IRC logs for #openttd on OFTC at 2017-10-04
            
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08:48:09 <andythenorth> o/
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08:59:09 <andythenorth> FIRS needs a different supplies mechanic
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10:31:14 <Wolf01> Moin
11:11:34 <Wolf01> https://www.tt-forums.net/viewtopic.php?p=1192607#p1192607 what?
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11:13:47 <Eddi|zuHause> Wolf01: "planned" is some cargodist view
11:14:12 <Wolf01> Shit, every day I find something new in this game...
11:15:36 <Eddi|zuHause> i have no idea how it is meant to be used, though
11:16:45 <Wolf01> :o it's really interesting
11:18:05 <Wolf01> It tells you what is going to arrive at the station, it's pratically a reverse view of cargo flow
11:19:24 <Wolf01> But it's no use, since you should manually adapt the line capacity for fast changes of the production
11:20:20 <Wolf01> But at least you can have a clear point of view of the least profitable legs and cut them in advance
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13:11:22 <Wolf01> https://imgur.com/a/0oiaI Shouldn't the tram just reverse instead of waiting there?
13:13:42 <ST2> driver gone to the pub (must be in some of those buildings ^^)
13:14:07 <Wolf01> That's a chemical factory, no pub there ;)
13:14:41 <Flygon> You'd be surprised.
13:14:47 <Flygon> I work next to an Oil Refinery.
13:14:57 <Flygon> There's - Astoundingly - A Pub nearby.
13:15:42 <Flygon> (It also means I tend to come home smelling like Oil Refinery and Smoke - The warehouse guys smoke, but I don't. >_>)
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13:34:22 <Wolf01> I noticed another weird behaviour with roro stations, when a train is shorter than a platform it go straight to the return loop, if it fits instead it just reverses
13:36:30 <Wolf01> I should disable reverse at stations and only keep eol
13:42:27 <Alkel_U3> I'd like to disallow reversing in general but allow dual-headed trains reverse. Or perhaps even specify that in orders. I can imagine that wouldn't be impossible to write but than again, I'm not sure if it's even desired :-)
13:50:13 <Wolf01> Disallowing reversing might kill my zigzag routes to climb mountains ;)
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15:20:28 <Eddi|zuHause> Wolf01: that is probably some weird combination of pathfinder penalties
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16:20:55 <Alberth> o/
16:22:02 <crem1> \o
16:27:16 <Eddi|zuHause> |o|
16:27:19 <Eddi|zuHause> ~~~
16:28:37 <V453000> |o
16:28:39 <Alberth> /me opens front door of Eddis house to get all the water out
16:28:55 <Alberth> hi hi V
16:29:01 <Wolf01> o/
16:29:14 <Alberth> hi hi Wolf
16:29:34 <Alberth> hmm, missed crem, hi hi
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19:45:44 <DorpsGek> Commit by translators :: r27924 trunk/src/lang/hebrew.txt (2017-10-04 19:45:38 +0200 )
19:45:45 <DorpsGek> -Update from Eints:
19:45:46 <DorpsGek> hebrew: 5 changes by Metheny
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20:06:25 <frosch123> hoi
20:07:06 <V453000> heyo
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20:18:19 <supermop> yo
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20:36:09 <andythenorth> o/\
20:36:42 <V453000> hand bokrnen
20:37:25 <andythenorth> such
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20:40:09 * andythenorth been playing
20:41:58 <V453000> nice
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20:44:59 <ST2> [19:40:19] * andythenorth been playing <<-- the profecies around 2012 were quite wrong xD
20:44:59 <andythenorth> so I should split flat wagon and stake wagon
20:45:06 <andythenorth> o_O
20:45:18 <andythenorth> did /me miss a memo?
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20:47:19 <V453000> joined a random server with many train sets
20:47:24 <V453000> everybody is using nuts
20:47:27 <V453000> iz win
20:47:56 <V453000> it is probably because the trains are cheap and work well, but eh :D
20:48:29 <andythenorth> winning
20:49:03 <V453000> is splitting stake and flat wagon necessary_
20:49:04 <V453000> ?
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20:52:51 <andythenorth> yair
20:53:08 <andythenorth> gives more choices where cargo can be seen
20:53:13 <ST2> [19:52:31] <~ST2> !whois V
20:53:13 <ST2> [19:52:31] <+ttd-srv12> This player is logged in as 'Vladimir Putin'.
