IRC logs for #openttd on OFTC at 2026-06-01
            
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06:59:03 <andythenorth[d]> composing GUI sprites eh?
07:02:34 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15657: Codechange: make storypage-related enums scopred enums https://github.com/OpenTTD/OpenTTD/pull/15657
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07:08:46 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15658: Codefix: use correct type for array holding Trackdirs https://github.com/OpenTTD/OpenTTD/pull/15658
07:09:36 <andythenorth[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1510903125672988712/image.png?ex=6a1e81b0&is=6a1d3030&hm=403208b0cf6a8a71fe226371127f0966e1317acc5966f87cc3125ccb74f4b26a&
07:09:36 <andythenorth[d]> oh the original track sprites are quite fuzzy?
07:09:49 <andythenorth[d]> (when cursor sized)
07:10:06 <andythenorth[d]> it's like they were scaled up with anti-aliasing applied
07:10:36 <peter1138> Pretty sure it would have been hand-drawn smooth/shading, just like everything else.
07:10:58 <andythenorth[d]> "manual AA" :p
07:11:18 <andythenorth[d]> so does every track grf have to create rail cursors for every type? ๐Ÿ˜ฎ
07:11:28 <andythenorth[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1510903592163348480/image.png?ex=6a1e821f&is=6a1d309f&hm=7a47e31cedb8274a2c28a2c070fdf650b0f9228a0b2be11f44a068cc61baccea&
07:11:38 <andythenorth[d]> railtypes I have never drawn really
07:12:22 <peter1138> Then intention is you can draw your own cusors, but it will fall back to the default if you don't.
07:16:19 <andythenorth[d]> wondering if I can be bothered to composite locally in the compile
07:16:26 <andythenorth[d]> "usually I can"
07:17:20 <andythenorth[d]> 3 times = DRY
07:17:21 <andythenorth[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1510905076481261630/image.png?ex=6a1e8381&is=6a1d3201&hm=a6fc70be98508625f5b2b253d781c20d4ddd2f37b1907c5bc5f666f7f1a75d6d&
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07:35:51 <peter1138> So the problem with the NewGRF doing it is that the cursors may not match the baseset's style.
07:36:20 <peter1138> Hence why "15:45 <@peter1138> OpenTTD composing cursors from baseset and NewGRF when?"
07:37:20 <peter1138> And by "composing" I just mean drawing multiple sprites, which IIRC is already done when dragging a train.
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08:08:49 <peter1138> > 55 files changed, 946 insertions(+), 1084 deletions(-)
08:09:01 <peter1138> Hmm
08:09:08 <peter1138> Somewhat large.
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08:10:44 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15658: Codefix: use correct type for array holding Trackdirs https://github.com/OpenTTD/OpenTTD/pull/15658#pullrequestreview-4399516671
08:12:02 <andythenorth[d]> afaict, the base set cursors for track are different sized boxes
08:12:11 <andythenorth[d]> which might be workable, with care
08:40:32 <_zephyris> Yup, drawn for train dragging alreayd
08:40:47 <_zephyris> Famous last words, it doesn't look too hard.
08:41:57 <_zephyris> But I'm also currently stuck adding a blank cursor to openttdgui, somehow messing up nforenum. My incompetence knows no bounds
08:53:11 <DorpsGek> [OpenTTD/survey-web] survey-summary[bot] pushed 1 commits to main https://github.com/OpenTTD/survey-web/commit/12b682db3d74ac0ea1579038996804db9defc95a
08:53:12 <DorpsGek> - Add: summary for week 22 of 2026 (by OpenTTD Survey)
08:54:01 <andythenorth[d]> I might hold off drawing Horse cursor replacements, and hope for a sprite stack patch ๐Ÿ˜›
08:59:44 <_zephyris> Hehe
08:59:54 <_zephyris> It's been on my wishlist of features for ages
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09:52:55 <andythenorth[d]> Itโ€™s nice in the vehicle sprite stack. Palette remaps per layer
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10:24:24 <_zephyris> Still haven't tried that out. Really should revisit egrvts at some point
10:34:36 <peter1138> When all your servers power off because the PDU itself fails.
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10:35:01 <peter1138> And the other PDU had already failed.
10:35:12 <peter1138> We don't monitor them because they're owned and controlled by the datacentre.
10:35:13 <peter1138> *Sigh*
10:36:23 <LordAro> oh no
10:39:51 <reldred> oh dear
10:40:24 <reldred> sounds like you need a dedicated dc monkey
10:42:02 <reldred> nobody was monitoring the servers and switches for power supply errors? dell and crisco kit is especially noisy if a whole PDU goes down, often don't need to monitor the PDU's themselves (we only have PDU monitoring in one of our DC's, the other we rely on alerts from the devices themselves)
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10:43:03 <reldred> (and failing that I just periodically walk the aisles and have a sticky beak)
10:46:26 <peter1138> Yeah, nobody. And that would be me a problem. :(
10:46:34 <reldred> ooof
10:48:25 <peter1138> One of those "didn't even think of it" things.
10:49:06 <reldred> Yeah unfortunately if you're the only one doing something you can only do what you can think of and until something goes splat you don't know what you don't know
10:50:12 <reldred> really I'd be pretty upset with any DC though that didn't notice or notify me that a whole PDU was already down in a rack
10:51:02 <reldred> i had one go bang and arc-flash in my face once
10:51:04 <reldred> that was fun
10:51:10 <reldred> ๐Ÿ™ƒ
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10:53:20 <will_marshall_> I'm getting the impression that professional computer toucher isn't that fun of a career path.
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10:56:22 <peter1138> reldred, yes, they should be monitoring it too, but even so.
10:57:06 <peter1138> This is the attraction of cloud services. If it goes down its usually someone else's fault.
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11:15:48 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1510965084933853255/image.png?ex=6a1ebb64&is=6a1d69e4&hm=33b9d8a6802a6e841596e53451373b8c5a45c6b2f4f3be26d88c559e32b87008&
11:15:48 <_zephyris> Hmmm
11:16:13 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1510965189330075678/image.png?ex=6a1ebb7d&is=6a1d69fd&hm=122e0fa2f3e6cac85c23a3ae957d0db17b79c171c49ce12eb839846a83a04e57&
11:16:13 <_zephyris> Double hmm
11:50:13 <reldred> I wonder if I should go to the dc tomorrow
11:50:24 <reldred> poke things
11:50:33 <reldred> Look at the blinks lights
11:50:43 <reldred> blinkenlights, even
11:51:45 <reldred> Canโ€™t actually do anything, weโ€™re in change freeze now til early July ๐Ÿ˜ซ
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12:03:51 <andythenorth[d]> hmm hmm
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12:47:52 <_zephyris> It was a true/false mistake for vanilla infrastructure ๐Ÿ™‚
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13:12:50 <peter1138> Hmm
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13:23:09 <_zephyris> Well, seems to work
13:24:16 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1510997412460761279/image.png?ex=6a1ed980&is=6a1d8800&hm=95d701842428e1f2e7ed211eee52b36aefb562f608e3b1c68f9064985239157e&
13:24:16 <_zephyris> Doesn't try to do anything clever with the different cursors for / - \ |, just does a simple icon like for the various depot/demolish/waypoint/tunnel etc. tools
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14:21:07 <andythenorth[d]> Nice
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