IRC logs for #openttd on OFTC at 2017-01-28
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00:11:31 <NGC3982> There is always some ambiguity regarding if they actually are.
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00:24:09 <glx> __ln__: to prevent terrorism ?
00:36:26 <__ln__> glx: whatever the real reason is
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11:56:05 <Wolf01> V453000, what. the. fuck?
11:58:35 <Wolf01> Factorio -> korg sequencer
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12:45:29 <Eddi|zuHause> 2016, Part 2: John Hurt...
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15:48:34 <Lejving> I have a game that freeze-lags every 10 secs, I think it's the orders that I set up
15:48:44 <Lejving> any interest of the game to see if you can fix anything about it?
15:48:57 <Lejving> it's not *mega* big or anything, it shouldn't lag
15:51:44 <Alberth> some ship with a long distance and no buoys ?
15:53:10 <Alberth> cargodist having a nightmare computing deliveries?
15:54:42 <Lejving> wait gonna try load it in not stable
15:54:58 <Lejving> see if those fixes we did for a PZ game helped it
15:55:05 <frosch123> there was an optimisation for srnw just a month ago
15:55:16 <frosch123> so, if you are using stable, it's most likely that
15:55:29 <Lejving> I just rememebered that :)
15:55:52 <Lejving> yeah it's already fixed hehe in nightlies/alpha/beta or what ever you call em
15:58:32 <Lejving> ok: gif new stable plx :D
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16:52:56 <frosch123> playing when you are too lazy to give vehicles orders
16:59:38 <peter1138> i'm just too lazy to play
17:00:27 <frosch123> i didn't know yet about the meow speed control, which uses PURR colors to separate cargos
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22:00:27 <andythenorth> did I miss much? o_O
22:02:43 <frosch123> i only remember an entry for the contest of most useless bug report of the year
22:13:12 <Rubidium> huh? There's only one bug this year and it's not that recent
22:15:13 <Rubidium> because he felt like it?
22:15:14 <frosch123> i mean not that anyone would care about grfmaker anyway
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