IRC logs for #openttd on OFTC at 2016-07-31
            
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00:11:30 <Samu> 2012, 2038, 2045
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00:52:53 <Wolf01> 'night
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06:54:08 <MonkeyDrone> Good morning folks
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08:57:48 <Alkel_U3> good morning
08:59:57 <Alkel_U3> MonkeyDronez: so I started a new fort as well :-)
09:02:54 <Alkel_U3> so far I only had to deal with a bunch of cheeky troglodytes and I still don't have weapons, but one was hacke apart by a miner's pickaxe and the other two were punched into submission. So nothing spectacular yet :-)
09:04:26 <MonkeyDronez> Alkel_U3, good morning. well i started a new fort 10 minutes ago myself on the laptop :D hopefully i can sync savegame between here and my PC.
09:04:38 <MonkeyDronez> Alkel_U3, I started out with some embark profile for easy start :P
09:05:23 <MonkeyDronez> setting up the farm and brewery stuff, checked out the workflow plugin in dfhack, it's nice that you can set automation to x amount of beers made automatically. Don't have to micro-manage :P
09:06:06 <Alkel_U3> easy profile is definitely best for you for now - you can't possibly know what's really needed and what you can omit
09:06:57 <MonkeyDronez> Alkel_U3, indeed, i've no idea xD i got a good setup going for now :P time will tell how brutal this game will be ;p
09:07:22 <MonkeyDronez> loving dfhacks, them hotkey shortcuts <3
09:07:40 <Alkel_U3> yeah, that workflow pretty good, although I'm so used to the tedious way I'm having hard time using it :D
09:08:31 <MonkeyDronez> lol, understandable, :D but i'm more than happy to roll with automation :P
09:09:42 <MonkeyDronez> hmmm i don't have seeds for plump helmets....damn, how did i mess taht up :D
09:09:54 <MonkeyDronez> suggestions what i can grow on the farm in the start Alkel_U3 ?
09:10:43 <Alkel_U3> like, I skip an anvil, which is 100 pts. I do away with all expensive bags, quivers, cloth and such and only bring cave spider silk yarn and leather - I can easily make all stuff from it as needed and I can bring more things
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09:11:40 <MonkeyDronez> needs plump helmet spawn o.o gooooogle time
09:12:06 <Alkel_U3> sure, plump helmets and sweet pods - those are only dwarven plants you can grow in spring which can be immediately eaten or made into booze
09:13:26 <Alkel_U3> be sure to let your dorfs collect aboveground wild herbs in their free time - you can get more food to the start and seeds from them
09:14:11 <V453000> dem bridges pretty much done :) just a few details in postproduction naow
09:15:02 <Alkel_U3> it took me a second to realize that wasn't about df :D
09:15:11 <V453000> gg
09:15:34 <Alkel_U3> it was about openttd... who'd guess
09:17:00 <MonkeyDronez> sweeet V453000 :D
09:17:16 <MonkeyDronez> Alkel_U3, they planted the stuff, no one is chopping down them woods....grrrr don't know what's up with that
09:17:38 <V453000> https://www.tt-forums.net/download/file.php?id=193729
09:18:00 <Alkel_U3> MonkeyDronez: is the woodcutter on break, sleeping, drinking, eating or not in the mood for work just now? :D
09:18:17 <MonkeyDronez> it says i have 0 woodcutters
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09:18:27 <MonkeyDronez> so how do i get one of them dwarves to get to work on it?
09:18:42 <Alkel_U3> dem bridges are awesome indeed
09:18:51 <MonkeyDronez> i do have this DFHack automation ON....could be causing conflicts
09:19:07 <V453000> yarr mainly now they work properly, and connect to tracks precisely as fuck
09:19:13 <V453000> [new unit of precision]
09:19:32 <MonkeyDronez> sweeet, looks good V.
09:19:48 <MonkeyDronez> that poor dead tree
09:19:52 <Alkel_U3> MonkeyDronez: maybe, I've never used it much. Maybe you should swith it completely off so you learn how stuff works precisely
09:20:05 <MonkeyDronez> yeah that's what i'm thinking, time to restart game
09:20:10 <V453000> also, when bridges were rendering, I made some good start for monorail stations & depots, maglev has concept too :)
09:20:14 <Alkel_U3> MonkeyDronez: oh, see? That's where your cutter went :D
09:20:43 <MonkeyDronez> damn V stealing my cheap labor dwarves
09:21:13 <MonkeyDronez> V453000, sweeet, futuristic looking depots i bet :D
09:23:34 <V453000> I would more call it abstract than futuristic, but yeah :)
09:25:18 <V453000> I will also probably render colourful tracks, just to have them
09:25:31 <V453000> as an extra grf
09:28:15 <MonkeyDronez> hehe , abstract sounds more realistic, futuristic would be a very subjective perspective :P
09:28:30 <MonkeyDronez> Alkel_U3, i don't have any Axes , could that be the problem with wood chopping?
09:31:19 <Alkel_U3> MonkeyDronez: that's weird, an easy starting profile should give you at least one
09:31:34 <Alkel_U3> and yeah, that's definitely a problem
09:31:47 <MonkeyDronez> hmmm i've no idea what's happening, completely stalled :D
09:31:48 <MonkeyDronez> gooogle
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09:49:20 <MonkeyDronez> seems like i do have axes, how the hell do i tell one of these dwarf bastards to get to work
09:52:29 <Alkel_U3> you assign him woodcutting labor, he should pick up equipment by himself
09:53:00 <Alkel_U3> open the labors screen - u -> l and have a look
09:58:50 <MonkeyDronez> i am, from what i can tell it's already assigned for him to be wood chop. He's the expedition leader as well
09:59:04 <MonkeyDronez> i assigned other to do wood chopping as well but no one wants to do shit
09:59:07 <MonkeyDronez> @$%!#%!#
09:59:38 <Alkel_U3> and trees are designated to be chopped or in a chopping zone?
10:00:44 <MonkeyDronez> do i need zone?
10:00:51 <MonkeyDronez> don't think 'ive done zone before, it's right next to the wagon
10:00:54 <MonkeyDronez> the trees that is
10:01:02 <Alkel_U3> you don't need a zone
10:01:07 <MonkeyDronez> trees are indeed designated to be choppped
10:01:25 <Alkel_U3> than I can't really tell what's wrong
10:02:01 <MonkeyDronez> uggghh bugs?
10:02:11 <Alkel_U3> maybe - the leader isn't in army or miner as well?
10:02:16 <MonkeyDronez> let me get a screenshot of the gguy who should be doing this
10:02:22 <MonkeyDronez> nope, he's just hte expedition leader
10:02:24 <MonkeyDronez> i've no army setup
10:06:05 <MonkeyDronez> Alkel_U3, http://i.imgur.com/v5oannA.png
10:06:17 <MonkeyDronez> lol one sec
10:06:29 <Alkel_U3> very informative :D
10:07:40 <Alkel_U3> I see you're googling df hard :-)
10:08:05 <MonkeyDronez> http://i.imgur.com/IcBJmug.png
10:08:16 <MonkeyDronez> lol, yes this has been a nightmare for the past hour+ xD
10:08:22 <MonkeyDronez> i can't make anything cause no woooood
10:08:31 <MonkeyDronez> need barrels for beeer
10:09:01 <Alkel_U3> that screen doesn't tell me anything - those are skills, not assigned labors
10:09:11 <MonkeyDronez> how do i check assigned labors, the u screen?
