IRC logs for #openttd on OFTC at 2026-09-14
            
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06:59:49 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1548951387273171054/image.png?ex=6aa8ece4&is=6aa79b64&hm=4514b6a5af0056974cfaaccb91f7c175e849dc32d3d77e623de995329126b522&
07:00:01 <peter1138> Too much data to be useful I guess.
07:05:58 <andythenorth[d]> lots of our charts are better with most of the series turned off
07:06:07 <andythenorth[d]> doesn't mean they're not useful
07:15:35 <peter1138> True.
07:15:43 <peter1138> Being unable to load the savegame is a bit of a problem :o
07:26:05 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1548957999052234762/image.png?ex=6aa8f30d&is=6aa7a18d&hm=816448a893abd43044dab131dce1ebda421830f07c1c94bdd1ca82ebae76458e&
07:32:39 <LordAro> peter1138[d]: nah, remove saves. just play everything in a single session
07:33:26 <LordAro> peter1138: https://www.reddit.com/r/CasualUK/comments/1wf9bj2/since_i_have_just_moved_to_the_uk_i_feel_like_the/ this looks like fun
07:36:45 <peter1138> JOGLE the long way
07:38:32 <peter1138> Fixed it, I forgot the LoadCheck bit.
08:07:01 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1548968297503002684/image.png?ex=6aa8fca4&is=6aa7ab24&hm=82fa312393c0bc50504337f545c198a64fb1f0acacf52a89def210de0094b359&
08:07:20 <peter1138> "This is fine"
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08:31:02 <DorpsGek> [OpenTTD/OpenTTD] LordAro updated pull request #7924: Feature: Water tiles have a depth https://github.com/OpenTTD/OpenTTD/pull/7924
08:37:44 <peter1138> That's going to a big one to wade through and understand.
08:37:51 <LordAro> indeed
08:38:15 <LordAro> the individual commits are pretty good, though there's definitely scope for merging some of them (fixes to previous stuff)
09:09:46 <peter1138> Having industrytype.h and industry_type.h is definitely not confusing.
09:09:53 <peter1138> Same with cargotype.h and cargo_type.h
09:28:58 <LordAro> heh
09:31:53 <peter1138> The spread of NewGRF has not been clean either. Sometimes a "spec" is in a `newgrf` header, sometimes it's in a `type` header.
09:33:10 <peter1138> Some split like `industry_type.h` and `industryspec_type.h` might make sense.
09:34:58 <peter1138> And engines are basically vehicle specs, but handled weirdly because they have savegame persistent data.
09:57:26 <DorpsGek> [OpenTTD/OpenTTD] orudge opened pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
10:06:09 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#issuecomment-5662305434
10:06:23 <DorpsGek> [OpenTTD/nml] 2TallTyler commented on pull request #442: Add: Support for double-ended ships (OpenTTD #16002) https://github.com/OpenTTD/nml/pull/442#issuecomment-5662308025
10:13:31 <DorpsGek> [OpenTTD/OpenTTD] orudge commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#issuecomment-5662392170
10:15:26 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002#pullrequestreview-5196458266
10:20:24 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #15445: Change: Allow road vehicles to overtake through junctions between one-way roads https://github.com/OpenTTD/OpenTTD/pull/15445
10:31:46 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #15822: Change: Lowering tiles when terraforming makes rocky slopes https://github.com/OpenTTD/OpenTTD/pull/15822#pullrequestreview-5196583673
10:32:57 <peter1138> Unit-test fun :-)
10:34:30 <talltyler> Regression-test not fun 🙁
10:34:44 <talltyler> (I always forget where it saves the output)
10:35:01 <talltyler> (Once I remember how to run it)
10:37:12 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #15822: Change: Lowering tiles when terraforming makes rocky slopes https://github.com/OpenTTD/OpenTTD/pull/15822
10:37:53 <talltyler> Heh, I also forget that the output in MSVS tells me the path where it gets saved to 😄 )
10:40:20 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #15822: Change: Lowering tiles when terraforming makes rocky slopes https://github.com/OpenTTD/OpenTTD/pull/15822#issuecomment-5662679956
10:40:52 <talltyler> "time to add a new setting" 😛
10:41:24 <talltyler> What value feels right to you? 1/2?
