IRC logs for #openttd on OFTC at 2026-10-31
            
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00:44:49 <audigex> _zephyris: keming*
00:45:35 <reldred> _zephyris: Surely you don’t need all that dram, give it to Sammy he can keep it warm and safe.
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05:59:49 <DorpsGek> [OpenTTD/OpenTTD] PikkaBird commented on issue #11034: [Bug]: Refit in stations can fail if leading articulated part has 0 capacity https://github.com/OpenTTD/OpenTTD/issues/11034
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06:12:02 <DorpsGek> [OpenTTD/OpenTTD] PikkaBird commented on issue #11034: [Bug]: Refit in stations can fail if leading articulated part has 0 capacity https://github.com/OpenTTD/OpenTTD/issues/11034
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07:05:36 <oceanicwavs> reldred: aren't we so selfish
07:08:43 <emperorjake> peter1138: I have an idea, why not add a lightness slider that applies to any colour? It would cut down on the selection of colours that are just different shades of the same colour, at the cost of losing detail the further you move it. One could use it to easily make the light cream/dark red NewCC colours for instance. Or recreate the NewCC two-tone mode.
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07:09:58 <emperorjake> I think a lot of limitations with the colour selection is down to not being able to choose brightness. Certain colours just look muddy and undetailed on certain vehicles so it would be nice to be able to adjust that, without needing new palette colours.
07:17:37 <emperorjake> https://cdn.discordapp.com/attachments/1008473233844097104/1565988097156710450/image.png?ex=6ae6e791&is=6ae59611&hm=ae0182a259c6cc71361604afc02911e366feac5a5e175937bb0e55bfeb906a8c&
07:17:37 <emperorjake> Something like this for red for example
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07:51:33 <reldred> may as well add hue and saturation sliders if you're gonna do a luminocity slider.
07:52:15 <reldred> I think the main thing about peters approach is that it still sticks to 8bpp
07:52:47 <reldred> hslcc or even use adding L to the existing CC goes back to 32bpp again
08:00:52 <peter1138> $ git rebase master custom-company-colours
08:03:26 <emperorjake> I'm not proposing to add 32bpp, I'm proposing to adjust lightness within the 8bpp palette
08:04:32 <emperorjake> I thought that was clear from the example
08:05:18 <_zephyris> I kinda like it... But i think I'd prefer artistic control, eg. manually making the pink by adding white as the brightest, tweaking the shadow colours, etc..
08:05:28 <_zephyris> How does that look on real sprites? Might be a bit flat.
08:06:06 <peter1138> It vastly complicates how Colour is stored, used and applied.
08:06:18 <peter1138> And I already have a branch that does that.
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08:08:49 <tateisukannanirase> Bit of a weird question perhaps but is there any way to jank openttd to stop it from opening the audio device? Even if I configure the base sounds/music to No and volume to 0, it still opens the device. Every time I open/close my debug build it competes with other devices for my bluetooth headphones.
08:12:29 <dwfreed> mute it in the OS?
08:13:19 <peter1138> Start with `-s null` or in openttd.cfg set `soundriver = null`
08:18:49 <tateisukannanirase> peter1138[d]: that worked perfectly, thanks! (thanks also dwfreed that works too but less flexible).
08:22:11 <dwfreed> muting it in the OS is probably more flexible? (but could be a bit annoying if you play fullscreen) Because you can change the mute state just by going to the OS's volume mixer, vs having to restart OpenTTD
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08:27:28 <tateisukannanirase> Actually I retract my previous statement, I am using linux mint and even if I mute openttd it still holds the audio device open and the bluetooth connection open. But with the command line I can setup my IDE to launch with `-s` and regular gameplay config with sound so I can have the best of both worlds.
08:27:50 <dwfreed> Odd
08:46:37 <DorpsGek> [OpenTTD/team] kt2746 opened issue #729: [ja_JP] Translator access request https://github.com/OpenTTD/team/issues/729
09:49:54 <DorpsGek> [OpenTTD/team] Rito13 opened pull request #730: Fix 90215fd: yaml syntax error on line 12 https://github.com/OpenTTD/team/pull/730
09:55:51 <DorpsGek> [OpenTTD/OpenTTD] verbosecodes commented on pull request #16109: Codechange: Converting RailTrackOffset, RailTrackBridgeOffset and RailFenceOffset to scoped enums https://github.com/OpenTTD/OpenTTD/pull/16109#pullrequestreview-5722255888
09:56:27 <DorpsGek> [OpenTTD/OpenTTD] verbosecodes commented on pull request #16109: Codechange: Converting RailTrackOffset, RailTrackBridgeOffset and RailFenceOffset to scoped enums https://github.com/OpenTTD/OpenTTD/pull/16109#pullrequestreview-5722257216
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10:10:04 <andythenorth_> moin
10:28:37 <kaibaneddy> zoin
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11:01:02 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122
11:05:40 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122#issuecomment-6542575965
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11:21:24 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122
11:29:37 <andythenorth_> writes code by hand
11:33:07 <DorpsGek> [OpenTTD/OpenTTD] orudge commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#issuecomment-6542825943
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11:42:03 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#issuecomment-6542906017
12:30:47 <DorpsGek> [OpenTTD/OpenTTD] orudge commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#issuecomment-6543383061
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12:53:54 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122#issuecomment-6543616584
13:05:25 <andythenorth_> 3cc Horse? πŸ‘€
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13:18:41 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122#issuecomment-6543874555
13:20:58 <reldred> tri-horse
13:25:24 <andythenorth_> could cut a lot of vehicles out https://usercontent.irccloud-cdn.com/file/3hBdEmtl/image.png
13:25:58 <andythenorth_> shorter https://usercontent.irccloud-cdn.com/file/dKNfr8Q8/image.png
13:26:00 <peter1138> Urgh, itchy.