10:09:33 <Alkel_U3> (u)nits screen, than (l)abors
10:10:10 <Alkel_U3> or on this what you sent me, press p for prefernces, but that's tedious as hell once you have more than 20 dorfs
10:11:00 <MonkeyDronez> http://i.imgur.com/4V03eNh.png
10:11:18 <MonkeyDronez> the first number 2 with a square grey block is wood cutting
10:12:04 <Alkel_U3> you have several dorfs assigned to cutting - could it be that the other dorfs hogged all the available axes and then proceeded with their other jobs?
10:12:16 <MonkeyDronez> nope, axes are sitting in storage, 5 of em
10:12:29 <MonkeyDronez> could be a conflict of orders?...i'll disable wood chopping on the rest
10:13:24 <Alkel_U3> you have access to the surface, right? This seems to me like there might be a path cut off
10:14:03 <Alkel_U3> just to be sure - those are actual, metal axes, right? Not training ones?
10:14:52 <MonkeyDronez> netak'
10:14:53 <MonkeyDronez> http://i.imgur.com/ZH37H09.png
10:14:59 <MonkeyDronez> metal alright, also training ones there two
10:15:00 <MonkeyDronez> too*
10:15:05 <Alkel_U3> also, poor Zefon, intern for everything :D
10:15:13 <MonkeyDronez> a whole family of dwarves just came in, i assinged some of htem to wood chopping but no one wants to
10:15:18 <MonkeyDronez> i'll show you the trees
10:15:34 <MonkeyDronez> oh they doing it now
10:15:36 <MonkeyDronez> new guys <3
10:15:55 <Alkel_U3> there must be one small thing you're doing wrong and I can't tell what it is
10:16:07 <Alkel_U3> oh, grats
10:16:20 <MonkeyDronez> fook it, gonna restart game
10:16:24 <MonkeyDronez> i need to know what hte hell happened
10:20:29 <Alkel_U3> you're trapped now :-) http://i.imgur.com/Njrrs.jpg
10:22:26 <MonkeyDronez> hahaha, damn
10:22:35 <MonkeyDronez> easy profile, same problem, none of them want to chop shit :D
10:23:20 <Alkel_U3> seriously, I'm out of ideas
10:23:43 <Alkel_U3> that is very weird
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10:24:00 <Alkel_U3> try reinstalling the OS
10:24:40 <Alkel_U3> maybe swap the CPU for one you make from spare silicon you have lying around in the refracted light from saturn
10:25:15 <Alkel_U3> if that doesn't help, try praying to Armok, the god of blood
10:26:21 <MonkeyDronez> or i'll just restart the game :P
10:28:59 <MonkeyDronez> re-extracting the game from scratch. Playing it safe, if the starter thing doesn't work out.....i can just do embark on default profile correct
10:30:22 <Alkel_U3> default profile is good for start - you get lots of things you don't need but you can learn from that so you can choose better yourself next time
10:31:50 <MonkeyDronez> sweet
10:35:15 <MonkeyDronez> off to lunch, before i kill someone
10:35:21 <MonkeyDronez> level of frustration is sky high right now xD
10:35:28 <MonkeyDronez> fuck these dwarves
10:35:42 <Alkel_U3> :D
11:16:21 * MonkeyDronez is back , refreshed and full of chicken and rice
11:16:34 <MonkeyDronez> ok dwarves, one ring to rule them all (ME). muhhahahah
11:17:18 <MonkeyDronez> watch dfhack workflow automation tutorial on yotube ;D
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11:25:31 <MonkeyDronez> generating new world, damn should have done that before i went to lunch....yarrr
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11:26:01 <Alkel_U3> yeah, you should have :D
11:31:15 <Alkel_U3> damn, all my dorfs but one are stressed out, i hope I can pull up before they start fist fights over it :I
11:34:46 <MonkeyDronez> wall him in
11:34:48 <MonkeyDronez> hehehhehe
11:35:02 <MonkeyDronez> starve that sucker to death, rip stressed dwarf ;p
11:35:15 <MonkeyDronez> A guy just successfully jumped from 25,000 ft with no parachute, into a net! https://streamable.com/h6bd
11:35:27 <MonkeyDronez> i would highly recommend watching that video, freakin sweeet jump
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11:35:43 <Alkel_U3> not helping - the dorf has friends which wouln't appreciate that
11:35:54 <MonkeyDronez> they would know he is missing?
11:35:59 <Alkel_U3> yeah
11:36:02 <Alkel_U3> probably
11:36:28 <MonkeyDronez> oh, well then, savage bear attack or goblin invasions
11:36:47 <MonkeyDronez> Alkel_U3, do archers only shoot monsters on the same z-level?
11:36:48 <Alkel_U3> the point is, I don't want him to die :D
11:37:00 <MonkeyDronez> or do they shoot up and down the z-levels at goblins / enemies entering base
11:37:17 <Alkel_U3> no, you can (and should) build elevated fortifications for archers :-)
11:37:18 <MonkeyDronez> damn u dwarf loving hippy :P well good luck making him happy again ;p
11:37:41 <Alkel_U3> ideally behind a moat
11:37:44 <MonkeyDronez> hmmm, so archers i can build elevated fortifications only outside?
11:37:55 <MonkeyDronez> i don't see how eleveated fortications can be built inside, hehe
11:38:38 <Alkel_U3> inside... well, you can remove floor and have them fire on lower level
11:38:57 <Alkel_U3> I've done that a few times :-)
11:39:01 <MonkeyDronez> Alkel_U3, ah ok, so that's how you do it, sweet :P
11:39:11 <MonkeyDronez> cause i would like to setup a trap path eventually, hehe
11:39:35 <MonkeyDronez> woohoo my world is now ready, time to test the easy embark scripts again
11:39:41 <Alkel_U3> cool jump. Seems like something a dwarf would do :D
11:40:05 <MonkeyDronez> lol, indeed, dwarves knows no limits!
11:41:01 <Alkel_U3> AND are stupid. Often.
11:41:19 <MonkeyDronez> well, living underground does things to you...
11:43:09 <Alkel_U3> yeah, I guess it does :D http://www.threepanelsoul.com/comics/2008-05-12-081.png
11:44:14 <MonkeyDronez> lol....
11:44:38 <Alkel_U3> that _could_ happen under some circumstances :-)
11:51:58 <MonkeyDronez> wahhahahah, i took another starting profile, fook it, it works too, trees getting choppe,d although my expedition lreader ran off far somewhere..
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12:01:40 <Alkel_U3> WTF
12:01:54 <Alkel_U3> a child was found dead, dehydrated
12:02:01 <Alkel_U3> up in a tree
12:02:26 <Alkel_U3> fucker climbed up and couldn't get down...
12:03:15 <Alkel_U3> and I have no idea how to get him down without felling the tree which I want to avoid because I harvest those almonds
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12:07:56 <MonkeyDronez> barrels go into 'finished goods' or 'food' ? Alkel_U3
12:08:11 <MonkeyDronez> wow, that is some dark shit Alkel_U3 D:
12:08:13 <Alkel_U3> empty barrels are subtype of furniture
12:08:44 <Alkel_U3> MonkeyDronez: you get used to it after playing it for a few years
12:08:56 <MonkeyDronez> furniture, ah ok, thank you
12:09:56 <Alkel_U3> by the way, you can have a stonecrafter make pots from stone - they function as barrels for maority of purposes
12:10:17 <MonkeyDronez> sweeet
12:10:27 <MonkeyDronez> how do i prioritize miners to mine instead of doing other work?
12:10:42 <MonkeyDronez> i hade a huge woodpile stock area and all they did was fill that up before going back to mining x.x
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12:11:10 <Alkel_U3> I suggest (as I usually do) have miners work full-time on mining
12:14:54 <MonkeyDronez> will do that once pop grows up
12:14:59 <MonkeyDronez> just my 7 amigos now :p
12:15:44 <Alkel_U3> I always have 2 dedicated miners right from the start - I always have stuff to dig
12:23:47 <MonkeyDronez> Alkel_U3, how do i assign a miner to be a full time miner?
