IRC logs for #openttd on OFTC at 2018-01-22
            
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00:38:44 <Samu> recessions also affect passengers and mail? I didn't know that
00:38:50 <Samu> I thought it was only for industries
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12:08:48 <m3henry> Morning all
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13:50:03 <m3henry> ls
13:51:25 <LordAro> bin dev home lib64 mnt proc root sbin srv sys usr
13:52:14 <m3henry> cd mnt && ls
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13:56:00 <crem1> How did LordAro's working dir happen to be /
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13:58:16 <LordAro>
13:58:34 <LordAro> crem1: happened to be the least private directory i could think of on short notice :p
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14:21:41 <Samu> hi
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14:33:44 <m3henry> 'lo
14:33:52 <Samu> hi
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14:34:19 <Samu> I'm still looking for the best bus AI
14:34:27 <Samu> currently watching PathZilla
14:49:54 <Samu> updating a fleet with 90 buses.... omg the jams
14:51:35 <Samu> So, PathZilla is the jam master
14:51:46 <Samu> gotta be careful with its settings
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15:18:50 <Samu> even with a light level of traffic settings, there's jams
15:18:56 <Samu> t.t
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16:07:26 <Samu> hmm, i like PathZilla station layout style, but overall it's too jammy, even with the light traffic option set
16:08:38 <Samu> i see it doesn't autoreplace. it does autorenew but once a model expires, the old busses stay, generating tons of breakdowns and delays for the other buses
16:09:02 <Samu> okay, next!
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16:25:32 <m3henry> 'lo
16:25:38 <Samu> hi
16:25:46 <Samu> taking a quick look at PAXLink
16:26:21 <m3henry> What's your end goal?
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16:26:46 <Samu> i think PAXLink could be useful for very large capacity airports/airplanes
16:27:43 <Samu> seems very experimental indeed
16:28:08 <Samu> as if it was being a test for some other major AI to implement the idea
16:29:47 <Alberth> aka PAXlink2 :)
16:32:26 <Samu> it's unable to turn a profit on its own
16:32:57 <Samu> at least, when starting in 1950
16:33:14 <Samu> got to try different years
16:33:29 <Alberth> thus it needs further work to make the idea feasible :)
16:33:51 <Alberth> does it assume cargodist?
16:34:18 <Samu> im unsure
16:35:05 <Samu> what I see is buses transfering passengers to the airport in the same town, and aircrafts travelling between towns
16:35:21 <Samu> i suppose cargodist could help it
16:38:06 <Samu> okay, a paxlink bankrupted in 1962, a new one started on this year, let's see
16:39:58 <Samu> terrible bus management, :(
16:40:19 <Samu> i see lost buses, buses with only 1 order, missing bus stations :(
16:40:30 <Samu> probably stuff caused by out of money
16:41:42 <Samu> building a statue as the first thing to do, is seriously dumb :(
16:47:44 <Samu> this AI is definitely not ready for infrastructure maintenance costs
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16:50:11 <m3henry> Alberth: Who looks after the build farm?
16:50:27 <Alberth> nobody, I think
16:50:33 <m3henry> ah
16:50:36 <Alberth> but I don't know
16:50:59 <Alberth> LordAro: ^ Do you know?
16:51:02 <m3henry> That would make updating it hard
16:51:31 <Alberth> why? nobody who disagrees :)
16:51:37 <LordAro> frosch, mostly, i think
16:51:40 <LordAro> or TB
16:52:43 <LordAro> last i heard TB had nearly finished a docker reimplementation
16:52:56 <LordAro> but that's all i know
16:53:02 <LordAro> i've not seen any of it
16:55:50 <m3henry> Argh, when you enable full logging and tmux has issues keeping up
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16:58:52 <Samu> wish i could hack into paxlink code and remove code where he builds statues
16:59:10 <Samu> would solve half of the money problems
17:07:28 <Samu> nah, 1962 paxlink still fails
17:08:00 <Alberth> it's squirrel, source code is in the package
17:09:14 <Samu> the one starting in 1950 is doing good, i'm a bit surprised
17:09:24 <Samu> well, all 3 started in 1950
17:09:29 <Samu> only one made it
17:10:43 <Samu> so, it has a chance to succeed
17:10:50 <Samu> a slim one, but it does
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17:13:23 <supermop_work> yo
17:14:14 <Samu> he seriously should stop building statues
17:14:21 <Samu> okay... enough paxlink, next
17:19:13 <Samu> RoadAi
17:19:26 <Samu> using full load orders for buses... jam magnet
17:27:14 <Samu> full loading is the major issue, otherwise, it looks neat
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17:44:57 <Samu> alright, i've seen enough, i like it how it connects everytown
17:45:35 <Samu> the full load ruins a bit, and honestly, i've seen better, but overall it's good
17:45:54 <Samu> seems to suffer from the engine model expiring
17:46:00 <Samu> doesn't autoreplace
17:47:24 <Samu> Now, RoadRunner... says it's the coninuation of PaxZilla, very well
17:58:50 <Samu> great
17:59:11 <Samu> hereford bus became available and RoadRunner wasted no time to replace every bus
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18:39:23 <Samu> https://www.tt-forums.net/viewtopic.php?f=29&t=77351 ppl dont like towns expanding?