10:41:49 <talltyler> https://cdn.discordapp.com/attachments/1008473233844097104/1549007258200047666/642276840-df5b2f49-2826-4e12-ad21-b527368fe723.png?ex=6aa920ed&is=6aa7cf6d&hm=5278708052eb2362f667f292f3ff2eec97831fe71ff8abfc1a007a30c799751c&
10:41:49 <talltyler> Latest images in the PR are up-to-date, here's the current 3/4:
10:42:28 <talltyler> Similar to the maps I generally play where tall mountains get rocks because they're steep enough to try to be cliffs
10:43:07 <peter1138> So those steep stuff, the probability is based on tile height.
10:43:15 <peter1138> -stuff-rocks
10:43:39 <peter1138> I don't know though.
10:47:03 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #15471: [Crash]: Game crashes after system start (only first launch) https://github.com/OpenTTD/OpenTTD/issues/15471
10:47:25 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #15960: [Crash]: Game randomly crashed, no idea why. https://github.com/OpenTTD/OpenTTD/issues/15960
10:47:52 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #15997: [Crash]: Just random crash https://github.com/OpenTTD/OpenTTD/issues/15997
10:48:44 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #15886: [Bug]: doesn´t start https://github.com/OpenTTD/OpenTTD/issues/15886
10:48:47 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #15886: [Bug]: doesn´t start https://github.com/OpenTTD/OpenTTD/issues/15886
10:57:58 <talltyler> I suppose I could make the probability height-dependent.
10:59:09 <peter1138> I dunno :)
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10:59:15 <peter1138> Cup of tea though.
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11:23:35 <DorpsGek> [OpenTTD/OpenTTD] orudge updated pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
11:28:26 <DorpsGek> [OpenTTD/OpenTTD] orudge commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#issuecomment-5663213688
11:36:38 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #15822: Change: Lowering tiles when terraforming makes rocky slopes https://github.com/OpenTTD/OpenTTD/pull/15822
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11:37:14 <mnhebi> Owen making patches?
11:37:20 <mnhebi> :gui_company:
11:37:26 <orudge> It happens, occasionally
11:38:46 <mnhebi> *sniff* everybody changing so much
11:39:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #15822: Change: Lowering tiles when terraforming makes rocky slopes https://github.com/OpenTTD/OpenTTD/pull/15822#issuecomment-5663331577
11:46:36 <talltyler> https://cdn.discordapp.com/attachments/1008473233844097104/1549023560801194095/height-slope.png?ex=6aa9301c&is=6aa7de9c&hm=71ffc9ad38cdfe0629a7120908001c4e5e63cbd083095646d380adfc353009d5&
11:46:36 <talltyler> Height probability is nice, I've updated the PR 🙂
11:47:06 <talltyler> (more screenshots in the PR)
11:53:29 <andythenorth[d]> it is
12:09:30 <emperorjake> That's pretty neat
12:18:35 <peter1138> Makes a change, system ran out of memory and it wasn't MSBuild for a change.
12:18:51 <peter1138> (It was Firefox's Isolated Web Container)
12:19:16 <andythenorth[d]> I have seen this movie too
12:43:13 <mnhebi> It is always Firefox
12:44:33 <mnhebi> I stopped using it after it used 80gb of ram on a 96gb system with regularity with 1 tab open
12:47:20 <DorpsGek> [OpenTTD/OpenTTD] orudge updated pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
12:48:42 <peter1138> There's no other browser though.
12:48:56 <peter1138> Except the text based things.
12:49:00 <peter1138> Or Dillo.
