IRC logs for #openttd on OFTC at 2016-05-30
            
00:10:57 *** Progman has quit IRC
00:20:22 <Samu> it took me 26 GiB in 1212 .sav files to keep all monthly autosaves from Feb 1950 to Jan 2051 on a 4096x4096 map
00:20:48 <Samu> x8 servers
00:21:14 <Samu> 207 GiB :o
00:21:24 <Samu> GiB or GB?
00:22:16 <Flygon> Now we just need a 16k*16k map
00:22:24 <Flygon> So that becomes 100GiB :3
00:22:39 <Flygon> And each client needing 10GB of RAM
00:24:03 <Samu> oh, my savegame format of choice was zlib:2
00:25:04 <Samu> it took about 7 GB RAM
00:25:31 <Samu> cpu usage was always 100%, but meh... autosave was always pushing it to 100%
00:26:32 <Samu> at the very few rare times autosave wasn't happening on all servers, cpu usage was still around 95-98%
00:27:22 <Samu> it's official, fx-8150 is a very capable cpu, managed 8x 4096x4096 servers
00:28:10 <Samu> I was spectating all servers, never once it dropped me from the game
00:28:37 <Samu> *from any of the servers
00:38:54 *** Hiddenfunstuff has quit IRC
00:44:04 <Flygon> Oh dang
00:56:05 <Wolf01> 'night
00:56:08 *** Wolf01 has quit IRC
01:01:44 *** johannes_ has quit IRC
01:04:53 <Samu> 16384*16384 = 268435456
01:05:40 <Samu> 8*4096*4096 = 134217728
01:05:53 <Samu> :|
01:09:00 *** Biolunar has quit IRC
01:10:23 *** smoke_fumus has joined #openttd
01:23:35 *** Quatroking has quit IRC
01:30:21 *** Samu has quit IRC
01:30:27 *** Samu has joined #openttd
01:38:02 *** Snail has joined #openttd
01:45:46 *** NoShlomo has quit IRC
01:49:36 <Samu> I'd like to submit a patch for flyspray, but I know my coding skills are terrible, :/
01:52:51 <Samu> guess I won't
01:53:47 <Samu> it wouldn't be accepted as is
01:53:53 <Samu> :/
01:55:50 <Samu> it's just that, what I've done... works...
01:57:31 <Samu> what can I do with my piece of code in its current state?
02:28:30 *** sim-al2 is now known as Guest2498
02:28:31 *** sim-al2 has joined #openttd
02:31:15 *** Xal has joined #openttd
02:33:33 *** Guest2498 has quit IRC
02:38:13 *** Samu has quit IRC
02:44:24 *** FLHerne has quit IRC
02:54:35 *** Myhorta has quit IRC
03:32:12 *** JezK_ has joined #openttd
03:55:17 *** HerzogDeXtEr1 has quit IRC
03:57:19 *** Xal has quit IRC
04:18:40 *** rahtgaz has quit IRC
04:51:54 *** glx has quit IRC
05:47:23 *** Snail has quit IRC
09:02:37 *** johannes_ has joined #openttd
09:20:25 *** johannes_ has quit IRC
09:30:19 *** V453000 has joined #openttd
09:50:30 *** Myhorta has joined #openttd
09:56:32 *** TheAmir259 has joined #openttd
10:01:05 *** Myhorta has quit IRC
10:01:27 *** JezK_ has quit IRC
10:02:41 *** monsted has quit IRC
10:02:43 *** monsted has joined #openttd
10:17:21 *** TheAmir259 has quit IRC
10:37:11 *** FLHerne has joined #openttd
10:59:33 <argoneus> good morning train friends
11:09:03 *** smoke_fumus has quit IRC
11:54:26 *** Islacrusez has joined #openttd
11:57:40 *** Samu has joined #openttd
12:04:45 *** Wolf01 has joined #openttd
12:05:09 <Wolf01> o/
12:12:49 *** HerzogDeXtEr has joined #openttd
12:19:31 <Samu> hui
12:20:32 *** monsted has quit IRC
12:20:44 *** monsted has joined #openttd
12:33:46 *** andythenorth has joined #openttd
12:42:31 <andythenorth> o/
12:45:20 <Wolf01> o/
12:47:53 <Wolf01> I don't know if I should just make b-models of 7 technic sets, even if they are really ugly, or try the epic quest of making c-models
12:49:40 *** mz-e520 has joined #openttd
12:54:33 *** NoShlomo has joined #openttd
13:04:38 *** JacobD88 has joined #openttd
13:36:44 <andythenorth> meh
13:36:52 <andythenorth> articulated trucks are just a bad idea
13:37:43 <andythenorth> trucks with regular trailers are much less ugly in game
13:40:16 *** sla_ro|master has joined #openttd
13:49:42 *** JacobD88 has quit IRC
13:53:34 *** Biolunar has joined #openttd
14:17:28 *** FLHerne has quit IRC
14:17:43 *** FLHerne has joined #openttd
14:18:43 *** TheAmir259 has joined #openttd
14:22:01 *** FLHerne has quit IRC
14:22:13 *** FLHerne has joined #openttd
14:29:39 <TheAmir259> How can i change the name of a client?
