IRC logs for #openttd on OFTC at 2017-07-05
⏴ go to previous day
00:42:41 *** Hiddenfunstuff has quit IRC
01:03:31 *** Celestar has joined #openttd
01:37:20 *** ProfFrink has joined #openttd
01:41:32 *** ProfFrink is now known as Prof_Frink
02:32:29 <nekomaster> So I figured out how to make the heads of a dual headed locomotive change graphics :)
02:34:24 <nekomaster> thankfully I made the code clean enough for me to reuse for other MU trains :)
02:38:34 <nekomaster> Though I still dont quite understand what I did
02:38:58 <nekomaster> I might as well be a monkey banging on a computer and getting it to work thoough chance
02:54:29 *** ProfFrink has joined #openttd
02:57:07 *** ProfFrink is now known as Prof_Frink
03:28:00 <nekomaster> OK So now I have a new graphical issue
03:28:14 <nekomaster> I dont want the cars to be randomised
03:28:26 <nekomaster> Unpowered cars should remain as unpowered sprites with no pantograph
03:28:38 <nekomaster> Only Powered cars should have Pantographs
03:28:50 <nekomaster> But When building Unpowered cars it randomises between powered and unpowered cars
03:29:07 <nekomaster> (or at least the sprites, they do provide any power)
03:30:10 <nekomaster> For Example : Head - NoPantograph - No Pantograph - Pantograph - Pantograph - NoPantograph - Head
06:21:32 *** nekomaster has left #openttd
08:06:48 *** sla_ro|master has joined #openttd
09:10:32 *** Celestar has joined #openttd
09:35:18 *** smoke_fumus has joined #openttd
10:49:37 *** Hiddenfunstuff has joined #openttd
10:51:18 *** FLHerne has joined #openttd
11:09:19 <crem> Moin. I heard it's trendy to say ẞ. So, ẞ.
11:10:30 *** smoke_fumus has joined #openttd
11:12:19 <peter1138> Is that different to ß?
11:12:40 <peter1138> Hmm, clearly yes, when I make the font bigger :p
11:13:03 <Wolf01> ß is "ss", § is some unknown symbol I never used, I use more scroll lock
11:14:00 <peter1138> Wolf01, I meant crem's symbol.
11:17:32 <Wolf01> What bothers me is that we have ç and § on the keyboard, but not uppercase accented letters :|
11:18:14 <Wolf01> È is the most common in italian
11:18:56 <Wolf01> Luckily it's easy to remember, U+200
11:19:27 <peter1138> Crazy arbitrary number systems
11:20:06 <Wolf01> Yes, because it was difficult even to keep accented letters grouped... they put symbols in the middle :(
11:20:40 <peter1138> hmm, that ǜ is an odd one out
11:21:37 <Wolf01> I made a keyboard layout for XP and 7, but since 8 I can't use it anymore, so no altgr+whatever :(
11:21:52 <peter1138> Oh, Windows. All hope is lost.
11:24:47 *** TheMask96 has joined #openttd
11:33:01 <Wolf01> The canadian multilingual has ÈÀ as keys...
12:05:14 <Wolf01> Yeah, outstanding ADSL performance today: 2.3MB down :|
12:29:05 <Wolf01> Paid with the steam wallet (selling trading cards) :P
12:44:43 *** FLHerne has joined #openttd
13:33:19 *** TheMask96 has joined #openttd
14:15:24 *** sla_ro|master has joined #openttd
14:24:13 *** FLHerne has joined #openttd
15:02:49 <Wolf01> So, a game where is almost impossible to quit without turning off the machine
15:04:07 <Alkel_U3> one does not simply quit vim
15:27:48 *** FLHerne has joined #openttd
16:31:03 *** FLHerne has joined #openttd
16:49:52 *** sla_ro|master has joined #openttd
17:08:39 *** Alberth has joined #openttd
17:08:39 *** ChanServ sets mode: +o Alberth
17:14:31 *** FLHerne has joined #openttd
17:20:53 *** Wormnest has joined #openttd
17:24:13 *** synchris has joined #openttd
17:52:29 *** Deactivated has joined #openttd
17:53:57 *** TheMask96 has joined #openttd
17:55:44 *** Flygon_ has joined #openttd
18:09:31 *** Deactivated has joined #openttd
18:23:40 *** Progman has joined #openttd
18:24:58 *** andythenorth has joined #openttd
19:26:54 *** k-Knight has joined #openttd
19:29:33 <Alberth> but it's IRC, people don't respond within a few minutes
19:31:04 <Alberth> you just dropped in randomly?
19:31:51 <FLHerne> There are at least three people here
19:33:51 <Eddi|zuHause> are you sure that everyone who said something here is actually people?
19:34:08 *** HerzogDeXtEr has joined #openttd
19:37:01 <FLHerne> Everyone up until you, sure
19:41:30 <k-Knight> i assume you know how production rates of industries change
19:41:44 <k-Knight> the question is : how to change that ?
