IRC logs for #openttd on OFTC at 2017-10-07
            
00:09:04 *** dpdp has quit IRC
00:22:58 *** Wormnest has quit IRC
00:44:44 *** Gja has quit IRC
01:01:49 *** HerzogDeXtEr has quit IRC
01:10:57 *** Wolf01 has quit IRC
01:15:34 *** ToffeeYogurtPots has quit IRC
01:15:47 *** ToffeeYogurtPots has joined #openttd
02:12:06 *** Biolunar has joined #openttd
02:36:43 *** Flygon has joined #openttd
03:14:58 *** debdog has quit IRC
03:23:05 *** debdog has joined #openttd
03:39:50 *** debdog has quit IRC
03:45:01 *** debdog has joined #openttd
03:58:53 *** glx has quit IRC
04:12:25 *** Biolunar_ has joined #openttd
04:19:23 *** Biolunar has quit IRC
04:49:05 *** ToBeFree has joined #openttd
06:47:44 *** orudge` has quit IRC
06:47:48 *** orudge` has joined #openttd
06:47:49 *** ChanServ sets mode: +o orudge`
06:54:07 *** ToBeFree has quit IRC
07:20:37 *** chomwitt has joined #openttd
07:26:33 *** sla_ro|master has joined #openttd
07:32:32 *** chomwitt has quit IRC
08:06:11 *** orudge` has quit IRC
08:06:15 *** orudge` has joined #openttd
08:06:15 *** ChanServ sets mode: +o orudge`
08:48:09 *** andythenorth has joined #openttd
08:49:14 *** Progman has joined #openttd
08:52:56 *** andythenorth has quit IRC
08:53:45 *** andythenorth has joined #openttd
08:59:47 *** andythenorth has quit IRC
09:03:09 *** HerzogDeXtEr has joined #openttd
09:07:29 *** andythenorth has joined #openttd
09:09:32 <andythenorth> o/
09:45:43 *** andythenorth has quit IRC
10:24:47 *** andythenorth has joined #openttd
10:28:54 <andythenorth> iz
10:39:08 *** synchris has joined #openttd
10:46:33 <TrueBrain> zi
10:52:15 <andythenorth> such brains
10:52:15 <andythenorth> true
10:54:28 <V453000> yo
10:54:52 <V453000> success in photoshop was, but after effects still managed to fuck it up along the way before the sprites are shat :D
10:54:57 <V453000> migrating even more into photoshop now
10:55:01 <V453000> redoing all them things
10:55:11 <V453000> progress must not be stopped
10:55:48 <andythenorth> automate V453000
10:58:10 <V453000> not an option at this point
10:58:24 <V453000> this is just all about making it final with the control of photoshop over every pixel easily
10:58:31 <V453000> complex masking is a pain in the ass with vector masks
10:58:48 <V453000> I learned my lesson not to attempt to use them ever again for complicated shit
10:58:55 <V453000> and tunnels are really complicated shit
11:02:03 <V453000> it's going to be great, now I am on the right path finally
11:02:27 *** synchris_ has joined #openttd
11:04:02 <V453000> thing is, it's still 2D sprites. Last step should always be photoshop
11:04:15 *** FLHerne has quit IRC
11:04:40 *** FLHerne has joined #openttd
11:06:01 *** synchris has quit IRC
11:18:52 *** Wolf01 has joined #openttd
11:20:16 <Wolf01> o/
11:26:45 <Wolf01> I should buy a new router, 9 classes of QoS rules aren't enough :(
11:26:57 <Wolf01> I think I'll buy a firewall
11:29:32 <__ln__> can you even buy a router that isn't also a firewall?
11:29:53 <Wolf01> The firewall part on routers is usually limited
11:30:24 <Wolf01> Even the NAT on my router allows just 10 services
11:33:38 *** sla_ro|master has quit IRC
11:34:51 *** mindlesstux has quit IRC
11:35:21 *** mindlesstux has joined #openttd
11:36:28 *** sla_ro|master has joined #openttd
11:36:53 <peter1138> Depends if it's a shit router or not.
11:37:22 <peter1138> Also why do you need so much QoS.
11:38:14 <Wolf01> Limit bandwidth used by every device to allow at least a 15% to be used by others
11:40:03 <peter1138> So you have 6.666 devices?
