IRC logs for #openttd on OFTC at 2021-08-05
            
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07:45:24 <andythenorth> yo
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08:55:59 * andythenorth plays solitaire
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13:32:56 <Samu> hi
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14:04:29 <Samu> is this ambiguous? allRoutesBuilt >> 2 & 3
14:05:04 <Samu> @calc 63 >> 2 & 3
14:05:04 <DorpsGek> Samu: Error: Invalid syntax: illegal operator RShift
14:05:18 <Samu> @calc (63 >> 2) & 3
14:05:18 <DorpsGek> Samu: Error: Invalid syntax: illegal operator RShift
14:05:27 <LordAro> Samu: if in doubt, put parens
14:05:33 <Samu> ok
14:05:36 <LordAro> DorpsGek doesn't know about bitshifting
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15:19:58 * andythenorth still playing solitaire
15:20:00 <andythenorth> what time is it?
15:23:12 <LordAro> bedtime
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15:33:53 <andythenorth> yair
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16:49:47 <DorpsGek> [OpenTTD/OpenTTD] monotomt opened issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
16:51:30 <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
16:53:19 <FLHerne> ^traceback way into Windows dll madness, possibly audio-related?
16:53:55 <glx> yeah it's a new one, never seen this backtrace
16:54:12 <glx> let's get a better trace
16:56:47 <glx> dmp unusable, everything is in extern code
16:57:25 <LordAro> should be able to confirm audio by loading with null audio driver?
16:57:47 <glx> null or win32
16:59:58 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\AudioDevProps2.dll handle: 00007FF9B2E20000 size: 1226504 crc: EF7EB44E date: 2021-08-01 20:00:05
17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll handle: 00007FF9B5420000 size: 674568 crc: 062D4944 date: 2021-08-01 20:00:05
17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll handle: 00007FF9F5A40000 size: 119048 crc: F95FE5C4 date: 2021-08-01 20:00:05
17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\AudioDevProps2.dll handle: 00007FF9B6680000 size: 1226504 crc: EF7EB44E date: 2021-08-01 20:21:46
17:01:26 <glx> I don't know what that is, but it's crashing inside it
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17:02:30 <LordAro> https://www.nahimic.com/ GameOverlay
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17:04:10 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:05:41 <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
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17:07:24 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:07:42 <LordAro> isn't win32 audio driver the default?
17:07:51 <glx> no xaudio2 is
17:11:08 <glx> my google search seems to imply openttd is not the only game impacted
17:12:22 <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:15:35 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:17:17 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:17:20 <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
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18:57:05 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JRq23
18:57:06 <DorpsGek> - Update: Translations from eints (by translators)
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20:27:39 <andythenorth> no quak?
20:33:15 <andythenorth> glx (hi) do you see any newgrf var for town name (as PARENT of industry / industry tiles)? :)
20:33:35 <andythenorth> there's a couple of 80+ but I don't understand them or trust them
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20:43:36 <FLHerne> andythenorth: I don't
20:44:07 <FLHerne> and yeah, particularly "Town name parts (for randomly-generated names), bitcoded (no exact information yet)" looks like a 'run screaming' sort of thing
20:46:53 <andythenorth> it does
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21:05:11 <andythenorth> goes it add a var? :P
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