IRC logs for #openttd on OFTC at 2017-09-30
            
00:14:44 *** frosch123 has quit IRC
00:24:26 *** ToBeFree has quit IRC
00:35:21 *** nicfer has joined #openttd
00:35:30 <nicfer> Hi
00:35:57 <nicfer> V453000, do you manage the YETI newgrf repo?
00:37:35 <nicfer> Because I can't clone it, and I get a sudden "transaction abort!" message followed by a rollback
00:38:18 *** Wormnest has quit IRC
00:40:45 <nicfer> And then "abort: HTTP request error (incomplete response)", and then it says that it may be an intermitent network failure, but it keeps happening since two days
00:44:43 <nicfer> Other Mercurial repos work correctly, so I guess it's not my connection
00:46:02 <planetmaker> nicfer, it's a HUGE repo. Might be that it only clones correctly via ssh. Give me your key, and you can try that way
00:46:03 <LordAro> could be something to do with the file sizes
00:52:20 <nicfer> I don't have a key set
00:52:46 <nicfer> yet*
00:59:09 *** Biolunar has joined #openttd
01:37:57 *** Biolunar has quit IRC
01:42:05 *** HerzogDeXtEr has quit IRC
01:51:39 <nicfer> I think I have a SSH key
01:52:03 <nicfer> Can I use that to clone that way?
02:00:33 <Wolf01> 'night
02:00:35 *** Wolf01 has quit IRC
02:29:05 *** ToBeFree has joined #openttd
02:57:48 *** Stimrol has quit IRC
03:14:44 *** ToBeFree has quit IRC
03:35:49 *** glx has quit IRC
04:04:53 <Cubey> So it turns out it is possible to change the gamescript in an existing savegame by opening it in the scenario editor
04:05:17 *** Flygon has joined #openttd
04:08:28 <supermop_home> https://www.alibaba.com/product-detail/railway-axle-electric-locomotive-for-line_60298757539.html?spm=a2700.7724838.2017115.1.585f9fefsAW2Do&s=p
04:08:32 <supermop_home> $50 off!
06:05:13 *** Montana has quit IRC
07:11:46 *** Alberth has joined #openttd
07:11:46 *** ChanServ sets mode: +o Alberth
07:12:41 *** mindlesstux has quit IRC
07:13:15 *** mindlesstux has joined #openttd
07:37:17 *** orudge` has quit IRC
07:37:36 *** orudge` has joined #openttd
07:37:36 *** ChanServ sets mode: +o orudge`
07:46:59 *** orudge` has quit IRC
07:47:03 *** orudge` has joined #openttd
07:47:03 *** ChanServ sets mode: +o orudge`
08:01:17 *** orudge` has quit IRC
08:01:46 *** orudge` has joined #openttd
08:01:46 *** ChanServ sets mode: +o orudge`
08:42:09 *** synchris has joined #openttd
08:43:19 *** orudge` has quit IRC
08:43:23 *** orudge` has joined #openttd
08:43:23 *** ChanServ sets mode: +o orudge`
08:50:19 *** andythenorth has joined #openttd
08:56:41 <andythenorth> o/
08:56:46 <Alberth> o/
09:03:23 *** Gja has joined #openttd
09:03:32 *** Progman has joined #openttd
09:04:36 *** Gja has quit IRC
09:20:33 *** Stimrol has joined #openttd
09:21:01 *** orudge` has quit IRC
09:21:05 *** orudge` has joined #openttd
09:21:05 *** ChanServ sets mode: +o orudge`
09:27:20 *** gelignite has joined #openttd
09:40:06 *** Stimrol has quit IRC
09:42:59 <andythenorth> V453000: wtf?
10:10:27 <Eddi|zuHause> http://store.steampowered.com/app/38400/
10:28:07 *** JacobD88 has joined #openttd
10:30:33 *** Stimrol has joined #openttd
10:32:44 <peter1138> Cool. Already had it via some other system but can't remember where...