12:50:47 <DorpsGek> [OpenTTD/OpenTTD] orudge updated pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
12:53:07 <DorpsGek> [OpenTTD/OpenTTD] orudge updated pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
12:57:49 <LordAro> FF has been a bit of a pain for me too, i'm not certain but it seems like certain sites are killing the renderer
12:58:09 <LordAro> which makes the whole browser hitch and reload the tab
13:03:08 <belajalilija> I always have issues with Facebook on Firefox
13:03:17 <belajalilija> Works fine on chrome
13:03:37 <belajalilija> It’s also the only reason i have chrome
13:05:34 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #15445: Change: Allow road vehicles to overtake through junctions between one-way roads https://github.com/OpenTTD/OpenTTD/pull/15445#pullrequestreview-5198026078
13:09:20 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #15445: Change: Allow road vehicles to overtake through junctions between one-way roads https://github.com/OpenTTD/OpenTTD/pull/15445
13:09:32 <DorpsGek> [OpenTTD/OpenTTD] orudge updated pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
13:09:33 <LordAro> i can whole heartedly recommend just not going on Facebook
13:10:16 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #15445: Change: Allow road vehicles to overtake through junctions between one-way roads https://github.com/OpenTTD/OpenTTD/pull/15445#pullrequestreview-5198069335
13:13:56 <peter1138> Fairly sure they are heavily invested in sloppifying it.
13:14:18 <peter1138> But Chrome is Chrome, so fuck that too. At least I still have ublock origin.
13:18:09 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002#pullrequestreview-5198148559
13:18:32 <peter1138> GitHub is fucking up the page layout still :(
13:18:51 <DorpsGek> [OpenTTD/OpenTTD] Rito13 approved pull request #15445: Change: Allow road vehicles to overtake through junctions between one-way roads https://github.com/OpenTTD/OpenTTD/pull/15445#pullrequestreview-5198156494
13:19:30 <peter1138> Is "double-ended" the right terminology though? Rule 34 etc...
13:22:35 <emperorjake> I've never heard them called anything else, Sydney has double ended ferries
13:30:56 <peter1138> Roll-on/Roll-off refers to the ability to (dis)embark from either end, but doesn't necessarily mean a ship can travel in either direction.
13:32:09 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1549050123416244224/d10f38ec8d4e9fe1368be85b056f5d92f77bca6b2af9218df758f951139b95de.png?ex=6aa948d9&is=6aa7f759&hm=138587184dbe3e8f89b3cf47ff68fc20d98061d7ae50afae7283b8a96c9ac2a8&
13:32:17 <peter1138> I guess that's the distinction.
13:33:14 <peter1138> I've not been on a ferry for a long time, the RoRos always turned around at some point back then.
13:38:56 <DorpsGek> [OpenTTD/survey-web] survey-summary[bot] pushed 1 commits to main https://github.com/OpenTTD/survey-web/commit/f9e03417c70ea7180025be3370a0f03a061a590d
13:38:57 <DorpsGek> - Add: summary for week 37 of 2026 (by OpenTTD Survey)
13:39:11 <peter1138> These jobs are all over the place now :-)
13:56:31 <emperorjake> The Sydney ferries are double ended but don't carry vehicles. Similar with the Hong Kong Star ferries
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14:33:34 <Borg> howdy...
14:34:02 <Borg> is there a chance, anyone here have Supreme Commander installed? (FAF is okey, because it provides basic Supreme Too).
14:34:15 <Borg> sorry for asking here.. but I dont know any other community :P
15:04:32 <Borg> I mean FA.. now FAF.. FAF actualy is not good, because its updated client
15:12:37 <peter1138> Maybe we should add a fake Excel to OpenTTD to show all the numbers, instead of cramming it into the graph.
15:28:49 <andythenorth[d]> google looker studio connector
15:29:04 <andythenorth[d]> excel ODBC
15:49:17 <peter1138> Someone's probably implemented one in GS?
