IRC logs for #openttd on OFTC at 2019-07-22
            
00:01:20 *** Thedarkb-T60 has joined #openttd
00:01:57 <Samu> CompanyByte is now CompanyID
00:07:00 *** Wormnest_ has quit IRC
00:08:31 <Samu> https://imgur.com/EdHASrq
00:08:38 <Samu> more columns needed :)
00:09:01 <Samu> rebase kind of works
00:09:09 <Samu> after some conflicts
00:17:14 <DorpsGek_II> [OpenTTD/OpenTTD] ZornsLemma commented on pull request #7664: Extended heightmap support https://git.io/fjMXa
00:18:56 *** Wolf01 has quit IRC
00:29:17 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7664: Extended heightmap support https://git.io/fjMX6
00:36:48 <DorpsGek_II> [OpenTTD/OpenTTD] ZornsLemma updated pull request #7664: Extended heightmap support https://git.io/fjMPe
00:38:35 <DorpsGek_II> [OpenTTD/OpenTTD] ZornsLemma commented on pull request #7664: Extended heightmap support https://git.io/fjMXD
00:41:13 <DorpsGek_II> [OpenTTD/OpenTTD] Eddi-z commented on pull request #7664: Extended heightmap support https://git.io/fjMXS
00:41:34 <Samu> so I renamed my branch and now win_32.cpp compiler fails
00:41:47 <Samu> i shouldn't rename branches :(
00:43:06 <Samu> main.c something from compile
00:43:20 <Samu> retrying
00:45:03 <Samu> ah, it compiled now
00:45:09 <Samu> false alarm
00:46:59 <DorpsGek_II> [OpenTTD/OpenTTD] ZornsLemma updated pull request #7664: Extended heightmap support https://git.io/fjMPe
00:47:26 *** nielsm has quit IRC
00:48:53 *** Progman has quit IRC
01:04:24 *** Wacko1976 has quit IRC
01:05:27 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick updated pull request #7661: Codechange: Rework 'start_date' parameter for AIs as a game setting https://git.io/fjMsZ
01:12:18 <Samu> how do you mark a PR a Draft
01:28:33 *** HerzogDeXtEr has quit IRC
01:31:32 *** arikover has quit IRC
01:31:38 *** tokai|noir has joined #openttd
01:31:38 *** ChanServ sets mode: +v tokai|noir
01:38:32 *** tokai has quit IRC
01:51:44 <glx> when you create it, you can't do it after the creation
01:57:30 <Samu> where should I post binaries for ppl to test?
01:57:34 <Samu> which forum
01:59:32 <Samu> OpenTTD Development?
01:59:37 <Samu> General OpenTTD?
02:00:02 <Samu> OpenTTD AIs and Game Scripts?
02:00:34 <Samu> it's focused towards AI gui features
02:00:55 <Samu> [img]https://i.imgur.com/5qytsJ9.png[/img]
02:40:32 <Samu> https://www.tt-forums.net/viewtopic.php?f=33&t=85608
02:55:29 <Samu> the pool options are nearly invisible
02:56:50 <Samu> poll*
03:21:14 <Samu> what the heck have you done to ai goal text updating? feels slow in multiplayer
03:21:40 <Samu> or am I being paranoid
03:24:39 <Samu> im being paranoid, disregard
04:05:15 *** D-HUND has joined #openttd
04:08:34 *** debdog has quit IRC
04:17:14 *** glx has quit IRC
04:19:01 *** Thedarkb-T60 has quit IRC
04:19:54 *** Flygon has joined #openttd
04:41:52 *** Samu has quit IRC
05:03:57 *** debdog has joined #openttd
05:07:19 *** D-HUND has quit IRC
06:27:19 *** Beerbelott has left #openttd
07:32:04 *** Wormnest_ has joined #openttd
08:07:38 *** sla_ro|master has joined #openttd
08:36:54 *** Flygon has quit IRC
08:46:17 *** Flygon has joined #openttd
10:03:54 *** andythenorth has joined #openttd
10:04:03 <andythenorth> oof
10:04:18 <andythenorth> looks like I accidentally ran autopep8 over Horse code
10:04:24 <andythenorth> now it's unreadable
10:04:28 <andythenorth> pep8 is awful
10:16:49 <LordAro> not usually
10:17:00 <LordAro> what's it done?
