IRC logs for #openttd on OFTC at 2016-06-27
            
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00:58:43 <Wolf01> 'night
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04:46:43 <Eddi|zuHause> checking grfcodec... not found
04:46:45 <Eddi|zuHause> checking nforenum... found
04:46:47 <Eddi|zuHause> how does that happen?
04:47:38 <Eddi|zuHause> (not looking for an answer, just reporting a curiosity)
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10:29:54 <Wolf01> o/
10:47:45 <V453000> yo
10:50:55 <Wolf01> khaaaaaaaaaan.... no, it's because I connected 2 pipes and now I can't get rid of the gas in the light oil pipe :|
10:54:09 <Wolf01> seem gone now, 0.0 of gas stuck in a pump
11:16:20 <V453000> I fucking hate that, yeah
11:16:30 <V453000> luckily fluid mechanics are probably going to be redone for 0.14
11:16:36 <V453000> they were planned for 0.13 but time
11:17:04 <Wolf01> just integrate the mod for non-autoconnecting pipes
11:17:29 <V453000> that's not exactly solving it, just one case when you accidentally connect normal pipes
11:17:33 <V453000> not underground pipes, tanks, ...
11:18:14 <Wolf01> too bad I always forget to use it and I end up using the default straight pipe in the middle of a spaghetti
11:18:50 <V453000> XD
11:20:54 <Wolf01> I'm looking to make the boiler generators analogic and not on/off, but I can't understand very well the principle
11:21:46 <Wolf01> https://forums.factorio.com/viewtopic.php?f=8&t=10268
11:39:42 <Wolf01> ok, I resolved the problem... dismantled the entire boiler generator energy production
11:40:39 <Wolf01> it was the 10% of the entire production
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11:41:48 <Wolf01> and used only as backup system in case the accumulators get depleted
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13:59:39 <V453000> such setups will probably be obsolete with 0.13
14:01:36 <Wolf01> electric switch of course :)
14:06:52 <V453000> not just that, also the ability to read accumulators thorugh circuit network
14:07:29 <Wolf01> yeah, but you read "1" or "the whole"?
14:07:39 <V453000> one of course
14:07:51 <V453000> but they usually have the same amount in them
14:07:55 <Wolf01> wtf, I have 1.9k of them
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14:08:10 <Wolf01> usually, yes
14:08:16 <Wolf01> with sub-networks no
14:08:41 <V453000> then the sub-network also has all of them the same within itself
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14:08:56 <V453000> I don't know which value does it give you actually
14:09:05 <V453000> maybe it does give you the value from the whole network data
14:09:33 <Wolf01> wasn't it more easy to read the sub network status from the pole like when you click on the pole to see the graph?
14:12:59 <Wolf01> bah, I'm at 79% of the rocket, I want to fire the ion cannon before 0.13
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14:26:31 <V453000> xd
14:26:35 <V453000> you will make it :P
14:33:37 <Wolf01> don't underestimate the cronic lack of oil
14:33:59 <Wolf01> +h somewhere
14:42:09 <Wolf01> http://zusammengebaut.com/wp-content/uploads/2016/01/lego-city-fun-at-the-park-baby-minifigure-60134-zusammengebaut-andres-lehmann-945x630.jpg isn't it disturbing?
14:52:21 <V453000> no whyh
14:52:23 <V453000> -h
14:55:00 <Wolf01> it looks like the baby from trainspotting
15:07:54 <Eddi|zuHause> i don't think i ever watched trainspotting
15:08:09 <Wolf01> I remember only some disturbing scenes
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15:43:46 <supermop> yo
15:45:39 <Wolf01> btw, combat bots are stupid, extremely stupid
15:46:07 <Eddi|zuHause> artificial stupidity?
15:46:42 <Wolf01> I can't understand why they always run away from aliens instead of actively engaging them
15:47:20 <Eddi|zuHause> you can't set an engagement policy?
