IRC logs for #openttd on OFTC at 2016-07-12
            
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00:39:53 <Wolf01> 'night
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08:34:21 <andythenorth> o/
08:43:14 <andythenorth> supermop: feel like drawing any cargos? o_O
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09:47:32 <Wolf01> o/
09:48:45 <Wolf01> andythenorth, https://1drv.ms/u/s!AgUFeOGLNNfVg7QPx9UZrvlAJ_6Mng
09:49:42 <Wolf01> I tried to make the yeoman truck :P
09:49:53 <andythenorth> ha
09:50:12 <andythenorth> voxels :)
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11:24:41 <andythenorth> much FIRS bugs :|
11:48:04 <andythenorth> Wolf01: are you planning a 32bpp branch of Road Hog? o_O
11:48:10 <Wolf01> nah
11:48:18 <Wolf01> I'm just practicing with voxels
11:48:26 <andythenorth> I like voxels
11:48:35 <andythenorth> if I made a 3D game, ever, I’d use voxels
11:48:46 <Wolf01> I'm making tanks for my game
11:54:24 <Wolf01> oh, the 4D simulator was a success :D I just need to refine the controls
11:55:02 <andythenorth> good
11:55:03 <Wolf01> too bad you can only assign a control to a port and not the ports to a control :/
11:55:30 <andythenorth> servos and manual switches
11:55:31 <Wolf01> I would like to drive 3 ports with one control
11:55:53 <andythenorth> stack the connectors? :P
11:56:16 <Wolf01> no, each motor should be controlled alone
11:56:31 <Wolf01> but for "difficult" movements you need to control up to 3 motors at time
11:56:46 <andythenorth> software :P
11:57:44 <Wolf01> I should try scratch
11:58:57 <Wolf01> but then I won't use anymore the smartphone for the sbrick
11:59:14 <Wolf01> I'll need to use the laptop
11:59:30 <andythenorth> write an app? o_O
11:59:58 <andythenorth> https://xkcd.com/349/
12:00:28 <Wolf01> ha
12:02:20 <Wolf01> mmh it seem I have a lot to study https://social.sbrick.com/wiki/view/pageId/11/slug/the-sbrick-ble-protocol
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13:02:44 <Leanden> andy
13:02:58 <Leanden> added a new set of coaches to my GRF, but oddly im now getting this error when compiling:
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13:03:15 <Leanden> nmlc ERROR: Syntax error, unexpected end-of-file
13:06:15 <andythenorth> Leanden: missing “
13:06:17 <andythenorth> or similar
13:06:30 <andythenorth> most likely
13:06:55 <andythenorth> Leanden: also, when you have done a few more releases you might want to look at templating the code
13:06:57 <Leanden> i cant think where from
13:07:16 <andythenorth> does nmlc give you a line number for the error?
13:07:30 <Leanden> id love to but the code is inconsistent due to the liveries and consist sizes
13:07:36 <Leanden> nope that is all it says
13:07:41 <andythenorth> hmm
13:07:52 <andythenorth> is it all one big file currently?
13:08:12 <Leanden> no its pnml files that im combining
13:08:35 <andythenorth> ok that’s a good start
13:08:46 <andythenorth> you know how to turn them off by commenting out the import line?
13:09:17 <Leanden> yes but ive just found my error now anyway lol
13:09:32 <andythenorth> standard
13:09:41 <Leanden> i left off the closing } from the item blocks
13:11:00 <Leanden> silly me :D
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14:08:59 <Wolf01> V453000, construction robots don't seem to work right
14:09:32 <Sacro> wtf
14:09:50 <Wolf01> o/ sacro, long time no see
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15:27:57 <supermop> andythenorth: wedding next week
15:28:02 <supermop> so a bit busy
15:28:07 <andythenorth> ha :)
15:28:11 <andythenorth> fair
15:28:28 <supermop> possibly, but fly to HNL early saturday
15:30:18 <supermop> between now and then, need to sew some japanese fabric into a tie, cast 5 more concrete placecard holders, get decking ordered for one of my clients whose project breaks ground tomorrow, buy a belt, maybe buy new oxford shoes (fiancee wary of the loafers and monks i had picked out)
15:32:19 <supermop> get a couple hiking shirts, do laundry, finish pricing set drawings for a boutique gym in brooklyn,
15:32:53 <supermop> then maybe design and cast a few planters with the left over cement
15:34:38 <supermop> what cargoes were you thinking of?
15:35:52 <andythenorth> not sure, need ideas
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15:42:25 <supermop> hopper of lego?
15:49:35 <andythenorth> :P
16:01:36 <supermop> forgot need to get a giclee print job ordered too!
16:02:33 <andythenorth> I have a paper cargo :P
16:04:54 <Wolf01> I have a paper plane!
