IRC logs for #openttd on OFTC at 2016-09-29
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00:31:05 *** tycoondemon2 has joined #openttd
00:55:27 <Eddi|zuHause> @calc (132089-1950)*365/74/3600/24
00:55:27 <DorpsGek> Eddi|zuHause: 7.42941926301
00:55:47 <Eddi|zuHause> that's probably not right
00:56:36 <Eddi|zuHause> @calc (132089-1950)*365*74/33/3600/24
00:56:36 <DorpsGek> Eddi|zuHause: 1232.83332983
00:56:43 <Eddi|zuHause> @calc (132089-1950)*365*74/33/3600/24/365
00:56:43 <DorpsGek> Eddi|zuHause: 3.37762556117
00:57:04 <Eddi|zuHause> 3 years and a bit if continuously unpaused
01:01:29 <Wolf01> I should look for my old games, I made some weird things in those, when I was a pro player
01:02:29 <Wolf01> Oh, I have one save from 2008, in tropical climate
01:07:42 <Wolf01> No, it was 2006, the last save from that was 2008
01:15:02 <LordAro> i could probably find some of my TTD saves, given time
01:18:03 <Wolf01> I found that I was really good at making junctions with block signals and presignals, specially when I had a few space and needed to not block a single track with 2 junctions at both ends
01:20:23 <Eddi|zuHause> i have some TTO savegames from about 20 years ago
01:21:01 <Wolf01> I lost the TTDX saves many years ago when the old HDD broke :(
01:21:08 <Eddi|zuHause> unfortunately i lost my very first game when the world editor expansion came out, due to it unconditionally using the first savegame as autosave
01:21:47 <Eddi|zuHause> and before that i played the demo a bunch of times, which i did not save
01:23:03 <Wolf01> I played the demo for ages too
01:23:54 <Wolf01> Then I found TTDPatch, obtained the Win95 game, OTTD came out, profit?
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11:15:01 <argoneus> >tfw windows 10 forced a full OS update on me
11:26:52 <argoneus> >win10 forced anniversary update
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11:42:55 <peter1138> yeah you get a nice lock screen for no reason
11:52:02 <argoneus> I think it bricked my computer
11:52:17 <argoneus> when is microsoft going to stop releasing broken shit
11:53:52 <argoneus> it's literally stuck
11:53:55 <argoneus> the wheel isn't even spinning
11:54:19 <Wolf01> A friend just updated, happened to him too
11:54:30 <argoneus> did the wheel stop spinning too
11:54:50 <argoneus> I'll give it some time then
12:05:53 <argoneus> I'm more leaning on the side of "it's stuck" though
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13:46:47 <Flygon> I wonder how long this'll be a running theme >_>
13:46:58 <Flygon> I'm afraid they'll force 7/8.1 onto forced automatic updates myself
13:49:47 <argoneus> Flygon: you can disable them
13:49:51 <argoneus> but you need the professional editions
13:50:00 <argoneus> and it's well hidden
13:50:14 <Flygon> Didn't they strip that out for all but LTSB revisions with one of the updates?
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13:53:26 <Wolf01> argoneus, finished to update?
13:53:47 <Wolf01> Did you have external drives connected? Usually is that
13:54:40 <argoneus> Wolf01: I reformatted
13:54:44 <argoneus> and installed incl. the latest updates
13:54:52 <argoneus> it was a 2 week old install
13:55:48 <Flygon> Everyone angered by the thought of Win10 existing? :P
13:58:06 <Wolf01> I had more problems with ubuntu than with windows
14:05:41 <argoneus> faster than trying to fix the update
14:06:53 <Wolf01> I would like to reformat too, but I think I'll wait to change again the motherboard
14:16:01 <Wolf01> Also I don't want to download again 9001GB of visual studio, emulators, plugins etc
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15:06:52 <argoneus> Wolf01: at least I can do this now
15:07:51 <Wolf01> Yeah, I use it sometimes, for git
15:08:20 <Wolf01> GitForWindows is somewhat... broken
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16:07:34 <Samu> i launch it, and windows error reporting pops up immediately
16:07:50 <Samu> i wasn't getting this problem on my main system
16:10:30 <Samu> i dont have access to my main rig now
16:12:29 <Samu> i wonder, does vs140 builds requires SSE2 processors?
16:12:38 <Samu> cus this one doesn't have it
16:19:36 <Samu> does anyone have windows OS here?
16:22:39 <Wolf01> If it does not run on older systems but in new ones it does, I can't test it as I don't have an older system
16:24:02 <Samu> the .exes from openttd.org can execute
16:24:23 <Samu> this one, made with visual studio, can't
16:24:40 <Wolf01> Does the older system run XP?
16:25:00 <Wolf01> Did you compile for x64?
16:27:32 <Wolf01> Maybe it used some windows 10 libraries
16:31:54 <Wolf01> I don't know, I usually don't care to make exes for other people as I only compile for myself
16:32:08 <Samu> how do i find out if an .exe require certain cpu instructions?