18:40:05 <Samu> it kinda sucks when they don't-...
18:40:08 <peter1138> I would've voted "original" but hey
18:40:41 <Samu> i don't like when they expand ultra fast though
18:42:44 <Samu> i voted random
18:43:32 <Samu> i prefer them to expand slow, the slowest possible
18:44:14 <Samu> not sure which road layout is better to achieve "slowest" expanding
18:46:34 <Samu> might be somethingworth testin
19:00:12 <Samu> better roads is currently leading, grid 2x2 is last place, but this is still too early
19:01:33 <Samu> original is now ahead, grid 3x3 is last
19:02:14 <Samu> yeah, this keeps chaning too quickly
19:02:29 <Samu> better wait now
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19:05:08 <Borg> Samu: it depends I guess
19:05:27 <Borg> I play mostly on Industry stuff.. I need small town as my goods dumping grounds ;)
19:05:33 <Borg> 2.5k town size is enough
19:05:40 <Borg> so Im glad.. when it not grows more ;)
19:06:06 <Borg> anyway. I fixed my issue.. I have GS running.. that limit town size
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19:09:15 <Samu> oh you want towns to be like an industry
19:09:34 <Samu> better create an industry and call it town :(
19:11:18 <Borg> nah...
19:11:21 <Borg> its all right.. w/ that GS
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19:14:36 <Samu> which gs,
19:14:47 <Samu> mczapkie?
19:14:48 <Borg> its my own stuff.
19:14:54 <Borg> it does few things...
19:15:12 <Samu> is it downloadable
19:15:14 <Borg> first... rebuild industries for 20 years.. (parameter)
19:15:25 <Borg> second.. optional town limit size (town and cities)
19:15:31 <Samu> can download it in-game, that is
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19:15:48 <Borg> 3th.. (branch for now) its sectorized openttd experiment ;)
19:16:05 <Borg> I can give you zip if you want.. I didnt publish it.. since its not necessary.. as GS runs on server
19:16:47 <Samu> :( no thx, i would prefer to test stuff available in-game :o
19:17:03 <Borg> well.. nothing to test to.. it just does what it does... :)
19:20:34 <Samu> roadrunner is a bit slow, just like pathzilla
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19:25:03 <Samu> i gotta retest roadrunner one more time, without full load
19:25:11 <Samu> nice to have the option to disable full load
19:28:43 <Samu> as for town drowth
19:29:03 <Samu> grid 3x3 is starting to get a lead
19:29:49 <Samu> grid 2x2 and better roads seem tied for slowest
19:29:58 <Samu> i want them to untie
19:45:44 <DorpsGek> Commit by translators :: r27966 /trunk/src/lang (portuguese.txt spanish_MX.txt) (2018-01-22 19:45:38 +0100 )
19:45:45 <DorpsGek> -Update from Eints:
19:45:46 <DorpsGek> spanish (mexican): 32 changes by Absay
19:45:47 <DorpsGek> portuguese: 41 changes by Samu
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20:25:04 <andythenorth> o/
20:25:48 <Mahjong> hey guys, new to running a server, is it just like... a simple installer to update, it won't overwrite my config or anything will it
20:31:18 <frosch123> that question makes no sense
20:31:26 <frosch123> there is no separate server installation
20:31:37 <frosch123> it's the same thing, there is only one config
20:33:16 <Mahjong> yes I am starting to realise that lol, stupid question
20:33:20 <LordAro> there is no openttd.cfg file included in the download
20:33:22 <Mahjong> sorry I run a lot of different servers
20:33:24 <LordAro> just overwrite
20:33:30 <LordAro> back it up if you're worried
20:33:42 <Mahjong> yeah making a copy now
20:34:38 <LordAro> openttd.cfg is the only config file though
20:34:45 <LordAro> (readme section 4.2 is likely useful)
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20:43:36 <andythenorth> is it cat?
20:46:16 <andythenorth> I miss Beluga
20:46:23 <andythenorth> @seen Belugas
20:46:23 <DorpsGek> andythenorth: Belugas was last seen in #openttd 42 weeks, 2 days, 23 hours, 27 minutes, and 51 seconds ago: <Belugas> yeah, a birthday :) a good friend of mine!