10:37:05 *** orudge` has quit IRC
10:37:10 *** orudge` has joined #openttd
10:37:11 *** ChanServ sets mode: +o orudge`
10:47:44 *** HerzogDeXtEr has joined #openttd
10:57:47 *** orudge` has quit IRC
10:58:00 *** orudge` has joined #openttd
10:58:00 *** ChanServ sets mode: +o orudge`
11:11:31 *** JacobD88 has quit IRC
11:28:20 *** Wolf01 has joined #openttd
11:29:43 <Wolf01> o/
11:33:19 <Alberth> o/
11:38:02 <andythenorth> http://dev.openttdcoop.org/attachments/download/8651/horse_open_cars.png
11:38:23 <andythenorth> hard to get unique appearance in that many pixels eh :)
11:40:37 <Wolf01> Ah, yesterday I noticed a thing, the freight trains all had flat wagons loaded with hoppers like intermodal containers
11:40:40 <Alberth> looks better, with the different tones of colour
11:40:51 *** orudge` has quit IRC
11:40:55 *** orudge` has joined #openttd
11:40:55 *** ChanServ sets mode: +o orudge`
11:41:18 <Alberth> but euhm, yeah, if you limit yourself to a few colours and a rectangular-ish shape :p
11:41:19 <Wolf01> I thought a railset could just have 3 wagons: pax, flat, and tanker
11:41:29 <andythenorth> it could
11:41:41 <andythenorth> even intermodal tanks
11:41:50 <andythenorth> pax, flat
11:41:57 <Alberth> make everything a container
11:42:08 <Wolf01> Docker trains
11:42:24 <Wolf01> Refit at stations
11:43:00 <Alberth> just needs a container-ish engine
11:43:40 <Alberth> hmm, make each self-driving, so graphically there is no difference between wagon and engine
11:44:45 <Wolf01> Train of engines, 1 milion HP
11:49:14 <andythenorth> winning strategy
11:49:19 <andythenorth> single piece flow
11:49:26 <andythenorth> 16/8 optimum length
11:49:29 * andythenorth bbl
11:49:30 *** andythenorth has quit IRC
11:49:56 <Wolf01> And that was the moment he trashed IH
11:50:12 <Alberth> :)
11:50:51 <Alberth> the problem shifts from drawing wagons to drawing containers
11:50:59 <Alberth> not sure that is a good trade :)
11:51:24 <Wolf01> But then you only have 1 wagon with infinite containers
12:02:11 <Wolf01> http://z-news.link/in-poland-the-ukrainian-chained-to-the-tram-because-of-the-graffiti/ ahah
12:07:39 *** andythenorth has joined #openttd
13:06:21 <andythenorth> box cars eh? http://dev.openttdcoop.org/attachments/download/8652/horsey_box.png
13:10:32 *** Biolunar has joined #openttd
13:16:27 <andythenorth> mixed up trains http://dev.openttdcoop.org/attachments/download/8653/horsey_very.png
13:41:21 <Alberth> 9 long trains, such length!
13:41:53 <Alberth> now we just need an openttd that likes multi-cargo trains
13:42:43 <Alberth> don't think the train would move it you load it full :)
13:43:40 <Alberth> more of highlights in the boxes, rather than really differently coloured areas
13:43:56 <Alberth> would work I think
13:47:59 *** Wolf03 has joined #openttd
13:47:59 *** Wolf01 is now known as Guest5720
13:48:00 *** Wolf03 is now known as Wolf01
13:51:42 *** Guest5720 has quit IRC
13:55:39 *** Wolf03 has joined #openttd
13:55:40 *** Wolf01 is now known as Guest5721
13:55:40 *** Wolf03 is now known as Wolf01
13:58:31 <andythenorth> which ones Alberth? o_O
13:59:01 *** Guest5721 has quit IRC
13:59:57 <Alberth> 1st 2 comments the mixed trains, last 3 comments the box cars
14:00:23 <Alberth> hmm, 3rd comment is also about the long trains :)
14:00:54 <Alberth> freight multiplier is normally quite high :)
14:01:14 <andythenorth> more engines
14:02:33 *** frosch123 has joined #openttd
14:03:31 <Alberth> likely
14:03:32 <Alberth> o/
14:03:56 <frosch123> hoi
14:09:02 <frosch123> two people in two weeks complani that they cannot download ottd. is that a significant indication that some mirror is broken?
14:09:38 <frosch123> one of them says they are from argentina
14:10:17 <Alberth> we don't have that many mirrors, do we?
14:11:29 <Alberth> but without details of how it fails, it's hard to say
14:11:44 <Alberth> maybe the OS believes it's dangerous software or so
14:13:48 <frosch123> we have two mirrors in the americas
14:14:09 <frosch123> up to 5 in europe, though not sure whether all of them are still active
14:16:35 <Alberth> simplest check would be to try downloading from those 2 mirrors, I guess
14:16:50 <Alberth> no idea what mirrors exist
14:37:15 <andythenorth> flat wagons
14:37:27 <andythenorth> 6 generations :P
14:37:46 <andythenorth> tricksy
14:52:39 *** APTX_ has quit IRC
15:01:37 <frosch123> hmm, so: icu-layoutengine is deprecated and removed. icu-paragraphlayout is not deprecated and can be built with halfbuzz layout engine... but ottd only wants the paragraphlayout...