11:40:59 <Wolf01> No, 2 classes for every device, Up/Down have a different class and they are shared
11:42:29 <Wolf01> I have 5 devices: 10 classes, max 9
11:46:46 <Wolf01> I grouped the wifi devices using the mask to save 3 classes to be used for specific services device-independent like VOIP (2 classes), I now have 1 class left
11:49:51 <__ln__> does your shitty router support flashing OpenWRT on it?
11:50:09 <Wolf01> No, also I don't think there's openwrt with adsl module
11:50:35 <__ln__> hmm, keep adsl and router as separate devices and you'll have more choice
11:51:05 <Wolf01> Eh that's why I want to buy a firewall
11:52:02 <__ln__> i have https://www.ubnt.com/edgemax/edgerouter-lite/ and it's pretty nice
11:53:16 <Wolf01> I considered ubiquity
11:57:02 <__ln__> in many ways it's a professional product, but in the price range that a consumer would pay
12:01:02 <Wolf01> I have a linksys WRT54G, but it's just for the living room, the entire network relies on the adsl modem router
12:03:23 <Wolf01> Clearly the WRT54G has dd-wrt installed because I needed it to split the wifi, I considered to install openwrt but the configuration of the split was a bit tricky, and I don't want to touch something which works fine
12:04:16 <Wolf01> But if I'll move all the network stuff to the living room I could use that as main gateway
12:04:23 <__ln__> is it a WRT54GL?
12:04:52 <__ln__> well, probably if you installed dd-wrt on it.
12:07:53 <Wolf01> The only problem I have is that if I disable the dhcp server on the adsl router the WRT54G doesn't supply the dhcp to the lan, only to wifi
12:08:07 <__ln__> unfortunately any modern version of OpenWRT doesn't fit into WRT54GL's rom.
12:09:04 <Wolf01> Yes, I read the warnings, and it already has 84% of memory full with dd-wrt
12:09:26 <Wolf01> 16MB aren't really much :P
12:11:08 <Wolf01> Also I remember I had to stick to an exact version of dd-wrt because others have huge problems with the WRT54G/GL/GS devices
12:24:05 *** Wormnest has joined #openttd
12:27:59 <peter1138> Gonna get myself a couple of wAP ACs I think.
12:29:26 *** frosch123 has joined #openttd
12:29:31 <Wolf01> Quak
12:30:20 <frosch123> moi
12:42:21 <Wolf01> https://imgur.com/a/4hRQI I think it rendered fine
12:44:35 *** Gja has joined #openttd
13:09:09 <Wolf01> BBL
13:23:08 <andythenorth> such Horse
14:10:08 *** roidal has joined #openttd
14:30:19 *** orudge` has quit IRC
14:30:23 *** orudge` has joined #openttd
14:30:24 *** ChanServ sets mode: +o orudge`
14:52:39 *** chomwitt has joined #openttd
15:19:02 *** andythenorth has quit IRC
15:42:20 *** orudge` has quit IRC
15:42:24 *** orudge` has joined #openttd
15:42:24 *** ChanServ sets mode: +o orudge`
15:52:50 *** Cubey has quit IRC
16:07:21 *** Biolunar_ has quit IRC
16:40:14 *** Alberth has joined #openttd
16:40:14 *** ChanServ sets mode: +o Alberth
16:48:04 *** mindlesstux has quit IRC
16:48:39 *** mindlesstux has joined #openttd
16:53:18 *** Flygon has quit IRC
17:23:45 *** tokai has joined #openttd
17:23:45 *** ChanServ sets mode: +v tokai
17:30:37 *** tokai|noir has quit IRC
18:19:26 *** Alberth has left #openttd
18:26:50 *** Gja has quit IRC
18:28:26 *** andythenorth has joined #openttd
18:32:03 <andythenorth> o/
18:32:12 <supermop_home> yo
18:32:31 <supermop_home> roll up doors for cargo trams, or sliding box car doors?
18:33:13 <andythenorth> varies by generation
18:33:21 <supermop_home> 70s
18:33:25 <andythenorth> sliding
18:33:29 <supermop_home> 80s?
18:33:34 <andythenorth> roller
18:33:39 <supermop_home> 60s?
18:33:46 <andythenorth> sliding, chunky
18:33:55 <supermop_home> canvas sides?
