IRC logs for #openttd on OFTC at 2026-03-30
            
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05:21:09 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/10ac3a22e0f6442e402ecb1e32a222d08d428311
05:21:10 <DorpsGek> - Update: Translations from eints (by translators)
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07:36:14 <DorpsGek> [OpenTTD/survey-web] survey-summary[bot] pushed 1 commits to main https://github.com/OpenTTD/survey-web/commit/22485b6d6c43cec3e160900f5bfce146a9cb9043
07:36:15 <DorpsGek> - Add: summary for week 13 of 2026 (by OpenTTD Survey)
08:10:25 <peter1138> Funnily enough, it cold.
08:22:11 <LordAro> mm.
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10:51:19 <pickpacket> Borg (who apparently isn't here rn): no, it's not mine, but I participated. I played the Soylent Tea company
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11:17:02 <reldred> they dont use a bouncer so no point leaving a message after the tone
11:17:31 <pickpacket> ah. I thought they might be on the discord
11:17:55 <reldred> nein, they're an ircian
11:18:25 <pickpacket> <3
11:23:21 <DorpsGek> [OpenTTD/game-coordinator] wavedev101 commented on issue #251: STUN server can become unresponsive https://github.com/OpenTTD/game-coordinator/issues/251
11:26:08 <talltyler> lol
11:26:51 <reldred> someone kick it again
11:27:02 <reldred> talltyler: wen yolo merge
11:30:09 <peter1138> Needs a yolo approve first.
11:30:25 <peter1138> I was going to take a look at the weekend but didn't have the spoons.
11:30:46 <reldred> understandable
11:31:00 <reldred> I was supposed to clean the house
11:31:18 <reldred> instead i left it to precisely the last minute
11:34:15 <reldred> which was this evening
11:34:24 <reldred> and now i am le tired and regretting my decisions
11:46:02 <Borg> hah.. I found interesting oddity.. with of course I WONT going to hunt at all.. its not a problem.. but kinda interesting where it can come from..
11:46:57 <Borg> went train finishes Wait N days at PBS signal.. and resumes to his current order.. there is slight delay before train starts moving (signal gets green) compared to normal waiting for path :)
11:47:05 <talltyler> No rush, Peter 🙂
11:47:07 <Borg> I dont know how much ticks... 2 ? 3 maybe...
11:47:18 <Borg> s/went/when/
11:48:04 <Borg> theoretically. it should move right away.. OT_WAIT is changed for whatever the current order was..
11:55:31 <Borg> ahh okey :) got it
11:55:35 <Borg> backoff_interval
11:55:50 <Borg> or not.. because signal gets green :)
11:55:52 <Borg> strange...
12:06:38 <_zephyris> Hang on, talltyler is a real person? https://www.youtube.com/watch?v=NXfmhoVJkJY
12:06:41 <_zephyris> (great by the way)
12:34:11 <peter1138> What tools you use to create AI house?
12:34:49 <_zephyris> Me? Never have successfully...
12:35:07 <peter1138> I was paraphrasing a Reddit post :)
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12:37:27 <peter1138> Hm.
12:37:47 <peter1138> Do we path-find through a drive-through road depot...
12:42:17 <_zephyris> You would through a station...
12:42:40 <mmtunligit> unhelpful answer: not if the vehicle has passengers onboard
12:48:18 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #15253: Add: [NewGRF] Station flag to divide cargo by area instead of perimeter. https://github.com/OpenTTD/OpenTTD/pull/15253
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12:48:37 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #15253: Add: [NewGRF] Station flag to divide cargo by area instead of perimeter. https://github.com/OpenTTD/OpenTTD/pull/15253#issuecomment-4154795063
13:16:40 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #15253: Add: [NewGRF] Station flag to divide cargo by area instead of perimeter. https://github.com/OpenTTD/OpenTTD/pull/15253#issuecomment-4154972142
13:18:15 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #15253: Add: [NewGRF] Station flag to divide cargo by area instead of perimeter. https://github.com/OpenTTD/OpenTTD/pull/15253#issuecomment-4154983602
13:19:28 <peter1138> https://fuzzle.org/~petern/ottd/drive-through.png
13:19:31 <peter1138> Sometimes it's the only route :)
13:19:41 <LordAro> :o
13:20:06 <Borg> hah..
13:20:10 <peter1138> (Of course that's a bad idea for roads, reallyh)
13:20:13 <peter1138> -h
13:20:13 <Borg> whats the usecase for drive thru depots?
13:20:22 <Borg> maintenance?
13:27:00 <peter1138> Whatever players makes with it.
13:29:07 <talltyler> Depot on the main line/road is very Railroad Tycoon 3, I like it 🙂
13:29:59 <peter1138> I can imagine it would streamline depot unbunching and servicing in general.
13:31:02 <peter1138> Although in that case it's probably a bit more eye-candy than the existing way, as throughput would be less than two opposing depots.
