IRC logs for #openttd on OFTC at 2016-08-11
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00:49:42 <Samu> 5 wins, 19 losses in hots for today
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12:02:45 <Wolf01> Windows updates again...
12:04:58 <Wolf01> I need to fix a little the bandwidth management from the router, it's not possible that the entire network get disconnected because one pc wants to update using all the available bandwidth
12:06:03 <Wolf01> What's the mask for IP numbers > x.x.x.100?
12:06:47 <SpComb> it's not a binary prefix
12:07:04 <Wolf01> Meh, I should reorganize my network
12:07:05 <SpComb> there's .128/25 for 128-255
12:07:41 <SpComb> I prefer to number subnets using a /16 and then divide hosts into /24 groups by function
12:07:53 <SpComb> for random internally addressed networks that is
12:10:17 <Wolf01> I need to move the router on the other subnet, I have both the router and the wifi gateway in the same one, I don't think is possible to limit the wifi subnet without limit the routere itself too :E
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12:16:29 <Wolf01> Maybe router, wifi gateway, printer and nas on the first block, all static ip pc on the second one, everything on the wifi on the 4th one, the 3rd one unused
12:24:01 <Wolf01> Too bad is impossible to limit the bandwidth for specific services... everything uses port 80 or 443 for download
12:25:13 <Wolf01> Oh, nice, the winner is "my phone", it just asked for a restart to update and the traffic suddenly stopped
12:41:29 <Milek7> why not use dynamic shaping?
12:44:32 <Wolf01> Because I have an old router and that's what I can do
12:45:24 <Wolf01> I can limit the bandwidth for specific ports (not ranges) or IP (with mask)
12:46:28 <Wolf01> And it seem to not work at all, if I set rules for static IP it doesn't show any traffic
12:49:18 <Wolf01> If I limit the bandwidth it seem to do something, but not really much, like on steam I see the download speed halved if I put half of the available bandwidth, but eventually it gets the full bandwidth after a while...
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13:43:43 <V453000> andythenorth: I mentioned you in a forum thread, now everything is going to be your fault. Prepare uranus because TheCommunity will eat your soul for anything I do
13:44:00 <andythenorth> V453000 I was going to say look at Russian trains, because they look strange because unfamiliar
13:44:12 <andythenorth> probably not so strange where you are
13:44:19 <andythenorth> you have strangest trains already
13:44:26 <andythenorth> those bubble-eyed skodas
13:44:35 <V453000> I think czech republic actually still uses a lot of russian origin trains up to this day
13:44:38 <V453000> they are disappearing, but yeah
13:45:14 <V453000> I think that's normal here
13:45:17 <V453000> but tbh I don't follow trains
13:45:35 <V453000> yeah not that red one
13:45:48 <V453000> this is a little familiar
13:46:06 <andythenorth> blue ones look like they could survive in space :P
13:46:10 <andythenorth> russian engineering
13:46:20 <andythenorth> bolt on more sticky-out bits
13:46:38 <andythenorth> seen those in Prague probly
13:46:54 <MonkeyDrone> these crashes are driving me up the wall x.x
13:47:16 <MonkeyDrone> gonna swithc to 32bit ottd install and see if that helps
13:47:16 <V453000> MonkeyDrone: server rekt?
13:47:22 <MonkeyDrone> V453000: client-side
13:47:39 <V453000> openttd crashing? wat
13:47:50 <MonkeyDrone> just random crashes, happening constantly, reinstalled 64bit , now ggrabbing 32bit
13:48:00 <MonkeyDrone> V453000: it has only started after the windows 10 anniversary update...
13:48:03 <andythenorth> nice when reality keeps up with andythenorth sprites
13:48:08 <MonkeyDrone> although i've done a clean install but windows...
