IRC logs for #openttd on OFTC at 2019-05-16
            
00:35:45 <Eddi|zuHause> unfortunately i'm not in a place where bike commute is feasible
00:36:58 <Eddi|zuHause> something like 25km to any place i would reasonably work at
00:37:11 <supermop_work> currently commuting by bike would likely take longer than walking
01:27:53 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] commented on pull request #7515: Fix: Really check for start_date once an AI company slot becomes available. https://git.io/fjliJ
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02:44:03 <DorpsGek_II> [OpenTTD/OpenTTD] JGRennison opened issue #7593: Null pointer dereference in ScriptOrder::GetOrderDistance in VT_AIR mode on waypoint tiles https://git.io/fjli6
02:48:15 <DorpsGek_II> [OpenTTD/OpenTTD] JGRennison opened issue #7594: Max speed string dparam set incorrectly in road vehicle purchase window when using original acceleration model https://git.io/fjlii
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03:44:06 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on issue #7594: Max speed string dparam set incorrectly in road vehicle purchase window when using original acceleration model https://git.io/fjlPm
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03:47:31 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on issue #7593: Null pointer dereference in ScriptOrder::GetOrderDistance in VT_AIR mode on waypoint tiles https://git.io/fjlPY
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05:41:13 <Hazzard> What are the "hops" described here? https://github.com/OpenTTD/OpenTTD/blob/release/1.9/src/station_cmd.cpp#L3309-L3320
05:41:19 <Hazzard> Cargodist stuff?
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05:49:31 <Hazzard> Seems so
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07:42:34 <Hazzard> Tryna figure out how station rating works
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08:08:10 <andythenorth> o/
08:08:42 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on issue #7593: Null pointer dereference in ScriptOrder::GetOrderDistance in VT_AIR mode on waypoint tiles https://git.io/fjl1Z
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12:15:18 <Eddi|zuHause> https://make-linux-fast-again.com/
12:16:53 <V453000> sick design
12:30:48 <Arveen> lul
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14:51:24 <supermop_work> yo
15:00:49 <Samu> hi
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15:07:59 <supermop_work> 4 days in a row of 14 hours at office
15:08:23 <supermop_work> sunday to wednesday. lets see if thursdays is as well
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15:22:31 <Samu> @calc 1024*1024
15:22:31 <DorpsGek> Samu: 1048576
15:22:38 <Samu> @calc 512*2048
15:22:38 <DorpsGek> Samu: 1048576
15:22:43 <Samu> interesting
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15:24:08 <andythenorth> well
15:29:44 <Samu> round 21 starting soon
15:29:50 <Samu> map size 512*2048
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15:32:10 <Samu> crap
15:32:17 <Samu> starting year must not be 2000 again
15:34:04 <Samu> 1965
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16:43:47 <Samu> ShipAI beats ChooChoo
16:43:50 <Samu> interesting
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16:54:21 <Samu> do you have a faulty mouse? http://williamsharkey.com/mouse/
16:56:29 <Samu> my mouse is faulty, and sometimes a right click is registered even though I'm holding down left click
16:56:43 <Samu> what is the problem here?
16:57:21 <nielsm> dirt or wear in the microswitches, most likely
16:58:07 <glx> mine does triple or quadruple click on the 3 buttons
16:58:12 <glx> but it's quite old :)
16:58:53 <glx> manufactured in 2002
17:00:43 <Samu> playing poe with it is annoying the hell out of me
17:01:18 <Samu> it doesn't register the clicks or once in a while i am doing attacking with the right click skill :|
17:01:27 <Samu> i move irregularly
17:01:31 <Samu> ... :(
17:01:54 <Samu> why do I destroy mouses so quickly lately?
17:02:13 <Samu> this one was bought back in january, it's already misbehaving
17:03:06 <nielsm> wash your hands ;)
17:03:32 <glx> cheap or not cheap mouse ?