16:05:09 <Wolf01> Not su useful heh
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16:38:14 <supermop> andythenorth: surely paper is just white cylinders?
16:38:22 <andythenorth> yup
16:38:25 <andythenorth> done that one
16:40:58 <andythenorth> edge case
16:41:09 <andythenorth> open trucks refit to bulk and piece cargos
16:41:29 <andythenorth> if the cargo does not have dedicated sprites, I need to use some generic cargo sprites
16:41:33 <supermop> yeah throw whatever in there
16:41:37 <supermop> boxes?
16:41:48 <andythenorth> for bulk trucks, I use grey (gravel)
16:41:59 <andythenorth> for piece goods trucks, I use boxes
16:41:59 <supermop> tarp or canvas?
16:42:15 <andythenorth> yeah, has to be I think
16:42:29 <andythenorth> I have oil being drawn as gravel currentlyy
16:42:31 <andythenorth> not good :P
16:42:40 <supermop> tan/olive/brown before 1950, grey or blue after
16:42:43 <Eddi|zuHause> surely you can check whether a cargo is bulk or piece even if the label is unknown
16:42:48 <supermop> andythenorth: tar sands
16:42:49 <andythenorth> I wondered
16:42:58 <andythenorth> it’s only one more switch eh?
16:43:02 <Eddi|zuHause> (mind that cargos can be both)
16:43:07 <andythenorth> yeah
16:43:17 <andythenorth> that was why I didn’t immediately do that
16:43:28 <andythenorth> I can even detect liquids and so on
16:43:29 <Eddi|zuHause> well, you just pick a preference
16:43:36 <andythenorth> but tarpaulin might be simplest
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17:15:35 <Eddi|zuHause> youtube suggestions as terrible as always. what else is new?
17:16:59 <Eddi|zuHause> like, a black thumbnail with two brigt dots and a red arrow, tilted "what is this!?"... doesn't get much clickbaitier than that
17:18:53 <Eddi|zuHause> well, it's missing boobs. and red circles. :p
17:21:47 <Eddi|zuHause> also, loads of makeup tutorials.
17:21:52 <supermop> but does it claim that I won't believe what happens next?
17:21:58 <Eddi|zuHause> and drama
17:22:06 <andythenorth> lawks
17:22:16 <andythenorth> youtube suggests me some truly offensive things
17:22:18 <Eddi|zuHause> between 4th tier youtubers that i have never heard of before
17:22:19 <andythenorth> not often
17:22:21 <andythenorth> but occasionally
17:24:57 <Eddi|zuHause> sometimes i wish i could blacklist channel names or video titles as "i never want to see this"
17:25:15 <Eddi|zuHause> like any video containing the word "PRANK"
17:26:27 <supermop> i do that on FB
17:26:57 <supermop> when i can't bringmyself to unfriend my mom's friend, but want to block the majority of things they share
17:27:19 <supermop> which are all stupid videos posted by some radio station
17:30:21 <Eddi|zuHause> that's the problem when you're battling an algorithm that doesn't _really_ understand what you want.
17:30:45 <Eddi|zuHause> it's getting sooo annoying
17:31:12 <Alberth> don't go there any more :)
17:31:59 <Eddi|zuHause> also, youtube's "i'm not interested in this video" button is buried at least 2 steps too far
17:33:10 <Eddi|zuHause> sometimes i wish i could just put a usability add-on which adds humanist conveniency features
17:35:13 <Eddi|zuHause> it's often just tiny (from the user's perspective) improvements to the interface
17:38:09 <andythenorth> write your own interface? o_O
17:38:12 <andythenorth> there’s an API no?
17:38:32 <supermop> write a competing video sharing site
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19:31:15 <Eddi|zuHause> todays earworm sponsored by https://www.youtube.com/watch?v=H18XBTDNF78
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19:33:13 <Wolf01> thank you eddi
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19:45:42 <DorpsGek> Commit by translators :: r27615 trunk/src/lang/spanish.txt (2016-07-12 19:45:35 +0200 )
19:45:43 <DorpsGek> -Update from Eints:
19:45:44 <DorpsGek> spanish: 7 changes by SilverSurferZzZ
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19:47:25 <Alberth> quak
19:48:13 <Wolf01> quak
19:48:19 <frosch123> hola
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20:50:22 <Alkel_U3> Hello, I seem to be back.
20:50:29 <Wolf01> o/
20:51:32 <Alkel_U3> this would be some planeset https://imgur.com/gallery/DmEIm
20:53:33 <Wolf01> they totally fit this game
20:55:04 <Eddi|zuHause> "people whp play too much KSP" :p
20:56:47 <Eddi|zuHause> looks like other people in the comments had that same thought
20:57:53 <Alkel_U3> does KSP play like "If it doesn't reach orbit, strap more engines to it"?