13:49:15 <Wolf01> <andythenorth> blue ones look like they could survive in space :P <- I bet the steam one is more suitable for space
13:49:41 <Wolf01> At least is what anime always suggested
13:49:45 <MonkeyDrone> all i hear is pollution in space :D
13:50:50 <Wolf01> The blue ones look like they came from a kids cartoon, maybe it's because of the white painting on windows
13:51:30 <Wolf01> MonkeyDrone lol what game is that, it looks so good.. oh wait... the good old OTTD
13:51:45 <MonkeyDrone> :D yes, it's messing with my head
13:51:49 <V453000> looks like your ram MonkeyDrone
13:52:00 <V453000> cache is loaded into ram I assume
13:52:56 <MonkeyDrone> I assume as well, shouldn't be a problem though. Have 16gigs
13:53:41 <MonkeyDrone> don't even know why it says it wants 2 gigs, I kept it all at 512 in the configs to being with
13:54:19 <Wolf01> Which baseset are you using?
13:54:45 <V453000> is opengfx with rawr as static it looks like
13:56:28 <Wolf01> Oh, I never downloaded it
13:57:25 <Wolf01> I would start a new game with only single track network and signals just at junctions
14:00:30 <MonkeyDrone> V453000: crashes have been happening before i introduced RAWR as static
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14:35:52 <Alberth> as usual, anything but playing openttd :p
14:36:38 <Alberth> with as usual, some exceptions to the rule :p
14:36:56 <Rico_> I'm playing on my map right now
14:41:19 <Rico_> I am a moderator of a discord server, do you guys want to join?
14:54:16 <Samu> and waiting for nonocab to reach 2051
14:54:39 <Samu> so i can create the ships topic
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15:10:32 <V453000> well it's skoda so it's probably constructed here, too
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15:40:51 <supermop> V453000: can you hack it's locks with a software radio?
15:42:08 <supermop> maybe i was only one who read that wired article
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16:21:31 <Samu> hmm oftc banned me i think
17:24:16 <Samu> uhmmm my internet today is failing
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18:27:22 <Wolf01> <Samu> uhmmm my internet today is failing - ha! my internet fails always
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18:53:50 <supermop> andythenorth: i like the little trolley wire one
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18:57:58 <andythenorth> fortunately I already drew it :P
18:59:31 <argoneus> good evening train friends
19:00:25 <Alberth> the 60t looks like it's going to the right :p
19:00:48 <argoneus> Wolf01: a bit late for that
19:01:09 <andythenorth> fortunately I redrew that one ;)
19:03:51 <Wolf01> Some of them look like cabeese XD
19:04:33 <Eddi|zuHause> andythenorth: the fairlo tram looks backwards
19:05:16 <andythenorth> I should fix that
19:05:30 <andythenorth> those pax trams need work, they are straight out of BATS :)
19:05:45 <andythenorth> it’s the trolley pole the wrong way eh
19:10:42 <Wolf01> D: forgot to change settings and started the game on 2000
19:11:10 <Wolf01> I had *too many* trains
19:11:43 <Alberth> nicely colour ful, andy
19:12:34 <andythenorth> less colourfull if 2cc = 1cc
19:12:47 <andythenorth> I like the option to have it either way :)
19:13:00 <andythenorth> nobdoy can type today
19:13:19 <Wolf01> Now I need to think about how to service the factory, the train will be longer than the rail between the factory and the city
19:15:40 <Wolf01> Also, how is it possible to lose a TT game?