12:23:54 <MonkeyDronez> i need to get 1 digging all the time at least
12:24:18 <Alkel_U3> MonkeyDronez: deactivate all other labors
12:24:23 <MonkeyDronez> ah ok
12:24:28 <MonkeyDronez> i was looking at Dwarf Assistant
12:24:36 <MonkeyDronez> it wasn't showing me much, the ingame one is more clearer
12:25:16 <Alkel_U3> Assistant? I don't even know that
12:30:24 <MonkeyDronez> it's called Dwarf Assistant, same-ingame dfhack thingy, just had GUI and runs in a deifferent window
12:30:46 <Alkel_U3> do you mean therapist?
12:32:37 <MonkeyDronez> ah yes, that ;p
12:33:57 <Alkel_U3> dwarf manipulator is better, you don't have to reach for mouse :-)
12:34:14 <Alkel_U3> of course, that's not such issue when you're on a laptop
12:34:38 <Alkel_U3> but you can have it on a different monitor which is nice
12:35:37 <MonkeyDronez> Alkel_U3, aye, indeed on PC would be sweeet. well this fort is coming along nicely
12:35:42 <MonkeyDronez> 0 idlers for the past 10 minutes :D
12:35:45 <MonkeyDronez> work ittttt
12:36:10 <MonkeyDronez> did order to construct a mason workshop, been 3 minutes or something, no one got to it yet ;D so busy
12:38:43 <Alkel_U3> my site seems to lack iron :/
12:40:03 <MonkeyDronez> hehe, i kept higher frequency of materials when making world ;p
12:40:11 * MonkeyDronez is good on stone and metals :D
12:40:24 <MonkeyDronez> thick forest and vegetation , life is good
12:41:00 <Alkel_U3> I also set frequent (not everywhere, that's no fun). But I guess I'll have to live on imports and goblinite
12:41:07 <Alkel_U3> wooo! Magma!
12:41:57 <MonkeyDronez> wooo el diablo! good luck :P
12:42:12 <MonkeyDronez> i've no idea what half these workshops do :D
12:42:52 <Alkel_U3> surprisingly :D
12:45:13 <MonkeyDronez> ok ok someting happened
12:45:26 <MonkeyDronez> my mason master has created a masterpiece 'rhyolite throne' xD
12:45:32 <MonkeyDronez> he seems to be in a super good mood, hehe
12:45:50 <Alkel_U3> what was the strange mood he got into?
12:47:30 <Alkel_U3> chances are you now have a legendary mason :-)
12:47:43 <MonkeyDronez> hehe, sorry he didn't get into any mood
12:47:47 <MonkeyDronez> he just made that masterpiece :D
12:47:51 <MonkeyDronez> how do i check if he is legendary? :P
12:48:04 <Alkel_U3> oh, masterpiece
12:48:21 <Alkel_U3> sorry, I confused it with an artefact
12:48:30 <MonkeyDronez> aye, would be epic if he did do that
12:48:36 <MonkeyDronez> but i don't htink my dwarves are there yet
12:49:05 <MonkeyDronez> hehe another masterpiece
12:49:08 <MonkeyDronez> i assume it's double exp or osmething
12:49:17 <Alkel_U3> than, sorry, no. Masterpieces are awesome quality but you'll be getting those often when your dorfs get the mad skilz
12:50:07 <Alkel_U3> well, you should just know, authors of masterpieces aren't happy when those get destroyed or stolen :-)
12:50:10 <MonkeyDronez> hehe he does have mad skillz but i can see masterpiece chairs are not very useful ;p
12:50:19 <MonkeyDronez> oh, i should make traps
12:50:26 <MonkeyDronez> how was i to do that? :D
12:50:29 <Alkel_U3> they are - bigger value makes dorfs happy
12:50:40 <Alkel_U3> make mechanisms
12:52:01 <MonkeyDronez> hehe, ok
12:52:55 <Alkel_U3> cool, the mood is slowly lifting
12:53:26 <Alkel_U3> chances are I can still pull this off without getting my dorfs beating each other
12:56:17 <MonkeyDronez> :D good luck xD
12:56:31 <MonkeyDronez> any chance i can get horses and hens etc to live inside underground and stay fed?
12:56:45 <MonkeyDronez> they need grass and stuff to feed i believe
12:57:52 <Alkel_U3> you need to breach a cavern where moss and shrooms grow - the spores will then infest your entire fortress and start growing on excavated soil uderground
12:58:02 <Alkel_U3> or just pasture them in the cave
12:58:25 <Alkel_U3> where some other precautions might be needed...
13:00:02 <MonkeyDronez> hehe, i'll get to that later then, they should be alright outside ;P
13:00:26 <Alkel_U3> as long as no giant eagle decides to swoop down on them :-)
13:00:37 <MonkeyDronez> yay, more pop, doubled the pop, from 7 to 14
13:00:55 <MonkeyDronez> time to start getting some traps and weapons and an army for SPARTAAAAA
13:01:36 <Alkel_U3> I don't think you have that much pops for that, but better be prepared, yes :D
13:01:49 <Alkel_U3> I rofld http://dilbert.com/strip/2016-07-30
13:02:42 <MonkeyDronez> hahaahha brilliant
13:02:57 <MonkeyDronez> wha'ts up with the children dwarves, just leeching on my forts resources? =O
13:04:00 <Alkel_U3> yep, but they can perform small tasks like deconstructing things and harvesting from farm plots
13:04:30 <Alkel_U3> also talking to children usually makes adult dorfs happier
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13:06:53 <Samu> 2013, 2039, 2049
13:10:56 <MonkeyDronez> Alkel_U3, sweeet, how do i make wood furnance, i cn'at find it x.x.
13:11:16 <Alkel_U3> MonkeyDronez: b -> e
13:11:24 <Alkel_U3> it's under furnaces
13:11:50 <MonkeyDronez> roger, thank you :D Alkel_U3 looking at all the wrong places :P
13:12:32 <Alkel_U3> also this is why I usually bring at least 60 units of bituminous coal :-)
13:12:39 <Alkel_U3> lots of coke from that
13:14:03 <Alkel_U3> oh, cool, a human bard visited my tavern and is entretaining my dorfs :-)
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13:16:22 <MonkeyDronez> Alkel_U3, ,charcoal falls under what category for stoage? :D
13:16:34 <MonkeyDronez> human bard :D eat ittt
13:16:35 <MonkeyDronez> :P
13:16:54 <Alkel_U3> MonkeyDronez: bars. Might want to further reduce that storage to just charcoal and coke
13:18:33 <MonkeyDronez> ty Alkel_U3 , iwill roll with the default for now, not like i'm making massive stuff ;p
13:23:19 <MonkeyDronez> shit , thieves are here kobold thieves, how do i stop emmmm?
13:23:22 <MonkeyDronez> :D i've no army ;p
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13:23:50 <MonkeyDronez> Alkel_U3, help :P
13:23:58 <Alkel_U3> thieves run for it once they're spotted
13:24:07 <MonkeyDronez> ah its too late laready then, damn
13:24:12 <Alkel_U3> yeah
13:25:15 <Alkel_U3> you could have a marksdwarf or two patroll on a makeshift tower over the entrance and have dogs (or other animals) near the entrance
13:25:55 <MonkeyDronez> hmmm, i'm trying to smelt some metal ores but no one is doing it. looks like i don't have the people for the job
13:27:55 <MonkeyDronez> Alkel_U3, , found the problemo. The dwarf that could do that, i made him miner only xD his skills are back on
13:28:26 <Alkel_U3> MonkeyDronez: you don't have to have a skilled dorf do that
13:28:44 <MonkeyDronez> then why is no one doing it, i enabled him but sitll no luck
13:29:07 <Alkel_U3> are they doing something else?
