IRC logs for #openttd on OFTC at 2016-07-13
            
00:02:30 <Eddi|zuHause> (NSFW-ish) https://scontent-cdg2-1.xx.fbcdn.net/v/l/t1.0-9/13681096_1021948311235919_7496121036557728414_n.jpg?oh=e55a12bc8417d001930e17bda22ac99a&oe=57E9014F
00:03:19 <Eddi|zuHause> (not sure in which world a facebook link is ever SWF, but whatever)
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00:47:39 <Wolf01> 'night
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02:59:56 <Eddi|zuHause> ah the "experts" strike again. "it doesn't work on Mac OS because the original game was only for DOS and Windows"
03:00:18 <Sylf> so tempted to feed this troll >_<
03:01:06 <Sylf> meh. Too lazy to do that.
03:02:44 <Eddi|zuHause> "The Republican Party declared that coal is now a 'clean' energy." great. the world is saved.
03:03:43 <Sylf> Huzzah! Let there be more steam locos!
03:05:14 <Sylf> oh. it was a unanimous agreement. even more scary.
03:05:55 <Eddi|zuHause> #makecoalgreatagain
03:06:19 <Eddi|zuHause> (i don't think hashtags work that way on IRC :p)
03:06:43 <Sylf> hey, if you wanna join the channel to talk about it, GREAT.
03:07:06 <Eddi|zuHause> not particularly :p
03:07:31 <Eddi|zuHause> still unsure whether i should go for the meissner porzellan achievement
03:08:08 <Eddi|zuHause> i'm almost definitely going for the 3 georgia achievement, though.
03:11:14 <Eddi|zuHause> fun sidenote: ever since i became defender of the faith, all countries of my faith were my vassals of mine. so i have all the benefits with none of the responsibilities
03:11:28 <Eddi|zuHause> -my
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10:59:41 <Wolf01> moin
11:12:19 <Alkel_U3> hello
11:12:22 <Wolf01> http://www.popularmechanics.com/technology/infrastructure/news/a21789/head-on-train-crash-in-italy-kills-20/ :(
11:12:48 <Wolf01> but it is clear "one of the trains wasn't supposed to be there" at the same time as the other.
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11:24:13 <Alkel_U3> At least it wasn't transport tycoon so it didn'r end with a giant fireball.
11:25:01 <Wolf01> and spinning wagons
11:27:53 <Alkel_U3> this might be fun https://www.indiegogo.com/projects/father-io-massive-multiplayer-laser-tag#/
11:37:11 <Wolf01> won't play, no windows version
11:37:26 <Wolf01> just like ingress and pokémon go
11:39:53 <Alkel_U3> Also won't play, my ancient desire z struggles even with hangouts or gmail. Well, maybe someday.
11:40:39 <Alkel_U3> at least I can't play pokémon go, so I don't have my time taken away from me :-)
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12:25:04 <Flygon> Wolf01: I mean, I'd say "Knowing Italian safeworking..."
12:25:14 <Flygon> But then I'd be worried about being called racist against Italians or something
12:25:28 <Flygon> Neverminding that other Italians I've spoken with share my pessimism :|
12:25:58 <Wolf01> our laziness on safety system is well known
12:26:46 <Flygon> Oh, shit, right
12:26:50 <Flygon> You're Italian
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12:27:32 <Flygon> I'm just shocked by how often it's happening
12:27:41 <Flygon> Then again, Victoria isn't innocent
12:28:00 <Flygon> http://www.news.com.au/national/victoria/vline-train-and-truck-collide-one-critical/news-story/fce05b1b9f8059cb6946b81bda7e144d Happened earlier today
12:28:08 <Flygon> Autoplay warning
12:28:57 <Flygon> (It seems the N-Class smashed right into the truck mid-level crossing. There's no boom gates or lights)
12:29:42 <Wolf01> on the track between Venice and Treviso there are still many level crossings and every week at least 2 of them get wrecked because of stupid car drivers in a hurry
12:30:22 <Wolf01> and this mean, slow trains, people late at work/school
12:30:41 <Flygon> Every week?