20:59:00 <Alkel_U3> I've been playing Besiege today, so strapping more things to things is very familiar to me :-)
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21:07:06 <Eddi|zuHause> well, "more engines" usually doesn't cover it :p
21:07:44 <Eddi|zuHause> and reaching orbit isn't actually that hard :p
21:08:58 <Alkel_U3> i've only played an old demo and didn't fulfill even that, so I still don't know too much about it
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21:09:26 <Alkel_U3> but it was fun, i'll play it when I get my hands on a full version
21:20:04 <andythenorth> anyone want to propose cargo <-> graphics mappings for road hog?
21:20:09 <andythenorth> I cba to think about it
21:20:26 <andythenorth> cargo sizes are 3/8 or 4/8
21:20:30 <andythenorth> so no big tractors :P
21:21:20 <andythenorth> also I have painted myself into a corner...
21:21:37 <andythenorth> single-unit cargos can’t have a meaningful loading state :P
21:21:49 <andythenorth> e.g. big crate, paper coil etc
21:24:17 <frosch123> what do you mean?
21:24:28 <frosch123> you show a graphic, and we guess what cargo it shows?
21:25:35 <frosch123> [21:21] <andythenorth> single-unit cargos can’t have a meaningful loading state :P <- what happened to shifting the threshold along the vehicle?
21:25:46 <frosch123> so that vehicles do not load exactly in sync
21:25:53 <andythenorth> faff :P
21:26:03 <andythenorth> could be done
21:26:22 <andythenorth> I thought of some edge case, can’t remember what
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21:29:41 <andythenorth> meanwhile, I am lacking inspiration for cargo sprites
21:29:47 <andythenorth> crates and tarps for everything?
21:30:15 <frosch123> barrels :)
21:31:51 <andythenorth> barrels are easy
21:31:57 <andythenorth> same sprite for all angles :P
21:44:23 <Eddi|zuHause> i expect at least 5 types of animals
21:46:06 <andythenorth> the open trucks do refit livestock
21:46:27 <andythenorth> but there’s no subtype refit control
21:46:58 <frosch123> some things like fruit you can also transport in open boxes
21:47:32 <frosch123> https://upload.wikimedia.org/wikipedia/commons/thumb/b/bb/Apfelkiste.jpg/800px-Apfelkiste.jpg
21:49:05 <andythenorth> http://dev.openttdcoop.org/projects/chips/repository/entry/sprites/graphics/fruit_vegetable_cargo.png
21:49:07 <frosch123> http://thumbs3.picclick.com/d/l400/pict/201554365850_/6-alte-rustikale-Obstkisten-Apfelkisten-Holzkisten-Weinkisten-Regal.jpg <- or for 1st gen
21:49:35 <andythenorth> the CHIPS cargos, unfortunately, are mostly drawn at 4px wide
21:49:41 <andythenorth> vehicles are 6 :P
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22:10:17 <Samu> 2033
22:14:36 <supermop> unboxed durians
22:15:02 <supermop> https://yogiiiii.files.wordpress.com/2011/04/nik_9943.jpg
22:15:38 <supermop> https://farm9.staticflickr.com/8296/7975569091_fdf662d5b3_b.jpg
22:16:14 <supermop> shirtless man to slow payment decay rate
22:16:27 <supermop> by ensuring durians dont fall off
22:16:31 <frosch123> "keep distance" :p
22:16:43 <andythenorth> supermop: those are good :)
22:17:04 * andythenorth considers cassava in FIRS
22:17:13 <supermop> http://image.shutterstock.com/display_pic_with_logo/601960/601960,1287118616,2/stock-photo-a-lots-of-durian-on-the-truck-63024637.jpg
22:17:27 <frosch123> andythenorth: you already added it
22:17:31 <frosch123> or did you remove it again?
22:17:31 <andythenorth> I know
22:17:41 <andythenorth> I am considering the cargo sprites
22:17:41 <supermop> every 50 tiles though man eats one of the durians
22:17:44 <andythenorth> :)
22:17:57 <andythenorth> also beans :P
22:19:35 <supermop> too many durians:
22:19:37 <supermop> http://www.richardbarrow.com/2013/03/this-is-what-happens-when-you-overload-your-truck/
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22:23:52 <supermop> i wonder if richard barrow up there knows zephyris?
22:27:08 <supermop> pun too obscure?
22:28:36 <andythenorth> :P
22:28:43 <andythenorth> took me a while
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23:07:33 <TrueBrain> according to the factorio wiki, we are called Open Traffic Tycoon Deluxe :D Traffic! :D
23:15:29 <Eddi|zuHause> sure.
23:15:57 <TrueBrain> I see you are as shocked as I was :D
23:25:53 <supermop> that is at least legally distinct
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23:40:16 <Eddi|zuHause> if anyone ever files a trademark claim, it'll be over the "tycoon" bit...
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