10:39:26 <DorpsGek_II> [OpenTTD/OpenTTD] James103 opened issue #7665: Possible infrastructure count overflow leading to negative infrastructure maintenance costs https://git.io/fjMSK
10:54:10 <andythenorth> it has opinions on wrapping
10:54:29 <andythenorth> has nobody got the memo? We're not coding on VT220 terminals any more
10:54:53 <andythenorth> :)
10:59:55 *** tycoondemon2 has quit IRC
11:12:37 <LordAro> andythenorth: mm, i'll give you that onr
11:12:39 <LordAro> one*
11:12:59 <LordAro> there's various config options you can specify though
11:22:03 *** tycoondemon has joined #openttd
11:25:11 *** Samu has joined #openttd
11:25:41 <Samu> hi
11:40:03 <nakki> afternoon
12:03:28 <Arveen> 2,147,483,647 road pieces sounds slightly excessive
12:15:05 <Eddi|zuHause> there are things that count as multiple pieces
12:31:11 <DorpsGek_II> [OpenTTD/OpenTTD] fsimonis commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjMHj
12:38:08 <DorpsGek_II> [OpenTTD/OpenTTD] fsimonis commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjMQt
12:45:28 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper updated pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjXmK
13:11:29 *** andythenorth has quit IRC
13:29:10 <Samu> @calc 4096*4096
13:29:10 <DorpsGek> Samu: 16777216
13:29:42 <Samu> @calc 4096*4096 * 4
13:29:42 <DorpsGek> Samu: 67108864
14:35:28 <peter1138> Well, I lunched. Saladed. Obviously.
14:36:21 *** Thedarkb-T60 has joined #openttd
14:48:23 *** sla_ro|master has quit IRC
14:51:00 *** cHawk has quit IRC
15:16:48 *** andythenorth has joined #openttd
15:35:33 <supermop_work> timesheet total for lat week: 69 hours
15:39:10 <andythenorth> oof
15:39:45 <supermop_work> was hoping for a nice. but oof also works
15:42:03 <peter1138> Seems to be at least 29 hours too many.
15:48:50 *** nielsm has joined #openttd
15:54:14 *** lpx has quit IRC
16:01:36 *** lpx has joined #openttd
16:09:39 *** Flygon has quit IRC
16:11:26 <Eddi|zuHause> i'd probably go mad
16:15:18 *** Samu has quit IRC
16:33:32 <ntsbmvnk> supermop_work: how many of those hours are you paid for?
16:33:43 <supermop_work> 40
16:33:50 <ntsbmvnk> no overtime pay?
16:34:06 <ntsbmvnk> ooooof
16:40:06 <Eddi|zuHause> i don't know why you even bother
16:40:29 <ntsbmvnk> If I'm paid to work 40, I work 40
16:40:31 <ntsbmvnk> tbqh
16:40:49 <ntsbmvnk> not lining the investors pockets with my free time.
16:45:29 <Eddi|zuHause> i don't think that is even legal around here
16:45:51 <Eddi|zuHause> ... unless you have some kind of higher management position
16:47:10 <andythenorth> pretty standard in USA no?
16:51:59 <nakki> wait what the fuck, you don't get paid for extra hours?
16:52:02 <nakki> that sounds super fucked up
16:52:48 <ntsbmvnk> In the EU you're required to sign a waiver for going over 45 hours
16:53:03 <ntsbmvnk> I've only once signed a waiver like that
16:53:05 <ntsbmvnk> never again
16:53:49 <nakki> eugh
16:54:09 <nakki> i don't feel productive for most of the ~7,5 hours i do per day
16:54:16 <nakki> i can't imagine working >37,5 per week
16:57:07 <andythenorth> working time directive
17:01:27 <ntsbmvnk> andythenorth: that'll be it
17:01:39 <ntsbmvnk> I really feel for Americans in at-will states
17:01:50 <ntsbmvnk> you pretty much have to put up with so much bullshit
17:02:14 <ntsbmvnk> the protections offered to me should be standard worldwide imho
17:09:31 *** Alberth has joined #openttd
17:09:31 *** ChanServ sets mode: +o Alberth
17:09:39 <Alberth> o/
17:10:46 <andythenorth> yo
17:45:45 <Alberth> busy with iron horse eh?