13:31:19 <MonkeyDronez> hmmm i think i'm missing metals
13:31:53 <Alkel_U3> oh yeah, they won't smelt from thin air :D
13:32:18 <MonkeyDronez> i've casseterite, a few sitting around the fortress
13:32:29 <MonkeyDronez> just got it moving to a storage next to the smelter, let's see
13:32:49 <Alkel_U3> do you have wheelbarrows?
13:32:53 <MonkeyDronez> it was stuck on the first order because that ore didn't exist x.x
13:33:07 <MonkeyDronez> no i don't have wheelbarrows, it helps moving rocks faster i bet...
13:33:14 <Alkel_U3> very
13:33:43 <MonkeyDronez> hehe, yeah they move very slow carrying them ores
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13:33:52 <Alkel_U3> and just as I considered setting up military a goblin snatcher came for my children :P
13:34:15 <Wolf01> o/
13:34:45 <Alkel_U3> o/
13:35:05 <Alkel_U3> and the dogs didn't even consider attacking him...
13:36:39 <MonkeyDronez> lol
13:36:50 <Wolf01> df?
13:36:56 <Alkel_U3> df.
13:37:23 <Wolf01> That game is sick... to many things to do
13:37:27 <Wolf01> *too
13:37:56 <Alkel_U3> -_(\
13:38:13 <Alkel_U3> I set up marksdorfs and didn't make any crossbows...
13:39:28 <MonkeyDronez> Alkel_U3, i made cassenite ore into bars, i don't know where it disappeared :D
13:39:42 <MonkeyDronez> i've a few 'tin bars' now, i think that what it is now
13:39:51 <Alkel_U3> probably into your charcole storage
13:39:57 <MonkeyDronez> Alkel_U3, hehe, off with your children :P
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13:40:32 <MonkeyDronez> yes i believe Cassenite => Tin Bars. Cause nothing else would make that
13:40:42 <Alkel_U3> nah, he's trapped on a lower floor and is too affraid to go past dwarfs, so I've time :-)
13:40:57 <MonkeyDronez> yay more population, ARMY TIMEEE
13:41:00 <MonkeyDronez> :D
13:41:04 <MonkeyDronez> hehe, whoop it's butt
13:42:54 <MonkeyDronez> ok Casserite turned into Tin but i want to make mechanisms with these for traps
13:42:55 <Alkel_U3> oh, the crosbowless marksdorfs saw him. Cue Yakety Sax :D
13:42:56 <MonkeyDronez> grrrr
13:43:04 <MonkeyDronez> lol off with its head!
13:43:05 <MonkeyDronez> hehe
13:43:06 <Alkel_U3> make them from stone
13:43:20 <Alkel_U3> they gan just punch him into submission
13:43:41 <Alkel_U3> which is what I'm affraid of, because he actually has a dagger
13:44:30 <Alkel_U3> oh. He didn't.
13:45:00 <Alkel_U3> RIP
13:45:10 <Wolf01> Since when is this chat about df? I always thought it was about factorio
13:45:40 <MonkeyDronez> i have wheelbarrows but they still carrying rocks / stone withhands
13:45:53 <MonkeyDronez> lol, poor invader
13:45:57 <MonkeyDronez> DF
13:46:04 <MonkeyDronez> insane learning curve to this game
13:46:23 <MonkeyDronez> gotta be mentally prepared for it
13:46:31 <Wolf01> That is exactly what it keeps me away from that game
13:46:37 <Alkel_U3> you have to get the wheelbarrows into the stone stockpile, they'll then use them to carry stone into it
13:47:36 <Alkel_U3> ok, 8 pages of reports of dwarfs punching a goblin and he's still running away. Ok, if he makes it out, I'll let him live :D
13:47:54 <MonkeyDronez> Alkel_U3, how do i make mechanisms from stone, what's it called there?
13:48:02 <Alkel_U3> mechanism
13:48:04 <MonkeyDronez> stone stockpile eh...let me see if i can play around iwth the thing
13:48:05 <Alkel_U3> :-)
13:48:11 <MonkeyDronez> Mason's workshop?
13:48:23 <Alkel_U3> nope, mechanic's
13:48:38 <MonkeyDronez> hmmm that, it's still under construction, no one is making it x.x
13:48:48 <MonkeyDronez> needs Mechanic, which i don't have x.x
13:49:42 <Alkel_U3> appoint one
13:49:48 <Alkel_U3> afk, shower time
13:56:09 <Alkel_U3> hm, the dwarfs will train their wrestling skill, that's for sure
13:56:12 <MonkeyDronez> Alkel_U3, sweeet, teach me how to get wheelbarrows to the desired location
13:56:19 <MonkeyDronez> i assigned 5 to it but they are still running around iwth hands xD
13:56:27 <MonkeyDronez> hehe, yeah i'm making ab ig area for the army
13:56:42 <MonkeyDronez> oh they are using the wheelbarrows now :D
13:56:46 <MonkeyDronez> wow its' fast too ;p
13:57:01 <Alkel_U3> ok, so they were just lagging :-)
13:57:33 <Alkel_U3> oh shit, now the dogs noticed him :D
14:00:04 <Alkel_U3> oh, he has an iron headgear - that explains how he still lives
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14:03:42 <Alkel_U3> I created a new squad equiped with actual weapons. They picked up equipement and one went to sleep, second went to socialize into the tavern.
14:04:01 <Alkel_U3> despite having clear kill orders
14:06:54 <Alkel_U3> RIP
14:17:53 <MonkeyDronez> lol
14:17:54 <MonkeyDronez> nice
14:18:06 <MonkeyDronez> ok i'm having a slight dilemma, i have the butchery up
14:18:13 <MonkeyDronez> since i need tanned skin for leather
14:18:21 <Alkel_U3> hunt
14:18:22 <MonkeyDronez> i made traps, caught some small animals, frogs etc
14:18:51 <Alkel_U3> unfortunately, you won't gen anything from the small animals
14:19:27 <MonkeyDronez> but butchery says no animal nearby to
14:19:39 <MonkeyDronez> aaah ok, so how do i get the big bad animals then? :D
14:19:55 <MonkeyDronez> i've a hunter
14:20:13 <MonkeyDronez> just need to use him... and i can see the specialization work that these dwarves need to start doing
14:20:23 <MonkeyDronez> they are all over the damn place doing stupid things , hehe
14:20:34 <Alkel_U3> does he have a crossbow and bolts in a quiver?
14:20:53 <MonkeyDronez> nooooo idea, uno momento
14:21:10 <MonkeyDronez> well i made him into a book keeper, is that a problem? xD
14:21:18 <Alkel_U3> if yes, let him do his magic (asign only to hunting)
14:21:25 <Alkel_U3> yes, yes it is :D
14:21:42 <Alkel_U3> best to let the nobles do only their task
14:23:53 <MonkeyDronez> how do i check his inventory?
14:23:59 <Alkel_U3> v -> i
14:24:41 <MonkeyDronez> ambusher and trapper enabled for him?
14:25:03 <Alkel_U3> ambusher will suffice
14:25:48 <MonkeyDronez> copper crossbow and leather quiver
14:25:52 <MonkeyDronez> looks like he is equipped
14:26:14 <Alkel_U3> than let him be and in time e'll shoot something
14:26:17 <MonkeyDronez> only ambusher enabled, what magic to put him to work? :D just add capture live animals?
14:27:36 <MonkeyDronez> alright, i'll keep an eye on him
14:27:51 <MonkeyDronez> what about the dead animal, it gets hauled nearby to the thing how?
