IRC logs for #openttd on OFTC at 2020-02-21
            
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01:55:50 <DorpsGek_III> [OpenTTD/OpenTTD] Quipyowert2 opened pull request #8017: Codechange: Limit field width to avoid sscanf crash https://git.io/JvRs5
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08:00:56 <andythenorth> moin
08:03:46 <DorpsGek_III> [OpenTTD/nml] andythenorth commented on issue #46: Update nml wiki docs for NotRoadTypes (NRT) https://git.io/Je8fO
08:03:47 <DorpsGek_III> [OpenTTD/nml] andythenorth closed issue #46: Update nml wiki docs for NotRoadTypes (NRT) https://git.io/Je8fO
08:04:44 <DorpsGek_III> [OpenTTD/nml] andythenorth commented on issue #47: Extend roadtypes / tramtypes examples and provide tests https://git.io/Je8bR
08:22:00 <DorpsGek_III> [OpenTTD/nml] andythenorth commented on issue #79: No support for NRT tunnels https://git.io/JedbH
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09:10:21 <andythenorth> this is an interesting line in sprites.h
09:10:22 <andythenorth> static const SpriteID SPR_ROADSTOP_BASE = SPR_AIRPORT_PREVIEW_BASE + SPR_AIRPORT_PREVIEW_COUNT; // The sprites used for drive-through road stops
09:10:47 <andythenorth> I'm guessing that's an offset from previous total sprites?
09:11:06 <nielsm> yes
09:11:29 * andythenorth trying to figure out if NRT included tunnel support
09:11:39 <nielsm> and it's internal SpriteID values so they don't really have any bearing on the sprite indexes inside grf's
09:11:59 <andythenorth> I can't find an obvious place where action 3s are resolved :P
09:14:12 <nielsm> happens right in newgrf.cpp FeatureMapSpriteGroup()
09:14:50 <andythenorth> ok
09:14:54 <andythenorth> RoadTypeSpriteGroup looks related
09:15:09 <andythenorth> the action3 cargo IDs seem to be indexes into sprite groups
09:15:40 <andythenorth> railtype has RTSG_TUNNEL_PORTAL, ///< Tunnel portal overlay
09:15:43 <andythenorth> roadtype doesn't
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12:58:29 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #8017: Codechange: Limit field width to avoid sscanf crash https://git.io/JvREo
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14:06:27 <DorpsGek_III> [OpenTTD/website] TrueBrain opened pull request #150: Fix: redirect non-latest releases to the CDN directly https://git.io/JvRzy
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14:08:04 <TrueBrain> finally access to a computer to fix that :D
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14:22:30 <DorpsGek_III> [OpenTTD/website] glx22 approved pull request #150: Fix: redirect non-latest releases to the CDN directly https://git.io/JvRgr
14:23:36 <DorpsGek_III> [OpenTTD/website] TrueBrain merged pull request #150: Fix: redirect non-latest releases to the CDN directly https://git.io/JvRzy
14:23:36 <DorpsGek_III> [OpenTTD/website] TrueBrain closed issue #149: Download specific version page https://git.io/JvWZ4
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14:27:32 <DorpsGek_III> [OpenTTD/website] TrueBrain created new tag: 1.3.2 https://git.io/JvRgH
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14:31:34 <DorpsGek_III> [OpenTTD/website] TrueBrain commented on issue #149: Download specific version page https://git.io/JvWZ4
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14:49:17 <andythenorth> yo
14:49:20 <andythenorth> NRT tunnels? o_O
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14:50:25 <TrueBrain> yo
14:50:35 <TrueBrain> cookies from the store?! O_o
14:51:33 <andythenorth> yes!
