IRC logs for #openttd on OFTC at 2018-01-05
            
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01:12:43 <Colter> JI cant buy anything> It says "estamted cost 568 dollars or somthing
01:13:20 <Colter> IS it a bug
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01:26:00 <LordAro> you're holding down shift
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09:40:11 <Borg> hmm who the fuck is frosch.. and why he is closig my ticket..
09:53:17 <V453000> just the most active developer, no big deal
09:53:47 <Borg> and the most rude I think ;)
09:55:01 <V453000> that's vastly different from my impression
09:55:05 <V453000> which ticket are you talking about?
09:58:24 <LordAro> ^
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10:02:14 <Borg> 6650
10:03:51 <V453000> well, he's usually around here in European evenings, you can ask him directly :)
10:05:06 <Borg> 10:04 -!- frosch There was no such nickname
10:05:38 <Borg> anyway, lets RTFS also. about that 1F code
10:06:55 <Borg> case 0x1F:
10:06:55 <Borg> if (str[0] == '\0' || str[1] == '\0') goto string_end;
10:06:55 <Borg> d += Utf8Encode(d, ' ');
10:06:55 <Borg> str += 2;
10:06:55 <Borg> break;
10:06:58 <Borg> noo shit
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10:08:59 <Borg> lets check it again.. maybe I was misleaded by that ' '
10:11:33 <Borg> okey, he is right.. seems I put that bloody 1 1 in test
10:11:38 <Borg> and was misleadded :)
10:11:47 <Borg> still removing 1F wasnt good idea, but well. its gone
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12:49:07 <Borg> really.. there should be flag.. to allow company that owns other players company at 75% shares.. to demolish tracks.. and roads
12:49:10 <Borg> ;)
12:52:56 <peter1138> What's the context?
12:53:05 <peter1138> Oh, I was scrolled back :-)
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16:26:47 <Samu> hi
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17:14:19 <frosch123> anyone knows flightsim.com ?
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17:33:46 <peter1138> I've probably visited it at some point...
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18:06:13 <Alberth> hi hi
18:08:31 <frosch123> moin
18:10:11 <frosch123> hmm, it takes ages to delete 3M files
18:12:19 <V453000> Borg: ^
18:15:39 <frosch123> anyway, does anyone want to do an email interview with flightsim.com
18:15:57 <frosch123> they think their planes are interested in reading about a train game
18:17:29 <Alberth> lol
18:20:15 <Alberth> just format the disk :p
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18:25:01 <RafiX> frosch123: what do you delete so many files?
18:26:17 <frosch123> some webapp on devzone is designed to create a new file for each session, and to never delete them
18:26:29 <frosch123> it worked since 2015, yesterday it ran out of inodes
18:33:57 <LordAro> lol
18:35:48 <Borg> V453000: ?
18:35:58 <Borg> frosch123: what FS?
18:36:20 <frosch123> ?
18:36:25 <Borg> what FileSystem
18:37:17 <frosch123> it's a virtualised one, it says ext2/3, but no idea whether that's the truth
18:37:52 <Borg> virtualised FS? wtf....
18:38:28 <Borg> you mean its VM.. having ext2 or ext3 FS?
18:39:33 <frosch123> the filesystem is inside a https://openvz.org/Ploop container
18:41:21 <frosch123> i did not setup this thing, so i only have a vague idea what it does :)
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19:45:48 <DorpsGek> Commit by translators :: r27959 trunk/src/lang/spanish_MX.txt (2018-01-05 19:45:40 +0100 )
19:45:49 <DorpsGek> -Update from Eints:
19:45:50 <DorpsGek> spanish (mexican): 8 changes by Absay
19:47:46 <Wormnest> Does AITile.IsWaterTile return true for tiles that have a water industry on them?
19:48:47 <frosch123> no
19:50:35 <frosch123> it returns true for flat sea tiles, ship depots, locks, canals and rivers
19:51:26 <frosch123> false for docks, buoys and water industries
19:51:38 <frosch123> and coast
19:51:46 <Wormnest> Thanks, need to find something else why it´s not seeing there is another oil rig in the way
20:04:47 <Samu> oil rig is industry tile
20:04:48 <Wormnest> Hm could be the other oil rig was built after the ship route was made
20:04:52 <Samu> or station tile
20:05:07 <Wormnest> I know
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20:46:10 <andythenorth> o/
20:46:45 <_3298> hey andy, feel like burning another fs task?
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20:49:03 <andythenorth> got one to suggest? o_O
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20:49:56 <Alberth> o/
20:50:10 <_3298> yes, fs#6653
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20:51:20 <Wolf01> o/
20:51:57 <andythenorth> https://bugs.openttd.org/task/6653
20:52:18 <andythenorth> Borg: can you attach a patch to this? https://bugs.openttd.org/task/6651
20:52:24 <andythenorth> I know it's a tiny diff, but eh
20:53:07 <andythenorth> which icon is 'switch toolbar'? o_O https://bugs.openttd.org/task/6654
20:54:35 <_3298> that's the button for switching between first and second half of the toolbar on really tiny screens
20:57:11 <Borg> andythenorth: sorry, no patch.. I hexedited openttd binary :)
20:58:21 <frosch123> andythenorth: do you also play flight simulators?