18:34:00 <andythenorth> maybe
18:38:05 <supermop_home> http://www.railpage.org.au/tram/images/work11w.jpg
18:38:14 <supermop_home> ding ding
18:38:28 <supermop_home> panto+pole
18:54:50 *** sla_ro|master has quit IRC
18:56:35 *** sla_ro|master has joined #openttd
18:59:32 *** glx has joined #openttd
18:59:32 *** ChanServ sets mode: +v glx
19:05:13 <andythenorth> anyone help me improve Iron Horse makefile?
19:05:21 <andythenorth> currently I have to use ‘make clean && make install’ every time
19:05:29 <andythenorth> this negates any caching benefit
19:05:39 <andythenorth> but otherwise it doesn’t see changes
19:05:55 <andythenorth> http://dev.openttdcoop.org/projects/iron-horse/repository/entry/Makefile
19:07:20 <andythenorth> - lang changes aren’t detected
19:08:26 <andythenorth> - graphics changes aren’t detected
19:09:34 <andythenorth> - changes to .py source files that affect nml output are detected
19:09:36 <frosch123> fixing makefiles always means rewriting them :p
19:10:15 <frosch123> it easier to rewrite them with your own tricks and looking up whether the rules of someone else work
19:10:37 <frosch123> in this case: directories as targets make no sense in my book, but maybe there is some hidden make feature
19:10:39 <andythenorth> these are rewritten ;)
19:10:48 <andythenorth> I rewrote them :P
19:11:16 <frosch123> s/and/than/
19:11:17 <andythenorth> - changes to .py source that affects graphics aren’t detected
19:12:04 *** Gja has joined #openttd
19:13:47 <andythenorth> last time I tried to fix this I made some kind of recursion :P
19:14:49 <glx> make works on file targets, not dirs I think
19:16:51 <glx> anyway you don't seem to add deps for lang dir, so make will never be triggered without cleaning
19:17:06 <glx> same for graphics
19:19:02 <andythenorth> ok
19:19:09 <andythenorth> so how do I do that? ;)
19:19:22 * andythenorth has read the make docs twice, but never makes any sense
19:20:10 <andythenorth> why does changing png need the nml rebuilt?
19:20:15 * andythenorth is confused
19:22:20 <andythenorth> unrelated to that, doesn’t L81 cause the graphics to be built when the grf is built?
19:22:20 <andythenorth> http://dev.openttdcoop.org/projects/iron-horse/repository/entry/Makefile#L81
19:22:38 <glx> because iron-horse.nml depends on .py .pynml .pt .png .lng
19:22:39 <andythenorth> that should build graphics, lang, docs, nml
19:22:59 <andythenorth> it only builds nml unless I use clean
19:23:02 <glx> as $SOURCE tells it
19:23:34 <andythenorth> so I should remove .png from L18
19:24:21 <andythenorth> one fix down
19:24:21 <glx> you should split the source list and group by target
19:24:25 *** WegeClausen has joined #openttd
19:24:29 <andythenorth> right
19:24:43 <WegeClausen> hi where is the setting to see the boarders of a city
19:24:43 <andythenorth> NML_SOURCES, GRAPHICS_SOURCES etc
19:24:51 <glx> line 78 tells nml file depends on all source
19:25:10 <glx> but line 69 and 72 depends on nothing
19:25:16 <andythenorth> but doesn’t L81 tell to always build graphics, docs etc?