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15:29:07 <_zephyris> Pathfinder penalty presumably, because the vehicles slow down...
15:29:29 <_zephyris> Don't see anything wrong with depots on paths per se
15:32:09 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15206: Change: Fix the UI workflow for entering the scenario editor https://github.com/OpenTTD/OpenTTD/pull/15206
15:34:48 <peter1138> "Change: Fix" :)
15:34:58 <peter1138> Though I think someone already said as much.
15:41:33 <_zephyris> Sounds familiar
15:48:07 <_zephyris> Though the commit checker is sad, maybe it doesn't like change: fix either 😉
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16:19:17 <peter1138> Hmm, pub today to tomorrow.
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16:45:14 <peter1138> Hmm, is necessary for company dropdown lists/keys to include "(Company #)"?
16:45:17 <peter1138> +it
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16:48:40 <will_marshall_> basically only useful information for the server admin about to drop a reset_company, surely?
17:19:40 <DorpsGek> [OpenTTD/OpenTTD] vash1137 opened issue #15405: [Bug]: Farms are incorrect. https://github.com/OpenTTD/OpenTTD/issues/15405
17:20:26 <mmtunligit> YEAH
17:20:35 <mmtunligit> farms are WRONG
17:20:38 <mmtunligit> fix this NOW
17:20:46 <mmtunligit> ahahahahaha
17:22:00 <LordAro> ...wat
17:22:40 <mmtunligit> wonderful "bug" report
17:22:54 <mmtunligit> 10/10 no notes
17:25:10 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #15405: [Bug]: Farms are incorrect. https://github.com/OpenTTD/OpenTTD/issues/15405
17:27:42 <DorpsGek> [OpenTTD/OpenTTD] vash1137 opened issue #15406: [Bug]: Sawmills are incorrect https://github.com/OpenTTD/OpenTTD/issues/15406
17:29:01 <mmtunligit> YES OH MY GOD AHAHAHAHAHA
17:31:00 <mmtunligit> da farmer has logged on
17:32:55 <belajalilija> hahaah wtf is going on
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17:32:56 <exceptik> I wonder why the seemingly random sizes in the descriptions
17:33:13 <mmtunligit> something beautiful, thats what
17:33:21 <belajalilija> i wonder if forests will be incorrect too
17:33:39 <mmtunligit> they arent chopping trees in the correct pattern
17:34:07 <mmtunligit> coal mines should slowly terraform the tops off nearby hills
17:34:09 <exceptik> Then what? Bubbles are incorrect?
17:34:28 <belajalilija> "the battery farms are unrealistic"
17:36:11 <DorpsGek> [OpenTTD/OpenTTD] zephyris closed issue #15405: [Bug]: Farms are incorrect. https://github.com/OpenTTD/OpenTTD/issues/15405
17:36:28 <DorpsGek> [OpenTTD/OpenTTD] zephyris closed issue #15406: [Bug]: Sawmills are incorrect https://github.com/OpenTTD/OpenTTD/issues/15406
17:37:07 <tabytac> Im finding it hard to determine if thats AI slop or just a really misinformed user
17:38:18 <mmtunligit> it doesnt read like AI at all, i think this is someone who has farm autism
17:38:38 <exceptik> Joined three days ago, opened two issues of the similar manner... Interesting indeed
17:39:03 <tabytac> but wtf do bee hives and rotten wood have to do with openttd...
17:39:10 <pickpacket> mmtunligit: doesn't seem limited to farms
17:39:11 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit commented on issue #15406: [Bug]: Sawmills are incorrect https://github.com/OpenTTD/OpenTTD/issues/15406
17:39:41 <LordAro> we can move the sawmill issue to the ogfx repo :p
17:40:05 <pickpacket> lol
17:40:50 <pickpacket> I think the described "expected result" sounds very arbitrary too, but maybe that's me being ignorant
17:41:08 <peter1138> It's a wishlist, not a bug.
17:41:49 <LordAro> newgrf controlled farms has been discussed before, at least
17:41:59 <belajalilija> holy fuck i just clicked the links
17:42:06 <mmtunligit> i think the "expected result" is modeled after US style gridded farmlands and lumber mill practices
17:42:25 <belajalilija> that is some serious autism or really amazing trolling
17:42:40 <LordAro> quite
17:42:52 <LordAro> and as such, please refrain from engaging
17:42:54 <belajalilija> im impressed
17:43:03 <belajalilija> oh i didnt comment on it
17:43:30 <LordAro> a general statement to the floor
17:43:42 <belajalilija> ahh fair
17:44:31 <mmtunligit> i figured an explanation for why these were being closed was probably in order in the case of genuine ignorance, but past that itz not worth engaging
17:45:45 <LordAro> mm
17:49:07 <DorpsGek> [OpenTTD/OpenTTD] vash1137 opened issue #15407: [Bug]: SH/Hendry is incorrectly spelled. It should be named after the Henry Steam Locomotive. https://github.com/OpenTTD/OpenTTD/issues/15407
17:49:21 <tabytac> hahaha ok
17:49:48 <tabytac> yh they are a troll
17:50:14 <LordAro> i think it might be block time
17:50:35 <squirejames> Release the ban hammma
17:51:07 <belajalilija> he needs a brogan adjustment
17:52:00 <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #15407: [Bug]: SH/Hendry is incorrectly spelled. It should be named after the Henry Steam Locomotive. https://github.com/OpenTTD/OpenTTD/issues/15407
17:52:22 <LordAro> wielded.