17:03:58 <Samu> cheap
17:04:12 <glx> that's why I guess
17:04:47 <Samu> i never considered a "gaming" mouse
17:05:02 <Samu> i wonder if they really have any quality to it, or it's just a gimmick
17:05:35 <Samu> I mean, do they last longer?, more resilient?
17:05:55 <glx> probably use better internal component
17:06:02 <nielsm> cheap mouses have definitely not lasted as long as more expensive ones for me
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17:07:20 <nielsm> you can be quite sure cheap mice will save fractions of a penny on cheaper microswitches for the buttons, and those are rated for much fewer actuations
17:08:31 <glx> for typical desktop work they are OK I think
17:08:47 <nielsm> my previous mouse was a Rapoo wireless thing, and after a few months the wireless just broken completely and started sending or receiving garbage, I've never had that kind of problems with logitech
17:09:57 <nielsm> my current mouse of choice is a logitech mx master 2S, it's the only I've found that fits my giant hands well
17:10:09 <nielsm> and also has the features I want
17:10:32 <glx> mine is a logitech, https://images-eu.ssl-images-amazon.com/images/I/31t5T7-E1sL._SR600%2C315_PIWhiteStrip%2CBottomLeft%2C0%2C35_SCLZZZZZZZ_.jpg
17:10:42 <nielsm> (I started a trend at my workplace, after I got one there, several others tried it and had one of their own ordered too)
17:10:52 <glx> it was 25€ when I bougth it
17:11:38 <glx> probably one of the first "accessible" optical mouse
17:13:08 <Samu> mine is a mitsai atm
17:13:23 <glx> oh a pure generic brand
17:13:26 <Samu> i've been using so many mouses lately, they keep dying, i think i switch mouse 3 to 4 times a year
17:13:48 <Samu> it' usually the left click
17:14:05 <Samu> or the cursor jumping out abnormally
17:14:16 <glx> with the cost of 3 or 4 cheap mice by year, you should be able to get a better one ;)
17:14:44 <Samu> this mitsai one cursor movement is great
17:15:06 <Samu> left clicking is failing from a few days ago :( doesn't seem to get better
17:15:52 <glx> maybe not a gamer one, but at least a known brand
17:16:00 <Samu> https://www.worten.pt/i/78025cb14454a3b3bbab14ad5a5ad3bb710a0037.jpg
17:16:11 <Samu> mitsai r210 black
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17:17:50 <nielsm> never heard of that brand
17:42:42 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on issue #7593: Null pointer dereference in ScriptOrder::GetOrderDistance in VT_AIR mode on waypoint tiles https://git.io/fjlFk
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17:56:35 <Artea> Mitsai used to make DVDs
17:56:37 <Artea> lol
17:57:00 <Artea> still does
17:57:12 <Artea> bought 2, 1 month ago
17:57:24 <Artea> mine is the scrolling
17:57:27 <Artea> is fucked up
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19:28:28 <andythenorth> quak
19:28:46 <frosch123> moo
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19:36:39 <andythenorth> frosch123: do you think we could import musa to GH? :)
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19:45:45 <Samu_> round 21 complete
19:46:00 <Samu_> round 22 is on ice
19:47:20 <Hazzard> I'm testing station rating stuff and it seems like the pickup station somehow knows about transfered cargo waiting at another station
19:47:32 <Hazzard> looking through the source code and can't find anything
19:47:39 <Hazzard> anyone know anything about that?
19:48:02 <andythenorth> recent issue about that in GH
19:51:09 <Samu_> Allow removal of more town-owned roads, bridges and tunnels
19:51:19 <Samu_> but towns don't build tunnels
19:54:33 <Hazzard> andythenorth: This one? https://github.com/OpenTTD/OpenTTD/issues/7430
19:55:19 <nielsm> Hazzard, it's done at the CargoPacket level
19:55:58 <Samu_> Round 22 about to start
19:56:01 <nielsm> each packet tracks which station it originated from, and counts towards the total_waiting amount on that station's GoodsEntry for the cargo type whenever it's waiting at a station
19:56:36 <nielsm> as far as I remember from my recent investigation in it :)
19:56:57 <Samu_> what happens if it waits too much?