14:28:02 <MonkeyDronez> corpses placement?
14:28:10 <Alkel_U3> no, he'll wander outside and shoot stuff, then return the prey to the butcher
14:28:26 <MonkeyDronez> aah, so i just keep butcher on repeat?
14:28:33 <Alkel_U3> oh, cool, a weregopher...
14:28:53 <Alkel_U3> no, butcher works automaticaly
14:28:54 <MonkeyDronez> lol, sounds like fun
14:32:51 <Alkel_U3> oh shit, it ate a baby :(
14:36:25 <MonkeyDronez> wow....
14:36:28 <MonkeyDronez> it dead yet?
14:37:18 <Alkel_U3> the werebeast? It turned back into a human and fled, but not before it bit someone who hurried to help the baby (and then quickly reconsider his chances)
14:38:49 <MonkeyDronez> i think it's time to watch some tutorial videos.....
14:38:58 <MonkeyDronez> this is not easy at all :D
14:39:14 <MonkeyDronez> so if he got bit, he will turn into one too now?
14:39:21 <Alkel_U3> nooo, don't do that, you'll rob yourself off valuable experience :P
14:39:31 <Alkel_U3> at full moon, yes
14:39:43 <MonkeyDronez> valuable experience my ass, this is insanely frustrating :P
14:40:01 <Alkel_U3> that's how you can tell it's working :D
14:41:04 <MonkeyDronez> i can imagine it being a pain in the ass even when you know how to play :p
14:44:32 <Alkel_U3> oh yes. The game has so many ways of killing my fort in its sleeve :D
14:48:57 <MonkeyDronez> ok 1 more hour at this and i'll kill someone
14:51:13 <Alkel_U3> oh shoot, I breached a cavern, killed a nosy troll and the next thing I know is hunters in the cave, engaging a giant cave swallow
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14:51:40 <Alkel_U3> cool, they nabbed it
14:59:48 <Alkel_U3> I was a bit affraid of keeping te cavern connected, but the dorfs are actually being useful. Several dead crundles and a giant mole is meking it to the butcher.
15:00:18 <Alkel_U3> wow, how do I keep making all these typos
15:08:04 <MonkeyDronez> haha
15:08:16 <MonkeyDronez> well i know for a fact this is going to be a painful experience learning this game
15:08:25 <MonkeyDronez> nothing online worth while to teach , just basic info exists :D
15:08:29 <MonkeyDronez> sheeet
15:08:52 <MonkeyDronez> well thanks for all the help today Alkel_U3 , i'm gonna head home and see if i can get the chance to jump on this again :D
15:08:54 <MonkeyDronez> laters :P
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15:09:53 <Alkel_U3> poor him. That mistake will cost him a lot of time :-)
15:10:18 <Alkel_U3> also, df spam over. We can start discussing factorio as usual :P
15:29:27 <MonkeyDrone> does factorio have dwarves? nope, it can wait :P
15:33:21 <Alkel_U3> oh, you have two accounts here :D
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15:34:01 <Alkel_U3> then I guess it's df all day long
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15:44:17 <Alkel_U3> ok, now I started considering a tileset. I can't distinguish a cave ogre from a tree trunk
15:49:03 <FLHerne> Um, DF?
15:49:40 <Alkel_U3> correct :-)
15:52:14 <FLHerne> Aaargh, have !FUN! with that :P
15:53:23 <FLHerne> I've tried to get into it a few times, but I can never get my head round the interface once the logistics start being complicated
15:53:24 <Alkel_U3> I'm already having it! :D
15:54:18 <Alkel_U3> the ogre proved to be a little persistent for my relative lack of weapons
15:56:17 <Alkel_U3> the game is actually relatively easy once you're, say, 250 hours into it. It's just the start that's difficult
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16:04:57 <Samu> hi wormnest, just in time
16:05:20 <Samu> just finished testing road vehicles nonocab v3, it did not crash, but it got stuck somewhere
16:05:26 <Wormnest> hi Samu
16:05:41 <Wormnest> oh thats too bad
16:05:53 <Samu> 4996 road vehicles, the vast majority stopped in depots
16:07:24 <Samu> better than v2, that version did crash
16:07:25 <Wormnest> I didn´t check the last changes I made to rv´s too much since I´m lacking the time currently
16:07:46 <Samu> also the trains test finished yesterday
16:08:00 <Wormnest> nice
16:08:19 <Samu> i don't know how to update the topic about trains
16:08:46 <Samu> v2 didn't crash, v3 didn't crash either, posting 2 nonocabs in the topic seems odd
16:09:47 <Wormnest> You could just add a post to the topic with the differences in performance I guess
16:16:30 <Samu> https://www.tt-forums.net/viewtopic.php?f=65&t=74943&p=1171159#p1171159 for road vehicles
16:17:49 <MonkeyDrone> Alkel_U3, how do i make a farm if i can't find soil nearby x.x
16:19:36 <Samu> v3 trains did perform better than v2
16:21:04 <Wolf01> and here we go... shitty provider, bad connection
16:21:23 <Wolf01> I can't even browse the web
16:22:01 <Wormnest> I´ll have a look sometime but no promises about when
16:26:18 <Samu> give me a min, updating train topic
16:28:26 <Samu> uploading tar
16:29:04 <Samu> done
16:29:04 <Samu> https://www.tt-forums.net/viewtopic.php?f=65&t=75027&p=1172829#p1172829
16:30:26 <MonkeyDrone> Alkel_U3, foook it, was doing the pond thing to make soil and the whole cavern collapsed with a dead miner under it, gg :D
16:32:41 <Samu> still need to test nonocab ships
16:32:51 <Samu> but i'm waiting for these 2 servers to finish
16:33:20 <Samu> ships are seriously slow
16:34:23 <Samu> missing 8 ship tests
16:34:37 <Samu> 3 for nonocab, 1 for nocab, 1 for trans, 3 for wmdot
16:35:10 <Samu> i hope aircraft testing goes much faster
16:35:18 <Samu> will be the last thing to test
17:06:21 <Alkel_U3> MonkeyDrone: sorry, I was cooking
17:06:55 <Alkel_U3> jesus christ, you're really taking the hard way :D
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18:00:54 <Alberth> o/
18:02:38 <V453000> hy
18:05:33 <Alberth> ha, frenzy V
18:05:54 <V453000> new wooden bridgez https://dl.dropboxusercontent.com/u/20419525/BRIX/bridges-wooden.png
18:07:00 <andythenorth> o/
18:07:16 <V453000> hi
18:09:25 <andythenorth> is cat?
18:09:54 <V453000> is wood
18:09:59 <andythenorth> fair
18:10:07 <andythenorth> sure it’s not log?
18:10:14 <V453000> could be
18:10:20 <andythenorth> better than bad, it’s good
18:10:31 <andythenorth> log, log, it’s big it’s heavy it’s wood
18:10:32 <Alberth> looks somewhat off-center to me
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18:11:11 <V453000> it's actually already de-centered to the direction to help it
18:11:13 <V453000> but might need moar
18:12:04 <Alberth> you'd have to extend the bridge side-ways perhaps then :)
18:12:42 <V453000> with the roads it's quite fine
18:12:47 <Alberth> could become a bit glitchy :)
18:13:02 <V453000> but yeah I will extend it a bit at the closer part
18:13:20 <Alberth> road looks fine to me, too
18:17:02 <andythenorth> bbl
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18:27:05 <V453000> moved, re-rendering
18:27:10 <V453000> for like 4th time today :D
18:28:15 <MonkeyDrone> Alkel_U3, your cooking got a miner killed, i hope you can live with your food!