15:02:04 <frosch123> i think i need a vm with a newer icu to see what is really missing
15:08:27 <Alberth> how complicated :(
15:09:04 <frosch123> also i need to learn to write harfbuzz, not halfbuzz :p
15:09:34 <andythenorth> silly name :)
15:09:49 <andythenorth> http://dev.openttdcoop.org/attachments/download/8654/horsey_flat.png < all different generations :P
15:10:00 <andythenorth> well, not all, but some
15:10:58 <frosch123> do i need to look closer to see a difference? or are they only two?
15:12:03 *** Flygon has quit IRC
15:12:46 *** smoke_fumus has joined #openttd
15:18:16 <andythenorth> just 2
15:21:22 <andythenorth> 1900: http://www.jimmcgeown.com/Wagon%20Kit%20Pages/Wagon%20images/GWR%20Macaw%20B%20Photo.jpg
15:21:28 <andythenorth> 2000: https://i.ebayimg.com/00/s/NDI2WDgwMA==/z/JmIAAOSw8lpZGtjE/$_58.JPG
15:22:20 <andythenorth> not a lot of difference eh :P
15:25:52 <frosch123> the shading is kind of weird, it works for a single wagon, but for multipe wagons you would expect the shading to span over all wagons :p
15:26:21 <frosch123> can you provide different graphics for consists of 1 to 20 wagons?
15:26:30 <frosch123> only involves about 200 sprites
15:26:34 <andythenorth> I can fix the shading :)
15:28:43 *** Arveen has quit IRC
15:48:59 *** sim-al2 has quit IRC
16:00:49 *** AllenJB has joined #openttd
16:01:37 *** Coobies has joined #openttd
16:08:29 *** Cubey has quit IRC
16:25:55 *** AllenJB has quit IRC
16:32:17 *** orudge` has quit IRC
16:32:21 *** orudge` has joined #openttd
16:32:21 *** ChanServ sets mode: +o orudge`
16:42:24 *** orudge` has quit IRC
16:42:28 *** orudge` has joined #openttd
16:42:28 *** ChanServ sets mode: +o orudge`
16:43:52 *** ToBeFree has joined #openttd
17:02:55 <andythenorth> http://dev.openttdcoop.org/attachments/download/8655/horsey_flat_2.png
17:02:59 <andythenorth> slightly improved
17:05:49 <frosch123> it's complete different :p
17:07:31 <andythenorth> :(
17:08:36 <frosch123> looks more like original gfx
17:23:02 *** tokai has joined #openttd
17:23:03 *** ChanServ sets mode: +v tokai
17:26:12 <andythenorth> hmm
17:28:31 <andythenorth> ends? http://PaulBartlett.zenfolio.com/baa/e39b1dc34
17:30:01 *** tokai|noir has quit IRC
17:33:55 <Alberth> non-viewable
17:37:52 <andythenorth> nvm
17:39:46 *** orudge` has quit IRC
17:39:50 *** orudge` has joined #openttd
17:39:50 *** ChanServ sets mode: +o orudge`
17:55:15 *** sla_ro|master has joined #openttd
18:52:26 *** glx has joined #openttd
18:52:26 *** ChanServ sets mode: +v glx
18:53:42 *** Wolf03 has joined #openttd
18:53:43 *** Wolf01 is now known as Guest5730
18:53:43 *** Wolf03 is now known as Wolf01
18:58:03 *** Guest5730 has quit IRC
19:03:22 *** ToBeFree has quit IRC
19:36:39 <andythenorth> http://dev.openttdcoop.org/attachments/download/8656/horsey_fridges.png
19:36:42 <andythenorth> fridge
19:38:26 <supermop_home> that's how I was supposed to use the cyclops?
19:39:55 <supermop_home> I still haven't finished the z because i still have no idea how I want the roof to look
19:40:57 <supermop_home> https://railgallery.wongm.com/cache/tram-bits/F107_4297_595.jpg
19:41:04 <andythenorth> I need to redraw that engine :)
19:41:10 <andythenorth> should be IC125
19:41:30 <supermop_home> original livery please
19:41:34 <andythenorth> maybe
19:42:28 <supermop_home> maybe I should use a ton of code to add grime to roofs under pantographs
19:43:48 <supermop_home> I cant find an equivalent view from the older liveries with gold roofs, so not sure if the whole roof gets painted
19:56:42 *** Arveen has joined #openttd
19:57:51 *** Biolunar has quit IRC
19:59:48 <Alberth> hmm, white player would be unhappy, I think?