19:57:03 <Hazzard> that seems right
19:57:06 <nielsm> I don't remember
19:57:10 <Samu_> cargo poofs? even after being transferred?
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19:57:12 <Hazzard> I will look a bit more, thanks nielsm
19:58:16 <nielsm> Samu_: I believe cargo packets are only deleted if the total waiting at a station exceeds some amount, but not sure
19:58:41 <Samu_> cargo waiting isn't the same as cargo age?
19:58:44 <Samu_> hmm
19:59:34 <frosch123> andythenorth: there are some more tools in extra/
19:59:42 <Hazzard> why is github search so garbo guess I gotta actually clone
19:59:43 <frosch123> but yes, i need to look up svn->git tools
19:59:57 <frosch123> i only did svn->hg, and hg->git, but i don't want to take that route
20:00:10 <frosch123> hmm, actualy.. i think git had svn builtin
20:00:24 <nielsm> gitsvn is a common tool at least
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20:05:41 <andythenorth> GH might import it from SVN directly?
20:05:43 <andythenorth> or a remote repo?
20:05:56 <frosch123> i am already doing it
20:06:03 <frosch123> and no, i won't use gh stuff
20:06:56 <frosch123> i want proper authors and commit messages
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20:20:21 <frosch123> i guess i can skip pngcodec
20:20:25 <Hazzard> nielsm: found it :> https://github.com/OpenTTD/OpenTTD/blob/a1de834104f517dfe1d2676b808a20d06bc080a5/src/station_cmd.cpp#L3345-L3351
20:20:57 <Hazzard> seems it is the max waiting cargo among the stations rather than the total cargo waiting at all stations :?
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20:42:58 <DorpsGek_II> [OpenTTD/OpenTTD] MingweiSamuel commented on issue #7430: Vehicle waiting at station affects cargo age rating even if it did not pick up cargo https://git.io/fjlAa
20:51:16 <DorpsGek_II> [OpenTTD/OpenTTD] dorobouNeko updated pull request #7573: Fix #7561: Remove assumption between power and cost https://git.io/fjnyI
20:55:34 <DorpsGek_II> [OpenTTD/OpenTTD] MingweiSamuel opened pull request #7595: Possible fix for #7430: when train visits station, only reset time_since_pickup if has room to load https://git.io/fjlA7
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21:08:05 <DorpsGek_II> [OpenTTD/OpenTTD] dorobouNeko updated pull request #7573: Fix #7561: Remove assumption between power and cost https://git.io/fjnyI
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22:38:14 <frosch123> https://github.com/OpenTTD <- four new repositories: catcodec, MasterServer, musa, osie
22:38:36 <andythenorth> hurrah :)
22:39:04 <glx> oh master server was not imported yet ?
22:39:16 <frosch123> nothing from extra/ was imported
22:39:28 <andythenorth> https://www.tt-forums.net/viewtopic.php?p=1221957#p1221957
22:39:44 <andythenorth> first post needs updated, but it's TB's
22:40:30 <frosch123> i skipped importing pngcodec, old-old-old-compilefarm, semi-old-website and old(?)-balancer
22:41:14 <frosch123> those can stay in svn-archive :)
22:42:14 <DorpsGek_II> [OpenTTD/OpenTTD] MingweiSamuel commented on issue #7592: Road vehicles don't balance between multiple loading bays https://git.io/fjlpi
22:44:06 <glx> andythenorth: a moderator can edit it
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23:00:16 <DorpsGek_II> [OpenTTD/OpenTTD] iigmir opened pull request #7596: Add:Three currencies: NTD, CNY, HKD https://git.io/fjlp7
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23:27:54 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed pull request #7484: Codechange: Sprite sorting optimization https://git.io/fjLh3
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