18:28:23 <MonkeyDrone> back, fuuuuk this humidity
18:28:48 <Eddi|zuHause> "live frosch tasting" https://www.youtube.com/watch?v=MlhFyUsAZec -- i had to click on that
18:28:49 <MonkeyDrone> V453000, you need to download more ram for faster rendering
18:28:59 <V453000> k torrenring
18:29:03 <V453000> *y
18:29:07 <V453000> *t
18:29:14 <Eddi|zuHause> V453000: one of those :p
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18:30:56 <V453000> +-
18:32:25 <Alkel_U3> MonkeyDrone: food doesn't taste as good if it was obtained without sacrifice
18:32:25 <MonkeyDrone> is it normal to keep sweating for an half an hour after you are done with jogging and showering?
18:32:55 <V453000> haha
18:33:02 <Alkel_U3> from my expetience, not normal, but... pretty normal.
18:33:14 <Alkel_U3> s/t/r/
18:34:40 <MonkeyDrone> s t r?
18:35:02 <Alkel_U3> I corrected my last line sed-style
18:35:38 <Alberth> substitute t for r
18:35:57 <Alberth> euhm, the other way around find a t, replace by r
18:36:26 <MonkeyDrone> .....one of those!
18:36:48 <Alberth> first one
18:37:08 <Alberth> unless there is a 'g' after it (global)
18:37:25 * MonkeyDrone enjoys his windows 10 life
18:38:42 <Alkel_U3> or a number
18:38:47 <Alberth> hmm ok, so far I failed to understand what you can actually do with windows<any version>
18:38:50 <MonkeyDrone> well since you guys are nerding out, i assume you guys know of any decent laptop without any OS on it, ssd , 6th gen intel under $600
18:38:53 <Eddi|zuHause> "i didn't choose the windows 10 life, windows 10 life chose me"
18:39:22 <Alberth> Alkel_U3: :o nice, must remember that :)
18:39:23 <MonkeyDrone> Alberth, with windows I can play Star Citizen. I got me some $250 worth of ships on dat game. ;D
18:40:18 <Alberth> right, but that's the game program you use then, where does windows come in?
18:40:40 <MonkeyDrone> Alkel_U3, last game i had so much rock salt, it was getting in my way, how do i dump all of it? had a huge stockpile area outside but it was taking forever even with wheel barrows to clear up x.x
18:41:03 <MonkeyDrone> Alberth, do i ask you what happens in your bedroom? =O
18:41:28 <MonkeyDrone> that is the kind of relationship I have with windows :P
18:42:16 <Alberth> right, that explains why it's useless to me, I'd like my OS to do actual work for me :p
18:43:45 <Alkel_U3> MonkeyDrone: you're always gonna have loads of junk stone. Have your masons and stonecrafters turn it into something more useful, And xes, if you need to clear the area quickly, designate it as a stone atoskpile, permit it to get more items from links only and set wheelbarrows to 0. Then set it to give to another stone stockpile
18:44:13 <Alkel_U3> one more reason I use stone pots in place of wooden barrels
18:45:51 <MonkeyDrone> stone pots, sweet, i'll do that.
18:45:55 <Alkel_U3> you better craft some mugs/goblets, too - since recently, dorfs are not happy about drinking straight from the barrel (them being the drunks they are, can't imagine why, though... :-) )
18:46:24 <MonkeyDrone> Alberth, my OS runs, it runs games, it runs stuff i want it to run and it works. No issues whatsoever. It'
18:46:31 <MonkeyDrone> It's smoooth sailing :P
18:48:28 <Eddi|zuHause> there are actually a decent amount of linux games now, i hardly ever launch wine anymore
18:48:44 <Eddi|zuHause> let alone actual windows...
18:49:01 <Eddi|zuHause> i still have a windows XP, that i launch about every 2 years
18:49:20 <Alberth> long uptime :p
18:51:20 <MonkeyDrone> well don't think i'll be switching to Linux in like ever :P
18:51:37 <MonkeyDrone> probably on my next laptop purchase but not happening on the PC. This baby stays windows <3
18:54:12 <Alkel_U3> it's been a tad too long for me to remember precisely, but I know I am about 20% less mad at my computer after switching to linux
18:55:36 <MonkeyDrone> hehe Alkel_U3 , nice. Utterly pointless for me to switch. Not doing anything with my system then a typical end user function :P
18:56:08 <Eddi|zuHause> i was pretty "i don't know why people hate on windows so much", until i had an actual bad driver that restarted my system several times per day
18:56:41 <Alkel_U3> I also don't compile kernels for fun, distributions like Arch didn't win my favor :P
18:56:53 <Eddi|zuHause> then i switched to linux and i am not regretting it
18:57:22 <Eddi|zuHause> the first time the graphical interface breaks and you have to fix things from the console without internet assistance is a bit scary
18:58:33 <Alkel_U3> that didn't happen to me until after I tried a tool that explicitely stated that it's dangerous and probably shouldn't even be touched with a long stick :-)
19:03:21 <MonkeyDrone> ah well, my baby sis also uses my pc to do gaming. She will die if i switch to Linux. hehe
19:03:59 <Alkel_U3> I'm on linux and I literally can't keep up with the number of games I can play :-)
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19:08:04 <V453000> well cuz you play df, factorio and openttd
19:08:16 <V453000> can't get much worse :D
19:08:22 <V453000> regarding time
19:09:08 <Alkel_U3> yes it can. Terraria, Starbound, Civ IV, Master of Orion II, Wargame...
19:09:53 <MonkeyDrone> V453000, that is very true xD
19:10:03 <MonkeyDrone> i tried Terraria, Starbount, not my type of game
19:10:23 <MonkeyDrone> Civ niether, MoO2...not sure if i know that game
19:10:32 <Alkel_U3> sure, but they're timeconsuming, too, that was my point :-)
19:11:01 <Alkel_U3> MoO II is a DOS game, but one that can be played over the internet
19:11:35 <Alkel_U3> it's one of the first of the 4X genre
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19:14:47 <MonkeyDrone> DOS, that is a word i have not heard in a while. aaaah life before windows 3.1
19:18:04 <Alkel_U3> that was still pretty much dos :-)
19:18:32 <MonkeyDrone> it was :P
19:18:44 <MonkeyDrone> cd mk3
19:18:45 <MonkeyDrone> mk3.exe
19:18:57 <MonkeyDrone> that's where my gaming life began
19:19:11 <MonkeyDrone> 10 years old and first game on PC is full of brutality :D
19:19:18 <MonkeyDrone> i wonder if something went wrong for me there
19:19:58 <Alkel_U3> well, I started most probably with Transport Tycoon at 5 :D
19:20:49 <Alkel_U3> so it's not exageration when I say I've been playing transport tycoon pretty much my whole life :-)
19:21:09 <MonkeyDrone> Alkel_U3, should dining room be also a meeting hall or not?
19:21:23 <MonkeyDrone> Alkel_U3, hehe damn....
19:22:55 <Alkel_U3> doesn't have to be. But you probably want to get idle dorfs somwhere safer in case of an invasion or other sources of fun
19:23:14 <MonkeyDrone> sweeet, i shall let them gather there :D
19:23:32 <Alkel_U3> look into making it a tavern, too
19:24:01 <Alkel_U3> you wanna get a coffer or a bag there, too, though
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19:33:15 <MonkeyDrone> tavern is critical early game?
19:33:26 <MonkeyDrone> i'm still working on setting up the workshops to start building traps
19:33:33 <V453000> beer and dwarves, sounds vital
19:33:45 <MonkeyDrone> they already have beer but tavern sounds better ;p
19:34:13 <V453000> WHY NOT BOTH
19:34:14 <V453000> right?