17:45:55 <andythenorth> yes
17:46:03 <andythenorth> needs play-testers :D
17:47:10 <Alberth> any particular years?
17:48:01 *** cHawk has joined #openttd
17:50:14 <andythenorth> starts from 1860
17:50:22 <andythenorth> last train introduced around 2027
17:52:12 <Alberth> that's a lot of play :)
17:52:28 <andythenorth> too much for one game imho
17:52:45 <andythenorth> but it's nice to play 1860-1960 or 1930-2030
17:53:18 <Alberth> around 1980, when do new things arrive?
17:53:51 <andythenorth> I wish the online docs could tell you :)
17:53:52 <Alberth> should probably do a 20 years before or so
17:53:55 <andythenorth> but they're offline currently
17:54:15 <andythenorth> the main generations are 30 years apart, and there's one in 1960
17:54:28 <Alberth> ok, 1930 looks ok-ish thus
17:54:41 <andythenorth> a few vehicles are introduced outside of the progression rules, to keep the interest up
17:55:01 <Alberth> yeah, change everything at the same time is boring :)
17:55:26 <andythenorth> jenkins really hates Iron Horse :) https://jenkins.openttdcoop.org/job/iron-horse/
17:57:37 <Eddi|zuHause> "last stable build: 4 months, 28 days ago"
17:58:55 <andythenorth> I broke the CI
17:59:51 <Alberth> your chameleon has hidden itself too well :p
18:00:45 <andythenorth> frosch has a somewhat port of coop to Docker I believe
18:00:54 <andythenorth> there is a repo, but I have lost the link :)
18:07:27 *** rocky11384497 has quit IRC
18:10:28 <andythenorth> Horse 97%
18:10:33 <andythenorth> 10 trains to draw
18:10:34 *** Tempus2 has joined #openttd
18:10:46 <Tempus2> Hello
18:12:39 <Tempus2> Is it possible to have OpenTTD play from the Roland Sound Canvas?
18:12:39 *** Progman has joined #openttd
18:12:51 <nielsm> Tempus2 yes
18:12:53 <nielsm> I do that myself
18:13:00 <Tempus2> How do I do that?
18:13:11 <nielsm> you'll have to edit your openttd.cfg file
18:13:18 <nielsm> actually, are you on windows?
18:13:24 <Tempus2> Yes I am.
18:13:42 <Tempus2> Where is that file located?
18:13:46 <nielsm> good, since I don't think we have a reliable hardware output driver on other platforms :)
18:14:27 <nielsm> My Document\OpenTTD\openttd.cfg
18:14:38 <Tempus2> Ah documents-folder
18:15:06 <nielsm> edit the musicdriver= line
18:15:10 <nielsm> mine is
18:15:17 <nielsm> musicdriver = "win32:port=5"
18:15:27 <nielsm> you'll probably use a lower port number, I just have way to many midi outputs
18:15:43 <nielsm> try port 2 first
18:15:47 <Tempus2> I have at least 5 outputs.
18:15:52 <nielsm> right :P
18:16:14 <Tempus2> Have a M-Audio MIDI Sport with 4 and my sound card has a few too.
18:16:19 <nielsm> you can also use the dmusic driver and start with commandline -ddriver=1 to get a list of the ports ordering
18:16:34 <nielsm> or you can use the "mixer /listmidi" command in dosbox since that uses the same ordering
18:17:00 <Tempus2> Yeah, I have a MIDI-program for Windows too
18:17:11 <Tempus2> But it can select names
18:18:17 <Tempus2> And Dosbox SVN, you can do midiconfig="My midi device" instead of an integer.
18:18:47 <nielsm> I haven't updated my dosbox in years ;)
18:19:02 <Tempus2> Well, SVN is worth getting.
18:19:13 *** rocky11384497 has joined #openttd
18:19:46 <nielsm> anyway I hope you get it working, it's great getting the original intended sound :D
18:19:59 <Tempus2> Yeah, it works.
18:20:07 <Tempus2> Just got the wrong port.
18:20:15 <Tempus2> It outputs to my Roland CM-32L
18:20:51 <nielsm> also use the dos version music if you have it, the instruments and channel balance is slightly off in the midi files from the windows version, imo :P
18:21:04 <Tempus2> It is the DOS-version.
18:21:14 <Tempus2> I've played it with DOSBox to now.