20:00:29 <supermop_home> gonna go out on a limb and posit most ottd players are white
20:00:29 <Alberth> painted with gold? unlikely :p
20:00:40 <andythenorth> white CC is unlucky
20:00:53 <supermop_home> seriously though ive been think a lot about white cc
20:01:12 <supermop_home> maybe use switch to recolor some parts if white is set as cc
20:01:16 <Alberth> it looks good, imho
20:01:17 <andythenorth> nah
20:01:27 <andythenorth> original base set has same for food cars
20:01:29 *** orudge` has quit IRC
20:01:33 *** orudge` has joined #openttd
20:01:33 *** ChanServ sets mode: +o orudge`
20:01:34 * andythenorth is mostly following original base set
20:01:50 <Alberth> yeah, that would seem to be the case indeed
20:02:04 <supermop_home> Alberth: "gold" http://farm5.staticflickr.com/4022/4595966145_1790373a29.jpg
20:02:11 <Alberth> I have some trouble with the similarities to box cars
20:02:25 <Alberth> but original does that too
20:02:44 <supermop_home> that super 70s look is hard to do
20:03:00 <andythenorth> http://dev.openttdcoop.org/attachments/download/8657/horsey_fridge_white_cc.png
20:03:18 <supermop_home> the brown skirts at bottom is tough, bc if tram is not orange, brown will look so out of place
20:03:29 <andythenorth> supermop_: it’s like every photo of my 1970s childhood
20:03:34 <andythenorth> my house was that colour
20:03:39 <Alberth> foor good looks, I'd say yes, they paint the entire top
20:03:49 <andythenorth> Alberth: ^ last row of white wagons is goods, not fridge
20:04:20 <supermop_home> andythenorth those trains look scary
20:04:33 <andythenorth> they’re boss
20:04:36 <Alberth> nice, there is still a difference
20:04:50 <Alberth> not sure what original set does there
20:05:03 <supermop_home> could add little condensers to ref cars
20:05:25 <Alberth> red lights are suddenly very red :)
20:06:05 <Alberth> brown looks somewhat out of place :)
20:06:09 <supermop_home> also the black roofs gonna warm up the cargo
20:06:52 <Alberth> lighter roof could work for fridges indeed
20:08:27 * andythenorth tries it
20:10:08 *** NGC3982 has quit IRC
20:12:34 <supermop_home> problem is my 4th gen tram is too close to a real tram
20:12:49 <supermop_home> so now I feel tempted to match the liveries
20:13:30 <supermop_home> and then figure out how to make them work with 1/2 cc
20:19:09 *** NGC3982 has joined #openttd
20:23:33 <andythenorth> fruit cars, in or out :P
20:24:14 <andythenorth> they only refit fruit currently
20:24:29 <andythenorth> seems too specific to justify 12 extra wagons
20:24:39 <andythenorth> also…compile time is getting unreasonable :(
20:28:49 <andythenorth> 50 seconds
20:34:42 *** orudge` has quit IRC
20:34:55 *** orudge` has joined #openttd
20:34:56 *** ChanServ sets mode: +o orudge`
20:40:41 <Alberth> lol
20:46:08 <andythenorth> ‘Produce Car’ rather than ‘Fruit Car’?? https://en.wikipedia.org/wiki/Produce
20:46:12 <andythenorth> refits more farm cargos
20:46:52 <Eddi|zuHause> do you have a farm economy?
20:47:15 <Eddi|zuHause> call it "cage car" or something?
20:47:46 <Eddi|zuHause> then you can add cargos as you see fit
20:50:22 <andythenorth> does ‘Produce Car’ translate?
