IRC logs for #openttd on OFTC at 2019-11-01
            
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00:12:01 <FLHerne> LordAro: No, they have a point
00:14:18 <FLHerne> LordAro: With a small resolution and biggish world, you can need to tile multiple screenshots to get a legible zoom level
00:14:49 <FLHerne> And even if you don't, cropping a screenshot to show only the map is a slight pain
00:17:34 <LordAro> giant & zoomed screenshots are a thing, aren't they?
00:17:51 <LordAro> i don't understand what's special about this, is all
00:17:53 <LordAro> there's no examples
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00:33:08 <FLHerne> LordAro: You can get large screenshots of the world easily
00:34:05 <FLHerne> LordAro: If you want a screenshot of the map window contents, it can be a pain
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05:42:52 <DorpsGek_III> [OpenTTD/OpenTTD] Floedekage opened issue #7814: More track for the same cost https://git.io/JezxN
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09:42:00 <DorpsGek_III> [OpenTTD/OpenTTD] ldpl commented on issue #7814: More track for the same cost https://git.io/JezxN
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10:36:45 <andythenorth> bueer
10:37:50 <Wolf01> Moin
10:41:15 <peter1138> Beer o'clock? Bit early?
10:41:20 <peter1138> Is it also lunch time?
10:45:54 <peter1138> Is my salad a lunch or a big meal?
10:49:16 <andythenorth> both
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12:47:29 <dihedral> greetings
12:48:15 <andythenorth> yo
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12:52:43 <planetmaker> jo
12:54:46 <Wolf01> io
12:57:00 <Wolf01> Bah, the new steam interface is nice, but I don't wan't all that stuff on my library (specially the news shelf on top)
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13:13:42 <Eddi|zuHause> i'm not a fan of the new layout (been using it in beta for a while now)
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14:44:55 <supermop_work> yo
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15:39:56 <DorpsGek_III> [OpenTTD/OpenTTD] nikolas opened pull request #7815: Fix #7784: up/down/home/end key behavior in SDL2 https://git.io/JegLI
15:43:39 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #7815: Fix #7784: up/down/home/end key behavior in SDL2 https://git.io/JegLG
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15:48:05 <DorpsGek_III> [OpenTTD/OpenTTD] nikolas commented on pull request #7815: Fix #7784: up/down/home/end key behavior in SDL2 https://git.io/JegLz
15:57:46 <DorpsGek_III> [OpenTTD/OpenTTD] nikolas commented on issue #7783: SDL2: Not possible to type shift-T into a edit context in multiplayer https://git.io/JeByK
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18:40:13 <andythenorth> hmm
18:41:03 <andythenorth> somewhat I have a lurgy
18:56:14 <Wolf01> A what?
18:59:22 <Wolf01> I'm hungry instead
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19:11:24 <DorpsGek_III> [OpenTTD/DorpsGek] pyup-bot opened pull request #10: Scheduled monthly dependency update for November https://git.io/Jeg36
19:11:26 <DorpsGek_III> [OpenTTD/DorpsGek] pyup-bot commented on pull request #8: Scheduled monthly dependency update for October https://git.io/Jeg3i
19:11:30 <DorpsGek_III> [OpenTTD/DorpsGek] pyup-bot closed pull request #8: Scheduled monthly dependency update for October https://git.io/JenSh
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19:22:52 <_dp_> hm, something weird seems to be going on with .gitignore
19:22:56 <_dp_> it ignores tracked files
19:23:03 <_dp_> like bin/baseset/openttd.grf
19:45:01 <LordAro> "!bin/baseset/openttd.grf" is in gitignore...
19:45:10 <LordAro> does it need to be "!/bin/..." i wonder?
20:04:25 <_dp_> LordAro, I couldn't figure it out
20:04:32 <_dp_> but I don't rly know git well
20:05:40 <_dp_> also it's weird that files that shouldn't be tracked are listed there in the same way as ones that should
20:06:49 <_dp_> or, actually, idk what should be tracked, but at least those that are tracked do
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20:40:45 <_dp_> is there a way to make grf that only contains sprites with nml?
20:40:56 <_dp_> to use in patched client
20:41:26 <_dp_> it doesn't seem to compile sprites if I just have spriteset block
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22:32:57 <DorpsGek_III> [OpenTTD/OpenTTD] michicc merged pull request #7717: Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply… https://git.io/fjp43
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23:41:50 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh closed issue #7784: SDL2: Not possible to use the up/down keys in the console https://git.io/JeBy6
23:41:51 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh merged pull request #7815: Fix #7784: up/down/home/end key behavior in SDL2 https://git.io/JegLI
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