13:27:22 <peter1138> Hmm, how did I hit 192 bpm heart rate :o
13:27:52 <andythenorth_> :o
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13:29:18 <andythenorth_> deleting some liveries would reduce 11k vehicles to 8k
13:31:33 <LordAro> peter1138: :o
13:31:42 <peter1138> You could give the RAM you saved to Sam Altman.
13:32:09 <andythenorth_> good point
13:32:31 <andythenorth_> I have too much anyway, I should please think of the children? https://usercontent.irccloud-cdn.com/file/OwS3pjSA/image.png
13:34:42 <DorpsGek> [OpenTTD/team] LordAro approved pull request #730: Fix 90215fd: yaml syntax error on line 12 https://github.com/OpenTTD/team/pull/730#pullrequestreview-5722923153
13:34:57 <DorpsGek> [OpenTTD/team] LordAro merged pull request #730: Fix 90215fd: yaml syntax error on line 12 https://github.com/OpenTTD/team/pull/730
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13:56:08 <_glx_> oh actually the previous syntax was fine, just missing the `${{..}}` enclosing
13:57:25 <_glx_> `You must always use the ${{ }} expression syntax or escape with '', "", or () when the expression starts with !, since ! is reserved notation in YAML format.` from <https://docs.github.com/en/actions/reference/workflows-and-actions/workflow-syntax#jobsjob_idif>
13:59:20 <peter1138> Probably "== false" is nicer :)
14:02:27 <_glx_> not sure, `github.event.issue.pull_request` is not a bool
14:04:01 <peter1138> Oh, I see.
14:05:56 <peter1138> == null?
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14:09:16 <DorpsGek> [OpenTTD/team] glx22 commented on pull request #730: Fix 90215fd: yaml syntax error on line 12 https://github.com/OpenTTD/team/pull/730#issuecomment-6544463661
14:09:50 <_glx_> well, it works πŸ˜‰
14:22:08 <DorpsGek> [OpenTTD/team] glx22 commented on issue #729: [ja_JP] Translator access request https://github.com/OpenTTD/team/issues/729
14:23:12 <DorpsGek> [OpenTTD/team] glx22 commented on issue #728: [ar_EG] Translator access request https://github.com/OpenTTD/team/issues/728
14:24:37 <_glx_> at least it works even if script failed for `new_issue`
14:48:58 <andythenorth_> hmms
14:52:02 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #16123: Add: Setting to only spawn primary industries https://github.com/OpenTTD/OpenTTD/pull/16123
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15:01:08 <andythenorth_> should wagons even have colours? :eyes: https://usercontent.irccloud-cdn.com/file/tv2GcrKJ/image.png
15:01:17 <andythenorth_> why not just company colour?
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15:19:12 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122#issuecomment-6545296170
15:50:53 <peter1138> Okay, any blockers for #16121?
15:52:10 <rito12_13> #16007?
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15:52:45 <rito12_13> not exactly a blocker but rather the other way around
15:55:09 <mnhebi> peter1138: just wait till you start hitting over 200..sleeping
15:55:52 <peter1138> Yeah, that's when I'm going to A&E at the hospital.
15:56:23 <peter1138> A new video driver warrants at least a beta6 IMHO.
16:19:05 <DorpsGek> [OpenTTD/OpenTTD] muppet9010 opened issue #16124: [Crash]: Crash on resetting AI configuration options https://github.com/OpenTTD/OpenTTD/issues/16124
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16:48:42 <rito12_13> > If the dropdown doesn't fully fit, we a need a dropdown.
16:48:42 <rito12_13> sure
16:52:24 <peter1138> That might've been mangled.
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17:03:16 <peter1138> Hm
17:08:31 <peter1138> pom-te-pom
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17:27:52 * peter1138 meeps
17:30:31 <peter1138> And then, any objections to branching for 16.0 this evening?