12:30:45 <Flygon> Holy. Fuck.
12:30:47 <Wolf01> every week
12:30:54 <Flygon> That's utterly abysmal
12:30:58 <Flygon> Do they even have boom gates?
12:31:06 <Wolf01> yes, they smash the booms
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12:31:18 <Samu> 2034
12:31:26 <Flygon> https://imgflip.com/s/meme/Jackie-Chan-WTF.jpg
12:32:08 <Flygon> Here, in a bad week entire metropolis network, it's once every 1-2 weeks
12:32:31 <Flygon> But that's for a Metropolis around 50-70% the land mass of Tokyo
12:32:34 <Flygon> Not a single line
12:32:48 <Flygon> I'm just... baffled
12:33:07 <Flygon> Have you guys considered installing... *shakes his head*
12:33:10 <Flygon> I don't even know ._.
12:33:34 <Flygon> It seems like the only option are those steel security barriers airports use to prevent cars from going through rising out of the ground
12:33:37 <Flygon> Or full grade separation
12:33:40 <Flygon> That is just insane
12:35:19 <Flygon> https://mtmmemes.wordpress.com/ If you want to read about Victoria's PT failures :P
12:36:49 <Wolf01> trenitalia, the main company considered to install the ERMTS 2nd level, but I don't really know when this will happen
12:37:08 <Flygon> ERMTS?
12:37:22 <Wolf01> European Rail Traffic Management System/European Train Control System
12:38:31 <Flygon> Ahh, right right
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12:38:40 <Flygon> I do wonder if Australia will implement it
12:38:46 <Flygon> At the moment, it's separated by state...
12:38:55 <Flygon> Each having it's own garapagosu solution
12:39:29 <Flygon> And different safety requirements
12:39:58 <Flygon> Such as Victoria needing TWPS (Train Warning Protection System) for 160km/h running, while NSW allows practially unlimited speed without such safety devices @_@
12:40:03 <Flygon> (in reality, nothng's gone over 193km/h)
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14:09:24 <Wolf01> mmmh I'm using 4550 of 4555kbps only for windows update
14:09:47 <Wolf01> the 5kbps is lost packets
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14:55:52 <V453000> http://img-9gag-fun.9cache.com/photo/abZ6KpE_460svwm.webm
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14:57:24 <V453000> murica
15:04:07 <Wolf01> :D
15:04:18 <Wolf01> reboot
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15:17:08 <Eddi|zuHause> the correct response would have been "fuck yeah", i think
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16:32:18 <Wolf01> o/
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16:36:48 <Alberth> o/
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17:23:12 <Wolf01> http://img-9gag-fun.9cache.com/photo/a8488jd_460s.jpg ahahahaah maybe it's andy's cat
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18:15:44 <Alberth> :D
18:18:17 <Eddi|zuHause> a cat would probably do a better job at cleaning up this mess than whichever poor soul gets that job now
18:33:45 <Alberth> oh, it's total fun, all the pro-brexit persons flee the building, afraid of what to do now :D
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18:45:14 <Alberth> hi hi
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18:55:15 <Rubidium> Wolf01: I'd guess that's Larry ;)
19:02:07 <Eddi|zuHause> larry the north?
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19:04:42 <frosch123> are there actually real people named larry?
19:07:12 <Rubidium> https://en.wikipedia.org/wiki/Chief_Mouser_to_the_Cabinet_Office <- that Larry ofcourse
19:09:47 <frosch123> https://en.wikipedia.org/wiki/Chief_Mouser_to_the_Cabinet_Office#List_of_chief_mouser_cats <- that looks suspicious
19:10:01 <frosch123> there are two peter in 41-46
19:10:05 <frosch123> and there is also a nelson
19:11:14 <frosch123> so, that's who andy is refering to, when asking for the cat
19:12:55 <frosch123> those cats are quite long-living on average, aren't they?