19:25:48 <glx> only if they don't exist
19:25:57 <andythenorth> righty
19:26:00 <glx> as they have no deps
19:26:14 <andythenorth> right
19:26:25 <andythenorth> one day understanding will arrive
19:26:47 <andythenorth> make is some kind of symbol chaining :P
19:27:32 <glx> writing deps is a pain :)
19:28:49 <andythenorth> probably SOURCES doesn’t need to be a var
19:29:15 <glx> it can
19:30:00 <WegeClausen> someone can help me or is this not posible
19:30:09 <glx> using a var is a good idea if you write some kind of generic makefile
19:30:40 <glx> but you should split it for each sub part
19:30:52 <andythenorth> each var only needs consumed once, so eh
19:30:54 * andythenorth testing
19:31:12 <glx> like one group of source files for graphics, one for langs, one for nml
19:32:12 <andythenorth> thanks glx
19:32:18 <andythenorth> graphics changes now detected
19:32:23 <glx> but I'm not sur how make handles a target dir
19:34:36 <glx> WegeClausen: I don't think this settings exist but I may be wrong
19:34:50 <andythenorth> use JGR Patchpack
19:34:53 <andythenorth> from forums
19:34:56 <andythenorth> has town boundaries
19:35:13 <glx> so yeah not in base game :)
19:36:41 <_dp_> CityMania client also has all kinds of town boundaries if you want it for mp
19:40:33 *** Stimrol has joined #openttd
19:41:42 <andythenorth> that cuts a normal compile time by 50% :P
19:41:48 <andythenorth> 30s is a lot better than > 1 min
19:48:12 *** WegeClausen has left #openttd
19:58:07 <V453000> andythenorth: the FIRS coal mine is just excellently well drawn
19:58:26 <V453000> I kind of still like some of the details about the original one more, but overall, fucking amazing
20:06:02 <andythenorth> it’s mostly just the original, except not a direct copy :P
20:06:11 <V453000> yes
20:06:12 <andythenorth> but thanks :)
20:06:33 <V453000> overall the level of quality of especially the newer industries is just outstanding
20:06:44 <V453000> it's really making progress over the years
20:07:08 <andythenorth> I prefer http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/industries.html#diamond_mine
20:07:30 <andythenorth> full on mental roof colour, like original TTD
20:08:11 <V453000> haha
20:08:15 <V453000> yeah that one is nice
20:08:55 <andythenorth> now just needs converting to 32bpp EZ
20:09:05 <andythenorth> ‘to attract more players
20:09:08 <andythenorth> and look modern'
20:09:25 <V453000> there is a whole bunch of really awesome things
20:09:32 <V453000> yeah just draw 16 times more pixels
20:09:36 <V453000> what could possibly go wrong
20:09:43 <V453000> no 32bpp
20:09:46 <andythenorth> ‘looks more modern'
20:09:49 <andythenorth> for 2002
20:09:53 <V453000> haha
20:13:50 <andythenorth> do I make Horse nml super-complicated in hope of faster compiles?
20:13:58 <andythenorth> every vehicle has a lot of switches
20:14:13 <andythenorth> they could all be one set of shared switches, using registers to pass vehicle ID around
20:14:24 <andythenorth> probably wtf
20:15:31 <V453000> :D
20:15:34 * andythenorth thinks not
20:15:41 <andythenorth> faster to compile, slower to code :P
20:15:42 <V453000> overcomplicate it ftw
20:15:43 <andythenorth> maybe
20:17:44 <andythenorth> every wagon has up to 58 switches just to handle showing cargo
20:17:57 <andythenorth> pretty certain they could just be 58 switches once
20:19:01 <andythenorth> not 58 switches * 115 wagons
20:19:04 <andythenorth> @calc 115 * 58
20:19:04 <DorpsGek> andythenorth: 6670
20:27:15 *** orudge` has quit IRC
20:27:19 *** orudge` has joined #openttd
20:27:19 *** ChanServ sets mode: +o orudge`
20:30:54 <andythenorth> so intermodal eh?
20:30:59 <andythenorth> which cargos?
20:31:14 <andythenorth> same as box cargos (everything but bulk)?
20:31:20 <andythenorth> or everything?
20:32:49 <andythenorth> and how should the containers recolour? White + CC? To specific cargo colours (like Hog tarpaulins)? Just to CC? To random range of colours?
20:33:07 <andythenorth> and does intermodal go at pax speed, or freight speed?
20:33:17 <andythenorth> so many questions :P
20:33:35 <V453000> the fuck does intermodal mean
20:33:41 <andythenorth> containers
20:33:47 <V453000> k
20:33:58 <andythenorth> basically if it’s all cargos, and high speed
20:34:00 <andythenorth> then it’s boss
20:34:03 <V453000> containers are wagons with container sprites, nuff specifics :P
20:34:04 <andythenorth> and no other wagons are needed
21:32:11 *** roidal has quit IRC
21:38:09 *** orudge` has quit IRC
21:38:13 *** orudge` has joined #openttd
21:38:13 *** ChanServ sets mode: +o orudge`
22:03:28 *** frosch123 has quit IRC
22:04:59 *** andythenorth has quit IRC
22:15:27 *** synchris_ has quit IRC
22:16:38 *** synchris has joined #openttd
22:55:08 *** Cubey has joined #openttd
23:20:08 *** HerzogDeXtEr has quit IRC
23:21:18 *** HerzogDeXtEr has joined #openttd
23:30:07 <__ln__> for anyone interested in electric sheep or androids, i can recommend the new movie
23:44:32 *** sla_ro|master has quit IRC