IRC logs for #openttd on OFTC at 2019-08-11
            
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00:51:28 <Afdal> Yeah sorry that's what I mean
00:51:39 <Afdal> behavior used to be to open a new window every time you share-cloned
00:51:45 <Afdal> this is an excellent change, bravo
00:51:59 <Afdal> Now OpenTTD just needs a "start all vehicles in depot" button
00:58:38 <FLHerne> Er, that exists too
00:59:21 <FLHerne> It's the little green dot, bottom-right
01:00:06 <FLHerne> I just about remember new windows when share-cloning, but it was fixed several releases ago
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01:08:57 <Eddi|zuHause> Afdal: strangely, we had complaints in the opposite direction recently
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01:46:07 <Afdal> o rly
01:46:48 <Afdal> Has that little green flag in the bottom right always been there
01:46:54 <Afdal> and I just forgot
01:47:21 <Afdal> What do you mean complaints in the opposite direction
01:47:32 <Afdal> PEople actually enjoy filling their screen with windows when they make a lot of new vehicles?
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01:56:15 <Eddi|zuHause> Afdal: not always, but for a really long time
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08:38:40 <andythenorth> o/
08:39:16 <Samu> hi
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12:38:52 <Samu> https://imgur.com/EkBTfyW
12:40:42 <Samu> reached the "long term" phase
12:40:48 <Samu> let's see now
12:54:13 <Samu> long run*
12:54:23 <Samu> or long term?
12:54:28 <Samu> english
12:56:42 <DorpsGek_II> [OpenTTD/OpenTTD] fsimonis commented on issue #7629: Option to upscale game by nearest neighbour https://git.io/fj75W
12:59:52 <Samu> the right side is getting a sudden bump of profits
13:00:13 <Samu> the left side still building statues
13:00:44 <Samu> otherwise, it was almost always ahead
13:01:08 <Samu> very difficult decision, which method to keep
13:01:22 <Samu> they're both good :(
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13:42:42 <Samu> hmm the statue first method is coming on top
13:43:10 <Samu> there's finally a discrepance in company value
13:43:48 <Samu> £3M vs £4,3M
13:50:18 <Samu> @calc 1700/12
13:50:18 <DorpsGek> Samu: 141.666666667
13:51:03 <Samu> @calc 1300/(1700/12)
13:51:03 <DorpsGek> Samu: 9.17647058824
13:51:17 <Samu> 9 months difference
13:51:23 <Samu> between the 2
13:51:31 <Samu> meh, negligible
13:51:37 <Samu> this is essentially a tie
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14:02:31 <Samu> company value discrepance is still widening
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14:03:50 <Samu> £4,1M vs £5,9M
14:17:10 <Samu> this feels like a tour de france
14:17:52 <Samu> with check points
14:49:36 <Samu> £7,3M vs £9,1M
14:49:47 <Samu> @calc 9100-7300
14:49:47 <DorpsGek> Samu: 1800
14:50:01 <Samu> @calc 5900-4100
14:50:01 <DorpsGek> Samu: 1800
14:50:22 <Samu> ok, they're finally tied
14:50:35 <Samu> one is behind
14:51:10 <Samu> about year and half to 2
14:51:32 <Samu> enough testing
14:51:49 <Samu> now gonna try the same in a competing environment
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15:00:13 <Samu> oh snap, the self-adjusting max ops, never makes the AIs repeat the same steps each restart
15:00:25 <Samu> interesting
15:01:27 <nielsm> ... yes
15:01:32 <nielsm> that much should have been obvious
15:01:55 <nielsm> you're effectively integrating machine speed and cpu load into the RNG
15:02:04 <nielsm> not literally, but effectively
15:02:59 <Samu> so this means, I should expect to see AdmiralAI improve, it's the most efficient of the bunch
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15:04:12 <Samu> yep, graphic updated and shows admiralai starting best
15:04:15 <Samu> :p
15:04:19 <Samu> very interesting
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15:38:20 <peter1139> 14.5mph... damn, that was a slow-arsed ride.