15:48:41 <Wolf01> no, but I can throw a shitload of them at aliens
15:49:33 <Wolf01> and they always run back behind me... "he is the one, target him, don't kill us poor flying fucks"
15:53:06 <V453000> I personally think that the combat robots are majorly broken
15:54:05 <V453000> if you use turrets for offensive, you invest almost nothing, just the turrets you lose (around zero), and power. If you use destroyer capsules, you invest an insane amount of resources. And using the robots isn't even faster. Especially in late game behemoth biter death worlds, laser turret offense is the only viable option really.
15:54:24 <V453000> I would add like 5 more levels of follower robot damage upgrades, but ... :)
15:54:45 <V453000> luckily the new flamethrower wrecks face
15:56:19 <Wolf01> I have level 15 followers count (74 combat robots) and they are able to wipe out a huge nest if I run through it
15:57:44 <Wolf01> but they are so stupid that I need to do it little steps because they like to see me surrounded by biters
15:59:52 <V453000> even huge behemoth nest?
15:59:57 <Wolf01> yes
15:59:59 <V453000> okay
16:00:04 <V453000> time for me to re-test shit I guess :D
16:01:13 <Wolf01> 30 destroyers can take care of a behemot biter
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16:02:02 <Wolf01> I just cleaned 4 nests with 100 destroyer capsules
16:02:14 <supermop> the architecture firm that shares a space with ours came in this morning to find that all of their workstations had upgraded to windows 10...
16:02:21 <Wolf01> now I need to wait for another load of capsules :P
16:02:35 <Wolf01> lol supermop :D
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16:03:03 <supermop> i am not even sure that some architecture software even works on 10
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16:03:14 <supermop> i mean i am sure it 'works' but
16:03:33 <supermop> i haven't heard anything about rhino supporting it
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16:04:11 <Wolf01> everything should work fine, it's not like xp -> 7, it's the people which doesn't work
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16:05:14 <Eddi|zuHause> Wolf01: after my mother's laptop upgraded, it didn't find the WLAN anymore
16:05:40 <Eddi|zuHause> it found hundreds in the neighbourhood, but not the important one
16:05:58 <Wolf01> my laptop/tablet has some problems with multi touch on UWP apps
16:06:16 <supermop> Wolf01: seems the biggest issue is the mass confusion in their office
16:06:18 <Wolf01> but I think it had them with 7 too
16:06:19 <Eddi|zuHause> Wolf01: also dialog boxes of the type: "The following action is dangerous, are you sure? [Yes]"
16:06:48 <supermop> Eddi|zuHause: americans will have no problem clicking that button
16:06:59 <Wolf01> about the wlan, I had to remove some weird wlans by hand and re-discover them too
16:08:01 <Eddi|zuHause> Wolf01: can you give me some details?
16:08:50 <Wolf01> fiddled with netsh
16:09:39 <Eddi|zuHause> that's not "detailed"
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16:12:21 <Wolf01> netsh wlan delete profile name="weirdnetwork" i=* or something
16:12:29 <V453000> ok the bots wreck face :)
16:13:23 <Wolf01> a reboot, because it's window, and then I rediscovered the network
16:13:27 <Wolf01> *windows
16:15:13 <Wolf01> with XP I had to write a batch to reset the wlan without disconnect (like the right-click -> reset) because the laptop was weird and put the card to idle every 5 minutes
16:16:31 <Eddi|zuHause> i have an old laptop with vista, but i think the internal wlan chip broke.
