IRC logs for #openttd on OFTC at 2017-01-10
            
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00:36:57 <Eddi|zuHause> i've completely lost track of what the transmitter thread is trying to achieve
00:37:03 <Eddi|zuHause> less obstacles?
00:37:06 <Eddi|zuHause> more obstacles?
00:37:15 <Eddi|zuHause> more obstacles that are less obstacly?
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01:19:49 <Flygon> Eddi|zuHause: More Cowbell
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03:16:25 <_dp_> more or less, obstacles
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03:45:34 <Eddi|zuHause> that was helpful, thanks.
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11:26:00 <Wolf01> o/
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15:39:14 <supermop> yo
15:45:40 <Wolf01> o/
15:49:54 <supermop> hows it going Wolf01
15:50:04 <Wolf01> Extremely bored
15:50:24 <supermop> want to do my work for me
15:50:33 <__ln__> would you be less bored if mode +c was removed from this channel?
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16:00:59 <supermop> whoa general openttd forum
16:08:04 <V453000> finally the forums showed their true colours
16:08:08 <V453000> so that's why most of the posts make no sense
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16:19:29 <Eddi|zuHause> my korean is a bit rusty
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16:29:32 <supermop> i am sure they are all legitimate, productive posts Eddi|zuHause . no need to flag, just write a polite message in korean in each topic to gently suggest the poster respond in english
16:33:49 <__ln__> that looks so much like spam
16:34:00 <__ln__> in fact it is no doubt all spam
16:34:48 <supermop> __ln__: how dare you sully the name of candida8994bhielle with your baseless accusations
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16:36:16 <__ln__> only because he/she is probably spamming from the capitalist side of the border
16:36:18 <LordAro> test
16:36:38 <Wolf01> Test failed
16:36:51 <LordAro> planetmaker: seems that did it :)
16:36:53 <LordAro> weird
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16:37:06 <planetmaker> https://www.oftc.net/ <-- see news
16:37:08 <LordAro> not sure where that came from
16:37:24 <LordAro> ah
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16:41:41 <peter1138> oh yeah
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16:46:56 <Alberth> o/
16:58:16 <Wolf01> o/
16:58:20 <planetmaker> o/
16:59:38 <Alberth> he, a planetmaker :)
16:59:50 <Alberth> long time no type :)
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17:01:20 <planetmaker> yeah... busy times, I guess :)
17:02:13 <planetmaker> been reading from time to time, though
17:03:26 <planetmaker> seeing another dive at roadtypes. And more sanity in the file scanner ahead?
17:03:43 <Alberth> ah, lurking :)
17:03:59 <Alberth> yep, that sums it up, mostly
17:04:17 <Alberth> although not roadtypes is close to finished, as I understand it
17:05:01 <Alberth> my aim is saner scenario file format, ie terkhen scenarios, but I get diverted a lot by other broken areas in the program
17:05:10 <Alberth> eg newgrf loading and tar handling :p
17:05:46 <Alberth> and file scanning was shuffled some while back
17:06:37 <planetmaker> aye... that's how it goes: going somewhere. And hitting stumbling stones to be moved out of the way as one goes :)
17:06:50 <planetmaker> Makes the journey longer. But hopefully not less enjoyable
17:10:44 <Alberth> yep :)
17:11:19 <Alberth> scenario file format has a few big holes too, however, so the journey is far from finished :)
17:14:38 <Alberth> My current problem is loading two different g/g.grf files from the tarfiles a/g.tar and b/g.tar
17:15:04 <Alberth> openttd has some trouble understanding that unique filenames is a myth :p
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17:27:58 <planetmaker> hehe :)
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19:12:42 <andythenorth> o/
19:13:08 <ZirconiumX> \o
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19:24:03 <andythenorth> quak
19:24:27 <andythenorth> supermop: http://www.railpictures.net/photo/602335/
19:24:56 <supermop> nice
19:25:08 <Wolf01> o/, quak
19:25:17 <supermop> surprisingly good trackbed seen in cuba
19:25:27 <frosch123> hoi
19:26:30 <supermop> andythenorth: idea for 'none' economy in firs
19:27:35 <Alberth> hola
19:28:18 <andythenorth> supermop: o_O
19:28:51 <frosch123> good idea, then industries won't block player's construction
19:29:36 <Alberth> make them a single tile, in variations of transmitters :p
19:29:54 <andythenorth> transmitter industry
19:30:12 <Alberth> sending out waves of cargo :)
19:31:08 <Alberth> clearly a light house would need light
19:31:38 <Alberth> or light bulbs
19:31:40 <andythenorth> and lighthouse keepers
19:31:46 <andythenorth> I nearly added a lighthouse industry
19:31:50 <andythenorth> then I learnt not to
19:32:12 <Alberth> toyland industries :)
19:36:22 <supermop> andythenorth: sugar -> rum distillery ->market
19:36:24 <supermop> thats it
19:41:53 <andythenorth> seems fair
19:41:57 <andythenorth> mauritius economy also
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20:59:16 <supermop> ugh forgot to key these molds i 3d printed
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21:12:48 <andythenorth> 
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21:13:07 <ZirconiumX> My internet is not having a good day
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22:18:28 <Wolf01> 'night
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22:20:10 <supermop> should get this chips road thing doe
22:20:13 <supermop> done
22:25:03 <andythenorth> dunno :)
22:25:06 <andythenorth> is it fun for you?