19:42:10 <k-Knight> not just economy setting - it doesn't do much
19:42:21 <k-Knight> maybe a mod or something
19:43:27 <k-Knight> or NewGRF (how they're called here)
19:52:15 <FLHerne> Yes, newgrfs can control how industry production is regulated
19:52:26 <FLHerne> FIRS and ECS each have different takes on that
19:52:36 *** gelignite has joined #openttd
19:53:58 *** tokai|noir has joined #openttd
19:53:59 *** ChanServ sets mode: +v tokai|noir
19:56:00 <k-Knight> i see you have some modding experinece
19:56:21 <FLHerne> There are better people to ask
19:58:32 *** frosch123 has joined #openttd
20:01:13 <FLHerne> (most of whom can be found here, so this is a good place for asking)
20:18:31 <Alberth> k-Knight: what kind of behavior do you want? there might be a newgrf already
20:28:22 <k-Knight> so when 0% percent is being trasported the chance to increase is 0
20:28:46 <k-Knight> if 100% then 100% to increase
20:29:02 <k-Knight> if 30-40% then 50%chance to increase
20:30:07 <k-Knight> instead of: is transported amount of cargo is above 60% then 60%chance to increase
20:30:33 <k-Knight> basically i want to replace simple condition with a function
20:30:59 <k-Knight> so industries would be as viable as transporting passengers
20:31:08 <frosch123> firs has a supply economy which is similar, but the function depends on amount delivered, not on amount taken
20:31:25 <frosch123> (also primary industries require cargo in firs)
20:32:54 <k-Knight> but i want minimal change to the game
20:33:10 <k-Knight> and FIRS changes a lot in my opinion
20:47:02 <supermop> back in new york, and i can't be bothered to playtest trucks
21:07:26 *** andythenorth has joined #openttd
21:13:27 <frosch123> he comes here every day
21:17:05 <supermop> boss making me install wechat on my personal phone
21:17:36 <frosch123> does it track your movement?
21:18:13 <supermop> i would be almost disappointed if it didn't
21:18:36 <frosch123> do you get paid for moving?
21:18:51 <frosch123> maybe you can hire someone else to carry it
21:19:36 <supermop> it's to chat with clients
21:20:42 <supermop> why we cant use email and text, i dont know
21:21:43 <andythenorth> email is made of suck
21:23:52 <supermop> the less access these clients have to me the better
21:27:47 <andythenorth> I could lose the bullets on the LHS nav
21:28:02 <andythenorth> for smaller viewports, the nav is ridiculous
21:28:10 <andythenorth> it adds almost nothing, just more scroll
21:28:13 <andythenorth> not sure whether to drop it
21:34:35 <Alberth> indeed, doesn't add anything, it only distracts
21:34:54 <Alberth> any value of the "Cargo" word?
21:35:07 <andythenorth> might just be noise
21:39:40 <Alberth> It says at the top it's about cargoes :)
21:41:34 <Alberth> I wonder what happens if the economies tables used columns "Economy" "Produced by" and "Accepted by"
21:41:57 <andythenorth> I can try after food
21:41:58 <Alberth> makes sense at a wide screen, at a small screen it may be very messy
21:42:42 <Alberth> Goods would be nice for testing :p
21:43:05 <Alberth> Food itself too, though
21:43:27 <Alberth> but tables are a bit empty-ish
21:49:43 <andythenorth> tables are problematic on smaller viewports
21:51:01 <andythenorth> they’re a very poor use of a table, it’s barely 2-dimensional data
21:55:52 *** smoke_fumus has joined #openttd
22:02:09 <Alberth> takes a bit getting used to, but better, imho
22:03:57 <andythenorth> dropped the bullets in the nav too
22:12:24 *** Progman has joined #openttd
22:14:20 *** sim-al2 has joined #openttd
22:19:45 <supermop> andythenorth: how to make old buses interesting
22:20:34 *** Stimrol has joined #openttd
22:26:59 <frosch123> just wanted to suggest making them a table, but you already did
22:38:18 <andythenorth> page could use some pictures
22:38:26 <andythenorth> maybe the cargo icons
22:40:00 <frosch123> same on the industry page?
22:40:12 <frosch123> picture left, table right
22:41:37 <frosch123> make does not rebuild when i change cargoflow.pt btw :/
22:41:44 <frosch123> what do i need to delete?
22:50:03 <andythenorth> make clean, make html_docs :|
22:50:43 <andythenorth> I can’t see the svgs :)
22:50:47 <andythenorth> also I must to bed :)
22:50:52 <andythenorth> but tomorrow is another day eh?
23:12:59 *** nekomaster has joined #openttd
23:13:25 <nekomaster> So if I wanted to make my own railtype grf, whats the max number of railtypes that can be loaded in game
23:22:17 <Wolf01> :o levan polka browsing 9gag, that is something I didn't listen to for a long time
23:27:46 <Wolf01> Or it was "ievan", fucking fonts, one writes L and one I
23:29:03 <Wolf01> You, what is the correct one?
23:29:48 <__ln__> sorry, never heard of *van polka
23:30:02 <Eddi|zuHause> i'm fairly sure it was with l
23:31:00 <Eddi|zuHause> i'm pretty sure __ln__ once had a traumatic experience
23:31:52 <Wolf01> So, even the wiki says that, not my fault
23:32:13 <__ln__> hmm, the melody does sound familiar, but not the name
23:34:09 <Wolf01> I've listened to it on a contest between different popular songs from around the world
23:34:19 *** nekomaster has left #openttd
23:36:37 <Wolf01> But now, some Dragonforce
23:38:21 <Alkel_U3> for some reason, when you said Ievan Polka I first thought of Angry White Boy Polka
continue to next day ⏵