IRC logs for #openttd on OFTC at 2022-11-23
            
00:31:41 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #10191: Fix #10114: Wonky depot layout. https://github.com/OpenTTD/OpenTTD/pull/10191#pullrequestreview-1190926968
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09:30:33 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #10191: Fix #10114: Wonky depot layout. https://github.com/OpenTTD/OpenTTD/pull/10191#issuecomment-1324769572
10:36:48 <Pruple> petern: because of silly oversized sprites? it's a test case, at least 😄
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10:38:07 <Rustoocas> free nudes
10:38:07 <Rustoocas> https://discord.gg/kissmebaby
10:38:07 <Rustoocas> all all
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10:38:34 <reldred> Discord Moderator: plz kindly do the needful
10:43:08 <petern> It's a bit better in #10191, in fact.
10:47:09 <petern> But what LordAro points out about aircraft is a bit of a pain.
10:49:22 <petern> The default aircraft overlap the bounds, despite the code calculating the cell size. With something like av8 it's even worse 😄
10:54:28 <petern> Seems to be using the size of sprites as in the engine list even for the depot, even though they are calculated separately.
10:54:44 <petern> And av8 uses cropped sprites for the engine list.
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11:23:42 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10191: Fix #10114: Wonky depot layout. https://github.com/OpenTTD/OpenTTD/pull/10191#issuecomment-1324904760
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18:44:47 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/e85d2603d9960f4fc2378945ca46b718f064c3cc
18:44:48 <DorpsGek> - Update: Translations from eints (by translators)
19:21:14 <FLHerne> need canaltypes with variable loading gauge https://www.flherne.uk/files/VID_20221123_132551_end.mp4
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19:41:32 <petern> Snug
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20:57:12 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #10173: Change: Allow building canal by area outside editor https://github.com/OpenTTD/OpenTTD/pull/10173#pullrequestreview-1192256999
21:01:18 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #10191: Fix #10114: Wonky depot layout. https://github.com/OpenTTD/OpenTTD/pull/10191
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21:55:40 <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001
21:57:08 <andythenorth> big thunder
21:57:11 <andythenorth> probably only here
21:57:16 <andythenorth> not for where you are 😛
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22:48:23 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #10173: Change: Allow building canal by area outside editor https://github.com/OpenTTD/OpenTTD/pull/10173
23:36:14 <DorpsGek> [OpenTTD/OpenTTD] maaaaaaaaaad opened issue #10192: [Bug]: Low frame rate ~ 11 frames/s https://github.com/OpenTTD/OpenTTD/issues/10192
23:39:54 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #10192: [Bug]: Low frame rate ~ 11 frames/s https://github.com/OpenTTD/OpenTTD/issues/10192
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