20:47:50 <LordAro> frosch123: so, compile farms
20:48:53 <frosch123> https://github.com/TrueBrain/OpenTTD-CF/tree/windows <- that's all i know
20:49:02 <frosch123> haven't seen tb in a while
20:50:44 <LordAro> TrueBrain: mild poke
20:50:54 <LordAro> looks relatively complete
21:01:28 <Samu> lord aro, will u add autoreplace to aroai?
21:01:50 <Samu> or does he do it already? can't remember
21:03:04 <Samu> @seen xarick
21:03:04 <DorpsGek> Samu: xarick was last seen in #openttd 1 year, 32 weeks, 1 day, 9 hours, 8 minutes, and 54 seconds ago: <Xarick> test
21:03:15 <Samu> oh, really?
21:04:43 <Samu> @seen Samu
21:04:43 <DorpsGek> Samu: Samu was last seen in #openttd 1 minute and 27 seconds ago: <Samu> oh, really?
21:05:27 <Samu> @seen Samu
21:05:27 <DorpsGek> Samu: Samu was last seen in #openttd 43 seconds ago: <Samu> @seen Samu
21:06:44 <andythenorth> at least it doesn't recurse eh?
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21:14:09 <supermop_work> so some tcp issue makes it so i can't get on irc from home anymore
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21:27:00 <Samu> gonna take a quick look at AroAI
21:27:40 <LordAro> :)
21:27:44 <LordAro> it's quite simple
21:28:10 <Samu> does he autoreplace to newer models?
21:28:17 <LordAro> can't remember
21:30:03 <Samu> Sleeping because there is nothing to build... uh... he left a town without a service
21:30:38 <Samu> a big one, city status town
21:36:24 <Samu> https://imgur.com/4wtwuHq
21:40:31 <LordAro> iirc it leaves the biggest city as it assumes all the other AIs/players are using it
21:41:12 <Samu> oh
21:42:22 <Samu> null has crashed
21:42:28 <Samu> event is unhandled
21:42:36 <Samu> that was a ufo crashing on a bus
21:48:44 <Samu> buses were renewed
21:49:19 <Samu> waiting for hereford leopard release
21:50:16 <Samu> accepted preview of hereford bus :p
21:50:32 <Samu> but nothing else happens
21:53:26 <Samu> back to town growth algorithm
21:53:35 <Samu> Original has the slowest growth
21:53:49 <Samu> Grid 3x3 has the fastest growth
21:54:00 <Samu> there's a clear difference now
21:54:13 <Borg> supermop_work: like wgat TCP issue?
21:54:18 <Borg> s/wgat/what/
21:56:08 <supermop_work> no idea
21:56:36 <Borg> timeout? message?
21:57:00 <Borg> also, get some decent IRC client...
21:58:00 <Samu> https://webchat.oftc.net/
21:58:15 <Samu> i use that
21:58:39 <Borg> webchat is for Quiche Eaters ;]
21:58:54 <ST2> by decent Borg wanted to say a Dedicated IRC client ^^
21:59:01 <Borg> of course..
21:59:02 <ST2> web based are crappy
21:59:50 <ST2> ofc, always usefull when ppl don't know how to setup a dedicated one ^^
22:00:17 <ST2> or lazyness strikes - who knows xD
22:00:36 <Borg> well.. its lazyness I think...
22:01:02 <Borg> milenials.. after all...
22:01:15 <Borg> ;)
22:04:45 <Supercheese> oh, the irony
22:06:04 <Borg> do I sound ironic to you?
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22:07:25 <Supercheese> not at all, especially since this is text-only chat
22:07:46 <Borg> oh.. text-only chat....
22:07:53 <Borg> sounds not enough for you to express yourself?
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22:09:30 <Supercheese> I prefer to espresso myself
22:09:37 <Supercheese> I perform better when highly caffeinated
22:10:55 <Samu> waiting for
22:10:58 <Samu> 1986
22:11:14 <Samu> to see what AroAI do when he can't autorenew his buses
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22:17:59 <Samu> does nothing
22:18:07 <Samu> breakdowns everywhere
22:18:13 <LordAro> figures
22:18:48 <Samu> profits don't decrease, hmm too easu settings
22:18:51 <Samu> needs more inflation
22:18:58 <Samu> j/k
22:19:30 <Borg> Back in the days when computers had front panels, this was actually done occasionally. Your typical Real Programmer knew the entire bootstrap loader by memory in hex, and toggled it in whenever it got destroyed by his program.
22:19:40 <Borg> hahaha :D I love this text. its hilarous...
22:19:47 <Borg> anyway.. time to take a nap...
22:21:30 <Samu> now checking SimpleAI and his bus service potential :o
22:22:15 <Samu> oh, he does mail too
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22:49:41 <Samu> not bad
22:51:53 <Samu> could be better, but it's not too bad
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