16:32:18 <Wolf01> And I usually run what I compiled on the same pc
16:37:29 <Wolf01> Do you still have VS2012/2013? VS2015 uses different "ottd-useful" which might not work on older systems, but I'm not sure, as Win7 is not so old
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16:41:10 <Samu> and used openttd_vs140.vcxproj
16:41:49 <Samu> about ottd-useful, i really dont know
16:43:45 <Samu> windows 7 isn't old, but the cpu is
16:44:10 <Samu> this is a .. 2003/2004 cpu I think
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18:38:53 <Wolf01> Uhm... I found a problem with UK railway set... On a coop game my friend was able to start trains without cabeese, I can't restart the same train if I send it to a depot
18:39:51 <Wolf01> But I don't think it's really a newgrf problem, I think it's more a missed check for the newgrf property in networking code
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18:58:52 <andythenorth> Alberth supermop I am leaving work, resume the NCG game in a couple of hours?
19:04:10 <supermop> could work i have to run get something right now
19:04:28 <andythenorth> I will go home, put kids to bed etc
19:05:12 <Wolf01> At 7PM? Like "gtfo I want to play"?
19:05:27 <andythenorth> but that won’t work
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19:12:46 <Alberth> hmm, ship stuck at a sandbank :p
19:14:09 <Alberth> no idea why this happens
19:14:37 <Alberth> 100% loaded, and not jumping to the next order
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20:01:09 <Eddi|zuHause> Alberth: timetable?
20:01:50 <Alberth> good point, let me check
20:04:03 <Alberth> why do we use time tables in a NCG game? :p
20:05:51 <andythenorth> ask supermop what that’s about :)
20:05:56 <andythenorth> or is it autofill by mistake?
20:06:10 <Wolf01> Somebody started the ship with CTRL?
20:06:47 <Wolf01> It's easy to keep the CTRL pressed for mistake, it's used for everything
20:06:50 <Eddi|zuHause> that's a feature?
20:06:58 <Eddi|zuHause> never heard about it
20:08:05 <Alberth> 'clear time' doesn't help either, but that looks like a bug in openttd
20:08:45 <Alberth> Wolf01: so how exactly does that work, just stop/start, or from a depot or .. ?
20:09:05 <Wolf01> I remember something related to delayed start
20:09:22 <Wolf01> But the timetable need to be filled first
20:11:18 <Wolf01> Ctrl click just scrolls to destination
20:11:34 <andythenorth> it’s not positive
20:11:57 <Eddi|zuHause> timetables are great, but need more macromanagement features
20:12:06 <Alberth> yeah, ctrl+click bar of the vehicle window doesn't work
20:12:36 <Alberth> not to mention being smarter about starting
20:12:56 <Alberth> useless that a vehicle must first go back to the first order
20:13:01 <Eddi|zuHause> mabe it's ctrl+click on the flag in the depot?
20:13:29 <Wolf01> Or maybe just timetabled for mistake
20:13:32 <Alberth> it knows the schedule, it can compute the time of the arrival at the first station it enters :p
20:14:08 <Wolf01> So when the production increased the ship had to wait too much win 100% load
20:14:15 <Alberth> no, ctrl+click depot "go" button doesn't do time table either
20:14:37 <Eddi|zuHause> then it's probably not a feature :p
20:16:22 <Wolf01> The timetable starts as soon as you open the timetable window, maybe it's always active but not effective if you don't open the timetable
20:16:52 <Wolf01> I just started some vehicles to see their behaviours
20:17:26 <Wolf01> One with just orders, one with autofill timetable, one with orders and only opened the timetable window to check details
20:17:32 <Eddi|zuHause> no, that's just a recording of the previous travel times
20:17:38 <Eddi|zuHause> it's not a "timetable"
20:17:43 <Eddi|zuHause> unless you autofill it
20:17:47 <Eddi|zuHause> or manually set it
20:18:10 <Wolf01> Maybe somebody clicked autofill for mistake, or it does even have a hotkey?
20:18:36 <Alberth> not afaik, perhaps you can add one yourself
20:18:42 <Wolf01> Chatting with some open windows and forgetting to press enter is a bad thing
20:19:53 <Wolf01> Btw, with shared orders all the times are shared as well with vehicles
20:20:20 <Eddi|zuHause> just the start time is different
20:20:43 <Eddi|zuHause> everything else is shared
20:25:22 <Wolf01> Then it's just a mistake
20:30:35 * andythenorth could rejoin the MP game in ~30 mins
20:30:38 <andythenorth> just doing chores
20:47:05 <supermop> Alberth: i timetabled all those ships
20:47:33 <Alberth> but we want to window goal!
20:47:56 <supermop> fishing grounds dont jump that high in production
20:48:23 <supermop> if you timetable the capacity off the ships to provide capacity about 120% of production works fine
20:49:10 <supermop> if thats the reefer off to the side with a full load order then i didn't finish timetabling that route
20:49:32 <supermop> but the ones that head far out to the north east should be fine
20:49:44 <andythenorth> shall we restart?
20:49:49 <andythenorth> #openttdcoop.pro
20:50:02 <andythenorth> frosch123 ^ MP game o_O
20:50:08 <andythenorth> Wolf01 joining in?
20:50:44 <supermop> ok i wont be super active but ill do a bit
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