IRC logs for #openttd on OFTC at 2020-06-13
            
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00:53:57 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8217: WIP: Prepare: Port GUI rendering improvements from JGRPP https://git.io/Jf9yI
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02:15:38 <DorpsGek_III> [OpenTTD/OpenTTD] 2TallTyler commented on issue #8215: Industry build cost does not take into account land clear costs https://git.io/Jf9vv
02:25:48 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8208: Cleanup: More documentation fixes https://git.io/JfHyG
02:27:13 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz opened pull request #8220: Add: A video driver that shows what areas of the screen are dirty. https://git.io/JfHyc
02:27:34 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #8208: Cleanup: More documentation fixes https://git.io/JfHyW
02:32:17 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8220: Add: A video driver that shows what areas of the screen are dirty. https://git.io/JfHyc
02:34:04 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8220: Add: A video driver that shows what areas of the screen are dirty. https://git.io/JfHyV
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02:36:37 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #8220: Add: A video driver that shows what areas of the screen are dirty. https://git.io/JfHyr
02:41:59 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8208: Cleanup: More documentation fixes https://git.io/JfHyo
02:53:52 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8220: Add: A video driver that shows what areas of the screen are dirty. https://git.io/JfHyy
02:56:34 <DorpsGek_III> [OpenTTD/OpenTTD] supermop commented on issue #8215: Industry build cost does not take into account land clear costs https://git.io/Jf9vv
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03:47:48 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8217: Port GUI rendering improvements from JGRPP https://git.io/JfHSN
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08:32:30 <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on pull request #8208: Cleanup: More documentation fixes https://git.io/JfHdu
08:36:38 <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on issue #8215: Industry build cost does not take into account land clear costs https://git.io/Jf9vv
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10:06:57 <Samu> hi
10:17:50 <andythenorth> moin
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12:30:52 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8208: Cleanup: More documentation fixes https://git.io/JfHxP
12:42:09 <DorpsGek_III> [OpenTTD/OpenTTD] Nik-mmzd commented on issue #8204: cmake: make install DESTDIR="something" ignores GLOBAL_DIR option https://git.io/JfM9j
12:44:29 <Wolf01> andythenorth: https://www.bluebrixx.com/en/accessories/102737/QUN-QL1211-Pin-Removal-QunLong
12:44:54 <andythenorth> hmm
12:44:58 <andythenorth> but I like hurting my fingers
12:45:34 <Wolf01> I just purchased 4 of them (2 for me and 2 for a friend)
12:46:15 <andythenorth> one for each hand? o_O
12:46:21 <Wolf01> Yes
12:55:59 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8208: Cleanup: More documentation fixes https://git.io/JfHp0
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14:37:35 <supermop_Home> yo
14:38:11 <supermop_Home> Wolf01 i reall could have used that over the years
14:40:29 <supermop_Home> andythenorth i need this: https://www.tgauge.us/product/364/20/gner-hst-train-set
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14:53:49 <andythenorth> yes
14:53:51 <andythenorth> clearly
14:59:34 <supermop_Home> i can't believe they make switches at that scale
15:02:20 <andythenorth> I mean
15:02:30 <andythenorth> I guess we make integrated circuits and stuff :)
15:03:18 <supermop_Home> yes but there is a real demand and use for those
15:04:06 <supermop_Home> i am sure with the autofocus motors in smartphone cameras we are close to being able to make an HO scaled HO model train...
15:05:15 <supermop_Home> i need to get one of those jobs where you can mess about with the electron microscope, and make a model HST out of atoms
15:05:56 <supermop_Home> or what's the smallest molecule that can create Rail Blue pigment
15:07:04 <supermop_Home> regarding industries, i do find myself building lime kilns almost every steeltown game
15:14:08 <andythenorth> same
15:14:11 <andythenorth> never where I want them
15:14:17 <andythenorth> is it fine?
15:27:51 <Eddi|zuHause> don't they have a model miniature wonderland in miniature wonderland?
