IRC logs for #openttd on OFTC at 2023-07-11
            
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11:47:38 <mrmber> Don't worry we can post problematic frogs there
12:07:10 <pickpacket> Froggies ❤️
12:14:41 <pickpacket> How does it work now that my PR has been approved? What happens to it next?
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12:15:09 <merni> Someone merges it
12:15:53 <merni> unless another developer has something to say about it
12:31:04 <DorpsGek> [OpenTTD/OpenTTD] telk5093 opened issue #11127: [Bug]: Wrong capacity in the purchase menu if train is dual headed https://github.com/OpenTTD/OpenTTD/issues/11127
12:31:40 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #11128: Fix: [CI] actually use the GitHub Apps token to trigger "Publish Docs" https://github.com/OpenTTD/OpenTTD/pull/11128
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12:55:44 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #11128: Fix: [CI] actually use the GitHub Apps token to trigger "Publish Docs" https://github.com/OpenTTD/OpenTTD/pull/11128#pullrequestreview-1524207431
13:13:50 <peter1138> #11127: trying to use cargo subtypes by pretending that an engine contains cargo when it doesn't really. Goes it throw variants...
13:14:54 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #11128: Fix: [CI] actually use the GitHub Apps token to trigger "Publish Docs" https://github.com/OpenTTD/OpenTTD/pull/11128
13:25:36 <andythenorth> peter1138: Variants BAD FEATURE
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13:26:16 <ahyangyi> Why
13:30:18 <peter1138> Everything is bad. We should remove it. Plague-like.
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13:32:36 <locosage> it's not bad, just poorly implemented
13:41:56 <FLHerne> remove all features. OpenTTD 14.0 can be a black rectangle
13:43:24 <FLHerne> I thought engine refit cargoes had died out with NARS years ago
13:57:27 <peter1138> They'll die if we remove it 😄
13:57:57 <peter1138> Must remember that version control is good, I don't need to leave old currently unused code lying around just in case it might be needed in future.
14:00:51 <peter1138> (That was unrelated to removing cargo subtrypes, I'm removing a huge chunk of code used to sync 4 different bespoke systems...)
14:09:40 <peter1138> Part 1: 51 files changed, 2 insertions(+), 2428 deletions(-)
14:12:43 <talltyler> peter1138: Aw, got my hopes up 🥲
14:19:04 <talltyler> Variants gang forever ❤️
14:21:06 <peter1138> Part 2: 56 files changed, 2 insertions(+), 2476 deletions(-)
14:26:25 <peter1138> Oh, forgot to remove it from the DB schema files too, though I'm not going to write the DROP commands just yet...
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14:27:30 <Rubidium_> less is more :D
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14:47:01 <_glx_> peter1138: dry run first 😉
14:52:23 <peter1138> The "fun" with removing schema is deploying first before you apply the changes... and then hoping you don't need to rollback any changes ;D
14:53:52 <peter1138> Hmn, part 3 is proving more problematic, it's somewhat more integrated :/
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17:37:26 <peter1138> Final effort... whew. 148 files changed, 7 insertions(+), 7726 deletions(-)
17:37:59 <_glx_> no code left 🙂
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18:00:13 <merni> could someone take a look at 11125 :)
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18:34:53 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11125: Fix #11115: Focus the abandon game/exit game windows https://github.com/OpenTTD/OpenTTD/pull/11125#pullrequestreview-1524936099
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19:10:11 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11092: fix: Correct order of messages for admin port company msgs https://github.com/OpenTTD/OpenTTD/pull/11092#issuecomment-1631372380
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