IRC logs for #openttd on OFTC at 2020-08-05
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04:30:45 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #8284: Negating or taking absolute values of maximally-negative OverflowSafeInt may result in undefined behaviour https://git.io/JJz6P
04:37:30 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJKyq
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15:33:25 <TrueBrain> I am afraid you lost some letters dih
15:33:35 <TrueBrain> do you want us to start a search party?
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15:35:01 <TrueBrain> YOU FOUND THEM AGAIN
15:36:11 <TrueBrain> you rather be charged money for it?
15:37:00 <dihedral> you've gone and scared him!
15:38:09 <TrueBrain> [8016] LoadStore(Load(C, Literal(8d), U8))
15:38:09 <TrueBrain> [8018] LoadStore(Store(C, PointerBank(DBR, Literal(2100)), U8))
15:38:22 <TrueBrain> Rust is so weird ... rewrote what produces this now 5 times .. I THINK I got it now ..
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20:32:00 <frosch123> is it inspired by BR or by TTD ?
20:32:49 <frosch123> aw, the slug is not inspired by V ?
20:49:49 <andythenorth> upload failure :)
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21:20:42 <andythenorth> hmm probably need more gronks
21:20:52 <andythenorth> every game needs pointless small engines
21:22:27 <andythenorth> what's on the wagons :o
21:23:06 <FLHerne> Class 14s are a bit faster than the gronk, enough to be marginally useful :p
21:23:46 <FLHerne> Pine logs from Georgemas Jn to Inverness, for the paper mill there
21:24:22 <andythenorth> they have 2 engines in case of track access charges when one breaks down?
21:25:00 <FLHerne> I think the side rods would fly off at 75mph :p
21:25:13 <andythenorth> I have been reading about contemporary locomotive operations
21:25:20 <andythenorth> all the DRS and phoenix and GBRF stuff
21:25:54 <andythenorth> I kind knew, but they'll run multiple locos on a train way beyond the power requirement
21:26:06 <andythenorth> because delay charges are £64/minute or more
21:26:20 <andythenorth> the game doesn't really model that :P
21:26:29 <FLHerne> Particuarly when they're ancient BR things like WCRC's tractors
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21:30:00 <FLHerne> Also, is there supposed to be an indicator of which mode is actually selected?
21:30:37 <andythenorth> but you can fork and fix it :)
21:30:49 <frosch123> why do they need two engines for such a short train with so little load?
21:31:02 <FLHerne> Boring mode is too boring
21:31:30 <FLHerne> frosch123: Because they're ancient and unreliable
21:31:54 <andythenorth> patch: 'Too Boring Mode'
21:32:03 <andythenorth> those wagons also seem long for the amount of timber
21:32:35 <FLHerne> It's all a bit of a bodge
21:32:48 <FLHerne> Colas won the contract, but they had no spare crews, locos or wagons
21:33:16 <andythenorth> modern railways :)
21:33:17 <FLHerne> So they hired wagons from DBS, and crews and locos from WCRC
21:33:34 <andythenorth> I think longer trains have a higher track access charge
21:34:31 <andythenorth> although TW is now my main thing
21:34:49 <andythenorth> I did poke around the Horse roster, I thought early steam was a big 1-dimensional
21:35:01 <andythenorth> big / bit /s typing :(
21:36:29 <andythenorth> and I broke 2 of the 3 rules
21:36:49 <andythenorth> the 3rd rule was No Garratts in UK roster
21:42:22 <FLHerne> Your site made qutebrowser eat all my RAM and hang everything until I killed it :-(
21:44:06 <FLHerne> Ok, now this is just weird
21:44:53 <FLHerne> Is that a streamlined V2?
21:46:26 <FLHerne> Every time I open any webpage, it creates a new window that duplicates all the tabs from the other one
21:46:45 <FLHerne> So I opened your four links, and suddenly I had 100 tabs instead of 20
21:47:46 <FLHerne> That isn't supposed to happen
21:48:20 <andythenorth> it's quite possible Train Whack ate all your ram :P
21:48:26 <andythenorth> but I hope not :)
21:50:34 <frosch123> ah, you finally added the miner
23:27:07 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJ6Hf
23:41:47 <TrueBrain> why doesn't rust understand that with "let v: u32 = 12345; let y = v & 0xff", calling a function using y which is an u8, is totally fine
23:41:52 <TrueBrain> all that typecasting :(
23:44:07 <b_jonas> TrueBrain: are you sure you're no usin an old compiler?
23:44:32 <TrueBrain> I installed it last week; I sure hope they didn't fuck that part up :P
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