IRC logs for #openttd on OFTC at 2026-03-13
            
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02:06:43 <Flygon> Me, a Victorian, wondering why the heck Geelong says Parmi when the rest of the state says Parma:
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02:21:42 <emperorjake> Parmi is correct though
02:22:42 <Flygon> >:(
02:28:57 <__abigail> Fuck you
02:29:56 <__abigail> Also Geelong residents aren't people
02:36:28 <peter1138> Wow
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03:07:23 <reldred> __abigail: That’s bold coming from a Victorian
03:08:08 <__abigail> reldred: You were born in Penrith, pipe down
03:09:04 <reldred> Yeah, that should give you an indication as to my tendency to violence 😛
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05:03:25 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/f296606c920ba5609ec0ff21740cd5a073cc5ece
05:03:26 <DorpsGek> - Update: Translations from eints (by translators)
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07:01:34 <livi_livi_livi> https://cdn.discordapp.com/attachments/1008473233844097104/1481910069334507550/voice-message.ogg?ex=69b507cd&is=69b3b64d&hm=6993dfd120412af09745ee60515d6bf6ede8982903f2fcf286d17752d739a25e&
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08:35:47 <LordAro> peter1138: ouch (apparmor)
08:37:59 <LordAro> reldred: oh, conolists-are-unimaginative Penrith, not Penrith, Cumbria
08:38:23 <LordAro> ...colonists
08:41:08 <reldred> blame the brits, they couldn't think of anything better when they got here.
08:41:55 <__abigail> Batmania would've been SICK
08:42:00 <__abigail> 👺
08:44:52 <peter1138> Damn, playing with trains in Minecraft and the signals are not set up correctly :o
08:45:09 <reldred> create?
08:45:18 <peter1138> Yeah
08:45:28 <reldred> I never get a world going long enough start messing with them
08:45:57 <reldred> survival worlds, granted. I struggle to stay focused long enough on a creative world.
08:46:31 <peter1138> This is survival but I've been riding it with another person doing all the grunt work. So basically I still have no idea on how to do anything with Create :(
08:47:02 <peter1138> Started up the server and then I got lurgied enough to not get into it.
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08:49:08 <peter1138> He's built huge trains, they're 5 metres wide and 5.5 metres tall :o
08:49:15 <peter1138> Minecraft scale a bit whacky
08:55:04 <reldred> Yeah that's always been my problem with them, I like to build tight and compact and the create stuff feels like it's bigger than my own houses I've built
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08:56:34 <foodliker> yeah it's kind of difficult to scale right when the smallest thing is a cube thats a metre on a side
08:57:42 <peter1138> Well, Create has those panel things to make up for that.
08:58:03 <peter1138> But still, even then a 3m wide train looks tiny.
09:00:31 <reldred> Yeah I generally run some mods to give a few more building options but generally speaking I don't mind it
09:03:25 <belajalilija> I should try this
09:03:34 <belajalilija> Though I’d prefer to play with others not solo
09:03:53 <reldred> I do have a server running 1.21.1
09:03:57 <reldred> and a shitload of mods
09:04:10 <reldred> but it probably needs a clean out
09:04:10 <belajalilija> I’m also excited about the new cities skylines dlc
09:04:32 <mmtunligit> yeah ive heard good things
09:05:01 <reldred> I've been playing less bideo bames lately
09:05:16 <reldred> and painting little war dollies
09:05:23 <belajalilija> reldred: Idek what version the game is anymore, i stopped keeping track when they added concrete 😆
09:05:49 <reldred> it's recent'ish
09:05:49 <belajalilija> Xd
09:06:09 <belajalilija> Nice
09:06:23 <reldred> also quit editing shit the ircers cant see your edits
09:06:27 <reldred> own your typos damnit
09:06:57 <belajalilija> https://cdn.discordapp.com/attachments/1008473233844097104/1481941628426911815/IMG_7975.png?ex=69b52531&is=69b3d3b1&hm=fed148b169933b2688302f096533e957be43f42517c10cf90e216afdf286f169&
09:06:57 <belajalilija> Fuck my phone for putting emojis near the enter key
09:07:11 <reldred> rip in peace
09:07:22 <foodliker> i just don't have time for video games atm really
09:07:24 <mmtunligit> why do you have swedish keyboard
09:07:50 <reldred> belaya is a dirty foreigner
09:07:53 <foodliker> i have like realistically one evening a week i have time to sit and play something or watch a movie
09:08:05 <belajalilija> https://cdn.discordapp.com/attachments/1008473233844097104/1481941914625245264/IMG_7976.png?ex=69b52575&is=69b3d3f5&hm=73cb704d62db21cf2626d80bdfe3ec1b382263fe4f3a743997e7423e37915aab&
09:08:05 <belajalilija> Real emojis
09:08:14 <reldred> oh i have every night of every day