17:53:07 <LordAro> my favourite bit is the attached saves
17:53:25 <LordAro> don't suppose anyone feels like loading them up?
17:54:27 <belajalilija> i do wonder what's within dont really like the idea of downloading random stuff from someone like that
17:58:09 <mmtunligit> https://cdn.discordapp.com/attachments/1008473233844097104/1488235901716004946/image.png?ex=69cc0b31&is=69cab9b1&hm=02ece2b486a5fa49f9ced498ed278aace16e707bab4961021ced014865767c4a&
17:58:09 <mmtunligit> seems to be normal
17:58:36 <mmtunligit> 3 point to point routes
17:58:58 <mmtunligit> no signs
17:59:12 <mmtunligit> its all the same savefile
17:59:40 <squirejames> This is why we can't have nice things
17:59:44 <mmtunligit> 4k square map
17:59:56 <mmtunligit> im guessing defult settings but i cant be bothered to check
18:13:35 <peter1138> Huh
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18:49:13 <DorpsGek> [OpenTTD/OpenTTD] ahyangyi commented on issue #15407: [Bug]: SH/Hendry is incorrectly spelled. It should be named after the Henry Steam Locomotive. https://github.com/OpenTTD/OpenTTD/issues/15407
19:10:16 <rito12_13> Is SH/Hendry named after Stephen Hendry?
19:17:11 <Timberwolf> Doesn't appear to be a Microprose staffer so it's possible. ( https://images2.imgbox.com/13/68/zLaKrhbE_o.png will explain may of the vehicle names if you haven't seen it before! )
19:17:59 <squirejames> So, most of the QA department became the aircraft manufacturers
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19:19:11 <andythenorth> no but isn't that "SH/Henry '25' (Diesel)" image just AI?
19:19:17 <andythenorth> I think they've been LLMing
19:19:37 <squirejames> And, I mean Floss for Brush makes sense. British punnage there. I guess it could be Stephen Hendry. Whatever the origin its a Sulzer stand in
19:20:30 <andythenorth> because LLMs are nothing but confident https://usercontent.irccloud-cdn.com/file/6rrkFNZF/image.png
19:22:14 <Timberwolf> Needs more "would you like me to look up more colloquial names for ScotRail rolling stock, or investigate further into the origins of the "SH/Hendry" name?"
19:25:39 <andythenorth> I gave it the screenshot of the Hendry 25, and it word-souped much more accurately
19:26:08 <andythenorth> It also word-souped that the GH bug reporter probably used an LLM, based on tells.
19:27:20 <squirejames> That was less word soup, more...I dunno, whatever you get when you try and combine soup, ice cream and breakfast cereal because hey they're all solids with liquid and go in bowls
19:28:09 <andythenorth> this is not being used nearly enough RN https://youtu.be/D_8Pma1vHmw?si=XqaU9xzcTp9c6ufS&t=68
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19:57:27 <ahyangyi> andythenorth: Regardless, it looks nothing like the actual 25 😛
19:57:50 <andythenorth> https://grf.farm/iron-horse/4.16.0/html/rat.html
19:58:03 <ahyangyi> squirejames: Is that a very long way to say slop
19:58:19 <squirejames> That;d be the word yes 😄
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20:49:28 <_zephyris> https://en.wikipedia.org/wiki/Norfolk_and_Western_2300
20:49:47 <_zephyris> Defo a real one, looks nothing like the sprite though!
20:51:22 <ahyangyi> Hmm, and it's really Henry.
21:05:31 <andythenorth> and it's a steam turbine
21:05:42 <andythenorth> of about 4500 hp
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21:43:31 <squirejames> trolls gonna troll
21:44:03 <squirejames> and considering it was a nickname, it'd be better to call it "Rat" (which the 25s were actually known as)
21:46:38 <reldred> https://tenor.com/view/ralph-wiggum-simpsons-hi-bye-gif-16529059407582436389
21:47:14 <reldred> is about all I can say
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22:32:53 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15206: Change: Fix the UI workflow for entering the scenario editor https://github.com/OpenTTD/OpenTTD/pull/15206
22:45:23 <peter1138> Huh, so the fake aircraft names that resemble real aircraft names is just becuase the names of the QA team happened to be that way...
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23:35:24 <squirejames> Yup. He saw Phill McDonnell's name and ran with it 😄