19:34:16 <Alkel_U3> not critical, but it's nice to have a bard or and armed passerby stop by every so often
19:34:33 <Alkel_U3> helps improve the mood
19:35:05 <V453000> is df like a much more complex prison architect?
19:35:48 <V453000> shortly speaking? :)
19:37:44 <Alkel_U3> I haven't played it, but from what I heard it might share some bits
19:39:05 <MonkeyDrone> Prison architect is child's play, but concept is similiar
19:40:05 <MonkeyDrone> this game has way tooooooooooooooooooooooooo many options to work through, you are basically establishing a civilization. Rimworld seems to be taking most of its concept / gameplay from DF. But rimworld is still too young compared to DF
19:41:05 <V453000> right
19:41:21 <Alkel_U3> anyone heard about Aurora? A game, which could be in short described as a cross between MoO II and DF? :-)
19:41:22 <V453000> I tried to play PA, but it was just boring as fuck to me
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19:44:29 <Alkel_U3> oh, the human who was a weregopher was actually punched to death by the bitten peasant. Shame, I'll resent having to wall him in...
19:47:05 <MonkeyDrone> lol
19:47:09 <MonkeyDrone> guess he's going to turn eh
19:47:35 <Alkel_U3> quite likely
19:48:23 <Alkel_U3> hmmm
19:48:56 <MonkeyDrone> what is this game , new spawn pointi and it has no rocks.......
19:49:06 <MonkeyDrone> y u hate me game
19:49:19 <Alkel_U3> actually, he wasn't bitten once, only punched with pists and a robe...
19:50:14 <MonkeyDrone> well no need to wall it in :P
19:50:18 <Alkel_U3> I'll still quarantine him, this is something I _really_ don't want to risk
19:50:33 <MonkeyDrone> hehe do it
19:50:39 <MonkeyDrone> any tips on finding stone /rock?
19:50:50 <Alkel_U3> uh, like, everywhere?
19:51:41 <Alkel_U3> most of every site is literally made of stone
19:51:44 <Alkel_U3> just dig
19:52:23 <Alkel_U3> or, what precisely is the problem?
19:53:15 <MonkeyDrone> literally no stone is the problem
19:53:20 <MonkeyDrone> it's all 'clean' whle i did
19:53:32 <Alkel_U3> dig more
19:53:33 <MonkeyDrone> digging down into the 5th floor now, hopefully i'll hit something soon
19:53:43 <Alkel_U3> ... oh :D
19:53:58 <Alkel_U3> you're probably still in the soil layer
19:54:06 <MonkeyDrone> yeah i do have a lot of soil
19:54:13 <MonkeyDrone> damn how deep does it want me to go o.o
19:54:19 <Alkel_U3> soil doesn't drop anything
19:54:58 <Alkel_U3> I have residental area at level -30 and tombs at -50
19:55:13 <MonkeyDrone> damn...
19:55:33 <Alkel_U3> so... quite a bit deeper :D
19:56:49 <MonkeyDrone> on it,
19:57:55 <MonkeyDrone> so i assume it's pointless making stuff each floor
19:58:44 <Alkel_U3> definitely
20:02:59 <MonkeyDrone> sweeeet, stoneeeee
20:03:48 <Alkel_U3> at least you can make a tree farm without digging shitloads of stone and flooding
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20:04:14 <MonkeyDrone> no idea what do you mean
20:04:19 <MonkeyDrone> not there yet ;p
20:04:44 <Alkel_U3> once I made a really, really big one and had to carve minecart tracks to haul all that stone away reasonably
20:05:18 <Alkel_U3> minecarts are awesome, look forward to those :-)
20:07:09 <MonkeyDrone> what about wheelbarrow?
20:07:21 <MonkeyDrone> minecrafts carry more?
20:08:22 <Alkel_U3> wheelbarrow caries one item, just easier. Minecarts can be loaded up and then even operated in an automatic manner, without dorf guiding / riding them
20:08:58 <Alkel_U3> that's for example, how you make the great fwarven shotgun :-)
20:09:09 <Alkel_U3> *dwarven
20:10:15 <MonkeyDrone> lol, ok, roll a heavy filled minecraft into an enemy, rip
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20:11:22 <Alkel_U3> no, no. As I said already, load it with rocks, launch and make it stop abruptly to grapeshot an area :-)
20:12:41 <Wolf01> With all this talk about df you made me want to play gnomoria again
20:12:55 <MonkeyDrone> chert and coal, still no rock, need to go deeper, arghhh
20:13:09 <MonkeyDrone> Alkel_U3, sweeet tactic, hehe brutal
20:13:53 <Alkel_U3> wait, do you actually expect to find an item that says "stone"? :D
20:14:07 <Alkel_U3> also coal, lucky you
20:14:30 <Alkel_U3> chert is usable rock and it's even magma-safe
20:16:42 <MonkeyDrone> chert isn't being made into mechanisms...
20:17:07 <Alkel_U3> should be
20:17:17 <MonkeyDrone> it says making rock mechanisms at the mechanic workshop
20:17:38 <Alkel_U3> yeah, nothing wrong with that
20:18:20 <Alkel_U3> so what's the problem, mechanic doesn't want to bring the available stone in for processing?
20:18:48 <MonkeyDrone> lack of workers it seems like
20:18:52 <MonkeyDrone> only have 1 and he's busy
20:19:04 <MonkeyDrone> that bastard, got 3 more people now, gonna assign one to full time
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20:25:25 <MonkeyDrone> nice, got one extra farme working full tiem on that now, he's setting up the traps, loading em up etc, sweeeet
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20:25:43 <MonkeyDrone> i saw a message , Thief! Ptrotect the haord form the skulking filth. i wente to location but i dont' see nayhting
20:26:37 <Alkel_U3> press a to get the log, then z on the relevant message
20:29:53 <MonkeyDrone> i did, just nothing there anymore, i guess i missed it. Did the thief get away?
20:30:29 <MonkeyDrone> ah he was 'above ground' few levels up
20:30:38 <MonkeyDrone> what's he gonna steal from there o.o
20:31:32 <Alkel_U3> probably running away. Kobolds really run away after being spotted. Smarter than the once gob visiting my fort...
20:32:15 <MonkeyDrone> hehe, nice
20:32:27 <MonkeyDrone> got me a legendary miner, level 18 and lvl 14.
20:32:34 <MonkeyDrone> i guess that owuld be the easiet thing to level up :P
20:34:20 <V453000> https://www.tt-forums.net/download/file.php?id=193756
20:34:21 <V453000> shit be wider
20:35:51 <MonkeyDrone> i digg it, although it looks like someone died under the bridge and their bloody legs are popping out xD
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20:36:01 <V453000> they be holding it
20:36:09 <V453000> your alternative story isn't impossible
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20:37:27 <MonkeyDrone> nice bridges , looks like a lot of fun sorting out the logs next to each other :P
20:38:19 <V453000> onwards to foundations, this gon be insane
20:38:24 <V453000> 90 fucking combinations
20:42:59 <V453000> are foundations in base used if I define replacenew ones?
20:43:06 <V453000> I guess they are under buildings only?
20:44:29 <V453000> one way to find out I guess
20:44:36 <V453000> make replacenew first, see if shit is fine enough
20:53:48 <MonkeyDrone> may the gods of fate be with you :P
20:53:54 <MonkeyDrone> i'm going to pass out people, super tired
20:54:24 <MonkeyDrone> gooodnight and thanks Alkel_U3 for teaching me the ways of the dwarves. i can tell my game is about to collapse on itself cause lack of organized workflow ;P
20:54:26 <MonkeyDrone> hehe
21:01:03 <Alkel_U3> night. May your dreams be filled with many stupid dorfs
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21:03:56 <frosch123> V453000: the ones in replacenew are additional foundations
21:04:03 <frosch123> they do not replace the ones from base
21:04:12 <frosch123> both are used for the various slopes
21:04:58 <frosch123> if you put those from base in front of the new ones, you get a systematic set of foundations
21:05:06 <V453000> right
21:06:32 <V453000> for some reason I thought there are some duplicates
21:06:37 <V453000> when re-checking, there aren't :D
21:06:44 <V453000> thanks. :)
21:07:00 <V453000> nice so there is 104 foundations
21:07:02 <V453000> ._.