16:16:47 <Eddi|zuHause> it suddenly stopped connecting to any networks
16:16:57 <Eddi|zuHause> but the driver still says everything is alright
16:17:28 <Wolf01> uninstall the driver flagging the "remove software too"
16:17:37 <Wolf01> then reinstall the driver
16:23:29 <Wolf01> so, I fired the ion cannon, I'm ready for the 0.13
16:23:36 <V453000> XD
16:24:17 <Wolf01> the ion cannon is impressive, but you need a lot of them to clean the nests with the same speed of 75 destroyers
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16:24:46 <V453000> in the long term it might be cheaper
16:24:47 <V453000> idk
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16:27:44 <Wolf01> a ion cannon raw count is: 11.8k seconds, 500 solid fuel, 3.2k iron, 4.8k copper, 2.5k steel, 500 plastic, 200 advanced processing unit, 25 electric motors and 1.6k batteries
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16:28:26 <V453000> well the destroyers arent exactly cheap either
16:28:29 <Wolf01> a single destroyer capsule is 532 seconds, 167 iron, 221 copper, 16 steel, 34 plastic... multiply it 16 times
16:28:32 <Alberth> o/
16:28:36 <Wolf01> o/
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16:28:57 <supermop> hi Alberth
16:29:31 <Alberth> so avoid destroying destroyers? :)
16:29:52 <Wolf01> the bad about combat robots is that they have a lifetime, so even if they won't get destroyed, they live only 2 minutes
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16:31:10 <Wolf01> also, why is steam so quiet today? no 345 updates?
16:34:46 <Eddi|zuHause> "it's quiet. too quiet."
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16:58:05 <Wolf01> Eddi|zuHause, maybe you can get some cash from microsoft: http://www.seattletimes.com/business/microsoft/microsoft-draws-flak-for-pushing-windows-10-on-pc-users/
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17:47:50 <Eddi|zuHause> Wolf01: that sounds like an awful lot of work
17:48:33 <Wolf01> if you are still in the month after the upgrade you can restore the old OS
17:50:25 <Eddi|zuHause> getting close to a month, i think
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18:42:26 <Wolf01> had to install another game to be able to see the download bar, I missed it
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19:10:01 <Alkel_U3> that's a strange adiction
19:17:28 <Alkel_U3> also, where's the .13? I'm kinda hyped :D
19:18:38 <Wolf01> it isn't even downloadable from the site :E
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19:19:46 <Wolf01> I think 0.13 is a cake... ehm, a lie
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19:35:59 <Wolf01> quak
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19:48:50 <frosch123> hoi
19:51:45 <frosch123> V453000: prison architect is like theme hospital
19:52:23 <frosch123> the fun is exploring the game, once you have explored it, there is nothing of interest
19:52:34 <DorpsGek> Commit by rubidium :: r27605 trunk/src/3rdparty/squirrel/squirrel/sqapi.cpp (2016-06-27 19:52:30 +0200 )
19:52:35 <DorpsGek> -Fix: GCC 6 warning about misleading indentation
19:52:54 <frosch123> or in other words: a good game has few items which you can understand fast and recombine into countless things
19:53:12 <frosch123> a bad game has hundreds of items, but there is nothing to do once you know them all
19:54:08 <DorpsGek> Commit by rubidium :: r27606 trunk/config.lib (2016-06-27 19:54:05 +0200 )
19:54:09 <DorpsGek> -Change/fix: GCC6 defaults to C++14, but our configure limits it to C++0x just because we want to use features from C++0x (which are also in C++14), so use the C++ standard that's the GCC6 default
19:58:29 <V453000> good point frosch123
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20:40:30 <Wolf01> downloading 0.13
20:41:17 <Alkel_U3> \o/
20:41:25 <frosch123> did you spend the last hour hitting refresh?
20:41:31 <Wolf01> yes
20:41:55 <V453000> :)
20:41:57 <Wolf01> (I spent the last hour playing with potatoes)
20:42:01 <Alkel_U3> I checked three times in past two hours plus just now :-)
20:42:46 <Alkel_U3> 2 MiB/s? Server's not overloaded yet :D
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20:44:12 <Wolf01> o/
20:45:02 <Alkel_U3> I can't believe my eyes, I'm updating from .12.33
20:49:24 <Alkel_U3> Factorio online. Mods offline. All systems nominal. Moving out!