15:31:36 <DorpsGek_III> [OpenTTD/OpenTTD] michicc commented on pull request #8217: Port GUI rendering improvements from JGRPP https://git.io/JfQey
15:32:37 <DorpsGek_III> [OpenTTD/OpenTTD] michicc commented on pull request #8217: Port GUI rendering improvements from JGRPP https://git.io/JfQeQ
15:32:59 <michi_cc> Eddi|zuHause: They do indeed.
15:33:42 <andythenorth> is that the one with the airport?
15:35:49 <michi_cc> Among other things, like ships in proper water.
16:07:23 <andythenorth> the airport is amazing
16:07:37 <andythenorth> incredible state machine
16:21:02 <andythenorth> found another 500 switches in Horse that can be procedures
16:21:05 <andythenorth> 500 -> 2
16:25:15 <FLHerne> Yay
16:25:41 <FLHerne> Perhaps nml needs a switch-to-procedure optimizer
16:26:08 <FLHerne> I think the problem would be there are no reserved temp vars?
16:31:16 <andythenorth> author should probably sort it out
16:31:35 <andythenorth> hard for nml to infer intent?
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18:15:29 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #8194: Releases from version 1.10.1 no longer work on mid-2007 iMac https://git.io/JfMJz
18:21:33 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #8194: Releases from version 1.10.1 no longer work on mid-2007 iMac https://git.io/JfMJz
18:24:09 <nielsm> if it's the change of compiler used for the CI that causes very old machines to crash with "bad instruction" I think it's okay to close the issue? with workaround "compile your own version of the game" (homebrew or whatever)
18:30:06 <Eddi|zuHause> didn't we already discuss this illegal instruction thing a few days ago?
18:32:18 <nielsm> maybe? it wasn't documented in the ticket
18:33:47 <FLHerne> Eddi|zuHause: EER was on IRC
18:34:00 <FLHerne> They found it while trying to reproduce the other macOS crash
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18:34:18 <FLHerne> EER still is on IRC, even :p
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21:34:33 <DorpsGek_III> [OpenTTD/OpenTTD] erenes commented on issue #8194: Releases from version 1.10.1 no longer work on mid-2007 iMac https://git.io/JfMJz
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21:41:00 <EER> nielsm: I'm even online right now :)
21:41:41 <EER> I don't mind if you close it with "compile your own version", but then it should be documented somewhere I think?\
21:42:45 <EER> actually with cmake and macports it's incredibly easy to compile it, it was a bit rough when I was testing older versions and had to compile with ye olde Makefile
21:47:09 <EER> btw, if someone has a mac reproducing the other crash, I'm happy to invest some time in debugging it. But so far all macs I've come across have been either too old or too new :)
21:47:45 <glx> yeah it's the main issue :)
21:47:47 <andythenorth> did you manage to compile with cmake?
21:47:50 <andythenorth> on mac?
21:47:54 <EER> yes
21:48:02 <glx> andythenorth: your system is broken :)
21:48:12 <EER> I used macports for dependencies, if that helps?
21:48:13 <andythenorth> I know I just need info from someone who's isn't
21:48:15 <andythenorth> oh
21:48:20 <andythenorth> yeah no never use macports
21:48:23 <andythenorth> hmm
21:48:37 <andythenorth> glx if you use the Apple build tools, they're *always* broken
21:48:45 <andythenorth> Apple break headers and stuff on every update
21:49:07 <EER> I already set up macports when I was actively developing for mac 10 years ago so that was the path of least resistance :)
21:49:16 <andythenorth> I learnt the hard way not to use it
21:49:31 <andythenorth> anyway, good that cmake does work
21:50:14 <andythenorth> maybe next week I try to fix it
21:51:02 <EER> I saw your report as well, but I didn't run into any of those errors, if you want me to check something on my environment let me know
21:51:21 <andythenorth> it's probably not macOS Catalina?
21:51:26 <EER> it's 10.11
21:51:34 <EER> so too old ;)
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21:51:41 <andythenorth> the days when things worked
21:52:03 <TrueBrain> it is?
21:52:04 <TrueBrain> hmm ..
