IRC logs for #openttd on OFTC at 2016-07-20
            
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00:09:14 <NekoMaster-Awake> Bonjour!
00:09:28 <NekoMaster-Awake> Anyone with NML coding experience around?
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00:17:42 <NekoMaster-Awake> How difficult in NML to add Extra Description/Usage text in the purchase window for vehicles (Like how NARS 2, CanSet and UKRS 1 had Useage text)
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00:29:26 <V453000> NekoMaster-Awake: super easy
00:30:00 <NekoMaster-Awake> Is it as easy as adding a line to the vehicle_item.pnml then maybe a STRING in the language nml?
00:30:04 <V453000> additional_text: string(STR_NAME_asdf);
00:30:08 <NekoMaster-Awake> nice
00:30:16 <V453000> in graphics{}
00:30:41 <V453000> nyway, me not awake soon
00:30:42 <V453000> gnight
00:30:48 <NekoMaster-Awake> thanks
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01:37:20 <Samu> 1996, 1996
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07:01:03 <NekoMaster-Awake> Hello everybody
07:03:15 <NekoMaster-Awake> Does anybody know a way to figure out the final Tractive Effort value you get when coding the traction coefficient and weight? I noticed that weight and the traction coefficient change the Tractive effort you see in game
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07:33:32 <NekoMaster-Awake> hoi
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08:05:51 <MonkeyDronez> hoi
08:05:58 <NekoMaster-Awake> hello
08:06:22 <MonkeyDronez> what's happening?
08:06:35 <NekoMaster-Awake> nothing in the chat so far, but I'm just working on NARS ADDON SET
08:06:53 <NekoMaster-Awake> almost ready to release a 4 engine test to the forums
08:19:44 <NekoMaster-Awake> This will also be hte first time I've released a grf I made from code and not from GRF Maker
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09:09:02 <NekoMaster-Awake> Well my NARS Addon Set TEST grf has been released
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10:45:21 <Alkel_U3> this driver must've played Transport Tycoon http://imgur.com/a/9yjMc
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11:10:03 <V453000> yo humenz
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14:00:56 <Wolf01> o/
14:06:18 <Wolf01> V453000, it took me 2 hours this night to get rid of the water in the light oil pipe...
14:07:27 <Wolf01> but while I was trying to figure out where the last bit of water was stuck, I also expanded on the nearest oil field, which is nice
14:07:55 <Wolf01> also I started to use grenades instead of the rocket launcher
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14:22:25 <V453000> yeah I was suggesting the rocket launcher gets some number increases
14:22:29 <V453000> but there was not enough time
14:26:33 <Wolf01> I can't find a good loking pattern for the hazard concrete around pipelines
14:26:43 <Wolf01> *looking
14:26:54 <V453000> I don't use that
14:27:55 <Wolf01> I used to use walls, because I like to run around with the car, and usually I kill a lot of things with that
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14:31:27 <Wolf01> btw, the blueprints/blueprint book are fantastic, congrats :)
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16:22:27 <Wolf01> o/
16:23:14 <Alberth> hi hi
16:28:09 <Samu> 1999, 1998
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19:06:06 <Samu> 2002, 1999
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21:39:37 <Samu> 2004, 2000
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21:53:39 <NekoMaster-Awake> Great I'm awake and its almost 4pm
21:57:43 <Alberth> short day today then :p
21:58:15 <NekoMaster-Awake> Well, the sun doesnt go down till 7pm here, but still kidna sucks even if I have nothing important to do
21:58:22 <NekoMaster-Awake> other then working on my NARS Addon set
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22:20:25 <Eddi|zuHause> i still hate how in train fever, serving two industries just means one will starve out the other
22:20:41 <NekoMaster-Awake> I hate that train fever is limited to jsut road and rail
22:21:06 <NekoMaster-Awake> the graphics are nice, and so was locomotion, but OpenTTD still has more mods and features then any other transport sim out there
22:22:33 <Eddi|zuHause> well, your problem is going to be solved soon, then :p
22:22:43 <NekoMaster-Awake> hmm?
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22:26:28 <Eddi|zuHause> NekoMaster-Awake: the next game will feature planes and ships
22:26:35 <NekoMaster-Awake> thats nice
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22:42:31 <NekoMaster-Awake> While im doing my NARS addon set, I have to collect data, and I find it funny that US Railroads bought more SD45's then SD40's, but Bought more SD40-2's then they bought SD45-2's
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23:38:22 <Milek7> https://www.tt-forums.net/viewtopic.php?f=33&t=75060&p=1173532
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