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17:39:09 <_glx_> oh of course VS failed to load symbols, they are on the "raw" drive (data is there but windows can't access it because a bad block in an unfortunate place)
17:39:20 <peter1138> Oops.
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17:46:15 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16121: Doc: Update changelog for 16.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/16121
17:46:55 * peter1138 hovers over the Create new branch button
17:48:36 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #16124: [Crash]: Crash on resetting AI configuration options https://github.com/OpenTTD/OpenTTD/issues/16124
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17:51:10 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #16124: [Crash]: Crash on resetting AI configuration options https://github.com/OpenTTD/OpenTTD/issues/16124
18:12:53 <peter1138> Meep Meep
18:13:44 <LordAro> definitely looked at the line in 15.3?
18:14:02 <peter1138> Yup.
18:14:43 <peter1138> 896 files to compile now I've switched back to master.
18:18:42 <LordAro> rip
18:18:57 <LordAro> get you a worktree
18:23:35 <peter1138> GitHub crashing my browser tab :o
18:25:23 <peter1138> Hmm, I can't retarget #16116
18:25:37 <peter1138> talltyler, can you retarget it? :)
18:26:28 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #16116: Change: Use new title game for 16.x release https://github.com/OpenTTD/OpenTTD/pull/16116#issuecomment-6547418897
18:28:30 <peter1138> Or... have they removed that facility?
18:28:44 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122
18:29:12 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #16124: [Crash]: Crash on resetting AI configuration options https://github.com/OpenTTD/OpenTTD/issues/16124
18:30:40 <peter1138> Ah, figured it
18:31:03 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #16116: Change: Use new title game for 16.x release https://github.com/OpenTTD/OpenTTD/pull/16116#pullrequestreview-5724309834
18:31:20 <_glx_> hehe was doing it at the same time πŸ™‚
18:31:54 <peter1138> I ought to test it ;)
18:32:11 <peter1138> Yup, it loads.
18:34:02 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16116: Change: Use new title game for 16.x release https://github.com/OpenTTD/OpenTTD/pull/16116
18:34:23 <peter1138> Okay.
18:34:32 <peter1138> Just needs a tag... and a website post.
18:35:00 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #16122: Add: Allow user to select a vertical placement of main toolbar https://github.com/OpenTTD/OpenTTD/pull/16122#issuecomment-6547511432
18:35:33 <_glx_> hmm according to data in debugger, it looks like `item_config` is not null but contains garbage
18:39:38 * peter1138 fills up his disk with worktrees
18:39:57 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1566159813354987710/image.png?ex=6ae7877d&is=6ae635fd&hm=91b81b4dda243ba31af741f360bdec2dfef9f0cf8cab7c89fda98b2ef3841a1d&
18:47:50 <DorpsGek> [OpenTTD/website] PeterN opened pull request #414: Add: Release post for OpenTTD 16.0-RC1 https://github.com/OpenTTD/website/pull/414
18:51:27 <peter1138> _glx_, strange that it works on one line and then not the next, but then again if it's some random memory location who knows.
18:55:57 <_glx_> The first line skips the test (first side of the or is true)
18:56:07 <peter1138> Ah, of course.
18:56:52 <andythenorth_> deleting more Horse, this colour combo can go https://usercontent.irccloud-cdn.com/file/sK9VEEEA/image.png
18:59:13 <peter1138> A BuildProbabilityType for randomised colour?
18:59:26 <peter1138> (Unlikely to be useful)
19:07:04 <DorpsGek> [OpenTTD/OpenGFX2] edotsba commented on pull request #253: Update: signals depend on signal side https://github.com/OpenTTD/OpenGFX2/pull/253#issuecomment-6547865621
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19:15:42 <DorpsGek> [OpenTTD/OpenTTD] edotsba commented on issue #15608: [Bug]: Setting "Road vehicles: drive on left/right" affects semaphore graphics https://github.com/OpenTTD/OpenTTD/issues/15608
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19:24:55 <andythenorth_> not sure why I'm deleting stuff TBH
19:25:15 <andythenorth_> just 11782 vehicles seems excessive, just for colours
19:26:34 <peter1138> 0.2 (2004-04-03)
19:26:39 <peter1138> - Feature: show semaphores on the right side if right-sided traffic
19:26:54 <peter1138> 22 years later and it's now a "bug"
19:27:19 <peter1138> 0.1.3
19:27:23 <peter1138> - Possibility to use either semaphores or signals (Ctrl key)
19:28:56 <peter1138> -> pub
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19:43:11 <DorpsGek> [OpenTTD/OpenTTD] Rito13 opened pull request #16125: Add: [Android] Delete, Control and Shift buttons to main toolbar https://github.com/OpenTTD/OpenTTD/pull/16125
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19:50:34 <rito12_13> https://cdn.discordapp.com/attachments/1008473233844097104/1566177582997704784/Zrzut_ekranu_z_2026-10-31_20-48-37.png?ex=6ae79809&is=6ae64689&hm=a9f4a420ce6e13291c7a5a6a28881cad5db886c17919f668cefd9e43f3fc725e&
19:50:34 <rito12_13> They aren't that much far.