09:08:19 <reldred> basically
09:08:24 <foodliker> i will say actually last time i played minecraft i played alpha and it brought back lots of fond memories
09:08:28 <reldred> i am so alone
09:08:44 <reldred> :widdle_goblin:
09:09:03 <belajalilija> mmtunligit: I don’t :samsungcool:
09:09:08 <foodliker> i need to sit down and get Not So Secret Saturday working which is basically like what if ninecraft alpha wasn't completely busted
09:09:18 <reldred> I mean normally go and do things thursday night with ppl
09:09:42 <belajalilija> foodliker: Try Minecraft 1,7,3
09:10:15 <reldred> unfortunately all my hobbies introduce me to men in their early forties who are married, not a great place to meet gay women
09:10:17 <foodliker> tbh i think i started enjoying minecraft less after the asvwnture update
09:10:24 <belajalilija> 1,8,1 was great because of stone bricks but 1,7,3 was really the last update of what i consider old Minecraft
09:10:44 <foodliker> which was what the last iteration in the beta lifecycle
09:10:53 <belajalilija> reldred: Men :mmsad:
09:11:07 <reldred> the boomers and gen x'ers are alright at least
09:11:15 <reldred> they play old warhammer
09:11:51 <foodliker> but i think i massively prefer the like
09:12:06 <foodliker> strange, empty, dreamlike world of alpha prior to the halloween update
09:12:43 <foodliker> as neat as the nether was it kind of marks a change in how the game felt and its general direction
09:12:49 <peter1138> 09:10 < reldred> unfortunately all my hobbies introduce me to men in their early forties who are married, not a great place to meet gay women
09:13:31 <peter1138> Fortunately I'm last forties so amn't part of the unfortunately (SHIIIIIT)
09:13:36 <peter1138> *late
09:13:45 <peter1138> Not quite last forties.
09:13:52 <reldred> hah, I mean theres quite a few that are older
09:14:17 <reldred> but that kinda comes with the territory of playing a 30yr old edition of 30k
09:14:22 <reldred> 40k, even
09:15:54 <belajalilija> I like this place
09:16:05 <belajalilija> Makes me feel young
09:16:30 <reldred> Yeah this channel has gotten a lot better with a certain removal
09:17:07 <belajalilija> Yeah, I’ve noticed a good vibe has formed, before there was just too much noise
09:17:23 <reldred> Is rubidium back yet? Someone should probably let them know.
09:17:27 <belajalilija> I like that i can keep up with stuff again
09:18:54 <DorpsGek> [OpenTTD/website] orudge commented on pull request #379: Add: Steam and GOG news https://github.com/OpenTTD/website/pull/379#issuecomment-4053775059
09:18:57 <DorpsGek> [OpenTTD/website] orudge closed pull request #379: Add: Steam and GOG news https://github.com/OpenTTD/website/pull/379
09:32:12 <peter1138> I should maybe do some of the stuff I vaguely promised.
09:42:55 <DorpsGek> [OpenTTD/website] orudge opened pull request #380: Add: Announcement of Steam changes https://github.com/OpenTTD/website/pull/380
09:43:34 <DorpsGek> [OpenTTD/OpenTTD] krysclarke commented on issue #15383: [Bug]: server offline https://github.com/OpenTTD/OpenTTD/issues/15383
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10:54:25 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #15379: Feature: Trains with an engine on the rear drive backwards when reversing https://github.com/OpenTTD/OpenTTD/pull/15379
10:55:07 <talltyler> Still have some feedback to address, but hoping to get Preview to build this time.
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12:55:20 <davidxn> will_marshall_: I actually sent an email to his agency asking if I could just make a donation to make up for never having actually paid for Transport Tycoon in any iteration, but I never got a reply
13:01:53 <will_marshall_> half tempted to find a postal address and just mail a cheque and see if it gets deposited lol
13:02:23 <peter1138> You both sound very strage :p
13:02:44 <will_marshall_> working in tech makes you weird about underappreciated programmers ok?
13:03:14 <LordAro> afaik over the last 20 years there have been maybe 5 times that CS has actually responded to the various messages that have been sent his way over the years
13:03:35 <LordAro> actually, maybe 5 times that his agency has responded, even fewer for the man himself
13:04:05 <will_marshall_> I know he doesn't want to be percieved which, same tbh.
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13:04:50 <LordAro> leave the man to enjoy his roller coasters, imo ;)
13:05:24 <will_marshall_> Yeah, totally fair enough, I do not endorse bothering this man in his retirement.
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15:36:24 <rito12_13> https://www.tt-forums.net/viewtopic.php?t=92736 Badges 🎉
15:54:14 <peter1138> An argument for not including any default badges.