19:19:07 <andythenorth> I have lost quite a few
19:19:13 <andythenorth> hard settings, hard grfs, bad choices
19:19:18 <andythenorth> also ‘ignore signals’ :P
19:19:36 <Wolf01> Enough profit with 5 trains on a 64^2 map to repay the loan after 2 years
19:20:14 <andythenorth> game is unplayable without
19:20:38 <Wolf01> Oh, yes, I don't play on hard, no need to hurt myself even on this kind of game
19:21:58 <Wolf01> I play it "out of the box", usually with just eyecandy grfs and more industries/railtypes
19:22:23 <supermop> first time i lost in a decade was playing IS with Alkel_U3
19:22:40 <supermop> ran basically a rail network that was all cost no revenue
19:22:56 <supermop> the more i connected it, the worse it got
19:23:50 <supermop> because i didnt have the big city termini, just lines that ended up carrying passengers to other services to those cities
19:52:55 <Eddi|zuHause> supermop: that's one of the primary reasons why IS never made it to trunk
19:58:33 <supermop> if there were a system by which i could demand/request recurring yearly lump sum payments that would help
19:59:10 <supermop> i'd be happy to run my network at a loss and then ask for that loss +5% each year from the other player
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20:18:40 <supermop> andythenorth: tudor house rivet counting!
20:18:57 <supermop> the arches must be animated!
20:27:51 <MonkeyDrone> so frosch123 added a comment to my bug report, "
20:27:51 <MonkeyDrone> Some news message seems to contain some text that breaks ICU." what's this ICU? :D
20:28:32 <MonkeyDrone> ah, so anything i can do about it as it stands?
20:28:48 <MonkeyDrone> i am using the fonts from the wiki in the ottd config
20:29:00 <MonkeyDrone> would changing those help?
20:30:06 <frosch123> maybe, do any of the news show up?
20:30:16 <Alberth> to some that exist, and have the right characters, yes, could work
20:30:19 <frosch123> maybe it's about the "large font"
20:30:24 <frosch123> only the news uses them
20:30:34 <MonkeyDrone> i can't tell, i'm playing and it just crashes, wouldn't be able to tell if it crashes the game when it renders the news..
20:30:42 <MonkeyDrone> i'm instantly at the desktop
20:30:52 <frosch123> well, did you see *any* news? :p
20:31:01 <frosch123> or crashes it on the *first* news :)
20:31:16 <frosch123> if it's the *first* news, then definitely change your "large font"
20:31:22 <MonkeyDrone> lol, i don't recall seeing news but i will check the large font
20:31:49 <MonkeyDrone> first news would be train arriving at station first time correct?
20:32:09 <frosch123> "times new roman" sounds rather boring though
20:32:28 <MonkeyDrone> i had it customized before, just need to find my original config..
20:33:00 <MonkeyDrone> citizens celebrate, first train arrived at x, worked fine
20:33:30 <MonkeyDrone> it died after a few seconds of that
20:34:22 <Eddi|zuHause> so when you try to close the news?
20:35:22 <MonkeyDrone> changed font, no more crash
20:35:40 <MonkeyDrone> i'll try new roman again and see if it really is the issue
20:36:31 <MonkeyDrone> it is, asap train landed at station == crash
20:36:58 <MonkeyDrone> i think wiki should be modified to remove Times New Roman for now
20:37:36 <MonkeyDrone> thank you for the help, nightmare is over <3
20:37:53 <frosch123> what font size did you set?
20:38:31 <MonkeyDrone> small_font = Arial
20:38:31 <MonkeyDrone> medium_font = Tahoma Bold
20:38:31 <MonkeyDrone> large_font = Arial
20:38:31 <MonkeyDrone> mono_font = Courier New
20:40:20 <frosch123> well, arial is prettier anyway
20:40:52 <MonkeyDrone> definitely , looks a lot nicer now
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21:03:20 <nick> alguem saber codigo cc++
21:07:40 <frosch123> is that esperanto or something?
21:10:35 <Wolf01> It seem some batch mixed language
21:11:05 <Wolf01> Btw, Rust is a really nice game... on your own dedicated server
21:15:06 <nick> nickdwtyayoficial.6te.net/home.index.html
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21:38:17 <Eddi|zuHause> my first impression would have been portuguese, but it seems too spanish for that
22:19:34 <Samu> finished, will make a topic after dinner
23:10:57 <Samu> not sure how to score ships
23:11:07 <Samu> water pieces, efficiency...
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