18:21:34 <Tempus2> I have both TTD and TT + World Editor.
18:23:04 <Tempus2> https://gyazo.com/042f662ec9f5144281ca0ccbff5e640c
18:23:42 <nielsm> https://0x0.st/zpe8.png :P
18:24:53 <Tempus2> Ah you have a Behrininger sound-card. Cool.
18:26:05 <nielsm> I have an SC-55st on one port, a korg NS5R on another, a roland RA-50 on a third (it's difficult to get it to do proper MT32 compatibility), and then a bad piano
18:26:07 <supermop_work> interior designer, amount of management
18:26:34 <supermop_work> design and architecture are generally pretty long hour fields even outside the US
18:26:36 <Tempus2> Ah
18:26:55 <supermop_work> but this is the most absurd one ive gad
18:27:20 <supermop_work> usually these jobs are more like 45-50 hours a week, and slow in the summer
18:30:42 <Tempus2> nielsm, this is what I have hooked up: https://gyazo.com/cf42135b0e449465a8d1c1a03142b7b3
18:31:22 <nielsm> nice
18:32:18 <Tempus2> And it works perfect.
18:33:04 <Tempus2> Might have to compile my own that accept name-strings that identify the integers, just like DOSBox SVN dos(es).
18:33:57 *** andythenorth has quit IRC
18:34:04 <nielsm> well, ottd driver parameter strings don't really have any way of escaping funny characters
18:34:10 <nielsm> so some wouldn't be supportable
18:34:12 <nielsm> iirc
18:35:02 <Tempus2> I haven't looked at the source, I wouldn't know how difficult it would be.
18:35:20 <Tempus2> I just downloaded the binaries now.
18:36:27 *** HerzogDeXtEr has joined #openttd
18:36:58 <_moep_> hey I switched my trains to the electronic asian train. now I have trouble, because its not profitably. my trains are long and sometimes it takes a longtime when its complete full
18:37:10 <_moep_> do you have any suggestions?
18:37:19 <Alberth> disable full load?
18:37:24 <Alberth> make them shorter?
18:38:36 <_moep_> hmm ok :D
18:38:44 <Tempus2> Find a source that is better?
18:48:37 *** sla_ro|master has joined #openttd
18:50:59 <nielsm> Tempus2: I'm adding port listing and named port selection now
18:51:03 <nielsm> to the win32_m driver
18:54:25 *** Gumle2 has joined #openttd
19:01:57 <Tempus2> Are you the author?
19:02:06 <nielsm> yes
19:02:13 <Tempus2> Ah, nice to meet you!
19:02:28 <nielsm> I reworked all the midi code on windows last year since I was annoyed by the hardware output support being terrible :)
19:02:44 <nielsm> and also implemented dos music loading just because
19:02:48 <Tempus2> Hardware output?
19:03:04 <nielsm> using anything but the microsoft synth
19:03:06 <nielsm> pretty much
19:03:11 <Tempus2> Ah like that
19:03:35 <Tempus2> Well, MIDI is a wast sea
19:04:54 <Tempus2> Is there only one version of the MIDI-songs that comes with the original?
19:04:57 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh opened pull request #7666: Add: [Win32] Select MIDI device by port name https://git.io/fjMNV
19:05:38 <nielsm> the DOS version has at least two sets of music, one for MIDI and one for adlib
19:05:42 <nielsm> they are entirely separate
19:06:05 <Tempus2> Ah, can OpenTTD do the Adlib one?
19:06:27 <nielsm> the windows version of TTD actually comes with three sets of midi files, one for GM, one for adlib, and one for SB AWE 32/64
19:06:38 <nielsm> well the thing with adlib is that you need a synth :P
19:07:00 <Tempus2> Well, but all soundcards has it or can emulate it?
19:07:08 <nielsm> I have a branch where I imported the OPL2/3 synth code from dosbox into ottd and added decoding for the ADLIB.CAT file
19:07:09 <Tempus2> The OPL2/3
19:07:15 *** Progman has quit IRC
19:07:33 <Tempus2> Ah
19:07:45 <nielsm> I can try rebasing it to current master and make a new build
19:07:51 <Tempus2> I am not very familiar with the adlib-part of DOSBox.
19:08:21 <Tempus2> Well, don't do any of this for my sake. I am happy I could configure it to use the Sound Canvas.
