IRC logs for #openttd on OFTC at 2019-08-01
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00:02:38 * andythenorth imagines a CRT laptop
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11:52:03 <Samu> time to remove valuators from my AI
11:52:25 <Samu> and dang, it has too many
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13:56:22 <Eddi|zuHause> So, why don't any metro trains spawn? :/
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13:56:37 <thedevguy> Here are a lot of ppl.
13:57:15 <thedevguy> Can anyone help me with my first time compiling issues?
13:57:43 <andythenorth> Eddi|zuHause: spawn? o_O
13:58:03 <Eddi|zuHause> andythenorth: in cities skylines
13:58:18 <thedevguy> I resolved all dependencies I guess, but I constantly receive: "Windows headers require the default packing option. Changing this can lead to memory corruption." " This diagnostic can be disabled by building with WINDOWS_IGNORE_PACKING_MISMATCH defined."
13:58:54 <thedevguy> What can I do? Any help?
13:59:23 <Eddi|zuHause> thedevguy: gotta wait until someone who actually compiles on windows comes along, i guess
14:13:07 <Eddi|zuHause> hm, i thought i had a metro train vehicle, but that was apparently a regular train... it now works...
14:14:28 <andythenorth> Horse 99.43977591% complete
14:15:34 <andythenorth> in fact, there are only 12 angles left to draw, so 99.57983193% complete :P
14:17:05 <andythenorth> some trains have many more than 8 angles drawn, due to variations, but I'll settle on 8 for the maths :P
14:18:35 <Eddi|zuHause> "maths is whatever i want it to be"
14:18:59 <andythenorth> well maths isn't :P
14:19:09 <andythenorth> but the inputs are :P
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19:13:07 <andythenorth> but do I really want to buy Warcraft 2?
19:13:12 <andythenorth> I just finished Warcraft 1
19:13:29 <andythenorth> stayed up too late, failed to do things I should have done
19:13:53 <andythenorth> I never played 3, it has no nostalgia value :P
19:18:15 <andythenorth> should we add fog of war to OpenTTD? :P
19:18:36 <andythenorth> no visibility on the map unless you build signal boxes / operations centers / lightships
19:18:49 * andythenorth thinks that will be definitely super awesome
19:20:32 <nielsm> like you can't know what's going on without a presence, I like that
19:20:41 <nielsm> adds an element of surprise to multiplayer
19:20:55 <nielsm> suddenly faced with an army of monorails
19:23:48 <andythenorth> be like how they built railroads over canada and the USA
19:28:23 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 opened pull request #7677: Fix #7672: more than 32 resolutions may be available https://git.io/fj9Bj
19:29:58 <Wolf01> <andythenorth> should we add fog of war to OpenTTD? :P <- you know there is already fog of war all around the main viewport?
