IRC logs for #openttd on OFTC at 2026-10-01
            
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02:14:48 <DorpsGek> [OpenTTD/OpenTTD] Baricus commented on pull request #16051: Change: Weight Screensaver Mode vehicle selection by vehicle type https://github.com/OpenTTD/OpenTTD/pull/16051#issuecomment-5923368061
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03:28:41 <DorpsGek> [OpenTTD/OpenTTD] perryprog opened issue #16053: [Crash]: Screensaver mode crashes shortly after panning https://github.com/OpenTTD/OpenTTD/issues/16053
03:29:04 <DorpsGek> [OpenTTD/OpenTTD] perryprog commented on issue #16053: [Crash]: Screensaver mode crashes shortly after panning https://github.com/OpenTTD/OpenTTD/issues/16053
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05:06:22 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on pull request #16050: Change: Fix industry number to respect density setting https://github.com/OpenTTD/OpenTTD/pull/16050#issuecomment-5925125611
05:31:10 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on discussion #16052: Rocks on coasts and water tiles create problems for AI's https://github.com/OpenTTD/OpenTTD/discussions/16052
06:22:12 <DorpsGek> [OpenTTD/OpenTTD] edyhchan commented on pull request #16050: Change: Fix industry number to respect density setting https://github.com/OpenTTD/OpenTTD/pull/16050#issuecomment-5925919055
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07:41:39 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #16053: [Crash]: Screensaver mode crashes shortly after panning https://github.com/OpenTTD/OpenTTD/issues/16053
08:35:05 <DorpsGek> [OpenTTD/survey-web] survey-summary[bot] pushed 1 commits to main https://github.com/OpenTTD/survey-web/commit/d658c594df78e9489b26441e0d8bc4b7cd7e832a
08:35:06 <DorpsGek> - Add: summary for Q3 of 2026 (by OpenTTD Survey)
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09:19:38 <peter1138> Hm.
09:24:18 <peter1138> ITI is somewhat different in the new industry/cargo chain window.
09:29:34 <andythenorth> in a good way or a not good way?
09:34:56 <peter1138> In a "it was 4 lines, now it's 7 lines" way.
09:37:20 <peter1138> I can make it 4 lines again if there's a threshold of what to consider for town acceptance.
09:54:36 * andythenorth day off
09:54:39 <andythenorth> making grfs
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10:20:00 <peter1138> Hows your injury.
10:23:13 <andythenorth> out of the boot mostly
10:23:23 <andythenorth> walking like a person with a wooden leg
10:36:33 <andythenorth> going to add badges to objects
10:36:44 <andythenorth> spec says the action 0 prop is there for that
10:46:04 <peter1138> Badges will appear in the picker UI.
10:46:28 * andythenorth writing actual code
11:09:36 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/9e5832e65f496c0374da845c182c17fbdbaec061
11:09:37 <DorpsGek> - Update: Translations from eints (by translators)
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11:18:08 <DorpsGek> [OpenTTD/OpenTTD] AWenzel83 opened issue #16054: [Bug]: Linux build fails (missing #include?) https://github.com/OpenTTD/OpenTTD/issues/16054
11:42:31 <DorpsGek> [OpenTTD/OpenTTD] metablaster opened pull request #16055: Change: [Script] AITile::IsRockTile handles rocks on water and coast tiles https://github.com/OpenTTD/OpenTTD/pull/16055
11:43:42 <DorpsGek> [OpenTTD/OpenTTD] metablaster commented on discussion #16052: Rocks on coasts and water tiles create problems for AI's https://github.com/OpenTTD/OpenTTD/discussions/16052
11:54:25 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1555186118935314542/image.png?backend=b2&ex=6abf9b70&is=6abe49f0&hm=90a2b142ed7411072bfdfdf02730e2c6f599da815d821dfe950e6b87d29424c3&
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12:37:59 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1555197084833947821/image.png?backend=b2&ex=6abfa5a7&is=6abe5427&hm=4aa90a445655925e416c80d0ec38ffb768799ac03c48330473677d8a4bfedf92&
12:37:59 <andythenorth> and
12:39:11 <andythenorth> ok so FIRS objects are one of
12:39:11 <andythenorth> * built on land only
12:39:11 <andythenorth> * build on land or sea
12:39:11 <andythenorth> * built on sea only
12:39:11 <andythenorth> seems like badges would be good for that
12:39:46 <andythenorth> Also they have fences, on any combo of 4 sides, but not sure how I'd draw those badges
12:58:11 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1555202164115378226/image.png?backend=b2&ex=6abfaa62&is=6abe58e2&hm=a2037a6e6fceb981e028e0e0a306f9d9f13f49672cca276230611648186960d5&
12:58:11 <andythenorth> terrible sprites 😄
12:59:09 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1555202409649934436/image.png?backend=b2&ex=6abfaa9c&is=6abe591c&hm=041099a6366984a7323ce4d7296fd96d80c4c4efae0f09a525ac7e21c4bbc86b&
12:59:09 <andythenorth> hmm
12:59:15 <andythenorth> "probably fine"
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17:20:26 <rito12_13> andythenorth: There are some [fence badges](https://github.com/Rito13/BaNaNaS-get_badge_labels/blob/main/gen_docs%2Fbadges%2Fpublic_labels.md#fence) though for stations
17:29:43 <andythenorth> do they have sprites? Or I could just badge NE, SW, etc