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19:18:26 <Alberth> 15 years is quite achievable, the cat of my parents was 18 when she died
19:27:22 <Wolf01> mine will be 20 at august
19:29:16 <frosch123> so your cat is from the previous millenium
19:29:25 <Wolf01> yes
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19:55:49 <Alberth> o/
19:58:00 <andythenorth> lo
19:58:30 <andythenorth> what a lot of FIRS bugs
19:59:43 <frosch123> cats also eat bugs sometimes
20:01:07 <andythenorth> where is cat?
20:07:17 <Samu> 2035
20:08:23 <Alberth> tomorrow 2037?
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20:14:24 <andythenorth> I suppose I should try and replicate these FIRS bugs
20:14:30 * andythenorth has low enthusiasm
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21:25:20 <andythenorth> daylength eh?
21:42:25 <Alberth> but we already have day, all year, for an entire century
21:43:03 <andythenorth> yes
21:43:07 <andythenorth> I like it
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21:44:41 <andythenorth> you know where you are with days
21:45:14 * andythenorth proposes tech levels
21:45:25 <andythenorth> player chooses how often tech level advances
21:45:31 <andythenorth> newgrf assigns vehicles to a tech level
21:45:37 <andythenorth> job done
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21:55:27 <Alberth> ha, like CorsixTH "You have done a good job here, want to proceed to the next level, or play here a little longer?"
21:56:01 <Wolf01> andythenorth, that's what I was working on
21:56:53 <Wolf01> but I lost interest
21:57:08 <andythenorth> it’s probably really easy
21:57:16 <andythenorth> incremement a counter every n years
21:57:19 <Wolf01> yes, looking at the code it seem so
21:57:26 <andythenorth> make sure it’s network safe
21:57:29 <andythenorth> put it in savegames
21:57:41 <andythenorth> patch the vehicle intro code
21:57:55 <andythenorth> don’t bother making it a newgrf cb, newgrf authors can’t be trusted
21:58:14 <andythenorth> add a settings UI entry for number of years
21:58:33 <andythenorth> don’t bother about GS, hardly anyone writes them anyway :D
21:59:45 <Wolf01> I liked to make it "static" for the current game, as if you change it on a running game you blow up things for sure, so you need to set the length on map generation
21:59:54 <andythenorth> all newgrfs that read date will be ‘broken'
21:59:56 <andythenorth> nvm
22:00:00 <andythenorth> shit happens
22:00:22 <Wolf01> not really, because you can provide a fake date just for grfs
22:00:34 <andythenorth> probably :P
22:03:10 <Wolf01> the only thing is that running costs etc must be specified in ticks and they won't be changed at all with the "day length"
22:03:33 <Wolf01> if you multiply by 10, everything is multiplied by 10
22:03:39 <Wolf01> costs, incomes, everything
22:03:55 <Eddi|zuHause> <Alberth> but we already have day, all year, for an entire century <-- wint^H^H^H^Hnight is coming?
22:04:53 <Wolf01> graphs will look exactly the same, no economy problems like the old daylength patches
22:05:23 <Alberth> tried the night baseset once, but you can't see a thing, quite literally :)
22:06:37 <Wolf01> I tried it too, maybe less dark would have been better
22:06:40 <andythenorth> running costs should stay consisteny
22:06:47 <andythenorth> time shouldn’t change, just intro dates
22:06:55 <andythenorth> all other reasons for daylength are crap :)
22:07:15 <andythenorth> I maintain it could be done in newgrf, but ‘too hard’ :P
22:07:21 <_dp_> just changing intro dates is kinda weird imo
22:07:41 <_dp_> changing time flow would be much more logical
22:07:50 <Wolf01> time won't change, the game will run exactly as it does now, just the time representation changes
22:08:02 <andythenorth> _dp_: logical for what reasons?