14:51:36 <andythenorth> get 2
14:52:14 <Eddi|zuHause> i wouldn't even know where to look for a cookie store
14:52:38 <TrueBrain> follow the smell, I would suggest
14:52:41 <TrueBrain> it is pretty easy
14:54:01 <Eddi|zuHause> i'd get stuck at loads of döner places before i would arrive at a cookie store
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14:57:42 <andythenorth> PECR says you can't have cookies though
14:57:48 <andythenorth> I hope you've thought about that
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15:38:57 <andythenorth[m]99> lolz
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17:16:28 <DorpsGek_III> [OpenTTD/nml] glx22 commented on issue #79: No support for NRT tunnels https://git.io/JedbH
17:32:36 <DorpsGek_III> [OpenTTD/nml] andythenorth commented on issue #79: No support for NRT tunnels https://git.io/JedbH
17:33:16 <DorpsGek_III> [OpenTTD/nml] glx22 commented on issue #79: No support for NRT tunnels https://git.io/JedbH
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17:34:14 <DorpsGek_III> [OpenTTD/nml] andythenorth commented on issue #79: No support for NRT tunnels https://git.io/JedbH
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17:36:28 <andythenorth[m]99> yo ;)
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18:09:45 <LordAro> andythenorth[m]99: dirty.
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18:52:00 <TrueBrain> did the [m] armada ever say anything in the last 6 months?
18:52:18 <TrueBrain> feels like they are just here to inflate the number of users :P
18:57:45 <dwfreed> TrueBrain: yes, dekeract[m] spoke about a month ago
18:58:09 <TrueBrain> I am shocked
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19:04:28 <FLHerne> Corns[m] has been active in here fairly often
19:04:58 <TrueBrain> I wish it was a bit smarter .. like only join people that actually say anything, or what-ever
19:05:05 <FLHerne> And a few other brief visitors according to my logs
19:05:29 <Corns[m]> Whats going on
19:05:46 <FLHerne> Corns[m]: TrueBrain is wondering if any of the Matrix users actually exist :P
19:06:02 <Corns[m]> Spooky
19:06:12 <TrueBrain> well, I wonder that about 90% of the users in here, but yeah :P
19:06:19 <Corns[m]> Used to be more often when i was working on that one mod
19:06:21 <FLHerne> To be fair, the proportion of active native-IRC users isn't much better
19:06:29 <Corns[m]> But thats on hiatus
19:06:35 <Corns[m]> Idk what other cleitn has persistence
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19:06:45 <Corns[m]> Client*
19:06:54 <TrueBrain> hmm .. that would be a nice user-mode for IRC tbh .. "inactive"
19:06:56 <Corns[m]> I mean, chat history
19:07:18 <FLHerne> Corns[m]: We have dozens of matrix users nominally in the channel, but you're the only one who's ever said more than about five lines
19:07:19 <Corns[m]> Sleep time for me
19:07:24 <FLHerne> Goodnight!
19:07:27 <TrueBrain> sleep well Corns[m]
19:07:36 <Corns[m]> Oh wait actually
19:07:36 <Corns[m]> HAHA
19:07:39 <Corns[m]> Goodnight :)
19:08:04 <TrueBrain> at least he is now up to 15
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19:16:27 <frosch123> come one, you can break the 100!
19:16:40 <TrueBrain> funny timing, this disconnect :P
19:16:58 <Wolf01> So, matrix dies when Corns goes to sleep?
19:18:06 <TrueBrain> and now we have a conspiracy!
19:19:46 <FLHerne> As conspiracies go, that's a pretty good one
19:20:12 <DorpsGek_III> [OpenTTD/nml] frosch123 commented on issue #79: No support for NRT tunnels https://git.io/JedbH
19:20:12 <DorpsGek_III> [OpenTTD/nml] frosch123 closed issue #79: No support for NRT tunnels https://git.io/JedbH
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19:26:54 <frosch123> andythenorth: there were never tunnel portal sprites in nrt
19:27:27 <andythenorth> frosch123: is that by design? Looks to me like they just got missed
19:27:34 <frosch123> when people say "tunnel sprites", some mean the road/tram/catenary sprites, some mean the tunnel portal
19:28:02 <andythenorth> ah ok
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19:28:16 <frosch123> i commented and closed the nml issue
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19:38:27 <TrueBrain> hmm .. so I was doing something with teams .... what was it .....
