IRC logs for #openttd on OFTC at 2017-12-10
            
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00:17:56 <Wolf01> 'night
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08:39:44 <andythenorth> o/
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09:17:54 <Alberth> o/
09:21:56 <andythenorth> FIRS alpha shipped
09:21:58 <andythenorth> again
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09:27:53 <Alberth> never moving to beta? :)
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09:32:56 <andythenorth> maybe soon
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10:43:08 <Wolf01> Moin
10:44:50 <Alberth> moin
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12:08:40 <drac_boy> hi again :)
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12:32:20 <drac_boy> hi gja, hows denmark?
12:33:24 <Gja> So far okay drac_boy :D
12:33:40 <Gja> How come you ask drac_boy?
12:33:54 <drac_boy> canada's ok .. or at least my part of it .. finally snowed for real a few days ago and looks like it'll be staying on the ground too :)
12:34:04 <drac_boy> oh just curious (and that also its quite slow here too)
12:35:12 <Gja> compering countries is always hard because there is so many things you can compare
12:35:33 <Gja> but if you will excuse me it is my B-day so Im going to pick up some sushi for celebration later today
12:35:51 <drac_boy> heh well gja have a fun birthday ok :)
12:36:16 <drac_boy> *dumps a little cake with too many candles on the top in front of you?*
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12:44:22 <drac_boy> hi frosch, and no no questions this time mr.helpful :-)
12:44:57 <frosch123> yay :)
12:47:52 <drac_boy> just rehashing some locomotive balances and trying to figure out some good 2-4 letter combination for the cargo name list atm..aside to irc :p
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12:55:04 <drac_boy> oh and frosch I did figure out the plane thinge..not going bother worrying about it anyway as its a user's parameter preference thing
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13:14:18 <frosch123> http://devs.openttd.org/~frosch/backport.txt <- anything more for 1.7.2 ?
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13:17:56 <Wolf01> NRT?
13:18:28 <Wolf01> We could always add BGT later :P
13:18:58 <Eddi|zuHause> that's more something for 1.8?
13:19:17 <Wolf01> Yeah, NRTBGT should be the main feature for 1.8
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13:19:44 <Eddi|zuHause> you have until christmas to finish it for 1.8-beta :p
13:19:58 <Eddi|zuHause> so like 2 weeks :p
13:20:02 <drac_boy> btw just asking but has the czech tycoon site been down for a very long time?
13:20:03 <Wolf01> Heh...
13:20:45 <andythenorth> we ought to fix station UI :P
13:20:46 <andythenorth> but eh
13:20:51 <Wolf01> My new game UI rework with tabs?
13:21:34 <frosch123> drac_boy: it has been inactive for years, but i think it was reachable earlier this year
13:22:01 <drac_boy> hrm figured as much :-/ oh well can try find the grfs from elsewhere if archive doesn't cooperate later on
13:22:02 <drac_boy> ty
13:22:38 <Wolf01> BTW, back on topic, do the mouse fix for win10 works?
13:22:41 <Eddi|zuHause> all relevant newgrfs not on bananas should be in the coop grf pack
13:22:49 <frosch123> drac_boy: maybe try #coop grf pack?
13:24:36 <drac_boy> frosch I wish, had thought of that but unforunately I do remember they had a road grf I quite liked .. the coop doesn't seem to have taken interest in it
13:25:53 <drac_boy> anyway don't worry about it tho :-) I need to afk as usual sorry ... carry on with your ottd 1.8 topics ;)
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13:29:32 <andythenorth> frosch123: is that changelog entry supposed to be headed '1.8' or '1.7.2'? o_O
13:30:37 <frosch123> 1.8 is 1.8
13:30:42 <frosch123> 1.7.2-RC1 is further down
13:30:51 <Wolf01> Updating to 1709, BBL
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13:31:43 <frosch123> andythenorth: i do not check the whole commit history in march for stuff which was not backported :p
13:32:24 <frosch123> so all changelog-worthy commits need to go into either the 1.8 or the 1.7 section
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13:33:26 <Wolf01|Phone> "since ottd mouse problem is now fixed, your pc is ready to be updated to win 10 fcu"
13:33:45 <Eddi|zuHause> "fuck you"?
13:34:52 <Wolf01|Phone> I don't know, maybe something else could go wrong
13:35:07 <Eddi|zuHause> i meant the "fcu" at the end :p
13:35:27 <Wolf01|Phone> Yeah, the fuck you update
13:35:53 <Wolf01|Phone> But I think it shouldn't go so bad
13:38:02 <Wolf01|Phone> I know of some problems... Like missing drivers for old dot matrix printers
13:38:05 <andythenorth> frosch123: have you tried horizontal scroll on depot dividers?