20:50:23 <andythenorth> http://www.rmweb.co.uk/community/uploads/gallery/album_2866/med_gallery_2484_2866_585006.jpg
20:50:29 <andythenorth> ^ seems to be onions :P
20:50:56 <Wolf01> Nah, ball pool
20:50:57 <andythenorth> British railway companies seemed to call them ‘fruit vans’ even if carrying potatoes
20:51:56 <Eddi|zuHause> andythenorth: i know no german word for "produce" (in this context)
20:52:08 <andythenorth> https://en.wikipedia.org/wiki/Produce
20:52:21 <Eddi|zuHause> "Obst&Gemüse" (fruit&vegetables)
20:52:58 <andythenorth> fruit_veg_car
20:52:58 <Eddi|zuHause> andythenorth: the translation section on the left is fairly empty
20:53:01 <andythenorth> it is yes
20:53:18 <andythenorth> not convinced ‘produce’ is understood outside USA
20:53:20 <Eddi|zuHause> andythenorth: nobody would call it that :p
20:59:41 <andythenorth> ‘Farm Car’ :P
20:59:43 <andythenorth> ‘Crop Car'
21:03:50 *** Wolf01 has quit IRC
21:05:12 *** Wolf01 has joined #openttd
21:09:36 *** Wolf01 has quit IRC
21:09:52 *** Wolf01 has joined #openttd
21:11:16 <andythenorth> are beans vegetables? :P
21:26:57 <andythenorth> anyone got a Road Hog checkout?
21:27:14 <andythenorth> I need to do a branch merge, and it’s not possible on my OS
21:28:05 <andythenorth> ‘not possible’ = I can’t find instructions that I trust to be up to date, and not make things worse
21:28:28 *** synchris has quit IRC
21:39:05 <Eddi|zuHause> hg?
21:40:16 <Eddi|zuHause> hg checkout branch1; hg merge branch2; <resolve conflicts>; hg commit -m "merge branch2 into branch1";
21:41:21 <Eddi|zuHause> up until the commit, you can just revert and start from scratch
21:46:01 <andythenorth> I have no way to resolve conflicts
21:46:06 <andythenorth> hg merge just hangs
21:46:46 <andythenorth> it’s attempting to use a mergetool
21:46:58 <andythenorth> but the merge tool on OS X doesn’t work with hg
21:47:36 <glx> you can change the tool in the config
21:48:26 <andythenorth> trying
21:48:39 <andythenorth> many instructions on google
21:48:47 <andythenorth> from 2011 :P
21:49:03 <Eddi|zuHause> it probably did not change much
21:49:30 <Eddi|zuHause> anyway, i would assume there's a parameter to merge that lets you say "no automatic merging" or something
21:51:28 <andythenorth> I think I broke hg now
21:51:35 <andythenorth> following the instructions on SO
21:51:46 <andythenorth> merging src/vehicles/plumley.py
21:51:46 <andythenorth> 2017-09-30 20:49:47.668 opendiff[55786:14591381] too many arguments
21:54:17 <andythenorth> https://stackoverflow.com/questions/1304121/configuring-mercurial-filemerge-for-apple-mac-os-x
21:55:26 *** nicfer has quit IRC
21:57:16 <Eddi|zuHause> i don't think i can help you with that
21:57:56 <glx> I think it's possible to ask hg to just put the conflict in the file yes
21:58:04 <glx> like svn does
22:00:29 *** orudge` has quit IRC
22:00:32 *** orudge` has joined #openttd
22:00:33 *** ChanServ sets mode: +o orudge`
22:05:54 <supermop_home> i thought the fruit cars were for south African roster?
22:06:41 <andythenorth> and others
22:06:50 * andythenorth may have resolved the hg merge
22:06:57 <andythenorth> with enough SO cargo-culting
22:07:14 <andythenorth> supermop_home: keep olive green for fruit+veg cars? o_O
22:08:23 <supermop_home> idk
22:08:46 <supermop_home> I like them, but they may be a bit out of place in current horse
22:10:46 <andythenorth> wondering about other options
22:11:43 <andythenorth> https://farm8.staticflickr.com/7344/8878680511_798a52d7fc_b.jpg
22:11:45 <andythenorth> vents
22:12:21 <supermop_home> 'return to weymouth'
22:15:08 <andythenorth> supermop_home: untidy consists :O http://www.steve-banks.org/prototype-and-traffic/167-parcels-traffic-in-br-days
22:15:15 <andythenorth> dunno who was drawing those :P
22:23:48 <andythenorth> original TTD fruit truck is not inspiring
22:28:24 <andythenorth> but it is open topped
22:28:26 *** sim-al2 has joined #openttd
22:28:59 *** sla_ro|master has quit IRC
22:32:03 *** Alberth has left #openttd
23:05:15 *** NGC3982 has quit IRC
23:05:19 *** chomwitt has joined #openttd
23:13:15 *** NGC3982 has joined #openttd
23:21:25 *** andythenorth has left #openttd
23:26:26 *** NGC3982 has quit IRC
23:29:58 *** NGC3982 has joined #openttd
23:34:26 *** chomwitt has quit IRC
23:41:44 *** milda has joined #openttd
23:45:22 *** NGC3982 has quit IRC