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19:45:21 <TrueBrain> and okay, I understand now why we have so many Matrix lurkers .. it really is the same reason we have so many native lurkers :P
19:45:32 <TrueBrain> (had to launch a matrix client to understand :D)
19:46:34 <andythenorth> frosch123: thanks, that's helpful
19:46:48 <andythenorth> I could note in the wiki docs why we don't have tunnels, but eh, might be overkill
19:46:48 <frosch123> TrueBrain: translations
19:47:22 <TrueBrain> ah, yes, I had to automate people really being added in teams etc
19:47:30 <TrueBrain> I had an idea last week about this, but it seems I forgot ..
19:47:55 <frosch123> beach ideas
19:48:13 <andythenorth> ok I removed the queries about tunnels in https://wiki.openttd.org/NewGRF_Specification_Status#OpenTTD_1.10
19:48:21 <TrueBrain> hmm .. really no clue what my idea was there
19:48:32 <TrueBrain> but now I think about it again, I guess that can also be used for BaNaNaS :P
19:48:56 * andythenorth wonders if planetmaker is here :)
19:50:15 <TrueBrain> hmm .. a GitHub project to upload new versions of GRFs .. that would work too :P
19:50:23 <TrueBrain> who needs BaNaNaS! Just integrate it in GitHub :D
19:50:29 <Samu> hi
19:50:30 <TrueBrain> GitLFS on GitHub can store up to 2GB
19:51:14 <andythenorth> TrueBrain: I had ideas for that :P
19:51:57 <andythenorth> add grf repos as remotes, combine with translations, build using GH actions, publish
19:51:58 <andythenorth> profit
19:52:06 <andythenorth> reduced Bananas :P
19:52:21 * andythenorth ideas are usually terrible
19:54:22 <TrueBrain> means a change in the ToS of BaNaNaS :P
19:54:46 <frosch123> no ToS needed, only andy would use it
19:55:19 <TrueBrain> problem fixed! :D
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19:55:26 <andythenorth> oof
19:56:22 * andythenorth continues publishing grfs by manually uploading to AWS in a browser
19:56:28 <andythenorth> AWS have sent me an angry email
19:56:39 <andythenorth> I am nearly at the limit for GET requests
19:56:43 <andythenorth> I blamed reddit
19:57:39 <TrueBrain> how high was your limit?
19:57:43 <TrueBrain> that is pretty impressive tbh :P
20:01:31 <andythenorth> I get 20k requests per month
20:01:37 <andythenorth> I've used 17.4k
20:02:18 <milek7> unrealircd have +D chanmode
20:02:31 <milek7> 'Delays someone's JOIN message until that person speaks.'
20:04:10 <milek7> OFTC uses something different though
20:05:48 <TrueBrain> that is a nice option to add to an ircd, honestly :)
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20:07:28 <andythenorth> hmm
20:07:37 <andythenorth> maybe I write some kind of horrible local python script
20:07:47 <andythenorth> automate pushing content to AWS
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20:55:32 <Samu> my explanation was actually wrong, the problem is worse than i thought
21:04:01 <DorpsGek_III> [OpenTTD/OpenTTD] SamuXarick commented on pull request #8014: Fix f5381798: Docking station tile area was being misused https://git.io/JvRQQ
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21:25:33 <Samu> interesting, the pathfinders are resilient enough to cope with this error
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21:27:35 <Samu> it still pathfinds using the wrong direction, but the destination tile isn't really that once, it's detected in another function
21:27:43 <Samu> that one*
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21:29:02 <Samu> the given tile ... it's not totally wrong, but it's always the one at the top corner, no matter where the ship is coming from
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21:49:35 <DorpsGek_III> [OpenTTD/OpenTTD] SamuXarick commented on pull request #8014: Fix f5381798: Docking station tile area was being misused https://git.io/JvR5J
21:50:55 <Samu> i need a good screenshot
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21:57:38 <Samu> https://user-images.githubusercontent.com/43006711/75071151-b3931f80-54ec-11ea-8062-1d1d341f615c.png
21:57:49 <Samu> is good enough shot
22:00:44 <andythenorth> I saw a similar bug today
22:00:51 <andythenorth> I added a bouy and fixd it
22:01:08 <andythenorth> add a bouy?
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