13:38:55 <Wolf01|Phone> That should work andy, at least the dividers were there the last time I tried
13:39:53 <frosch123> heh, it doesn't work :p
13:40:03 <Wolf01|Phone> Lol
13:40:22 <Wolf01|Phone> What went wrong?
13:41:30 <Wolf01|Phone> Also, I've almost finished the ginger beer, and I can't go to the pub 😞
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13:43:08 <frosch123> hmm, does that mean free wagons also need to scroll now?
13:43:19 <frosch123> (not that i know a reason why they were not)
13:43:37 <frosch123> hmm, probably so you can attach them somewhere
13:44:07 <andythenorth> they would scroll out of sight eh :)
13:44:19 <andythenorth> nothing ever simple :x
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13:47:02 <frosch123> so, how do i get a proper "modulo" that is correct for negative numbers?
13:49:04 <frosch123> python3 is so much easier :)
13:49:26 <andythenorth> :P
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13:54:55 <frosch123> did you know? when you have to scroll in the depot, you cannot attach a wagon at the end because you cannot scroll far enough
13:57:12 <andythenorth> yes
13:57:14 <andythenorth> I know
13:57:19 <andythenorth> you have to put it in the middle, then move it
13:57:23 <andythenorth> do that quite often
14:01:26 <Alberth> your trains are too long
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14:04:42 <frosch123> Alberth: andy runs ottd on a 320x200 screen with 4x zoom or so
14:06:08 <andythenorth> roughly
14:08:34 <Alberth> hmm, so much for 640x400 at 1x zoom as minimum requirement thus
14:09:56 <andythenorth> I am on 1280x800 equivalent, at 2x zoom
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14:10:19 <andythenorth> and there is a list of stuff that doesn't fit
14:10:24 <andythenorth> not an actual list :P
14:10:36 <Alberth> :)
14:10:55 <frosch123> the list doesn't fit?
14:10:56 <andythenorth> I keep thinking to learn UI code and fix it
14:10:57 <andythenorth> but eh
14:11:09 <andythenorth> I never get any grfs finished, so I can't
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14:11:59 <Alberth> stop starting new grfs :p
14:12:17 <Alberth> anyone tried the "Think globally, act locally" game script?
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14:12:27 <andythenorth> nope
14:12:35 <frosch123> https://paste.openttdcoop.org/ptizrj53b?/ptizrj53b <- fixes 3 things
14:12:38 <Alberth> wondering if it is nice to play
14:12:51 <andythenorth> frosch123: I test?
14:13:12 <frosch123> it works with gui zoom and rtl
14:13:30 <frosch123> the wagons do not scroll, which may look weird, but is less weird than the alternatives i can think of
14:18:02 <Alberth> otherwise you need to do clipping, I guess
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14:18:26 <andythenorth> seems to work
14:19:25 <Alberth> looks ok
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14:21:44 <frosch123> how far should it scroll beyond the max train length?
14:21:50 <frosch123> currently it scrolls 1/2 tile
14:21:55 <frosch123> should it scroll a whole tile?
14:23:13 <andythenorth> seems completely usable at the moment
14:23:33 <andythenorth> looks like it scrolls a full tile to me
14:23:47 <frosch123> scroling a whole tile would mean that you can also see whether a 12/8 wagon goes to the next tile
14:24:50 <andythenorth> hard to call
14:29:30 <andythenorth> frosch123: maybe 1 tile is better
14:29:36 <andythenorth> also for when using drag with ctrl
14:46:00 <DorpsGek> Commit by frosch :: r27936 trunk/src/train_gui.cpp (2017-12-10 14:45:53 +0100 )
14:46:01 <DorpsGek> -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain.
14:48:12 <DorpsGek> Commit by frosch :: r27937 trunk/src/depot_gui.cpp (2017-12-10 14:48:06 +0100 )
14:48:13 <DorpsGek> -Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end.
14:48:55 <DorpsGek> Commit by frosch :: r27938 trunk/src/depot_gui.cpp (2017-12-10 14:48:49 +0100 )
14:48:56 <DorpsGek> -Fix (r27899): When scrolling in the train depot, also scroll the tile separators.
14:52:35 <frosch123> has anyone seen adf in the past 3 months?
14:56:40 <LordAro> @seen adf88
14:56:40 <DorpsGek> LordAro: adf88 was last seen in #openttd 12 weeks, 6 days, 21 hours, 42 minutes, and 46 seconds ago: <adf88> classic Windows keyboard is nicer :p http://stevenharman.net/images/posts/ctrl-alt-del.gif
14:56:47 <LordAro> no
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16:14:33 <Samu> the mouse bug fix shouldn't affect win10 1703, right?