22:08:22 <_dp_> realism :p
22:08:47 <Wolf01> nobody wants realism
22:09:04 <_dp_> but whatever, what I'd really like to see is separate introduction dates for each company
22:09:09 <Wolf01> everybody just want to play more real minutes with that weird steam locomotive
22:09:10 <_dp_> controllable with gs or smth
22:10:09 <_dp_> well, mb that's because they can't do that now, and if you introduce tech levels they start complaining that playing with steam in 2020 is weird :p
22:10:38 <andythenorth> tough :D
22:10:44 <andythenorth> daylength doesn’t work, can’t be done
22:11:05 <andythenorth> “can’t” is a strong word
22:11:20 <_dp_> actually, intro dates kinda can be changed already
22:11:23 <andythenorth> “multiple people have tried and nobody suceeded yet” is a better thing
22:11:46 <Wolf01> I can, but people won't like it for sure
22:11:49 <andythenorth> Wolf01: all the newgrf date stuff should read a ‘relative to epoch’ var, instead of ‘current year'
22:11:53 <andythenorth> that would work
22:11:57 <Wolf01> ^
22:12:48 <_dp_> no, that won't let players spend more real minutes with their beloved steam locos :p
22:12:56 <andythenorth> so if I want to make a train red not blue after a certain date, it should check ‘epoch + 50’, not ‘1972’
22:14:15 * andythenorth won’t code this :P
22:14:47 * Wolf01 neither, I just lost interest :P
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22:20:42 * _dp_ never was interested in that :P
22:22:05 <_dp_> hm, actually, there may be a very easy solution
22:22:23 <_dp_> make a gs function that sets vehicle availability bit for company
22:22:36 <_dp_> I can make my separate introduction dates with it
22:22:51 <_dp_> and whoever wants tech levels can use that too
22:23:05 <Eddi|zuHause> sounds like what i proposed years ago
22:23:38 <Wolf01> thunderstorm...
22:23:44 <Wolf01> hailstorm too
22:24:05 <Eddi|zuHause> i had that earlier
22:24:23 <_dp_> so why wasn't it implemented then?
22:24:53 <Eddi|zuHause> because nobody was interested quite enough?
22:25:51 <_dp_> well, if that's the only reason I can make a patch, it's very simple
22:26:37 <Wolf01> better to give up this evening, light come and go
22:26:41 <Wolf01> 'night
22:26:55 <andythenorth> is the implementation that vehicles have an availability bit? o_O
22:26:57 * andythenorth never looked
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22:27:36 <_dp_> andythenorth, engines has company mask, it's used for previews but will work if you just set it
22:27:40 <Eddi|zuHause> yes, vehicles have a bitmask for availability to each company
22:27:41 <frosch123> andythenorth: if you disable reliability, then availability is pretty boring
22:28:04 <Eddi|zuHause> the game just only uses no bit, one single bit (preview) or all bits (available)
22:28:28 <Eddi|zuHause> but you could concievably allow setting each bit individually by gamescript
22:28:28 <andythenorth> frosch123: boring because...?
22:28:45 <frosch123> well, "boring" as in "simple" :)
22:28:48 <frosch123> just a simple bit
22:29:02 <frosch123> the reliability curve makes it complicated
22:29:11 <frosch123> and well, railtypes and wagons and stuff
22:31:49 <andythenorth> 'faster'
22:32:06 <andythenorth> I just never want to see another daylength request :)
22:32:27 <frosch123> anyway, people should just change the date, set never expire and use the purchase list filter :)
22:32:32 <Eddi|zuHause> i don't think suggestions work that way :p
22:33:00 <frosch123> maybe we could add support for iran calender
22:33:16 <frosch123> then peopl can set the norminal year as they like, and still have all engines available :)
22:33:32 <Eddi|zuHause> or the french revolutionary calendar with just 10 months? :p
22:34:12 <Alberth> actually, I was thinking for auzind, to have a starting date and an ending date, and scale everything linearly in-between
22:34:18 <frosch123> Eddi|zuHause: does that affect the year?
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22:34:36 <Eddi|zuHause> frosch123: they also started a new base year, yes.
22:39:50 <_dp_> btw, any feedback on https://bugs.openttd.org/task/6459 ?
22:40:26 <_dp_> btpro guys were looking for a way to target individual players with gs popup too recently (that's what I plan to do with this api next)
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23:09:38 <Samu> 2036
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