IRC logs for #openttd on OFTC at 2024-08-26
            
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04:18:25 <locosage> Iirc both ray casting and area/angle sum approaches with for concave polygons
04:45:45 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/9eaa00cd89810c54c6c996842dc4f312ef8c0d21
04:45:46 <DorpsGek> - Update: Translations from eints (by translators)
06:37:38 <DorpsGek> [OpenTTD/nml] PeterN opened pull request #336: Change: Allow vehicles to use persistent storage. https://github.com/OpenTTD/nml/pull/336
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07:13:57 <DorpsGek> [OpenTTD/survey-web] survey-summary[bot] pushed 1 commits to main https://github.com/OpenTTD/survey-web/commit/33feadf45236bfc4bb9468cc76fe24b50abe3ed3
07:13:58 <DorpsGek> - Add: summary for week 34 of 2024 (by OpenTTD Survey)
08:11:09 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on pull request #10938: Feature: Option to disable activate-on-release behaviour of toolbar dropdown buttons. https://github.com/OpenTTD/OpenTTD/pull/10938#issuecomment-2309611047
08:37:56 <DorpsGek> [OpenTTD/OpenTTD] Ragin1924 commented on discussion #12920: Suggestion: Custom Colour Scheme options https://github.com/OpenTTD/OpenTTD/discussions/12920
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11:33:55 <acs121> Hello !
11:33:55 <acs121> I have recently posted a topic on tt-forums and have been told to ask my question here instead
11:34:13 <acs121> Long story short, I have stumbled upon this page on BaNaNaS : https://bananas.openttd.org/package/newgrf/47385205
11:34:18 <acs121> And I would like to know if there is any way to edit the description of this NewGRF. The reason for it is that despite remembering having asked which sprites I had created the author of this NewGRF used for it, I still do not know which ones he used. Moreover, I do not recall any memories at all of me drawing a bus sprite, not even for a vehicle set. While I wouldn't want to make a fuss about it,
11:34:18 <acs121> I do not find it rightful to be given credit for something I have no memory of and that the author didn't specify which sprites he used from me.
11:34:45 <reldred> gadg8eer strikes again
11:34:50 <acs121> I learnt that the user who made the NewGRF has been permanently banned from tt-forums
11:34:56 <acs121> So that's why I never had an answer
11:35:10 <reldred> yeah, they've been banned from here as well.
11:35:43 <acs121> reldred: I was very active on tt-forums years ago and even despite having had a very idiotic behaviour by moments I recall him having insufferable moments with me and SimYouLater
11:36:07 <acs121> He claimed to be SimYouLater at some point
11:36:36 <reldred> Yeah, I had run ins with him here on discord. I'm Aegir on the forums, though, mostly better behaved than I was in the day.
11:36:53 <reldred> Gadg8eer has a whole host of sockpuppet accounts.
11:37:31 <acs121> reldred: Yea I know you for a good handful of GRFs
11:38:21 <acs121> I'm not gonna lie, I've wanted to code GRFs myself at some point and always ran into errors even with NML which is rather simple because of my inexperience in coding
11:38:33 <acs121> Led me to being very frustrated and having a terrible behaviour at some point
11:38:58 <reldred> you know I still think that's debatable sometimes. I find myself alternating between NFO and NML and really wondering which is 'easier'.
11:39:29 <reldred> yeah I was young and excitable and easily frustrated
11:40:03 <acs121> reldred: I'm kind of a Python person
11:40:11 <acs121> So you'd understand fairly easily why I find NML "easier"
11:40:36 <acs121> reldred: Sockpuppet ? Like, secondary identities ?
11:40:41 <reldred> Yup
11:40:48 <reldred> I've counted at least three accounts so-far
11:41:10 <reldred> And I'm sure after this discussion another one is going to try and DM me...
11:41:39 <acs121> acs121: Without being paranoid it might even possible he did this to defame me
11:41:59 <acs121> As I've looked at the GRF and the sprites clearly are from an already-existing NewGRF
11:41:59 <reldred> Maybe. I wouldn't worry about it too much to be honest.
11:42:05 <acs121> North American Bus Set IIRC
11:43:00 <acs121> I know in the past I had run-ins with people including michael blunck for example for having done resprites without permission. So that thing would've got me banned if anyone even cared about that GRF
11:43:07 <acs121> reldred: Me neither
11:43:30 <reldred> But yes, gadg8eer has littered bananas with a bunch of broken .grf's that don't work, reuse GPL'd content and smushed things together in crude half broken ways, generally made a pest of himself,
11:43:53 <acs121> Not too important to me. But I don't want to be given credit for that considering I have to bite the bullet and admit I've never managed to code a proper GRF
11:45:03 <acs121> reldred: Might be a good reason to delete this GRF from BaNaNaS or remove my username from it
11:45:46 <reldred> hmm, they almost never delete grf's, it breaks save-game compatability for anyone unfortunate enough to be using one of his .grf's.