21:07:21 <V453000> there is one sprite, 1004 which is black
21:07:24 <frosch123> all combinations of slopes :) with walls on up to four sides
21:07:26 <V453000> is that map edge?
21:07:32 <V453000> ye
21:08:05 <frosch123> 1004 in base?
21:08:22 <Eddi|zuHause> map edge is done with recolouring, but the old map edge was a flat black tile
21:08:24 <V453000> yeah
21:08:33 <Eddi|zuHause> i suppose that sprite is now unused
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21:08:35 <V453000> 1004 in base
21:09:17 <Eddi|zuHause> the more heightlevels patch kinda went through a few iterations of how to do the map edge properly
21:09:47 <frosch123> @base 16 10 3ec
21:09:47 <DorpsGek> frosch123: 1004
21:09:57 <frosch123> yep, that's the old map edge before freeform borders
21:10:11 <V453000> so it's unused?
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21:10:26 <V453000> back in the day I believe I saw a grf which made the black edges look like water
21:10:28 <V453000> was a nice touch
21:10:42 <frosch123> yes, it is unused now
21:10:47 <Eddi|zuHause> yeah, you can't do that anymore
21:10:55 <V453000> ooooo
21:10:57 <V453000> k :)
21:10:58 <Eddi|zuHause> you can make it look like brown earth
21:11:10 <Eddi|zuHause> by replacing the all-black recolour map
21:11:21 <V453000> right
21:11:26 <V453000> not going to. :) at least not now
21:11:45 <Eddi|zuHause> it's a terrible idea anyway :p
21:12:18 <V453000> some foundation sprites seem to be empty
21:12:18 <V453000> https://dl.dropboxusercontent.com/u/20419525/RAWR/Ogfxe_extra-foundations.png
21:12:34 <V453000> should I just keep them empty or is there any reason in any situation to try to define them?
21:12:40 <V453000> aka, are they used somewhere?
21:12:43 <Eddi|zuHause> frosch123: i think freeform edges still kept the flat black tile, but moreheightlevels needed a better solution because it would have meant too many flat tiles at the edge were needed
21:12:47 <frosch123> V453000: they are all used
21:12:59 <frosch123> but sometimes the artist chooses to make a wall on the back invisible
21:13:24 <V453000> ._.
21:13:39 <V453000> well this will be fun
21:14:08 <frosch123> for your scripting skills? :p
21:14:33 <V453000> I don't see the pattern in it
21:14:38 <V453000> is there any systematic thing?
21:15:07 <V453000> I will probably just do it relatively manually
21:15:19 <V453000> have the walls, cut out of them by the appropriate tile masks
21:15:29 <V453000> precise, a bit of work but not insane
21:15:33 <V453000> using 3D for this is pointless
21:17:35 <Eddi|zuHause> i'm pretty sure there is a system behind it
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21:18:06 <V453000> me too, something with which corner is elevated and whatnot
21:18:08 <Eddi|zuHause> like you have walls on each side, and have a binary number for which walls are visible and which ones are not, then rotate that tile
21:18:15 <frosch123> i am writing it down
21:18:17 <V453000> but making a script for it would probably take me so much time that I will likely have it done faster
21:19:07 <frosch123> @calc 4*22
21:19:07 <DorpsGek> frosch123: 88
21:19:18 <V453000> I'll just take the shit ogfx has
21:19:22 <V453000> and make it the same way
21:20:54 <frosch123> @calc 4*22+16
21:20:54 <DorpsGek> frosch123: 104
21:21:30 <Eddi|zuHause> "Bavarian government announces 'Security through Strength' concept"... why does that sound so nazi-esque?
21:21:47 <frosch123> V453000: https://paste.openttdcoop.org/pae4vz7u8
21:22:05 <V453000> =D
21:22:11 <V453000> thanks, I will see if I can make use of it
21:22:16 <frosch123> and yes, some foundations may as well be empty
21:22:23 <frosch123> particulary for the 4th block
21:22:53 <V453000> :)
21:24:17 <frosch123> Eddi|zuHause: bavaria is technically in the east :)
21:26:01 <Wormnest> Samu: Do you have a savegame around 2030 for the road vehicle nonocab?
21:26:11 <Wormnest> I think it got stuck in an endless loop shortly after that
21:31:24 <Eddi|zuHause> frosch123: everything is in the east of something...
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21:32:58 <V453000> % hg add BRIX-3D/scenes/BRIX_MAIN.max BRIX-3D/scenes/BRIX_MAIN.max: up to 1800 MB of RAM may be required to manage this file
21:33:01 <V453000> ._.
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21:34:20 <frosch123> ah, i always wondered what "max" stands for
21:36:39 <V453000> well yeah. :)
21:37:09 <V453000> I will try to reduce the source to 1 scene of each type
21:37:16 <V453000> the big one having 600MB is kind of a lot
21:38:00 <Eddi|zuHause> yeah, hg doesn't really like large files
21:39:57 <V453000> can't do much with that I gues
21:40:00 <V453000> I could zip it tho
21:40:17 <frosch123> what, it's not already compressed?
21:40:35 <V453000> fuck do I know :D
21:41:08 <frosch123> well, easiest test is to zip it :p
21:41:16 <V453000> doing that naow
21:41:28 <V453000> XD ok so the zip has 6 times less
21:41:38 <V453000> will use zips now
21:41:52 <Eddi|zuHause> is it a binary or a text file?
21:41:55 <V453000> I don't think any 3D program compresses it's shit
21:42:22 <frosch123> Eddi|zuHause: only textures could possibly add to the size
21:43:07 <SpComb> SpBot is going to go away any day now
21:43:23 <Eddi|zuHause> the poor thing
21:43:33 <frosch123> how can i then read samu's numbers?
21:43:44 <Eddi|zuHause> you figured out a solution for the logs yet?
21:44:59 <frosch123> i guess using webster is easiest solution
21:46:05 <frosch123> i just don't know how to send it here :)
21:48:23 <SpComb> Eddi|zuHause: nope, I'm waiting for someone else to find some pre-existing and probably superior alternative solution
21:48:36 <SpComb> I can dump a .tar.gz of the irssi logfiles if needed
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22:03:14 <V453000> oh jesus fucking christ I just realized I need to make x4 foundations and x1 foundations
22:03:28 <V453000> will need to make some system which can make both, should be relatively possible
22:04:41 <frosch123> i trink there are only 16 foundation sprites :p the rest is combined from those 16
22:05:27 <V453000> ooooooooooooooooooo
22:05:28 <frosch123> hmm, 20
22:05:30 <V453000> also a good point
22:05:37 <V453000> yeah that should be done too
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22:06:54 <V453000> ok that saves some shit
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23:12:04 <Samu> 2017, 2042
23:12:39 <Samu> oh wormnest sorry was afk
23:13:02 <Samu> let me check
23:13:37 <Samu> nop, sorry, already deleted saves
23:14:53 <Wormnest> ah too bad I have no idea what caused the lockup
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23:45:02 <Samu> i remember it was deleting a connection after an industry closure
23:45:31 <Samu> either a farm or a factory
23:53:18 <Wormnest> ok thanks I´ll have a look one of these days
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