20:53:13 <ST2> [19:52:31] <+ttd-srv12> Currently at highscore rank 20 with 2364 points
20:53:18 <ST2> haha, what we discover xD
20:53:51 <andythenorth> flat wagon will have red-brown deck like original steel car
20:54:05 <andythenorth> stake wagon has orange-brown deck like original wood car
20:54:23 <V453000> visit russia before russia visits you
20:55:03 <ST2> actually that player is from Poland (maybe was the Vodka talking when he picked the nick xD)
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21:02:36 <V453000> I think it's time to abandon After Effects with tracks in BRIX
21:02:41 <andythenorth> :o
21:02:45 <V453000> everything takes forever, rendering takes 30 minutes
21:02:53 <V453000> and just doing things is insanely complicated
21:03:00 <V453000> last ditch effort in Photoshop time
21:03:11 <V453000> forget the AE scene ever existed afterwards
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21:05:37 <andythenorth> :o
21:05:48 <andythenorth> found the RL version of wagon I drew for horse http://www.emgauge70s.co.uk/shenston_wagon009.jpg
21:05:55 <andythenorth> proof that making things up is realism
21:06:12 <V453000> I just have to face it that making an after effects scene which outputs 8390 sprites is simply too retarded amount
21:06:24 <V453000> haha
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21:09:07 <andythenorth> V453000: google image search for slug train?
21:11:28 <V453000> hm never did that
21:11:58 <V453000> https://randyotter.deviantart.com/art/Slug-train-129615482
21:12:07 <frosch123> https://en.wikipedia.org/wiki/Slug_(railroad) <- i only get that
21:12:12 <V453000> other than that some irrelevant real trains
21:12:57 <frosch123> it talks about yard slugs, hump slugs and road slugs
21:13:21 <frosch123> and then continues with mate tea
21:14:07 <frosch123> see also: cow :)
21:16:07 <andythenorth> https://vignette1.wikia.nocookie.net/metalslug/images/f/f1/Train_Locomotive.gif/revision/latest?cb=20101116230443\
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21:42:36 <V453000> yeah with the last attempted fixes I made the rendering time about double
21:42:40 <V453000> it's ludicrous
21:42:52 <V453000> you press render button and the program just freezes for half an hour :D
21:43:09 <V453000> and then hopeofully it asks you if you want to overwrite the files in the folder, then spends time actually rendering
21:43:16 <V453000> so it's loading shit into memory or idk what
21:43:23 <V453000> yeah, it's not made for this. :D
21:44:32 <andythenorth> you have gone beyond Pro
21:44:35 <andythenorth> AE can’t take
21:47:03 <V453000> no it just shows how much of a heap of shit adobe products are on the technical side
21:51:32 <V453000> lmfao
21:51:44 <V453000> my settings were at train accel original
21:51:57 <V453000> so who can I bribe to make the default settings proper?
21:52:03 <V453000> because this is serious bullshit
21:54:04 <andythenorth> is Adobe over?
21:54:15 <andythenorth> I have an Affinity trial, but haven’t got into it yet
21:56:31 <V453000> nah
21:56:45 <V453000> I just complain when after effects isn't built for my retarded 8000 sprite scenes
21:56:56 <V453000> other than that it works fine ... once you learn how to use it
21:57:11 <V453000> for example after effects has so many retarded parts of the ui and general interface and usage it's incredible
21:57:30 <andythenorth> it has a UI :o
21:57:33 <V453000> for me it's fine already because I learned to work around it over the years, but I was teaching it a colleague and it just reveals to you the amount of bullshit
21:57:40 <andythenorth> I haven’t used it for 10 years, but I liked how it had no buttons eveer
21:57:47 <andythenorth> just canvas and timeline
21:57:56 <V453000> XD
21:58:00 <V453000> yeah no
22:00:05 <V453000> but seriously andythenorth
22:00:09 <V453000> can we change default settings?
22:00:14 <V453000> some of them are utterly retarded
22:00:23 <V453000> original acceleration is totally wrong
22:00:29 <V453000> just for example
22:00:33 <V453000> I know there is a shitload of them
22:00:40 <andythenorth> what is problem?
22:01:01 <V453000> having every single new user having to understand setting first, not out-of-box being reasonable
22:01:19 <andythenorth> why even need original?
22:01:28 <andythenorth> I had to change it for my kids
22:01:34 <V453000> see
22:01:35 <andythenorth> trains weren’t working right
22:01:44 <V453000> legacy asdf, but yeah
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22:09:48 <V453000> Ae dead for the last 45 minutes ...
22:09:50 <V453000> yeah
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22:45:18 <andythenorth> super bedtime V
22:45:25 <andythenorth> all is automated yet?
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22:49:17 <frosch123> slug is tasked with automating, slug can't run
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22:58:20 <andythenorth> soon all will be automated
22:58:43 <andythenorth> frosch123: I closed this one :) https://bugs.openttd.org/task/6626
23:12:46 <andythenorth> Wolf01: yo
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