11:45:56 <reldred> they only do it for clear license violations.
11:47:42 <acs121> I mean, it's not even my graphics and even if it were I never knew from where he took them
11:48:13 <acs121> I'm not a girl who makes a fuss about copyrights and stuff but he didn't even PM me about it
11:49:26 <reldred> Yeah, normal gadg8eer behavior
11:57:23 <_pruple> reldred: just altering the bananas description to remove the reference to acs121 wouldn't break anything, though, which is why I suggested it might be possible. 🙂
11:57:42 <reldred> _pruple: Yeah, probably the best course of action
11:58:09 <reldred> personally I'd rather see all of their trash 'hidden' and their commit rights removed but ya know, I'm an asshole.
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11:59:07 <belajalilija> oh hey
11:59:24 <belajalilija> look who is the topic 🙃
11:59:46 <reldred> yeah we're just wrapping up lmao
12:00:02 <belajalilija> thank god, probably bad luck to say it's name
12:00:17 <reldred> I'm sure I'll get DM requests from some more of their sockpuppet accounts when I wake up tomorrow morning.
12:08:20 <acs121> reldred: I regret to have awoken him up lol
12:10:11 <reldred> lmao, I'm used to it now
12:26:35 <peter1138> Well
12:26:38 <peter1138> No comment
12:56:08 <LordAro> acs121: abuse@openttd.org should get something sorted
12:56:37 <LordAro> even if it isn't strictly copyright infringment
12:57:32 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #12921: Codechange: Use `__VA_OPT__(,)` instead of `, ##` https://github.com/OpenTTD/OpenTTD/pull/12921
12:59:56 <LordAro> TIL
13:00:56 <peter1138> Well, the Windows build doesn't like it 🙂
13:01:21 <peter1138> > warning C5109: __VA_OPT__ use in macro requires '/Zc:preprocessor'
13:06:22 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #12921: Codechange: Use `__VA_OPT__(,)` instead of `, ##` https://github.com/OpenTTD/OpenTTD/pull/12921
13:06:23 <peter1138> Let's see 🙂
13:11:07 <peter1138> No punctures today, which was nice.
14:11:01 <peter1138> Welcome back, my friends to the show that never ends, lades & gentlemen
14:20:36 <andythenorth> Coronation Street?
14:22:53 <LordAro> peter1138: well done
14:24:09 <andythenorth> I had a puncture once
14:24:40 <andythenorth> but it was the rotation of the tyre within the wheel, which ripped the valve off the tube
14:25:18 <peter1138> I... don't even know...
14:26:04 <andythenorth> I should build a PR eh
14:26:06 <andythenorth> which one?
14:38:45 <acs121> LordAro: Will do... But I regret having been redirected twice now to be fair
14:39:54 <LordAro> i mean, i just started from the bananas link and clicked around until i got to https://www.openttd.org/contact
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14:45:43 <acs121> LordAro: I see, I didn't know where to ask my question in the first place anyways so I did on tt-forums
15:16:25 <peter1138> LordAro, riding with this different group on a Sunday could get dangerous. They finish up at a pub that has not-great coffee....
15:16:43 <LordAro> oh no
15:49:14 <peter1138> https://cdn.discordapp.com/attachments/1008473233844097104/1277656109481463858/image.png?ex=66cdf57a&is=66cca3fa&hm=d41dc8143c14f710af0ae0bfcf498357781125969cae698b1fd457b347223c2b&
15:49:14 <peter1138> Something is very wrong.
15:49:33 <andythenorth> your Doom wad is weird
15:49:37 <andythenorth> or is it Hexen?
15:52:39 <debdog> Heretic?
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16:15:44 <peter1138> Hmm, Doom with shaders?
16:15:59 <peter1138> Apparently someone has done RTX Doom 2 but it's probably pants.
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18:38:06 <andythenorth> quak
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21:04:32 <andythenorth> naptime?
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21:22:50 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1277740061802233908/2024-08-26_22-20-45.mp4?ex=66ce43a9&is=66ccf229&hm=70e4f5d1cd4e84a9989ad9f9c3ace9d58c5b25b209187e7e69d9e9a8fb0bd3b9&
21:22:50 <yiffgirl> i'm about done with my prototype.
21:24:28 <yiffgirl> next up is porting it into openttd.
21:24:28 <yiffgirl> are there any existing structures suitable for polygons and triangles, or should i make new ones?
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23:44:48 <DorpsGek> [OpenTTD/OpenTTD] WenSimEHRP commented on pull request #12880: Add: station variable 6C for wider ID detection https://github.com/OpenTTD/OpenTTD/pull/12880#issuecomment-2311298567
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23:53:42 <echte_schokolade> Is it hard to make a train or anything else?