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11:50:32 <Wolf01> Moin
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11:52:02 <__ln__> moin customer of ISp that operates in more than one country
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12:06:31 <Samu> helol
12:15:34 <Samu> ST2: hi
12:15:42 <Samu> can I ask you a favour
12:15:43 <ST2> busy
12:15:46 <Samu> ok
12:15:47 <Samu> .(
12:16:03 <ST2> you can ask, but can take some time to have time for it
12:17:36 <Samu> I am experimenting something about goal update frequency, made it every tick, was wondering the impact it has on players
12:18:12 <Samu> basically, was wondering if it's laggy
12:19:00 <Samu> for me it's not laggy, but I'm local, need someone over the internet to test
12:19:17 <Samu> plz join https://www.openttd.org/en/server/114360
12:32:24 <Samu> who else can volunteer?
12:33:29 <ST2> personally I think there's no need to update every tick - main reason ir that CV only gets updated quarterly
12:33:52 <ST2> and can't test it now, @ work
12:37:05 <Samu> i dont check the last quarter, i check the current quarter
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16:26:26 <supermop_work> yo
16:26:35 <Samu> I'm reviewing this https://www.tt-forums.net/viewtopic.php?f=33&t=82645
16:27:23 <Samu> instead of printing the name of the colour, what if it actually acted as a colour for the text to follow?
16:27:42 <Wolf01> Or the company name in the company colour?
16:29:14 <Samu> what is currently do is transform {COMPANY_COLOUR} into Red (writen as text)
16:29:43 <Wolf01> Which is pretty useless as I may not know the meaning of the colour names
16:29:43 <nielsm> the most useful IMO would be transforming it to the color code
16:30:09 <Samu> yes, nielsm that's what I thought
16:30:16 <Samu> wondering if I can do that
16:30:19 <nielsm> so you could use it for colorizing anything like station names or whatever
16:31:33 <Samu> didn't put much thought into it when I made that, :(
16:32:52 <Samu> the colouring order that is used for companies/liveries doesn't match the order that is used for texts
16:33:37 <Samu> gotta make it correspond in some way
16:35:12 <nielsm> just make a simple lookup table
16:42:53 <Wolf01> https://www.youtube.com/watch?v=yITr127KZtQ this reminds me of something
16:49:27 <supermop_work> Samu: some company colors might not show up well as text in that window however
16:55:27 <Samu> "simple" lookup table... don't know how to do that
16:57:22 <Samu> TextColour and Colours are both in the same file
16:57:30 <Samu> gfx_type.h
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17:04:07 <Samu> gfx_type.h is used by 3 projects... scary
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17:28:18 <supermop_work> hi frosch123
17:28:36 <frosch123> moo
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17:46:40 <Wolf01> o/ quak
17:49:47 <Samu> so i dunno how to do this :o... typical me
17:51:08 <Wolf01> There's only one solution to that, learn how to do that instead of begging crumbs of code
17:51:36 <Wolf01> And start from the basis, because it seem you miss even those
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20:20:21 <andythenorth> o/
20:42:41 <Samu> can't figure where to start
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20:47:15 <Samu> FormatString is called first, transformations to the string text is done there
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20:48:10 <Samu> GetLayouter comes later, and this is where the text color is assigned
20:49:35 <nielsm> you shouldn't need to hook into GetLayouter at all
20:49:51 <Samu> I need to have the special character symbol thing ready at some point during FormatString before GetLayouter calls Utf8Consume
20:50:11 <nielsm> color codes entered in the normal way, directly in the string, are just special character values that the layouter interprets as color changes
20:50:51 <nielsm> so if you just replace your COMPANY_COLOR formatting code with the color code value appropriate it should work
20:51:21 <nielsm> exactly like the STRING1, STRING2 etc. "include" codes can insert color changes
20:56:24 <Samu> i need to transform {COMPANY_COLOUR} into one of these {BLUE}, {RED}, etc...
20:57:30 <Samu> hmm :(
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21:01:40 <Samu> let me look at english.txt
21:03:07 <Samu> STR_ORANGE_STRING :{ORANGE}{STRING}
21:03:12 <Samu> yeah... this seems useful
21:04:02 <Samu> here's only 3 colours
21:05:07 <Samu> oh, black too, 4
21:05:18 <nielsm> yeah but you don't need to use those
21:05:54 <nielsm> I'm just using it as an example to point out that you don't need to change the layouting or rendering code, you just need to inject the color codes into the string
21:06:45 <nielsm> which should be as simple as inserting the appropriate SCC_<colorname> value into the string
21:08:01 <nielsm> and yes you just insert the codes as if they were any other character value
21:08:57 <nielsm> SCC_CONTROL_START is defined as 0xE000 which is the first codepoint of the unicode basic multilingual plane private use area, meaning a program is explicitly allowed to define its own meaning for any code points after that
21:09:05 <nielsm> so it can't conflict with text
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21:17:51 <supermop_work> YO ANDY
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21:48:06 <andythenorth> YO supermop_work
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22:01:06 <supermop_work> other than fix rv costs, not sure what i need to do next before putting stuff on bananas
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22:37:15 <andythenorth> wait for NRT to be in trunk I guess
22:40:18 <Wolf01> +1
22:45:39 <Samu> gonna give up on this colour stufff
22:47:41 <Samu> there's no corresponding text colour for every company colour
22:47:46 <Samu> some are missing
22:52:23 <Wolf01> That's because using text colours is a bad idea
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23:08:23 <Wolf01> 'night
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