⏴ go to previous day00:01:12 *** Thedarkb has quit IRC00:20:15 *** Thedarkb has joined #openttd00:28:12 *** Hugo has joined #openttd00:29:42 *** Hugo is now known as hux0r00:30:44 *** hux0r has quit IRC00:33:12 *** Tirili has quit IRC01:47:47 *** HerzogDeXtEr has quit IRC01:51:32 *** chomwitt has quit IRC01:57:20 <Samu_> round 35 finished01:57:24 *** Samu_ has quit IRC02:15:23 *** Thedarkb has quit IRC02:19:41 *** Thedarkb has joined #openttd02:20:52 *** tokai has joined #openttd02:20:52 *** ChanServ sets mode: +v tokai02:22:15 <nnyby_> what's that cool minimalist image host that people here always use?02:22:54 <nnyby_> heh nvm, had it in my github favs. https://github.com/lachs0r/0x002:27:47 *** tokai|noir has quit IRC03:35:55 *** Flygon has joined #openttd03:36:08 *** dihedral has quit IRC03:39:52 *** snail_UES_ has joined #openttd03:43:13 *** Gustavo6046 has quit IRC04:13:54 *** dihedral has joined #openttd04:17:43 *** Thedarkb has quit IRC04:22:12 *** D-HUND has joined #openttd04:25:33 *** debdog has quit IRC04:51:32 *** moll has quit IRC05:33:24 *** glx has quit IRC05:38:48 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv05:40:19 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv05:47:02 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7621: Feature: Town name filtering https://git.io/fj2qR06:19:08 *** snail_UES_ has quit IRC08:55:42 *** chomwitt has joined #openttd09:01:24 *** nielsm has joined #openttd09:02:17 *** andythenorth has joined #openttd09:05:24 <andythenorth> yo09:10:39 *** strotlog has joined #openttd09:29:44 *** andythenorth has quit IRC09:45:03 <strotlog> starting out the VS2017 solution i'm getting Error LNK2019 unresolved external symbol __imp__lzma_code09:45:50 <strotlog> sounds like it wants to link lzma dynamically but i'm linking to liblzma_x86-windows-static09:47:15 <strotlog> similar errors for all the lzma function calls. anyone seen something similar?09:51:30 <Eddi|zuHause> there've been SOME issues with static linking, but i'm not qualified for that kind of issue10:05:47 <nielsm> related10:06:55 *** goodger has quit IRC10:09:51 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7621: Feature: Town name filtering https://git.io/fj2O110:22:47 <strotlog> thank you, @nielsm! that patch + define worked!10:56:29 *** SpComb^ is now known as SpComb11:19:13 *** cHawk has joined #openttd11:32:35 *** moll has joined #openttd11:35:02 <Artea> peter1138: Brutal DooM v21 Gold is out -> https://www.youtube.com/watch?v=iPyq0jFgVjI11:35:33 <Artea> seems got out in May11:35:34 <Artea> lol11:42:35 <peter1138> I changed my settings to play Sigil, and now I can't get it right again to play my savegames with brutal running :/11:43:17 <peter1138> Sigil was mostly fun.12:18:01 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7621: Feature: Town name filtering https://git.io/fj2Gc12:21:24 <peter1138> Might play it again on ultra-violence.12:50:25 *** lpx has quit IRC12:54:26 *** lpx has joined #openttd13:18:38 *** Thedarkb has joined #openttd13:21:44 *** snail_UES_ has joined #openttd13:25:31 *** snail_UES_ has quit IRC13:27:33 *** andythenorth has joined #openttd13:29:08 *** Samu has joined #openttd13:30:32 *** Thedarkb has quit IRC13:31:07 <Samu> hi13:31:10 <Samu> round 36 begins14:24:52 *** Lejving has quit IRC14:46:59 <FLHerne> Samu: I still don't really understand, tbh14:48:14 <FLHerne> People want AIs that build non-ugly infrastructure, complement their playing styles and what have you14:49:28 <FLHerne> Your comparison sounds thorough and scientific, but what do you expect the results to be used for?14:49:37 <FLHerne> I suppose AI authors might find it useful14:49:58 <FLHerne> Or players, when choosing between AIs that have otherwise-similar strategies14:56:28 <andythenorth> so I 3/8 feldbhan wagons look best14:57:02 <andythenorth> in 2 tile consists14:57:33 <andythenorth> so 9 wagons, and a 5/8 engine14:57:42 <andythenorth> 5/8 is pretty big for a feldbhan engine :P14:57:57 <andythenorth> but scale isn't consistent so eh15:23:45 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv15:25:23 *** sla_ro|master has joined #openttd15:34:29 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv15:35:44 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7621: Feature: Town name filtering https://git.io/fj2c715:36:20 *** gnu_jj has joined #openttd15:36:36 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7621: Feature: Town name filtering https://git.io/fj2cd15:39:23 *** gnu_jj_ has quit IRC15:39:28 *** andythenorth has quit IRC15:40:01 *** andythenorth has joined #openttd15:48:32 *** andythenorth has joined #openttd15:53:23 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv15:56:53 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv16:01:23 *** andythenorth has quit IRC16:06:26 *** cHawk has quit IRC16:06:53 *** cHawk has joined #openttd16:20:12 *** Thedarkb has joined #openttd16:29:27 *** WWacko1976-work has quit IRC16:30:16 *** Lejving has joined #openttd16:33:58 *** Samu has quit IRC16:47:16 *** strotlog has quit IRC17:07:41 *** Flygon has quit IRC17:16:08 <DorpsGek_II> [OpenTTD/OpenTTD] Barj0na opened issue #7622: Competitors Signs and Names https://git.io/fj2lo17:19:31 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on issue #7622: Competitors Signs and Names https://git.io/fj2lD17:22:14 <DorpsGek_II> [OpenTTD/OpenTTD] Barj0na commented on issue #7622: Competitors Signs and Names https://git.io/fj2l717:22:19 <DorpsGek_II> [OpenTTD/OpenTTD] Barj0na closed issue #7622: Competitors Signs and Names https://git.io/fj2lo17:24:39 <LordAro> i like those issues17:31:16 *** supermop_work has quit IRC17:57:56 *** cHawk has quit IRC18:00:36 *** Gustavo6046 has joined #openttd18:04:22 *** tycoondemon has quit IRC18:07:02 *** andythenorth has joined #openttd18:13:11 *** HerzogDeXtEr has joined #openttd18:29:52 <andythenorth> WITH!!!!!18:34:10 *** Gumle2 has joined #openttd18:40:30 *** Gumle2 has joined #openttd18:47:56 <Eddi|zuHause> whit18:49:48 <LordAro> wiht19:00:04 *** andythenorth has quit IRC19:06:49 *** tycoondemon has joined #openttd19:11:51 *** Gumle2 has quit IRC19:15:40 *** Wolf01 has joined #openttd19:21:24 <Wolf01> So, green is better than blue19:21:54 <Wolf01> But those icons... :P19:23:38 *** Progman has joined #openttd19:32:59 *** Samu has joined #openttd19:35:47 *** frosch123 has joined #openttd19:36:48 *** gelignite has joined #openttd19:44:28 *** tycoondemon has quit IRC19:46:24 *** glx has joined #openttd19:46:25 *** ChanServ sets mode: +v glx19:50:42 *** andythenorth has joined #openttd19:52:11 *** tycoondemon has joined #openttd20:19:47 <andythenorth> oof20:23:57 <andythenorth> is there any way to change number of units in an articulated vehicle, except cargo subtype?20:26:13 *** Thedarkb has quit IRC20:35:43 *** Thedarkb has joined #openttd20:46:53 <frosch123> sure, use current_date durnig construction20:47:56 <frosch123> veihcle is advertised as 3 parts, sometimes you only get two20:50:00 <andythenorth> I like that20:54:26 *** sla_ro|master has quit IRC21:03:24 <peter1138> Randomize on construction. Some clients get 3 parts, other clients only get 2. For the same vehicle...21:03:46 <peter1138> Is it lunch time?21:04:11 <glx> isn't it late for lunch ?21:04:34 <peter1138> </thats-the-joke>21:04:53 <peter1138> I'm eating dinrar.21:05:04 <glx> but it's probably lunch time somewhere :)21:05:07 <andythenorth> it's lunchtime21:11:42 *** king[m] has joined #openttd21:13:38 *** goodger has joined #openttd21:35:13 *** Thedarkb has quit IRC21:49:45 *** arikover has joined #openttd22:30:16 *** andythenorth has quit IRC22:49:17 *** andythenorth has joined #openttd22:50:08 <andythenorth> this https://www.youtube.com/watch?v=AAkFBQ6sIcc22:50:10 <andythenorth> that is all22:52:58 <frosch123> no trains22:54:35 <frosch123> but it reminds me of psy trance, and i like psy trance22:55:08 *** gelignite has quit IRC22:56:40 *** arikover has quit IRC22:56:54 <Artea> hehehe22:57:58 *** Thedarkb has joined #openttd22:58:12 * andythenorth now lost reading arguments22:58:18 <andythenorth> about musical genres22:58:30 <andythenorth> 'people are wrong on the internet' tec22:58:33 <andythenorth> etc *22:59:08 * andythenorth needs a PR to change basic maths22:59:21 <andythenorth> so that (9 *3) + 4 = 3222:59:38 <LordAro> lol22:59:44 <andythenorth> can't make a 2 tile consist from 3/8 wagons and 4/8 engine22:59:54 <andythenorth> maths is wrong23:00:01 <andythenorth> just declare that there is no 3123:01:08 <andythenorth> no particular reason RVs need to be whole-tile lengths though?23:01:48 <frosch123> it can help with filling up drive-through stops23:02:14 <frosch123> but you can also just make the last vehicle 1/8 longer and keep the sprite empty23:02:26 <frosch123> or make the first 1/8 longer an add space at the front23:02:38 <andythenorth> yes23:02:57 <andythenorth> weird Horse length obsession need not apply here23:03:13 <frosch123> with filling up i mean: a vehicle waiting behind will not enter the stop by 1/8 and start loading, but wait for the complete slot to be empty and occupy the whole one23:03:40 <andythenorth> currently I am testing 16/8 and 40/823:03:56 <andythenorth> looks ok23:04:09 <andythenorth> 'short' and 'quite long'23:05:36 <andythenorth> 16/8 blocks stops quite horribly23:05:56 <andythenorth> has that changed? I tested a lot for Hog v1 and made all trams 16/8 because it performed well23:05:59 <andythenorth> or I was wrong :P23:09:15 <andythenorth> I was wrong, found my testing notes23:09:31 <andythenorth> 18/8 performs best, but 16/8 looks nicer23:11:51 *** sla_ro|master has joined #openttd23:14:04 <andythenorth> 40/8 performs terribly :P23:14:25 *** Wolf01 has quit IRC23:14:28 * andythenorth will fix it :)23:14:31 <andythenorth> also bed23:14:33 *** andythenorth has left #openttd23:15:57 *** frosch123 has quit IRC23:51:53 *** nielsm has quit IRCcontinue to next day ⏵