IRC logs for #openttd on OFTC at 2026-06-01
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06:59:03 <andythenorth[d]> composing GUI sprites eh?
07:09:36 <andythenorth[d]> oh the original track sprites are quite fuzzy?
07:09:49 <andythenorth[d]> (when cursor sized)
07:10:06 <andythenorth[d]> it's like they were scaled up with anti-aliasing applied
07:10:36 <peter1138> Pretty sure it would have been hand-drawn smooth/shading, just like everything else.
07:10:58 <andythenorth[d]> "manual AA" :p
07:11:18 <andythenorth[d]> so does every track grf have to create rail cursors for every type? ๐ฎ
07:11:38 <andythenorth[d]> railtypes I have never drawn really
07:12:22 <peter1138> Then intention is you can draw your own cusors, but it will fall back to the default if you don't.
07:16:19 <andythenorth[d]> wondering if I can be bothered to composite locally in the compile
07:16:26 <andythenorth[d]> "usually I can"
07:17:20 <andythenorth[d]> 3 times = DRY
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07:35:51 <peter1138> So the problem with the NewGRF doing it is that the cursors may not match the baseset's style.
07:36:20 <peter1138> Hence why "15:45 <@peter1138> OpenTTD composing cursors from baseset and NewGRF when?"
07:37:20 <peter1138> And by "composing" I just mean drawing multiple sprites, which IIRC is already done when dragging a train.
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08:08:49 <peter1138> > 55 files changed, 946 insertions(+), 1084 deletions(-)
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08:12:02 <andythenorth[d]> afaict, the base set cursors for track are different sized boxes
08:12:11 <andythenorth[d]> which might be workable, with care
08:40:32 <_zephyris> Yup, drawn for train dragging alreayd
08:40:47 <_zephyris> Famous last words, it doesn't look too hard.
08:41:57 <_zephyris> But I'm also currently stuck adding a blank cursor to openttdgui, somehow messing up nforenum. My incompetence knows no bounds
08:53:12 <DorpsGek> - Add: summary for week 22 of 2026 (by OpenTTD Survey)
08:54:01 <andythenorth[d]> I might hold off drawing Horse cursor replacements, and hope for a sprite stack patch ๐
08:59:54 <_zephyris> It's been on my wishlist of features for ages
09:52:55 <andythenorth[d]> Itโs nice in the vehicle sprite stack. Palette remaps per layer
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10:24:24 <_zephyris> Still haven't tried that out. Really should revisit egrvts at some point
10:34:36 <peter1138> When all your servers power off because the PDU itself fails.
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10:35:01 <peter1138> And the other PDU had already failed.
10:35:12 <peter1138> We don't monitor them because they're owned and controlled by the datacentre.
10:40:24 <reldred> sounds like you need a dedicated dc monkey
10:42:02 <reldred> nobody was monitoring the servers and switches for power supply errors? dell and crisco kit is especially noisy if a whole PDU goes down, often don't need to monitor the PDU's themselves (we only have PDU monitoring in one of our DC's, the other we rely on alerts from the devices themselves)
10:43:03 <reldred> (and failing that I just periodically walk the aisles and have a sticky beak)
10:46:26 <peter1138> Yeah, nobody. And that would be me a problem. :(
10:48:25 <peter1138> One of those "didn't even think of it" things.
10:49:06 <reldred> Yeah unfortunately if you're the only one doing something you can only do what you can think of and until something goes splat you don't know what you don't know
10:50:12 <reldred> really I'd be pretty upset with any DC though that didn't notice or notify me that a whole PDU was already down in a rack
10:51:02 <reldred> i had one go bang and arc-flash in my face once
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10:53:20 <will_marshall_> I'm getting the impression that professional computer toucher isn't that fun of a career path.
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10:56:22 <peter1138> reldred, yes, they should be monitoring it too, but even so.
10:57:06 <peter1138> This is the attraction of cloud services. If it goes down its usually someone else's fault.
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11:50:13 <reldred> I wonder if I should go to the dc tomorrow
11:50:33 <reldred> Look at the blinks lights
11:51:45 <reldred> Canโt actually do anything, weโre in change freeze now til early July ๐ซ
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12:47:52 <_zephyris> It was a true/false mistake for vanilla infrastructure ๐
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13:23:09 <_zephyris> Well, seems to work
13:24:16 <_zephyris> Doesn't try to do anything clever with the different cursors for / - \ |, just does a simple icon like for the various depot/demolish/waypoint/tunnel etc. tools
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