19:10:42 <Tempus2> The synths I have are all connected to a programmable power-strip which I can configure in my own SVN-version of Dosbox, so that they turn on once I fire a specific game with a specific configuration.
19:26:05 <nielsm> okay, got the adlib music branch building again, required a bunch of fixups :P
19:31:23 <Tempus2> :P
19:31:40 <Tempus2> I don't know much about Adlib I just found out,.
19:32:31 <nielsm> https://0x0.st/zpe2.rar
19:32:42 <nielsm> there's a 64 bit build of master with adlib music support
19:32:52 <nielsm> you'll need to copy adlib.cat into your baseset folder
19:32:56 *** Thedarkb-T60 has quit IRC
19:45:06 *** Gumle2 has quit IRC
20:10:33 *** gelignite has joined #openttd
20:27:50 <Tempus2> It works very nice, nielsm. How did you do it that fast?
20:28:25 <nielsm> well I did most of the work in january :P just updated it to current master version today
20:29:24 <Tempus2> When would these be official?
20:29:26 <nielsm> also I'm pretty sure there is a bug in the decoding or handling of modulation messages
20:29:39 <Tempus2> How so?
20:29:45 <nielsm> the code quality is rather bad so I don't think this adlib stuff is going in any time soon
20:29:56 <Tempus2> Ah I see.
20:30:01 <Tempus2> Let me compare to Dosbox.
20:30:08 <nielsm> compare Easy Driver
20:30:15 <Tempus2> Alright
20:30:22 <nielsm> there are some slides there that makes the modulation bug obvious
20:31:02 <Tempus2> Ah yeah, that's the first song in OpenTTD.
20:31:12 <Tempus2> The order of the songs are done differently.
20:31:34 <nielsm> yes, I'm not happy with the way playlists are handled :P
20:31:43 <Tempus2> In which one?
20:31:48 <nielsm> ottd
20:32:06 <Tempus2> I don't know how the order is done in TTD
20:32:28 <Tempus2> I know Cruice Controla and Jammit are new and they appear two different places.
20:32:30 <nielsm> before I finish up the adlib branch I want to add support for wav/mp3 music along with a better format for the OBM files
20:32:48 <Tempus2> Ah, yeah, that sounds nice.
20:33:04 <nielsm> and some more internal reworking to support non-midi music in a general fashion
20:35:05 <Tempus2> sounds a bit less noisy too
20:35:16 <Tempus2> Not sure what would cause that.
20:40:16 *** Gumle2 has joined #openttd
20:41:24 *** Thedarkb-T60 has joined #openttd
20:43:23 <nielsm> oh yeah, before I had the dos music decoding working correctly I had this bug :P https://0x0.st/saBA.webm
20:47:40 <Tempus2> ALmost qualifies as an original soundtrack. You should have recorded the MIDI :P
21:05:35 *** glx has joined #openttd
21:05:35 *** ChanServ sets mode: +v glx
21:08:48 *** Gumle2 has quit IRC
21:10:48 *** Samu has joined #openttd
21:11:15 <Samu> hi
21:16:54 <Tempus2> Hi
21:17:41 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro approved pull request #7642: Fix #7250: Viewport kdtree not being updated for waypoints when sign … https://git.io/fjMhl
21:18:59 *** Samu_ has joined #openttd
21:19:07 *** Samu has quit IRC
21:21:30 *** Samu_ is now known as Samu
21:26:17 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7658: Add: 'getsysdate' console command https://git.io/fjMhr
21:26:39 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro merged pull request #7605: Fix #7593: Crash in ScriptOrder::GetOrderDistance in VT_AIR mode https://git.io/fjBBD
21:26:49 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro closed issue #7593: Null pointer dereference in ScriptOrder::GetOrderDistance in VT_AIR mode on waypoint tiles https://git.io/fjli6
21:27:41 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro merged pull request #7621: Feature: Town name filtering https://git.io/fj2Jv
21:29:02 *** Wormnest_ has quit IRC
21:29:58 <Tempus2> nielsm, You might now this. Does TTD come with Desktop icons, if you install it on Windows?
21:30:39 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7666: Add: [Win32] Select MIDI device by port name https://git.io/fjMh6
21:31:27 <glx> Tempus2: you mean a shortcut on desktop ?
21:31:46 <Tempus2> No, well yes, but did it ever have an icon?
