IRC logs for #openttd on OFTC at 2019-05-17
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00:27:54 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed pull request #7340: Change: Replace tropic landscape map generator rules https://git.io/fhhmJ
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02:41:36 <Eddi|zuHause> ok, so maybe don't try to drive home at 2AM in the fog on a bendy side road that you barely know
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08:19:23 <V453000> andythenorth: could you please show me how the magical syncing of release dates is coded? <3
08:19:54 <andythenorth> V453000: have you read the OpenTTD pull request?
08:20:26 <V453000> I've seen it but I guess I haven't read it properly enough :)
08:20:47 <Eddi|zuHause> V453000: it's really simple, same date=synchronized, different date (even by 1 day) = separate
08:20:55 <V453000> ah yes because it was long :D
08:21:05 <V453000> well that's super nice :D
08:21:11 <andythenorth> yes it's super easy
08:21:25 <V453000> I'm assuming I don't even need new NML for that?
08:21:35 <andythenorth> the only complicated part for me was making Horse code automate it
08:21:35 <Eddi|zuHause> V453000: the game later rounds to the nearest month (after applying randomness)
08:21:39 <andythenorth> so I never have to think about
08:22:01 <andythenorth> you don't want to be setting dates manually if you can avoid it :P
08:22:15 <V453000> the only reason NUTS doesn't work with this is because I have made the mandatory wagons come 3 years earlier than their engines :D
08:22:33 <andythenorth> is that to ensure they're always available when engines arrive?
08:22:34 <V453000> well I only set years andy :) no days or months
08:22:51 <V453000> so I'll just make them the same :)
08:23:21 <Eddi|zuHause> if you don't have two engines coming out in the same year
08:31:31 <andythenorth> V453000: I was only setting years also
08:31:55 <andythenorth> but I don't always want 40 vehicles introduced at the same time :P
08:33:38 <andythenorth> everything in Horse is in 'generations'
08:33:48 * andythenorth waiting for the game to have 'eras' or tech tree
08:33:57 <andythenorth> so that daylength requests finally die
08:34:15 <andythenorth> and so that GS can finally control vehciles
08:36:53 <V453000> yeah I actually planned to add a "introduction date multiplier" to a new train set
08:36:59 <V453000> could still add that to nuts
08:37:10 <V453000> basically daylength for vehicles
08:38:35 <andythenorth> I was going to do that in Horse
08:38:43 <andythenorth> but the strong opinion here was 'that is wrong'
08:39:01 <andythenorth> V453000: shall we agree a schema for eras? :P
08:44:05 <V453000> if someone wants a short game they can still get all engines
08:44:21 <V453000> also on a bigger map years fly by faster
08:44:30 <V453000> and in multiplayer game is rarely paused so you get through stuff quicker
08:44:44 <V453000> esp with abstract vehicles it's irrelevant what year it is
08:44:52 <andythenorth> ok so what's NUTS first and last vehicle dates?
08:45:00 <andythenorth> and how many years between generations?
08:49:57 <V453000> well the total first is like 1600, but really 1900-2100
08:50:17 <V453000> a generation is 10 years at the start, and it gets longer later on, up to about 20 years per generation
08:51:11 <andythenorth> Horse is 1860-2020 intro dates
08:51:19 <andythenorth> about 30 years between generations
08:52:16 <andythenorth> so parameter would be (1) multiplier 1/16...16 or (2) set length of generation in years?
08:52:18 <V453000> yeah it's quite quick, but it's about 2.5 hours of playing
08:52:28 <V453000> yeah something like that
08:52:45 <V453000> I'm not sure how much calculation I can do, perhaps even min, max year
08:53:05 <andythenorth> send me a memo if you do it
08:53:15 <V453000> with flowers and shit
08:53:16 <andythenorth> I think it needs explored
08:53:33 <nielsm> starting year + game length?
08:54:11 <andythenorth> shall we make an OpenTTD fork and have OpenTTD do it?
08:54:29 <Eddi|zuHause> this idea is probably the same category as driving trains backwards
08:54:57 <V453000> it's just that I do realize that for example competitive servers only play for 2 hours while other multiplayer people play for 2 months
08:55:04 <andythenorth> ideal for newgrf Eddi|zuHause ? :)
08:55:10 <andythenorth> backwards trains :P
08:55:14 * andythenorth hasn't even tried yet
08:56:29 <nielsm> make a "configuration" newgrf whose only purpose is to host a set of settings which other grfs can then read
08:56:51 <V453000> yay because newgrf dependencies are so much fun :P
09:12:51 <V453000> I should probably put more effort into setting up his stations
09:12:59 <V453000> I'm always massively repulsed by the amount of grfs
09:16:46 <andythenorth> I just like seeing the sprites
09:25:28 <andythenorth> so moar wagon types in Horse?
