IRC logs for #openttd on OFTC at 2017-03-23
            
00:00:06 <peter1138> pretty sure there was a setting for it
00:00:11 <Wolf01> Good luck with articulated engines or multiheaded ones
00:01:01 <Samu> that part is easy, the hard part for me is understanding what the heck are these callbacks
00:02:19 <peter1138> i wouldn't think you need to care about them
00:02:44 <Samu> if (callback < 0xFD) error = GetGRFStringID(head->GetGRFID(), 0xD000 + callback);
00:02:48 <Samu> english plz
00:03:26 <Samu> if (callback >= 0x100) ErrorUnknownCallbackResult(head->GetGRFID(), CBID_TRAIN_ALLOW_WAGON_ATTACH, callback);
00:03:54 <Wolf01> If the callback result is less than 0xFD then set the error value to the string taken from the grf at 0xD000 + callback value
00:04:52 <Samu> oh, the grf provides the error message?
00:04:53 <peter1138> you don't need to care about any of that
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00:07:49 <Samu> if (t->IsEngine()) return_cmd_error(STR_ERROR_I_HATE_MULTI_ENGINE_TRAINS)
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00:23:11 <Wolf01> 'night
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00:56:41 <Samu> STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle... STR_ERROR_ATTACHING_ENGINE_NOT_ALLOWED :{WHITE}Attaching engine is not allowed
00:56:46 <Samu> is this good english?
00:57:01 <Samu> attaching engine or engines?
00:58:34 <Samu> Attaching multiple engines are not allowed?
00:58:55 <Samu> halp at englisho, ploz
00:59:17 <ST2> "Attaching" is an action, so it's "is"
00:59:28 <Samu> oki, thx
01:00:59 <Samu> must nerf trains at all costs! :)
01:01:42 <Samu> j/k, i'm adding a game setting for this
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01:19:34 <Samu> more english helperino
01:19:36 <Samu> STR_CONFIG_SETTING_ALLOW_MULTIPLE_TRAIN_ENGINES :Allow multiple train engines STR_CONFIG_SETTING_ALLOW_MULTIPLE_TRAIN_ENGINES_HELPTEXT :Permit attaching train engines to a train consist
01:19:59 <Samu> or to other engines?
01:20:05 <Samu> what's a consist anyway?
01:36:08 <Samu> if (!_settings_game.vehicle.multi_train_engines && t->IsEngine()) return_cmd_error(STR_ERROR_ATTACHING_ENGINE_NOT_ALLOWED);
01:44:17 <Samu> http://imgur.com/7GNGpfK
01:44:21 <Samu> keks
01:44:28 <Samu> it werks
01:54:18 <Samu> TA DA!! https://www.tt-forums.net/viewtopic.php?f=33&t=76084
01:59:06 <Samu> cyas goodnight
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10:05:21 <Samu> hello
10:21:40 <peter1138> morning
10:22:13 <peter1138> those windows look shitty with opengfx :S
10:22:27 <LordAro> Samu: most people get away from the webchat as soon as they can, yet you went back to it
10:22:33 <LordAro> o7
10:22:44 <peter1138> misaligned engines, misaligned buttons...
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10:27:11 <LordAro> peter1138: you could fix them!
10:28:26 <peter1138> i don't do graphics
10:28:59 <peter1138> and codewise as long as the original graphics line up i'm happy
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10:41:31 <Wolf01> Moin
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10:50:35 <peter1138> exactly
10:53:33 <Wolf01> "Patch is live in EU"... then let me download it?
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11:06:08 <sdsaa> hello
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11:07:53 <Wolf01> Channel bots should greet people after 3 seconds, so they won't feel abandoned
11:15:41 <Samu> i'm experimenting with an auto-loan feature
11:16:59 <Samu> if there is not enough money when performing an action, increase loan, once the task is done, decrease loan
11:17:14 <Samu> but i'm implementing this the wrong way :(
11:24:14 <Wolf01> http://9gag.com/gag/arby3K5 V+andy cat?
11:31:14 <peter1138> Has Someone™ implemented a good shares system yet?
11:32:08 <peter1138> Dividends!
11:34:51 <_dp_> completely disabled on our servers
11:34:55 <_dp_> best system ever :p
11:55:35 <Wolf01> You should also purchase and sell shares at right times to make more money... wait, you already don't know how to spend the money you earn normally...
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11:55:47 <Wolf01> Taxes. We need taxes
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12:05:10 <Wolf01> Here he was...
12:18:16 <Wolf01> https://xkcd.com/1814/ XDDDDD
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13:17:47 <Samu> I wonder if this breaks some newgrfs https://www.tt-forums.net/viewtopic.php?f=33&t=76084
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15:32:28 <andythenorth> @seen DanMacK
15:32:28 <DorpsGek> andythenorth: DanMacK was last seen in #openttd 47 weeks, 4 days, 21 hours, 57 minutes, and 23 seconds ago: <DanMacK> @seen andythenorth
15:32:36 <Wolf01> o/
15:32:47 <andythenorth> lo
15:33:09 <Samu> @seen samu
15:33:09 <DorpsGek> Samu: samu was last seen in #openttd 2 hours, 15 minutes, and 21 seconds ago: <Samu> I wonder if this breaks some newgrfs https://www.tt-forums.net/viewtopic.php?f=33&t=76084
15:33:24 <Samu> keks
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16:02:21 *** ChanServ sets mode: +o Alberth
16:02:27 <Alberth> o/
16:03:13 <crem> \o
16:03:40 <supermop> yo
16:05:00 <andythenorth> lo Alberth
16:06:12 <LordAro> o|
16:06:34 <Alberth> lots of peoples! :)
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16:15:58 <Wolf01> http://www.commitstrip.com/en/2017/03/22/one-more/ ha!