21:52:11 <TrueBrain> checks his code .. nope :(
21:52:15 <EER> I can still remember the day I found how to start a terminal on the mac and be able to work with it like a normal computer ;-)
21:52:58 <andythenorth> they almost are computers
21:53:17 <EER> if you make the terminal full screen and squint you could be fooled
21:53:33 <andythenorth> you used to be able to run xwindows stuff
21:53:55 <EER> yes, on my version I think that's still possible :)
21:56:11 <TrueBrain> that moment you work in WSL, in a Python thingy .. you realise you want a GUI .. you realise that is not going to work in WSL .. and you find out your application really doesn't work on Windows Python .. "cross-platform" .. yeah, right :P
21:58:55 <frosch123> try something like flexx?
21:59:03 <frosch123> browsers are the better gui
21:59:29 <TrueBrain> hmm .. making a browser render stuff from a Python application .. that would be funky
21:59:37 <TrueBrain> Webserver + Websocket + Canvas
21:59:38 <TrueBrain> lol
22:00:08 <frosch123> isn't that what flexx does? or would you rather use pyqt with web renderer
22:00:12 <TrueBrain> anyway, in WSL you cannot do any graphic-something
22:00:23 <frosch123> not even ascii art?
22:00:23 <TrueBrain> and Windows doesn't support signals
22:00:34 <TrueBrain> well, yes, but that is not what I was talking about you silly :P
22:01:13 <frosch123> how long until ms switches to linux kernel?
22:01:19 <nielsm> I think MS has said they're going to make X11 work in WSL2, without a third party X server
22:01:27 <TrueBrain> WSL2 allows a lot more already, but ... yeah .. 2003 ...
22:01:37 <TrueBrain> (as in, update 2003)
22:01:48 <nielsm> nah it's called 2004
22:02:02 <nielsm> to reduce confusion between windows 10 2003 and windows server 2003
22:02:04 <nielsm> :D
22:02:05 <frosch123> 2004 has ottd 0.1 at least
22:02:11 <EER> MS is submitting some kernel patches for x support in wsl, but it's not out yet I think
22:02:39 <EER> I'm running wsl2, but no gui currently, although perhaps I could get it working with a windows x-server
22:03:12 <nielsm> right now you'll still have to run X across IP rather than unix sockets
22:03:19 <EER> I'm happy that I can finally run Docker and VMWare at the same time though in windows 10 2004, that was a really annoying acouple of years
22:03:22 <TrueBrain> EER: from what I read, you just have to install the right graphics driver ;)
22:04:06 <TrueBrain> (and you run the X-server in WSL2, from what I read)
22:04:19 <EER> I don't think that has been released yet, right?
22:04:27 <TrueBrain> trying to emulate sigalrm via threads is fun ... nottttt :)
22:04:43 <TrueBrain> the driver source has; no clue if they released it in a read-to-use form :)
22:07:38 <EER> Just tried on my wsl2, at least it doesn't work out of the box "Error: Can't open display:". For now I don't need GUI though, so I'll not dive too deep into it ;)
22:08:00 <TrueBrain> you do need to install an X-server, yes ;)
22:08:32 <TrueBrain> why is Python this annoying with different OSes :P darnit
22:11:21 <TrueBrain> trying to use Threads as a sigalrm .. is not going well :P Turns out you cannot "freeze" a thread in Python ..
22:21:33 <EER> turns out I already have a windows x server installed, but it's not working. I'm not in the mood to troubleshoot it too much this time of night ;)
22:22:00 <EER> TrueBrain: sleep does not do that? Or you mean from outside the thread?
22:22:48 <TrueBrain> well, an interrupt suspends the "main" thread in normal applications
22:22:49 <argoneus> what can I do if a player forgot their company password?