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17:51:24 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16048: Change: Add navigation history to industry chain window https://github.com/OpenTTD/OpenTTD/pull/16048
18:01:23 <rito12_13> https://cdn.discordapp.com/attachments/1008473233844097104/1555278466537103380/Screenshot_20261001-195748.png?backend=b2&ex=6abff172&is=6abe9ff2&hm=b18d1f38bfb750fb99177a312250e2afcf9241d80e2c06d53dafb1ca7df0d073&
18:01:23 <rito12_13> https://cdn.discordapp.com/attachments/1008473233844097104/1555278467363504149/Screenshot_20261001-195858.png?backend=b2&ex=6abff172&is=6abe9ff2&hm=07e214124600c2f721e7482ac83b0f9dd26f8a7874d43d08ebf1e2a1cc1e55ed&
18:01:23 <rito12_13> andythenorth: They have but they might be not distinguishing enough
18:10:31 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #16055: Change: [Script] AITile::IsRockTile handles rocks on water and coast tiles https://github.com/OpenTTD/OpenTTD/pull/16055#pullrequestreview-5383345432
18:11:25 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16048: Change: Add navigation history to industry chain window https://github.com/OpenTTD/OpenTTD/pull/16048#pullrequestreview-5383504465
18:34:23 <DorpsGek> [OpenTTD/OpenTTD] metablaster updated pull request #16055: Change: [Script] AITile::IsRockTile handles rocks on water and coast tiles https://github.com/OpenTTD/OpenTTD/pull/16055
18:36:14 <DorpsGek> [OpenTTD/OpenTTD] metablaster commented on pull request #16055: Change: [Script] AITile::IsRockTile handles rocks on water and coast tiles https://github.com/OpenTTD/OpenTTD/pull/16055#pullrequestreview-5383821277
18:38:10 <DorpsGek> [OpenTTD/OpenTTD] metablaster commented on pull request #16055: Change: [Script] AITile::IsRockTile handles rocks on water and coast tiles https://github.com/OpenTTD/OpenTTD/pull/16055#issuecomment-5938073312
18:44:31 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16048: Change: Add navigation history to industry chain window https://github.com/OpenTTD/OpenTTD/pull/16048
18:47:18 <DorpsGek> [OpenTTD/OpenTTD] PeterN dismissed a review for pull request #16044: Change: Toggle size of industry chain display. https://github.com/OpenTTD/OpenTTD/pull/16044#pullrequestreview-5371334157
18:47:21 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16044: Change: Toggle size of industry chain display. https://github.com/OpenTTD/OpenTTD/pull/16044
18:47:22 <peter1138> Hm.
18:50:50 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16044: Change: Toggle size of industry chain display. https://github.com/OpenTTD/OpenTTD/pull/16044#pullrequestreview-5384015525
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19:51:21 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16044: Change: Toggle size of industry chain display. https://github.com/OpenTTD/OpenTTD/pull/16044
19:58:01 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #16049: Codechange: Move AreMergable from CargoLists to CargoPacket https://github.com/OpenTTD/OpenTTD/pull/16049
20:20:35 <andythenorth> naptime?
20:23:53 <Rubidium> peter1138: should #15518 be closed, or is there still something useful left in there
20:24:58 <peter1138> I'd say it's completely obsolete now.
20:26:30 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed pull request #15518: Add: Include Houses in Industry Chain viewer https://github.com/OpenTTD/OpenTTD/pull/15518
20:26:33 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #15518: Add: Include Houses in Industry Chain viewer https://github.com/OpenTTD/OpenTTD/pull/15518#issuecomment-5939908535
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20:48:23 <peter1138> ffs
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21:24:15 <andythenorth> yo
21:24:23 <andythenorth> badges are great
21:24:48 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1555329662752792746/image.png?backend=b2&ex=6ac02120&is=6abecfa0&hm=8bbb04ee8a8b036face73add778e77f6daf85862b9daf05aa64ceba2fc91be23&
21:24:48 <andythenorth> this has all been very nice
21:37:46 <peter1138> :o
21:41:06 <andythenorth> good features need appreciation 🙂
21:45:53 <reldred> Badges will save us
21:46:20 <reldred> They solve most logic problems I can think of, and most UI problems could be solved with them.
21:49:29 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1555335871367094312/image.png?backend=b2&ex=6ac026e8&is=6abed568&hm=28e2be03d0797c4d03a2dde8a494798f1c90b642ee759b5007fdaf44bce48ba1&
21:49:29 <andythenorth> these ones need to be not joke sprites 😛
21:49:54 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16056: Codefix: Use std::_Exit() instead of _exit() https://github.com/OpenTTD/OpenTTD/pull/16056
21:52:31 <andythenorth> pff naptime though
21:52:32 <peter1138> Fixated on the 4 pixel (+ border) badges...
21:53:10 <peter1138> 12px is the stated max height.
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22:06:39 <DorpsGek> [OpenTTD/OpenTTD] dependabot[bot] opened pull request #16057: Upgrade: Bump github/codeql-action from 4.37.9 to 4.38.2 in the actions group https://github.com/OpenTTD/OpenTTD/pull/16057
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