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22:26:09 <supermop> having the roads will make certain bits of game a bit neater
22:26:17 <supermop> making newgrfs is never fun for me
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22:28:05 <supermop> seeing things and thinking about them being a newgrf is fun
22:32:59 * andythenorth likes actually making the newgrf
22:33:07 <andythenorth> research can be fun, or a headache
22:35:34 <V453000> wot
22:37:04 <supermop> i dont like coding, usually i don't mind drawing unless it is something that will require a tedious amount to meet the minimum viable amount
22:37:59 <supermop> i spent too much time in cuba thinking about how much of a pain it'd be to draw a cuba house grf
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22:45:05 <andythenorth> wot
22:45:07 <andythenorth> wot wot
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23:02:34 <supermop> pastel colors, crumbled plaster, ornate details
23:02:48 <supermop> all annoying to draw in 8bit pixels
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23:07:26 <__ln__> watched Passengers (3D). better sci-fi than most sci-fi movies.
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23:14:04 <Eddi|zuHause> i also watched it 3D, but i should probably stop doing that, i don't enjoy it
23:14:21 <Eddi|zuHause> the movie was alright
23:14:54 <supermop> i heard badreviews so i was going to skip it
23:14:58 <__ln__> yeah, i don't think the 3D-ness added much to that movie
23:15:18 <Eddi|zuHause> i heard about the reviews, but i can't really agree
23:16:08 <supermop> i still havent seen star wars
23:16:17 <Eddi|zuHause> it's certainly not a "you can't live if you haven't seen this movie" kind of thing, but it's not really bad
23:16:31 <supermop> most recent movies i've seen are arrival and moonlight, both were good
23:16:59 <supermop> Eddi|zuHause: i dont go see a bunch of movies each year anyway, maybe 2-3
23:17:01 <Eddi|zuHause> rogue one has a few plot deficiencies in the first half of the movie
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23:18:30 <supermop> i'll see rogue one if i and a few other people have a chunk of free time soon
23:19:06 <Eddi|zuHause> i came out of the movie and the first news right after was that carrie fisher died.
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23:33:12 <__ln__> isn't fusion reaction supposed to shut down on its own if something goes wrong?
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23:42:53 <supermop> __ln__: depends on the reactor - it's quite hard to scram a thermonuclear bomb
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23:45:45 <supermop> would also depend on the the nature of the 'something' that went wrong i'd guess
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23:51:28 <Eddi|zuHause> __ln__: fusion is not a self-sustaining chain reaction, if that's what you mean
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23:54:19 <__ln__> that's what i mean
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23:54:50 <Eddi|zuHause> __ln__: most current fusion reactor designs are "pulsed", meaning they only work while you're constantly increasing some input energy, and when your capacity for increasing runs out, you must start from scratch because the reaction collapses
23:56:05 <Eddi|zuHause> there's a different design that can run continuously, but researching that is not very focused right now
23:56:26 <Eddi|zuHause> it involves some very complicated electric fields
23:56:42 <Eddi|zuHause> look up "wendelstein-7" if you're interested
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23:57:50 * __ln__ adds nuclear fusion to the list of topics suitable to get answers about on #openttd