IRC logs for #openttd on OFTC at 2016-07-20
⏴ go to previous day
00:09:03 *** NekoMaster-Awake has joined #openttd
00:09:28 <NekoMaster-Awake> Anyone with NML coding experience around?
00:15:18 *** NoShlomo|Rejoined has quit IRC
00:17:42 <NekoMaster-Awake> How difficult in NML to add Extra Description/Usage text in the purchase window for vehicles (Like how NARS 2, CanSet and UKRS 1 had Useage text)
00:25:37 *** sim-al2 is now known as Guest3696
00:25:38 *** sim-al2 has joined #openttd
00:29:26 <V453000> NekoMaster-Awake: super easy
00:30:00 <NekoMaster-Awake> Is it as easy as adding a line to the vehicle_item.pnml then maybe a STRING in the language nml?
00:30:04 <V453000> additional_text: string(STR_NAME_asdf);
00:30:41 <V453000> nyway, me not awake soon
01:12:57 *** NekoMaster-Awake has left #openttd
02:21:35 *** Hiddenfunstuff has quit IRC
03:30:49 *** mindlesstux_ has joined #openttd
04:22:18 *** zeknurn` has joined #openttd
04:24:35 *** zeknurn` is now known as zeknurn
04:30:46 *** ChanServ sets mode: +v tokai
05:12:58 *** MonkeyDronez has joined #openttd
05:17:54 *** Supercheese has joined #openttd
06:02:06 *** ToneKnee has joined #openttd
07:00:55 *** NekoMaster-Awake has joined #openttd
07:01:03 <NekoMaster-Awake> Hello everybody
07:03:15 <NekoMaster-Awake> Does anybody know a way to figure out the final Tractive Effort value you get when coding the traction coefficient and weight? I noticed that weight and the traction coefficient change the Tractive effort you see in game
07:33:17 *** MonkeyDronez has joined #openttd
08:01:24 *** Biolunar has joined #openttd
08:06:22 <MonkeyDronez> what's happening?
08:06:35 <NekoMaster-Awake> nothing in the chat so far, but I'm just working on NARS ADDON SET
08:06:53 <NekoMaster-Awake> almost ready to release a 4 engine test to the forums
08:19:44 <NekoMaster-Awake> This will also be hte first time I've released a grf I made from code and not from GRF Maker
08:53:28 *** FLHerne has joined #openttd
08:57:53 *** MonkeyDronez has joined #openttd
09:09:02 <NekoMaster-Awake> Well my NARS Addon Set TEST grf has been released
09:10:11 *** MonkeyDronez has joined #openttd
09:36:53 *** NekoMaster-Awake has left #openttd
09:50:28 *** Cybertinus has joined #openttd
10:05:16 *** JacobD88 has joined #openttd
10:18:37 *** JacobD88 has joined #openttd
10:47:35 *** FLHerne has joined #openttd
11:38:20 *** Hiddenfunstuff has joined #openttd
11:59:34 *** NoShlomo has joined #openttd
12:46:51 *** JacobD88 has joined #openttd
13:18:49 *** Ethereal_Whisper has joined #openttd
14:06:18 <Wolf01> V453000, it took me 2 hours this night to get rid of the water in the light oil pipe...
14:07:27 <Wolf01> but while I was trying to figure out where the last bit of water was stuck, I also expanded on the nearest oil field, which is nice
14:07:55 <Wolf01> also I started to use grenades instead of the rocket launcher
14:22:25 <V453000> yeah I was suggesting the rocket launcher gets some number increases
14:22:29 <V453000> but there was not enough time
14:26:33 <Wolf01> I can't find a good loking pattern for the hazard concrete around pipelines
14:27:55 <Wolf01> I used to use walls, because I like to run around with the car, and usually I kill a lot of things with that
14:28:29 *** FLHerne has joined #openttd
14:31:27 <Wolf01> btw, the blueprints/blueprint book are fantastic, congrats :)
16:00:02 *** Ethereal_Whisper has quit IRC
16:01:03 *** MonkeyDronez has joined #openttd
16:22:08 *** Alberth has joined #openttd
16:22:08 *** ChanServ sets mode: +o Alberth
16:59:14 *** Klanticus_ has joined #openttd
17:10:20 *** ConductingCat has joined #openttd
17:28:50 *** sla_ro|master has joined #openttd
17:45:02 *** TheMask96 has joined #openttd
18:13:25 *** Klanticus has joined #openttd
19:20:18 *** Progman has joined #openttd
19:44:30 *** HerzogDeXtEr has joined #openttd
21:17:30 *** Wormnest has joined #openttd
21:53:15 *** NekoMaster-Awake has joined #openttd
21:53:39 <NekoMaster-Awake> Great I'm awake and its almost 4pm
21:57:43 <Alberth> short day today then :p
21:58:15 <NekoMaster-Awake> Well, the sun doesnt go down till 7pm here, but still kidna sucks even if I have nothing important to do
21:58:22 <NekoMaster-Awake> other then working on my NARS Addon set
22:01:42 *** gelignite has joined #openttd
22:06:15 *** ToneKnee has joined #openttd
22:20:25 <Eddi|zuHause> i still hate how in train fever, serving two industries just means one will starve out the other
22:20:41 <NekoMaster-Awake> I hate that train fever is limited to jsut road and rail
22:21:06 <NekoMaster-Awake> the graphics are nice, and so was locomotion, but OpenTTD still has more mods and features then any other transport sim out there
22:22:33 <Eddi|zuHause> well, your problem is going to be solved soon, then :p
22:26:28 <Eddi|zuHause> NekoMaster-Awake: the next game will feature planes and ships
22:29:40 *** FLHerne has joined #openttd
22:42:31 <NekoMaster-Awake> While im doing my NARS addon set, I have to collect data, and I find it funny that US Railroads bought more SD45's then SD40's, but Bought more SD40-2's then they bought SD45-2's
22:46:59 *** ToneKnee has joined #openttd
23:21:02 *** sim-al2 has joined #openttd
23:28:10 *** smoke_fumus has joined #openttd
23:44:39 *** tokai|noir has joined #openttd
23:44:39 *** ChanServ sets mode: +v tokai|noir
continue to next day ⏵