15:54:39 <peter1138> As long as the badge labels are the same it does not matter.
15:56:52 <rito12_13> they match except flag/EU which they used for European Union (or that's what I think it's for)
15:59:23 <peter1138> That may have been one I removed because it's not a country.
15:59:31 <peter1138> Can't remember.
16:00:14 <rito12_13> You changed it to flag/europe in https://github.com/PeterN/grfbadges/commit/0338a4d322e75be6e087ba114c1c79e03ec992f4
16:00:15 <peter1138> Yeah, the svg is there, but it's commented out.
16:00:30 <peter1138> Ah right.
16:00:43 <peter1138> Reversing the two-letter codes for countries that exist.
16:00:59 <peter1138> And not bowing to people from countries that claiming that because they don't recognise the country, nobody else should.
16:01:06 <peter1138> -ing
16:07:26 <rito12_13> Do I move flag/europe here https://github.com/Rito13/BaNaNaS-get_badge_labels/blob/main/gen_docs/aging_badly_labels.md, then?
16:09:09 <peter1138> I have no idea what you are intending with that repository.
16:15:28 <rito12_13> I try to build reliable list of badges used by grf, so grf authors could refer to it and use badges compatible with other grfs. As like with https://newgrf-specs.tt-wiki.net/wiki/Badge_labels or https://newgrf-specs.tt-wiki.net/wiki/CargoTypes but automated
16:15:40 <will_marshall_> That's actually pretty smart
16:15:56 <will_marshall_> We can see the deterioration in the badge ecosystem in real time and chart the descent into madness.
16:22:29 <peter1138> Right, but "aging_badly_labels" is a very opinionated name.
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16:25:39 <will_marshall_> Is that... Labels defined but not used anywhere?
16:26:00 <peter1138> I shouldn't think so, I think barely any are actually used.
16:26:17 <will_marshall_> true I guess nearly none of the flags are used for example.
16:26:33 <rito12_13> will_marshall_: Yep
16:26:39 <rito12_13> It is there because I don't want to delete anything
16:29:24 <will_marshall_> The wall of shame for newgrf developers.
16:45:48 <rito12_13> rito12_13: I will leave it for now and see what will happen
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17:04:15 <andythenorth> GoesItThrowOutLabels
17:04:24 <andythenorth> AgingBadly
17:04:30 <andythenorth> needs some kind of chart
17:13:09 <peter1138> Depots eh?
17:14:05 <mmtunligit> could use some work
17:18:17 <andythenorth> eh... do we need an action 0 prop for 'private label'? :P
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17:21:08 <Borg> SATAN!.. I mean hi ;)
17:21:31 <Borg> another crazy routing restriction stuff added: train previous signal conditional [;
17:21:34 <Borg> somebody stop me! :D
17:21:59 <Borg> and yes.. its cheap to check :)
17:28:42 <peter1138> andythenorth, yeah, I'm not sure why rito12_13 has decided to list private iron horse badges.
17:29:11 <andythenorth> automated parser?
17:29:44 <andythenorth> can badges start with `_`?
17:29:56 <andythenorth> considering a convention for private
17:30:05 <peter1138> Probably
17:30:12 <andythenorth> probably
17:30:15 <peter1138> Anything but NUL and /
17:30:23 <andythenorth> anyway this is vastly better than a wiki list
17:30:48 <peter1138> Use a byte that can't be interpreted as ascii or utf-8 so it can't be properly displayed :D
17:31:04 <andythenorth> evil
17:31:15 <andythenorth> or we just start then all as `evil_`
17:31:28 <andythenorth> `evil_ih_namespace`
17:31:37 <peter1138> Right, so rito12_13 is basically flagging all labels as public.
17:32:35 <peter1138> if label[0] == "_" or label[first_slash + 1] == "_": # Badge is private or hidden.
17:32:46 <peter1138> Seems prefix of _ is already considered private by that code.
17:33:14 <peter1138> No doubt if you updated to that, the system will tragically keep all the old labels around as "AgingBadly"
17:33:24 <andythenorth> that's working as intended :)
17:33:45 <andythenorth> "this badge needs retiring"
17:36:46 <andythenorth> shall I migrate all my badges to _
17:37:08 <andythenorth> `_/_`
17:37:15 <andythenorth> useful badge
17:37:25 <andythenorth> oh I could use the number of trailing slashes as the badge ID
17:37:37 <andythenorth> `_/_/_`
17:37:47 <andythenorth> is `_/////` a valid badge?
17:38:39 <mmtunligit> why not try it and find out
17:43:06 <andythenorth> then I'd have to compile
17:43:12 <andythenorth> it takes 21.74 seconds
17:44:52 <andythenorth> what if the badges used an encoding?