16:16:03 <Samu> just testing, seems good on 1703
16:16:07 <Samu> no issues
16:18:21 <andythenorth> FIRS release lighting up the internet
16:18:24 <andythenorth> I got zero replies
16:18:29 <andythenorth> V453000: ^
16:19:04 <frosch123> it was slightly too late
16:19:09 <frosch123> devzone worked for a week
16:19:12 <frosch123> now it is broken again
16:20:27 <andythenorth> gr8
16:20:51 <andythenorth> when I can be arsed, I'll figure out moving to github
16:21:32 <frosch123> that won't build binaries or do translations :)
16:22:05 <frosch123> even though devzone is broken most of the time, it still does more than plain repository hosting
16:22:22 <andythenorth> did we find a hosted build service?
16:22:26 * andythenorth can't remember
16:22:35 <andythenorth> oh there was one that was 4x too expensicve?
16:22:55 <andythenorth> oh so bundles is failing :P
16:22:58 * andythenorth hadn't noticed
16:23:03 <frosch123> for ottd, none of them did what we needed
16:23:36 <andythenorth> jenkinds is failing to get a valid hg response?
16:23:40 <andythenorth> jenkins *
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16:24:44 <frosch123> no idea, i only figured out someone updated rhodecode early november, then devzone was broken for 3 week. last week someone fixed it apparently, now it is broken again
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16:42:54 <planetmaker> hm
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16:43:20 <planetmaker> again? :|
16:45:22 <planetmaker> what can we do to make it work better or more reliable... dunno why it always crashes kallithea
16:52:56 <Eddi|zuHause> add a cronjob that restarts it?
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17:12:59 <planetmaker> yeah... probably
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17:17:36 <Wolf01> Bah, it doesn't seem to install nicely, update loop again
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17:37:02 <Wolf01> And now I need to unfuck me from that nasty situation on astroneer... the last update emptied the fuel tank of my shuttle
17:53:11 <Eddi|zuHause> was it at least landed?
17:53:29 <Wolf01> Yes, in a planet without any kind of fuel
17:53:42 <Eddi|zuHause> what put me off astroneer so far was the lack of a linux version
17:53:43 <Wolf01> Now I need to get enough fuel by researching
17:58:08 <Wolf01> Researched the fuel condenser, it might come handy
17:58:19 <Wolf01> Also the exchange platform, but requires fuel...
18:01:12 <Wolf01> Oooh look, a nice upside down antenna... angler plant -> ded
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18:11:18 <Wolf01> The fuel condenser is really handy: 1/4 of a canister for each energy load... I need at least 3 full canisters to takeoff, change orbit and land on my planet :(
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18:59:04 <Wolf01> Ok, retry the update, BBL
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19:18:31 <Wolf01> Bah, "a reboot is required"... it just reboots
19:19:24 <glx> kind of 3h long reboot
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19:45:04 <andythenorth> such drawing
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20:18:44 <Gudea> Hello, I have a stupid question/problem. I recently installed openttd. I see no menu bar and no status bar if I start a new game. Help please.
20:20:58 <debdog> what if you start an old game?
20:21:11 <debdog> well, kidding. OS and ottd version?
20:22:33 <Gudea> I'm new to the game and just downloaded the game from the website.
20:23:30 <Gudea> So I don't have any old games.
20:24:58 <Gudea> What is OS and ottd?
20:25:39 <debdog> operating system and openttd
20:26:04 <Gudea> Windows 10, and the latest Version.
20:27:51 <Gudea> stable 1.7.1
20:29:06 <ST2> Gudea: try maximize the window, full screen (Alt+ENTER), etc
20:29:17 <ST2> at some point will show all stuff :)
20:29:56 <debdog> sorry, no clue how to do anything on win10. I suppose altering values in the settings dialogue --> Interface --> position od [main toolbar | status bar] does not change anything?
20:30:52 <Gudea> Thank you. It seems to work somehow after changing the window size several times.
20:31:12 <Gudea> Have a nice day.
20:31:51 <debdog> glad it worked \o/
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20:52:34 <Eddi|zuHause> Gudea: check the compatibility settings, it has this habit to make a 120% zoom as default, which will cut off the outer edges of the screen
20:52:51 <Gudea> Thank you.
20:53:15 <Gudea> That seems to be the case
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22:04:45 <Wolf01> 'night
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22:17:36 <__ln__> https://www.weforum.org/agenda/2017/12/new-research-finds-that-kids-aged-4-6-perform-better-during-boring-tasks-when-dressed-as-batman/
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