20:03:45 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on pull request #16125: Add: [Android] Delete, Control and Shift buttons to main toolbar https://github.com/OpenTTD/OpenTTD/pull/16125#issuecomment-6548469800
20:31:06 <talltyler> I will make a socials image for RC1
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20:32:39 <andythenorth_> \o/
20:34:02 <talltyler> https://cdn.discordapp.com/attachments/1008473233844097104/1566188521511846039/horse.png?ex=6ae7a239&is=6ae650b9&hm=8d5be6a9b4d94d13a35a0245bda3f416d2e09464ec53837b608fa2c1e75fb920&
20:34:02 <talltyler> andythenorth: New horse looks great, glad you took the time to do tail lamps on push-pull locos πŸ™‚
20:36:13 <andythenorth_> it was easy after I thought about it for a long time :)
20:36:24 <andythenorth_> it just extracts the yellow lights to a new layer in the compile
20:36:38 <andythenorth_> and makes them red
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20:49:48 <DorpsGek> [OpenTTD/website] 2TallTyler commented on pull request #414: Add: Release post for OpenTTD 16.0-RC1 https://github.com/OpenTTD/website/pull/414#issuecomment-6548954502
20:49:57 <peter1138[d]> I have the release button waiting, but, oh pub still
20:53:21 <DorpsGek> [OpenTTD/website] 2TallTyler approved pull request #414: Add: Release post for OpenTTD 16.0-RC1 https://github.com/OpenTTD/website/pull/414#pullrequestreview-5724866355
20:53:34 <talltyler> I can put the release buttons while you enjoy the pub πŸ™‚
20:53:43 <talltyler> -put +push
20:55:47 <peter1138[d]> Good idea
20:56:00 <peter1138[d]> Last time I spammed the chat with dog on keyboard
20:57:31 <peter1138[d]> I can do mastodon when I get home
20:58:33 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler created new tag: 16.0-RC1 https://github.com/OpenTTD/OpenTTD/releases/tag/16.0-RC1
20:59:09 <peter1138[d]> talltyler: (via GitHub) πŸŽ‰
20:59:15 <LordAro> :o
20:59:16 <peter1138[d]> Uh
21:01:32 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #16126: Doc: Add missing PR number to changelog https://github.com/OpenTTD/OpenTTD/pull/16126
21:03:32 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #16127: Doc: Add missing PR number to changelog https://github.com/OpenTTD/OpenTTD/pull/16127
21:03:35 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #16125: Add: [Android] Delete, Control and Shift buttons to main toolbar https://github.com/OpenTTD/OpenTTD/pull/16125#issuecomment-6549102667
21:03:38 <talltyler> Two PRs to update both master and release/16 branches
21:05:50 <LordAro> does it need the explicit PR? or can the backport stuff handle it?
21:06:05 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #16125: Add: [Android] Delete, Control and Shift buttons to main toolbar https://github.com/OpenTTD/OpenTTD/pull/16125#issuecomment-6549129761
21:06:28 <talltyler> I could just add the Backport Requested label, but figured it might be easier to just open a second PR
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21:23:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #16128: Change: Heading for 17 now https://github.com/OpenTTD/OpenTTD/pull/16128
21:26:45 <DorpsGek> [OpenTTD/website] 2TallTyler merged pull request #414: Add: Release post for OpenTTD 16.0-RC1 https://github.com/OpenTTD/website/pull/414
21:32:35 <talltyler> Discord and TT-Forums done
21:39:08 <talltyler> _zephyris: Want to take a stab at Steam? I can help.
21:39:33 <talltyler> (if you're busy, I am happy to do it myself)
21:40:19 <_zephyris> Trying to get sugar-fuelled heavily hallowened small children to bed I'm afraid...
21:40:36 <talltyler> No worries, I imagine we'll do an RC2
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21:49:17 <talltyler> Steam done
21:59:03 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on pull request #16125: Add: [Android] Delete, Control and Shift buttons to main toolbar https://github.com/OpenTTD/OpenTTD/pull/16125#issuecomment-6549681986
22:11:50 <_zephyris> Normally would be able to help at this kinda time, Halloween effect!
22:24:43 <DorpsGek> [OpenTTD/OpenTTD] orudge merged pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
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23:20:43 <peter1138[d]> Yay woo yay etc
23:32:13 <audigex> Am I right in saying that the 2CC colour doesn't directly match to the COLOUR_GREEN gradient?
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