21:31:47 <nielsm> the installer creates start menu shortcuts and desktop shortcut
21:32:00 <glx> it uses exe icon
21:32:01 <nielsm> and yes there has been an icon since forever
21:32:15 <Tempus2> I guess I need to dig out the CD
21:32:28 <Tempus2> I use shortcuts to all my DOS-games in Windows.
21:32:57 <glx> but why run TTD when there's OTTD ? ;)
21:34:00 <Tempus2> Well, we'll see. I just installed it first time today.
21:35:45 *** Wacko1976 has joined #openttd
21:36:00 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7666: Add: [Win32] Select MIDI device by port name https://git.io/fjMhP
21:38:06 * Tempus2 facepalms
21:38:16 <Tempus2> I do remember now that I see the icon..
21:38:29 <Tempus2> One I haven't seen in... 20 years?
21:39:21 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7666: Add: [Win32] Select MIDI device by port name https://git.io/fjMhH
21:40:39 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7658: Add: 'getsysdate' console command https://git.io/fjMh7
21:41:11 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh merged pull request #7642: Fix #7250: Viewport kdtree not being updated for waypoints when sign … https://git.io/fjinh
21:42:24 <LordAro> nielsm: #7608 is probably for you
21:42:45 <LordAro> i imagine "yes this is fine, now remove the debugging commit" ?
21:45:21 <Samu> how does one do this? "marked this pull request as ready for review 6 days ago"
21:45:43 <LordAro> Samu: switch from draft PR
21:46:07 <Samu> oh, it has to be a draft in the first place?
21:46:11 <LordAro> yes
21:46:20 <Samu> :]
21:47:25 *** sla_ro|master has quit IRC
21:48:33 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjMhN
21:52:42 <Tempus2> Ah, delighted to find 2 different icons for TTD.
22:01:00 *** Alberth has left #openttd
22:09:08 *** Wolf01 has joined #openttd
22:13:08 <Samu> I'm testing openttd on a system that isn't mine
22:13:52 <Samu> this build, actually https://www.tt-forums.net/viewtopic.php?f=33&t=85608
22:15:13 <Samu> Intel Celeron E1400, 2 cores at 2.0 GHz
22:15:28 <Samu> with windows 7 and 4 GB RAM
22:18:04 *** andythenorth has joined #openttd
22:18:18 <andythenorth> hi
22:18:28 <andythenorth> I have seen this behaviour that alberth reports https://www.tt-forums.net/viewtopic.php?f=26&t=68616&start=420#p1223713
22:18:34 <andythenorth> is that just what OpenTTD does though?
22:21:38 <andythenorth> I can't see anything in the newgrf spec for that
22:22:03 <Eddi|zuHause> dunno, i probably learned to work around these quirks ages ago and don't notice them
22:23:46 <DorpsGek_II> [OpenTTD/OpenTTD] stormcone updated pull request #7582: Use shift + click to show vehicles' group. https://git.io/fjCid
22:27:22 *** Samu has quit IRC
22:30:35 <DorpsGek_II> [OpenTTD/OpenTTD] stormcone commented on pull request #7582: Use shift + click to show vehicles' group. https://git.io/fjMjz
22:48:42 *** Progman has joined #openttd
23:08:03 *** gelignite has quit IRC
23:17:46 *** Wacko1976 has quit IRC
23:24:54 *** Progman has quit IRC
23:28:58 *** Beerbelott has joined #openttd
23:29:47 *** Wacko1976 has joined #openttd
23:30:24 <Beerbelott> I notice some (all?) code in openttd follow some specific habits, ie: opening curly bracket for functions on a new line, space between "if" identifier & parenthesis
23:30:43 <Beerbelott> Are those habits normative or up to the developer?
23:31:34 <Beerbelott> Mmmh
23:31:36 <Beerbelott> Found https://wiki.openttd.org/Coding_style
23:31:41 <Beerbelott> Is this up-to-date?
23:31:55 <Beerbelott> If so I guess I got my answer
23:33:59 <glx> it is, also includes commit message format
23:34:59 *** nielsm has quit IRC
23:38:00 *** andythenorth has left #openttd
23:41:54 *** Wacko1976 has quit IRC
23:46:13 *** Tempus2 has quit IRC
23:52:29 *** Wolf01 has quit IRC