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16:53:15 <andythenorth[d]> that's probably actually doable
16:53:36 <LordAro> i feel like i've heard of an adminport thing doing something similar
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18:33:20 <DorpsGek> [OpenTTD/nml] Kuhnovic updated pull request #442: Add: Support for double-ended ships (OpenTTD #16002) https://github.com/OpenTTD/nml/pull/442
18:34:41 <DorpsGek> [OpenTTD/nml] github-advanced-security[bot] commented on pull request #442: Add: Support for double-ended ships (OpenTTD #16002) https://github.com/OpenTTD/nml/pull/442#pullrequestreview-5201426456
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18:36:03 <kuhnovic> Woops
18:37:32 <DorpsGek> [OpenTTD/nml] Kuhnovic updated pull request #442: Add: Support for double-ended ships (OpenTTD #16002) https://github.com/OpenTTD/nml/pull/442
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19:19:44 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002
19:22:08 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002#issuecomment-5669478189
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19:51:42 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#pullrequestreview-5202177519
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20:06:58 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#pullrequestreview-5202335713
20:18:26 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #15897: Codechange: prefer functions over SaveLoad macros https://github.com/OpenTTD/OpenTTD/pull/15897
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20:52:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002#pullrequestreview-5202784610
20:53:17 <DorpsGek> [OpenTTD/nml] 2TallTyler approved pull request #442: Add: Support for double-ended ships (OpenTTD #16002) https://github.com/OpenTTD/nml/pull/442#pullrequestreview-5202788187
20:53:38 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002#pullrequestreview-5202791090
20:53:57 <talltyler> Next step, ship uncoupling? 😛
20:54:08 <peter1138> :o
20:54:30 <mmtunligit> that’s one for a disasters update I think
20:54:51 <mmtunligit> or a river barge like on the Mississippi
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20:54:58 <coobies> talltyler: Tugboats? 👀
20:58:23 <will_marshall_> mmtunligit: River Barge + Disasters Update rolled into one: https://en.wikipedia.org/wiki/Big_Bayou_Canot_rail_accident
20:58:56 <will_marshall_> Bridge fall down, mr bond.
20:59:26 <mmtunligit> will_marshall_: Or that time last year that a BNSF train managed to hit a barge without derailing first
20:59:38 <will_marshall_> The train hitting barge thing.
20:59:54 <will_marshall_> I love that there's supposedly an interview between the coastguard and the train's engineer?
21:00:10 <will_marshall_> Where the coastguard leutenant is saying "so what do you do to steer your vessel"?
21:00:27 <will_marshall_> If that's apocryphal do NOT tell me I would prefer to die ignorant and happy.
21:00:28 <mmtunligit> Then they had to explain to the investigators that you can’t steer a train
21:00:53 <will_marshall_> Two guys at the front of every train and neither of them has the helm?
21:00:59 <mmtunligit> Oh it’s not apocryphal I’ve seen the transcript
21:01:11 <will_marshall_> I saw it too I just can't find it anymore.
21:10:39 <mmtunligit> https://cdn.discordapp.com/attachments/1008473233844097104/1549165507066724492/image.png?ex=6aa9b44e&is=6aa862ce&hm=0ad1f5596602e02b22e4ab0173d41d9606408e0f3c5b827232eb3f4afbfabb74&
21:10:39 <mmtunligit> https://cdn.discordapp.com/attachments/1008473233844097104/1549165507360333915/Baxter_Southern_Train_Engineer_Interview_Redacted-Rel.pdf?ex=6aa9b44f&is=6aa862cf&hm=3913d022e3404395898db160fa360ca87e53e6dcefc9040fe46cdaacdaa4cd35&
21:10:39 <mmtunligit> will_marshall_: got it
21:11:01 <mmtunligit> striaght from the NTSB docket https://data.ntsb.gov/Docket/?NTSBNumber=DCA22FM004
21:11:20 <will_marshall_> "steering of the vessel" sends me every time lmfao
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21:40:59 <DorpsGek> [OpenTTD/OpenTTD] orudge updated pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007
21:41:52 <DorpsGek> [OpenTTD/OpenTTD] orudge commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#pullrequestreview-5203195211
21:41:59 <DorpsGek> [OpenTTD/OpenTTD] orudge commented on pull request #16007: Feature: D3D11 video driver https://github.com/OpenTTD/OpenTTD/pull/16007#pullrequestreview-5203195973
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21:45:56 <andythenorth[d]> naptime?
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23:38:00 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16008: Change: Reduce order and timetable windows minimum size https://github.com/OpenTTD/OpenTTD/pull/16008
23:41:22 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #16008: Change: Reduce order and timetable windows minimum size https://github.com/OpenTTD/OpenTTD/pull/16008#issuecomment-5672389763
23:43:22 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #16008: Change: Reduce order and timetable windows minimum size https://github.com/OpenTTD/OpenTTD/pull/16008#issuecomment-5672413767