17:44:56 <andythenorth> or just pure binary?
17:45:38 <andythenorth> how many bits for a character?
17:45:50 <andythenorth> _/01000100/01000111/01110100/
17:46:10 <andythenorth> I guess hex would be more efficient
17:46:30 <andythenorth> _/0F/1E/0A/A9/43
17:52:25 <peter1138> Does it help you?
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17:55:31 <jfkuayue> peter1138: it was 2013
17:55:45 <jfkuayue> the mobile "transport tycoon"
17:55:47 <peter1138> Useful contribution.
17:55:52 <andythenorth> it does not help me no
17:56:32 <andythenorth> what did I break anyway?
17:56:36 <andythenorth> oh `power`
18:00:39 <peter1138> You shunned the class I came up with and made your own private namespace version.
18:00:45 <andythenorth> I did
18:00:51 <andythenorth> now I am unshunning
18:01:28 <andythenorth> done
18:03:04 <andythenorth> hmm no working :P
18:03:19 <Borg> hmmz...
18:03:39 <Borg> combining entry signal + prev signal in conditions is neat and powerfull :)
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18:04:36 <andythenorth> default badge set works https://usercontent.irccloud-cdn.com/file/LKLwXx0D/image.png
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18:04:47 <andythenorth> https://usercontent.irccloud-cdn.com/file/uyMe4UOS/image.png
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18:05:22 <andythenorth> no electrics? or did I do it wrong
18:05:28 <andythenorth> the 8bpp badge set doesn't work
18:08:17 <peter1138> It only has flags.
18:08:25 <andythenorth> I did electrics wrong, will figure that out
18:15:32 <goddess_ishtar> rito12_13: just say "unused labels" or "formerly used" or something
18:15:41 <goddess_ishtar> "aging badly" is very confusing
18:16:45 <goddess_ishtar> leading underscore for private labels seems perfectly intuitive to me, I think
18:20:01 <andythenorth> they're not unused
18:20:10 <andythenorth> they're used in older versions of grfs
18:20:27 <andythenorth> it's entirely possible they might be encountered in a game
18:22:35 <goddess_ishtar> deprecated, then
18:34:39 <andythenorth> power/foo -> propulsion/foo? 👀
18:45:10 <rito12_13> andythenorth: I already make badges starting with _ private but none of such exist so I'm not sure if that works
18:45:55 <peter1138> Gosh, oskar alive on the forum.
18:48:30 <andythenorth> I could redo the horse badges to _ if we think it's a viable convention
18:48:52 <andythenorth> the nice thing with badges is...we don't need to fricking argue the spec for years :P
18:51:07 <rito12_13> What about the `ih_behaviour/lgv_capable ` will it stay public?
18:51:18 <andythenorth> yes
18:51:32 <andythenorth> that one is lolz, but eh
18:52:23 <andythenorth> wonder why I did https://usercontent.irccloud-cdn.com/file/4O7Arkj9/image.png
18:52:31 <andythenorth> lost in time
18:53:20 <rito12_13> 😄
19:39:32 <andythenorth> oh I remember
19:39:38 <andythenorth> power/electric
19:39:48 <andythenorth> is it stabiliser rail, overhead, 4 rail, etc
19:39:56 <andythenorth> https://petern.github.io/grfbadges-docs/badges/#c_power
19:40:19 <andythenorth> Horse currently uses `power/ohle` (overhead line electrification)
19:40:41 <andythenorth> but that's more of a side effect from the rest of the compile, not a design choice for the badge
19:41:22 <andythenorth> can I just do power/electric?
19:41:28 <andythenorth> it's all ELRL or ELRL compatible so far
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20:09:39 <peter1138> What's next, original Transport Tycoon?
20:11:25 <andythenorth> I might
20:11:35 <andythenorth> did it have signals?
20:14:20 <belajalilija> andythenorth: Yes but only 2 way block signals
20:14:22 <peter1138> "Yes"
20:15:16 <andythenorth> should I buy this? https://www.gog.com/en/game/dorfromantik
20:15:28 <andythenorth> I don't really play games (or buy them)
20:16:04 <peter1138> Would it give you joy?
20:16:12 <peter1138> It's not a transport building game.
20:20:09 <andythenorth> looks like a nice hex tile grid
20:25:38 <peter1138> You don't get to choose what tile you place, you get to choose where to place it.
20:26:53 <peter1138> Shall I rename my master branch to main.
20:27:16 <peter1138> "trunk"
20:29:05 <andythenorth> I called mine main
20:29:12 <andythenorth> when it was fashionable to change
21:03:56 <rito12_13> andythenorth: It is fun to play
21:31:45 <goddess_ishtar> eh, it's supposed to be a "chill" game but I find it too simplistic to hold my attention for long
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