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10:07:13 <peter1138> Let's just argue about XYZ coordinates for a bit.
10:08:24 <andythenorth> I considered introducing how Flash does it
10:08:43 <andythenorth> then I did something more interesting
10:09:26 <nielsm> it's a really dumb thing to argue about and anyone having actual beadth of experience would know major products cover all possible combinations of axis orders and directions
10:10:30 <andythenorth> you only have to look at the nick
10:10:36 <andythenorth> to know that it's a dumb argument :D
10:12:48 <peter1138> Aubergine? I love aubergine.
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11:07:01 <V453000> that's a great smiley peter1138
11:26:16 * Artea on The Offspring - Staring At The Sun
11:29:24 <Artea> 3 days I lose in MultiRPG
11:29:42 <Artea> not even can kill a Mutant :S
11:30:18 <Artea> its because I'm in a Tournament :)
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11:49:44 <peter1138> Hmm, why should we keep adding currencies?
11:51:22 <Artea> [10:30:54] <%multirpg> Artea has won the Low-Level Quick Tournament! As a reward for his battling skills, 0 days, 21:02:56 is removed from his time and he gets 100 gold! Artea reaches level 50 in 1 day, 23:34:57.
12:41:04 <LordAro> peter1138: because people keep asking for them?
12:42:04 <LordAro> though i do think 3 uncommonly used currencies are a bit unnecessary
12:42:53 <andythenorth> newgrf currency?
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13:40:28 <FLHerne> Given that currencies are client-side only, why not just have a "custom currency" setting?
13:41:11 <FLHerne> Multiplier, prefix, suffix
13:43:25 <peter1138> I do think we should perhaps allow real numbers for currency display.
14:11:34 <Eddi|zuHause> lunch? i guess my rhythm is completely off from yesterday...
14:12:32 <Samu> patch of exile has patched
14:13:11 <peter1138> What happened yesterday?
14:13:35 <peter1138> Nothing at all, it seems.
15:02:42 <andythenorth> it was lunchtime
15:03:53 <peter1138> It was, I already ate.
15:04:03 <peter1138> And then I ate a bit more.
15:05:29 <andythenorth> I will eat some more
15:06:08 <peter1138> I will eat some more tonight. I will call it dinner.
15:06:12 <peter1138> I had a massive salad though.
15:11:13 <andythenorth> should I start a salad farm?
15:13:07 <peter1138> fruit & veg newgrf?
15:33:54 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed pull request #7490: Add: Press ctrl to build diagonal rivers in scenario editor. https://git.io/fjtrz
15:34:34 <peter1138> I can't remember what I was waiting on for that one. Probably an icon.
15:48:10 * andythenorth would rather make Horse
15:48:35 <andythenorth> maybe a fruit & veg newgrf, but irl
15:48:41 <andythenorth> with electric trucks and stuff
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18:32:17 <andythenorth> well maybe a food hopper?
18:32:22 <andythenorth> 'grain hopper' is too specific
18:32:32 * andythenorth does unprompted questions
18:40:32 <peter1138> 64 cargo types, all from the fresh food section...
18:41:13 <peter1138> It's Friday, should I have a beer?
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19:03:58 <Wolf01> So, which 2 classes should I play for the new season in diablo 3?
19:04:42 <Wolf01> I also want to play destiny 2, and friends are pushing for men of war... not enough weekend
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19:35:27 <peter1138> Oh god, I'd forgotten I have Destiny 2. All these games on weird platforms that aren't Steam...
19:54:08 <Eddi|zuHause> i wish they'd strike some cooperation that you can separate the shop from the library or something
19:54:32 <Eddi|zuHause> so you don't need 5 different launchers just because they have 5 competing game stores
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19:58:37 <andythenorth> which cargos are food and pourable?
20:07:12 <nakki> Wolf01, i'm surprised anyone is still playing men of war
20:07:26 <nakki> haven't really seen anyone speak of the series since the first assault squad game came out
20:07:45 <nakki> monk and crusader are always fun in d3
20:09:26 <andythenorth> there are other games? :o
20:09:34 <andythenorth> besides 2048 and World of Tanks Blitz?
20:10:27 <Eddi|zuHause> 2048? that was like 5 years ago?
20:11:02 <Eddi|zuHause> i haven't touched since i "won" it
20:24:20 <nakki> i got escape from tarkov recently, a lot of fun with a good coop partner
20:42:44 <andythenorth> what do I call a 'grain hopper' that isn't too specific?