16:16:01 <Wolf01> o/
16:40:34 <peter1138> seem legit
16:54:10 <peter1138> oh god what is this shit, facebook
16:54:19 <peter1138> tagged in a random post and it appears as a chat tab, wtf
16:54:45 <andythenorth> is facebook still a thing?
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17:01:28 <peter1138> yeah
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17:01:47 <crem> +++
17:01:49 <crem> ATH0
17:05:41 * peter1138 hangs up
17:06:24 <peter1138> "No need to get so hung up on things" was a better response that came too late :(
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17:07:22 <peter1138> orudge, orudge, orudge, ooorudge, i'm begging of you please don't take my... er... man?
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17:13:28 <Alberth> don't take my name ?
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18:32:02 <Alberth> o/
18:32:15 <peter1138> morning
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18:38:04 <frosch123> moi
18:39:38 <LordAro> oin
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19:07:11 <DorpsGek> Commit by peter1138 :: r27819 trunk/src/settings_gui.cpp (2017-03-23 19:07:04 +0100 )
19:07:12 <DorpsGek> -Fix (r26990): Update viewport sign dimensions when changing GUI zoom level.
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19:24:45 <peter1138> Not even a thousand revisions ago ;(
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19:46:08 <supermop> +1 to JGR pack tram launching
19:51:44 <peter1138> merge it!"
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19:53:56 <andythenorth> such
19:55:20 <peter1138> no
20:02:18 <frosch123> seems like a continuation of the hovercraft idea
20:02:52 <andythenorth> floating trams? o_O
20:03:27 <frosch123> the air has close to the same density as the vehicle
20:03:46 <frosch123> so the vehicle gets pushed up by the slope, but then takes some time to get down again
20:04:32 <frosch123> i am kind of surprised the the vehicle got that far
20:04:50 <frosch123> i would have expected an assertion when entering the next tile
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20:12:40 <Eddi|zuHause> didn't we have a hoverbus once?
20:14:11 <frosch123> it's in the top ten of bananas downloads
20:14:17 <frosch123> meaning it's really old :p
20:17:29 <Eddi|zuHause> anyway, which thread are we talking about?
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20:21:29 <frosch123> lol, feature request reddit got 93 comments in two days
20:21:50 <frosch123> most have less than 10
20:23:42 <andythenorth> is he the new maintainer? o_O
20:24:46 <peter1138> o_O
20:25:01 <andythenorth> he has a roadmap
20:25:06 <andythenorth> and release numbers
20:25:25 <andythenorth> oh they have their own /r fork maybe?
20:25:34 <peter1138> Path signals need to cost more! yes!
20:25:36 <peter1138> Because what
20:26:34 <frosch123> someone complains about the rondje-ai exploit :p
20:26:37 <andythenorth> BECAUSE THEY’RE WRONG
20:26:39 <andythenorth> eh?
20:28:00 <frosch123> "To defeat the exploit, each train that moves a single square should be reduced to 75% of its new price if it's still worth more."
20:28:24 <andythenorth> or just don’t use the exploit
20:28:29 <frosch123> i think we should keep the exploit, so we can make fun of players who really use it :)
20:28:33 <peter1138> what exploit?
20:28:48 <andythenorth> “there’s never been an exploit that a bad engineer can’t propose a bad solution for"
20:29:11 <frosch123> peter1138: the ai that won the ai competition in 2008 purchased vehicles at the source, made them make a one-time delivery, and sold them at the destination
20:29:27 <peter1138> o_O
20:29:34 <frosch123> the buy-sell-buy circle cost less than making the vehicle drive back
20:29:35 <andythenorth> winning tactic
20:29:45 <Arveen> haha. nice strats
20:30:22 <frosch123> but that someone claims humans would do that...
20:30:29 <frosch123> that's enough of a reason to keep it :)
20:31:36 <SpComb> "shipping included in purchase of new train"
20:34:22 <frosch123> "GRF ploppables" <- i like that term
20:34:43 <Wolf01> When you purchase it you also pay for disposal... like batteries, generic electronics, tyres
20:40:10 <Wolf01> BTW, that's a winning strategy, unless you find a way to make the train loaded on the return trip is a good idea to sell it and send another one from the initial station
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21:08:06 <DorpsGek> Commit by peter1138 :: r27820 trunk/src/widgets/dropdown.cpp (2017-03-23 21:07:59 +0100 )
21:08:07 <DorpsGek> -Fix: Allow dropdown to be drawn above origin widget even with scrollbar (Juanjo)
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22:01:10 <Wolf01> Heh... this evening I feel like Lazy McSleepyface :(
22:05:04 <andythenorth> I think it’s not just you
22:12:32 <Wolf01> And the worst part is that I don't have any will on doing even the easiest thing... this already for 2 weeks
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22:21:48 <supermop> try amphetamines
22:22:01 <andythenorth> it’s not a very sustainable choice
22:22:44 <supermop> certainly will fix the 'feeling sleepy' part though
22:23:48 <Wolf01> I think I'm going to swallow some biscuits. Now.
22:24:45 <andythenorth> such bedtime
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22:24:57 <Wolf01> Too early
22:38:31 <peter1138> if (GuiSpriteHasShadow())
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23:00:07 <DorpsGek> Commit by peter1138 :: r27821 /trunk/src (gfx_func.h widget.cpp) (2017-03-23 23:00:00 +0100 )
23:00:08 <DorpsGek> -Change: Draw images in centre of buttons (inspired by Juanjo)
23:00:18 <peter1138> ^ looks less crap with larger fonts
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23:08:45 <Wolf01> Hello darkness, my old friend
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23:32:32 <peter1138> seconded
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