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17:57:31 <Samu> https://www.youtube.com/watch?v=Yx7mIu2qspw this sounds so epic
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18:00:15 <peter1139> Sounds fucking shit
18:00:47 <Samu> it's trance
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18:05:59 <peter1139> No, it's fucking shit.
18:06:40 <Wolf01> No music is shit
18:06:48 * Wolf01 listens to it
18:07:14 <Wolf01> Ok, that's no music, it's shit
18:08:01 <Samu> :)
18:08:59 <Samu> ok, just listen to something by Justine Suissa
18:09:06 <Samu> the voice of trance
18:09:59 <Wolf01> Please, listen to real music: almost everything composed in '70s/'80s
18:11:14 <Eddi|zuHause> 1670's to 1880's?
18:11:43 <Wolf01> 1170s to 1780s
18:30:50 <Markk> Wolf01: Then I vote for Yellow Magic Orchestra
18:31:52 <Markk> https://www.youtube.com/watch?v=Nv5jMLJQ9f4
18:45:15 <Samu> sounds like... music for consoles
18:48:12 <Samu> alex the kid or stuff like that
18:50:30 <Samu> alex kidd
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18:56:06 <andythenorth> yo
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18:59:15 <Samu> https://youtu.be/Uy5XPdyhzfw?t=1605 this sounds familiar...
19:00:10 <Samu> can't remember the name
19:02:23 <Samu> those vocals male and female suck bad, displaced... feels like it doesn't belong there
19:03:26 <Samu> transition from 7 to 8 is good actually
19:05:27 <Samu> eh... 8 sucks
19:06:04 <Samu> oh, it's already on 9
19:06:08 <Samu> tracks too small
19:06:20 <Samu> it's 9 that sucks
19:07:25 <Samu> music of that time that I enjoyed was jean michael jarre or vangelis
19:08:26 <Samu> maybe a bit of mike oldfield
19:10:46 <Samu> it ended! Ok, I enjoyed 7+8 la femme chinoise
19:10:51 <Samu> except the vocals
19:11:05 <Samu> reminded me of some other music of around that time, which I don't recall the name
19:11:28 <Samu> the others sounds really like console game themes
19:14:46 <Samu> ... and now Justine Suissa for 2 hours https://www.youtube.com/watch?v=bXspLkeFtIA
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19:59:41 <andythenorth> oh
19:59:45 <andythenorth> oops
19:59:52 <andythenorth> nml doesn't support notroadtypes
20:00:03 <andythenorth> that explains my compile failure :P
20:05:43 <andythenorth> https://github.com/OpenTTD/nml/pull/30
20:23:34 <arikover> andythenorth: #IronHorse 2.0.0 beta 2: Tenders are puffing steam (for the 2-6-0 Braf, at least). I think that might be a glitch/bug.
20:24:23 <andythenorth> bug
20:25:42 <arikover> already reported I guess. CB160-ish?
20:33:04 <andythenorth> probably new
20:33:08 <andythenorth> I 'fixed' some things
20:34:23 <andythenorth> ha ha that looks quite good :D
20:35:21 <arikover> A lot of steam. Looks epic.
20:38:07 <andythenorth> fixed :)
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20:53:38 <arikover> That was quick!
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21:02:25 <andythenorth> one line mistake
21:02:46 <Eddi|zuHause> that's the most common one... trick is finding the right line :p
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21:35:31 <Samu> last song: https://www.youtube.com/watch?v=bXspLkeFtIA&t=8468s
21:35:44 <Samu> the most known of hers
21:41:36 <Samu> AIAI just crashed again
21:41:48 <Samu> same error, I won't bother reporting again
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21:47:16 <Samu> Wormnest: when road support for WormAI?
21:49:26 <Samu> I plan, not sure how here, to do a very specific AI competition, building bus routes and only that, on sub-tropic tileset
21:50:49 <Samu> the hard part is gonna be testing uninterruptedly :\
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22:02:34 <Wormnest> Samu: Whenever I am in the mood for doing AI programming and feel like adding it. It´s ready when it´s ready :p
22:06:10 <Samu> :(
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