21:04:55 <Wolf01> Is andy in task closure rampage?
21:04:56 <andythenorth> frosch123: not currently
21:05:10 <andythenorth> I have considered it
21:05:38 <frosch123> flightsim.com asks whether someone wants to do a email interview to introduce the plane nerds to trains or something :p
21:05:59 <andythenorth> I spent a very long time playing this when I was smaller https://www.youtube.com/watch?v=G0x5JbmU6HU
21:06:04 <andythenorth> it was awesome
21:06:26 <andythenorth> I would like an open source version :P
21:08:25 <Wolf01> Wow, the graphics were so realistic you could even see the clouds!
21:09:27 <Borg> good old vector graphic.. :)
21:09:49 <Borg> I remember such games too :) Liked them
21:10:27 <RafiX> somebody talking about retro games?
21:10:31 <Wolf01> I played a lot with gunship
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21:10:40 <Borg> hahha that slowdown :D not enough CPU power to handle derbis
21:10:41 <Borg> :>
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21:17:49 <Wolf01> What if I... start F?
21:18:16 <Wolf01> I didn't play for 3 days in a row
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21:27:12 <Alberth> :O your record is in danger!
21:27:27 <Wolf01> I'm at 448 hours :P
21:27:51 <Alberth> could have been around 500! :D
21:29:01 <Wolf01> I'll get to that, don't worry
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21:29:38 <frosch123> bah, 8GB in 2.6M files deleted and still not finished :/
21:29:54 <frosch123> running for over 3 hours :p
21:30:19 <frosch123> sometimes filesystems are so slow
21:30:56 <frosch123> hmm, about 250 files per second
21:31:08 <frosch123> no idea what i would expect :p
21:31:20 <Wolf01> Just format it, it's quick!
21:33:44 <Borg> frosch123: thats very very terrible
21:34:01 <Borg> how many files per dir?
21:34:09 <Borg> how you delete them? find . -exec ?
21:34:32 <Borg> but.. from other side.. 250 secs on stuffed cache :) aint that bad
21:35:16 <frosch123> find . -mtime +3 -delete
21:35:35 <Borg> how many files per dir? aprox?
21:35:39 <frosch123> i have no idea about the container file system performance
21:35:52 <frosch123> and there are also other things running
21:36:29 <frosch123> it seems to have 3 levels of hexdigit dirs
21:36:41 <frosch123> @calc 0x1000
21:36:41 <DorpsGek> frosch123: 4096
21:36:53 <frosch123> about 4k dirs for 3M files?
21:37:09 <Borg> lets that 800 files per dir
21:37:17 <Borg> question is. how well they are distributed
21:37:41 <frosch123> probably evenly
21:37:45 <Borg> still.. 4k dirs is also not bad value.. usualy pretty fast
21:37:54 <frosch123> that should be the purpose of naming the dirs hexadecimal
21:38:19 <Borg> well.. I blame FS limits itself
21:38:33 <Borg> probably flush caches when meta hits 4k files
21:38:45 <Borg> meta changes I mean...
21:38:56 <Borg> seen that on NTFS and EXT2 and XFS
21:39:02 <Borg> could be tunable
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22:00:52 <Borg> hmmm
22:00:55 <Borg> I need opinions :)
22:01:10 <Borg> I made GRF where secondary industry production is via CB
22:01:17 <Borg> to increase it production.. 2 factors needed:
22:01:25 <Borg> 1) enough cargo....
22:01:34 <Borg> 2) good rating (transported 70%+)
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22:01:54 <Borg> if rating is too poor.. production will not raise.. and if <40%
22:01:58 <Borg> it will even start falling
22:02:01 <Borg> sounds good?
22:02:21 <Borg> I have server and we play second day w/ this... fun.. I wonder how other would see it
22:04:42 <frosch123> what happens in case of "(1) and not (2)"?
22:05:28 <frosch123> does it still accept the cargo? does it stockpile it under the sun? does it just eat the input without output?
22:07:24 <frosch123> https://blog.liw.fi/posts/rm-is-too-slow/ <- btw. some other gui needed 1 week to delete 61M files :p
22:07:30 <frosch123> *guy
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22:12:10 <Borg> frosch123: yeah.. it stockpile it until limit.. and then stops paying for cargo (still accepting it)
22:12:37 <Borg> power station (not producing anything) works a bit different.. only 1) is importand.
22:12:45 <Borg> so more coal it have.. higher burn rate
22:13:32 <frosch123> so you have to provide a complete chain, or you will suffer when the stockpile is filled?
22:13:37 <Borg> yep
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22:19:09 <Borg> suffer is not that terrible, because there is minimum production... 80-90 units per month
22:19:18 <Borg> so u still will get some profit
22:19:35 <Borg> its lvl 1, max is 24
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23:00:33 <andythenorth> bed
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