20:49:36 <Wolf01> still downloading
20:52:29 <Alkel_U3> new icons, fancy! :-)
20:52:43 <Alkel_U3> very fancy
20:55:03 <Wolf01> heh already errors
20:55:26 <Wolf01> mods not disabled the right way
20:55:48 <Alkel_U3> although, I seem to have spawned without any coal in my strting area, having lowered the frequency by one step from normal. Well, challenge accepted :D
20:56:47 <Wolf01> if a mod is not compatible it should be disabled, not loaded anyway
21:00:21 <Wolf01> hell yeah, all the patches of ores mixed :|
21:00:59 <Wolf01> mineable rocks :Q______
21:01:09 <frosch123> i explored the cargo filters using splitters (because smart inserters are boring)
21:01:21 <frosch123> but the cool one turned out to be unstable
21:01:39 <frosch123> it works for a while and then kind of desyncs and stops working
21:03:25 <Wolf01> we could start a mp game
21:03:42 <Wolf01> to test if it's stable
21:06:27 <Wolf01> meh, I just noticed it puts my email in "built by"
21:06:43 <Wolf01> also in the map :P
21:09:30 <frosch123> does it also display your credit card number?
21:09:44 <Wolf01> I'm looking for it
21:10:20 <Wolf01> it seem to not save options between restart
21:10:27 <Wolf01> can somebody confirm?
21:10:31 <Wolf01> Alkel_U3?
21:10:36 <frosch123> maybe zoom into the reflection on the character's helmet?
21:10:56 <Alkel_U3> Wolf01: what options?
21:11:05 <Wolf01> the player name for example
21:11:16 <Wolf01> also I had to re-enter credentials at game start
21:11:30 <Alkel_U3> yeah, I had to do that, too
21:12:46 <Alkel_U3> oh shoot, now I noticed I didn't set the difficulty. Normal, pah.
21:13:36 <Alkel_U3> oh wait, where do I even set that
21:14:09 <Wolf01> wtf the research tree :OOOOO
21:14:29 <Wolf01> "landfill" \o/
21:14:52 <Alkel_U3> Graphics settings -> Show turret radius when blueprinting - that's new, isn't it :-)
21:15:27 <frosch123> Wolf01: imagine the biters researching it, and killing all your steampower with it
21:15:38 <Alkel_U3> :D
21:15:58 <Wolf01> XD
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21:24:49 <Alkel_U3> nope, still no coal
21:26:56 <Wolf01> you don't need coal, just burn wood
21:27:31 <Alkel_U3> that's what I've been doing so far, however tedious that is, but plastics...
21:27:53 <Wolf01> you shouldn't bother about plastics in the early game
21:28:33 <Alkel_U3> Ah, there's a patch!
21:28:55 <Wolf01> "expected resources: 20 coal"
21:29:16 <Alkel_U3> Iwas more worried about possibility that the world spawned without any coal whatsoever
21:30:00 <Alkel_U3> that's been ruled out. I'm just gonna have to kill some biters for it. But the same goes for oil, so...
21:30:25 <Wolf01> I have a biter's nest over the oil patch too
21:31:32 <Wolf01> ok, now I should starting plan ahead, I have enough resources and researches to create a good factory
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21:48:20 <andythenorth> I thought this was the lego channel :(
21:48:26 <andythenorth> and cats
21:48:26 <Alkel_U3> weapons actually wotk: check :-)
21:48:28 <andythenorth> now it’s all factorio :(
21:48:30 <Alkel_U3> *work
21:49:08 <Alkel_U3> standing near a nest while typing to irc bad: also check
21:49:34 <Alkel_U3> I thought this was AI openttd debugging error log :-)
21:52:05 <frosch123> andythenorth: better than brexit memes?
21:59:25 <andythenorth> roughly the smae
21:59:27 <andythenorth> same *
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