19:30:35 <Wolf01> Just make a setting to disable the map :P
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19:59:42 <Eddi|zuHause> so... i just spent two hours browsing the workshop to see if they have some tram station layout i can use
20:00:39 <Eddi|zuHause> the answer is "probably not, but i got two dozen road configurations with embedded tram"
20:03:08 <DorpsGek_II> [OpenTTD/DorpsGek-github] pyup-bot opened pull request #30: Scheduled monthly dependency update for August https://git.io/fj9RQ
20:03:10 <DorpsGek_II> [OpenTTD/DorpsGek-github] pyup-bot commented on pull request #29: Scheduled monthly dependency update for July https://git.io/fj9R7
20:03:12 <DorpsGek_II> [OpenTTD/DorpsGek-github] pyup-bot closed pull request #29: Scheduled monthly dependency update for July https://git.io/fjK0E
20:04:09 <DorpsGek_II> [OpenTTD/DorpsGek-irc] pyup-bot opened pull request #24: Scheduled monthly dependency update for August https://git.io/fj9R5
20:04:11 <DorpsGek_II> [OpenTTD/DorpsGek-irc] pyup-bot commented on pull request #23: Scheduled monthly dependency update for July https://git.io/fj9Rd
20:04:12 <DorpsGek_II> [OpenTTD/DorpsGek-irc] pyup-bot closed pull request #23: Scheduled monthly dependency update for July https://git.io/fjK0u
20:05:08 <DorpsGek_II> [OpenTTD/DorpsGek-runner] pyup-bot opened pull request #19: Scheduled monthly dependency update for August https://git.io/fj9RN
20:05:11 <DorpsGek_II> [OpenTTD/DorpsGek-runner] pyup-bot commented on pull request #18: Scheduled monthly dependency update for July https://git.io/fj9RA
20:05:12 <DorpsGek_II> [OpenTTD/DorpsGek-runner] pyup-bot closed pull request #18: Scheduled monthly dependency update for July https://git.io/fjK0z
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20:53:50 <LordAro> Samu: it's known about
20:53:56 <LordAro> i don't think there's an issue as such
20:54:11 <LordAro> does require TrueBrain though, i believe
20:54:39 <peter1139> Chicken breast and stuffed pepper [only one :(] and roast sweet potato & courgette for dinner.
20:57:15 <andythenorth> lamb, rice, carrots, brocolli and boston(?) beans
20:57:22 <andythenorth> dunno why boston beans aren't just green beans, but eh
21:00:13 <peter1139> If I search for boston beans, I get boston baked beans.
21:00:18 <peter1139> They're definitely not green.
21:00:27 <peter1139> Look good, mind you.
21:00:33 <peter1139> I wish I could sell games on Steam :/
21:00:57 <peter1139> Astroneer is one of those I've never played beyond loading it and wandering around for 15 minutes :/
21:01:39 <Wolf01> If under 2 hours of play you can try to apply for a refund
21:05:07 <glx> Samu: and I don't think the API changed a lot (if it did) between 1.9.0 and 1.9.2
21:07:54 <Wolf01> So, the medium rover is unusable... I travelled from the outpost to 5-6 tether poles and the battery died
21:12:44 <Samu> so, I transformed all Valuators into non-valuators and now I get higher average ms... I'm confused as to why
21:13:47 <Samu> seems that not all valuators are bad
21:31:08 <peter1139> Wolf01, only if you bought it recently.
21:40:46 <Wolf01> The problem is that new players don't know what to do, it might be difficult to start up if you do something useless at the beginning
21:57:02 <andythenorth> so fog of war for openttd?
21:57:14 <Wolf01> [19:29:56] <Wolf01> <andythenorth> should we add fog of war to OpenTTD? :P <- you know there is already fog of war all around the main viewport?
22:02:27 <Wolf01> I need to make a large rover asap, with a lot of batteries and solar panels to activate the monolyths
22:16:09 * Wolf01 is printing a large printer
22:17:10 * peter1139 drinking a large drink
22:19:34 <Wolf01> Printing a large rover
22:20:57 <Wolf01> Hmm, I "think" I don't have any iron... also zinc, I need to do a trip back to base to grab some
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22:27:35 <acklen> is this a mars scenario you're playing?
22:30:05 <andythenorth> what's the hotkey for cheat?
22:33:38 <andythenorth> ha, a utility had stolen the hotkey combo :D
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22:59:53 <Samu> aww... the original get Nth item function from LuDiAI wasn't correct
23:00:35 <Samu> on a list of 5 items, it could only get up to the 3rd item
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23:14:15 <Eddi|zuHause> the large rover needs iron?
23:14:30 <Wolf01> No, the exchange platform needs it
23:15:30 <Wolf01> The large rover is rubber and aluminium alloy
23:15:50 <Eddi|zuHause> yeah, i definitely had those before iron
23:17:58 <Wolf01> Did you see the latest storage options? You fit 2 of them on a large rover and you solve all the storage problems :P
23:27:47 <Wolf01> Heh, need helium... -> Atrox
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