22:22:51 <TrueBrain> I need that behaviour
22:22:52 <argoneus> is there a way to reset it or such
22:22:56 <TrueBrain> so basically, I need Windows Fibers
22:23:08 <TrueBrain> but that is difficult in Python (without dragging in weird deps)
22:23:53 <EER> I can imagine you'll need to do some platformspecific code for that ;/
22:24:23 <TrueBrain> well, or the thing I wanted to avoid: use asyncio :)
22:24:26 <TrueBrain> well, not asyncio
22:24:27 <TrueBrain> generators
22:24:29 <TrueBrain> but what-ever :P
22:24:35 <TrueBrain> tomato tomato :)
22:25:17 <EER> argoneus: company_pw in the console
22:25:29 <argoneus> thank you
22:25:36 <EER> without _
22:25:48 <argoneus> it is with _
22:26:12 <EER> in the command list it shows without, but if it works it works ;-)
22:26:30 <EER> TrueBrain: gl ;)
22:26:37 <argoneus> thanks a lot
22:26:45 <argoneus> and from a more gameplay perspective
22:27:03 <argoneus> how bad of an idea is it to drop firs extreme on a beginner? it still has some straightforward stuff, right
22:27:14 <argoneus> that is just point a to point b
22:29:02 <FLHerne> The fun kind of bad idea
22:30:02 <andythenorth> 'oof'
22:30:18 <andythenorth> drop v4 Steeltown on them, using a grf I could send you :P
22:30:23 <argoneus> it's a bit of a dilemma where some of us have played the game before and don't really want to do vanilla and some are new
22:30:37 <argoneus> so ideally something that has something-for-everyone
22:30:56 <argoneus> what is steeltown
22:31:33 <andythenorth> https://firs-test-1.s3.eu-west-2.amazonaws.com/firs-v4-previews/docs/html/economies.html#steeltown
22:31:40 <andythenorth> that version is unreleased
22:31:54 <andythenorth> there's a much older version included in FIRS v3
22:31:59 <argoneus> that means they'd need to download it manually right
22:32:10 <argoneus> ideally something that's just on the newgrf repository :<
22:32:22 <andythenorth> I was 10% trolling
22:32:43 <argoneus> wew
22:32:47 <argoneus> but idk looking a extreme
22:32:49 <andythenorth> there is an older steeltown http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/economies.html#steeltown
22:32:50 <argoneus> it still has coal -> power plant
22:32:59 <argoneus> is that not good enough to get by
22:33:08 <andythenorth> it's pretty easy start yes
22:33:26 <andythenorth> Extreme isn't hard
22:33:28 <andythenorth> it's just silly
22:33:49 <_dp_> lol, firs extreme is definitely a noob economy :p
22:33:51 <argoneus> what is your favourite firs?
22:33:58 <_dp_> noone needs it but everyone still uses xD
22:33:58 <argoneus> economy
22:34:25 <_dp_> my favourite firs is vanilla :p
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22:34:59 <_dp_> same thing but doesn't need a grf xD
22:35:39 <argoneus> bleh
22:35:47 <argoneus> ill just hit them with firs and iron horse
22:40:54 <_dp_> argoneus, who are you going to play with? mb you should ask them?
22:42:53 <argoneus> it's hard to know what they'll want when i barely know what i want
22:42:59 <argoneus> for them that is
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22:47:49 <TrueBrain> w00p, with generators I have a "fake" interrupt in my code ... that took way too many lines of code .. well, happy "yield from" exists
22:48:53 <argoneus> well I asked them
22:48:55 <argoneus> they actually want NUTS
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23:05:36 <andythenorth> everyone wants NUTS
23:05:37 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8217: Port GUI rendering improvements from JGRPP https://git.io/JfQ3F
23:07:14 <FLHerne> andythenorth: Instead of the economies, just have a boolean toggle for whether each industry should be enabled
23:07:23 <FLHerne> Then we can all have fun
23:07:26 <andythenorth> that might work
23:08:05 <FLHerne> (having cargo chains that make sense is at the user's discretion)
23:09:19 <andythenorth> well just have 32 parameters for every industry
23:09:27 <andythenorth> one per cargo
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23:52:53 <supermop_Home> 4 hours of marching in the sun and there is no beer in the fridge :(
23:54:09 <supermop_Home> i guess i can make a margarita
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