20:44:24 <Wolf01> nakki: indeed, I meant AS2 :P
20:44:27 <Eddi|zuHause> so... the install script seems to run, and when i start it, i get to a login page that seems to miss some symbols
20:44:51 <Eddi|zuHause> and when i click skip login, it goes into an endless loop of "wine: Unhandled page fault on read access to 0x00000034 at address 0x291d640 (thread 0172), starting debugger..."
20:45:04 <Wolf01> But I really liked the single player campaign of MoW
20:46:51 <nakki> i remember playing the original men of war's campaign in coop yeah, and then assault squad
20:46:58 <nakki> don't really know what happened to the series since that
20:47:38 <Wolf01> <Eddi|zuHause> so you don't need 5 different launchers just because they have 5 competing game stores <- please explain this to Randy Pitchford
20:52:47 <V453000> it's sad but I guess I'll probably buy borderlands 3 when it comes out anyway, looking forward to it a bit too much
20:54:55 <Wolf01> I already have steam, uplay (some steam games forced me to use it), origin, gog galaxy, blizzard, desura (now unusable)
20:55:27 <nakki> didn't desura go under like years ago
20:55:52 <Wolf01> I was able to move some of the games to steam by contacting the devs
20:56:24 <Wolf01> Other ones were just drm free, so I downloaded the installers
20:57:45 <Wolf01> And the same happens with netflix, disney, sky, prime video...
20:58:35 <Wolf01> I just want one library with the client I prefer
21:09:37 <Eddi|zuHause> Wolf01: the same also happens with communication tools, etc.
21:10:05 <Eddi|zuHause> all this needlessly vertical slicing
21:12:21 <andythenorth> there's (of course) an xkcd about it
21:13:01 <Wolf01> And firefox disabled again my extensions
21:13:30 <Eddi|zuHause> maybe don't use a 2 years outdated version?
21:13:40 <andythenorth> people still use firefox? :o
21:14:15 <nakki> i use firefox for the nice cross-device syncing and vertical tree-style tabs
21:15:32 * andythenorth does actually use FF, and Chrome, and Safari
21:15:44 <Wolf01> Do you still use safari?
21:16:40 <glx> the only issue I have with epic is the introduction of store exclusivities
21:17:01 <glx> well was already the case with origin, but only for EA games
21:17:21 <Wolf01> The only issue I have with Epic is Tencent
21:17:23 <peter1138> I only use Epic for the freebies.
21:17:43 <andythenorth> Wolf01: I have one browser for browsing, one for authed work systems, and one for web dev
21:18:18 <glx> same here, but I bought the last walking dead on epic as it's no longer available on steam
21:20:10 <Eddi|zuHause> still can't get it to run
22:10:26 <peter1138> This might be the wrong time of year, but... I am eating Christmas pudding.
22:17:37 <nakki> i'm just drinking some berry tea for my throat
22:17:53 <nakki> i caught a flu a day or two after may day
22:17:56 <nakki> and then another this monday
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23:22:36 <Eddi|zuHause> maybe it's time we implemented newgrf currencies?
23:24:54 <frosch123> or pure user defined currencies
23:25:05 <frosch123> all via currencies.cfg
23:25:48 <frosch123> Eddi|zuHause: there is one "custom". but i mean "add/edit/remove currency"
23:25:52 <Eddi|zuHause> (and i believe all users which have custom currency in their cfg will be invalidated if we add currencies)
23:26:03 <frosch123> no, that was fixed somewhen
23:26:23 <Eddi|zuHause> that must have been less than 5 years ago :p
23:26:44 <frosch123> i would think about 5 years ago :p
23:28:55 <frosch123> anyway, we once had a no-new-currencies-policy, but people were weak
23:30:38 <Eddi|zuHause> i'm thinking the currency newgrf spec is way older than that
23:31:14 <frosch123> was there ever a newgrf using it?
23:31:36 <Eddi|zuHause> but i don't think we ever actually supported it either
23:31:58 <frosch123> i thought someone adde dit
23:32:20 <frosch123> but it's quite limited
23:32:27 <frosch123> only 4 byte prefixes/postfixes
23:32:48 <Eddi|zuHause> it would need to be static newgrf, and nobody uses those
23:32:59 <frosch123> so, not even enough space for a unicode char with the þ prefix
23:33:35 <Eddi|zuHause> i guess it's one of those TTDP hacks that just got formalized
23:34:10 <Eddi|zuHause> "we don't have a clue how to insert proper strings in this piece of code, and 4 bytes ought to be enough for anyone"
23:36:20 <andythenorth> how may currencies don't we have? :P
23:36:53 <Eddi|zuHause> "The United Nations currently recognizes 180 currencies that are used in 195 countries across the world."
23:37:15 <Eddi|zuHause> and we have like what, 30?
23:55:31 <andythenorth> funny how the last 10% never gets done
23:56:53 <peter1138> Hmm, Destiny 2 is pretty.
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