14:32:11 *** Supercheese has quit IRC
14:32:49 *** Supercheese has joined #openttd
14:33:14 <TheAmir259> How can i change the name of myself in the game?
14:34:39 <TheAmir259> nevermind
14:34:45 *** andythenorth has quit IRC
14:35:01 *** sla_ro|master has quit IRC
14:50:52 *** TheAmir259 has quit IRC
15:46:28 *** Sacro has joined #openttd
15:47:30 *** andythenorth has joined #openttd
15:52:26 <andythenorth> lawks
15:52:32 <andythenorth> @seen danmack
15:52:32 <DorpsGek> andythenorth: danmack was last seen in #openttd 5 weeks, 1 day, 21 hours, 17 minutes, and 28 seconds ago: <DanMacK> @seen andythenorth
15:52:36 <andythenorth> @seen pikka
15:52:36 <DorpsGek> andythenorth: pikka was last seen in #openttd 7 weeks, 6 days, 22 hours, 53 minutes, and 51 seconds ago: <Pikka> yes
15:52:48 <Samu> lol
15:53:22 <Islacrusez> o.O
15:57:03 <Samu> I'm back to my ai_gui.cpp, I had an idea to avoid confusion about before/after on AI slots where the before-AI is dead
15:58:41 <Samu> the idea is: upon clicking Accept from the list of Available AIs, delete the dead AI company
16:00:05 <Samu> not as flexible as I intended as first, but it avoids a lot of confusion
16:02:19 *** Flygon has quit IRC
16:02:55 *** Flygon has joined #openttd
16:04:11 *** andythenorth has quit IRC
16:06:14 *** debdog has quit IRC
16:06:25 *** Ethereal_Whisper has joined #openttd
16:08:31 *** debdog has joined #openttd
16:47:59 *** andythenorth has joined #openttd
16:52:22 *** andythenorth has quit IRC
16:52:42 *** andythenorth has joined #openttd
16:54:42 *** andythenorth has joined #openttd
17:07:29 *** andythenorth has quit IRC
17:20:29 *** Alberth has joined #openttd
17:20:29 *** ChanServ sets mode: +o Alberth
17:30:41 <Wolf01> https://github.com/dxa4481/Pastejacking ha! another reason to not copy and paste code from the web... and not only code
17:32:36 <Wolf01> or another valid reason to browse the web with javascript disabled
17:32:55 <Alberth> you needed more than one? :)
17:33:14 <Wolf01> I only need "it's the web, beware"
17:33:50 <Wolf01> but more reasons aren't to discard, they could always be a lesson
17:34:41 <Alberth> my main reason was "why do you need a turing complete scripting language for reading documents?"
17:34:55 <Wolf01> the nice thing is that I aleady thought about this stuff to protect from copy/paste a content, replacing it with a "lorem ipsum"
17:38:04 <Wolf01> eh, because people are too irritable and they don't want to browse white pages with black text, they want nice animations, ajax, ads... and I'm still here reading paper books
17:39:15 <Islacrusez> people want ads? o.O
17:39:34 <Islacrusez> news to me... I'd outlaw the damn things given half a chance
17:39:54 <Wolf01> oh, you can't even imagine how many people click on those freaking things I only see on other computers
17:40:22 <monsted> there's gotta be someone dumb enough to click the ads. otherwise they wouldn't exist.
17:40:28 <monsted> same goes for scam emails
17:40:29 <Wolf01> "you won $ 100000000000000 and a car, click here"
17:40:53 <Islacrusez> but even legit adverts though
17:40:58 <Wolf01> some scam emails are well done, but the ads...
17:41:19 <Islacrusez> I don't want your shit; if I wanted it I'd have gone looking for it
17:41:34 <monsted> the only ads i click is when i search for something on google and i don't like the company i search for, so i click their paid ad instead of their actual search result.
17:41:44 <Wolf01> also when I worked as a technical help, people told me "he I've seen boobies and I clicked"
17:42:09 <Islacrusez> autoplay audio/video are some of the worst... that should be harassment at best
17:42:18 <monsted> (why the hell would you advertise on google on search results for your own name?)
17:43:11 * Islacrusez goes back to crudely translating from German before the idea of adverts starts winding him up
17:53:01 *** juzza1 is now known as Guest2552
18:01:49 *** TheMask96 has quit IRC
18:03:19 *** Arveen has joined #openttd
18:06:35 *** TheMask96 has joined #openttd
18:15:04 <Eddi|zuHause> monsted: what kind of logic is that?
18:15:20 <Eddi|zuHause> also, how do you still get adverts on google results?
18:20:25 <monsted> Eddi|zuHause: adblock pro has an option to allow non-annoying ads
18:20:47 <Eddi|zuHause> monsted: which is obviously the most evil part of adblock...
18:21:03 <monsted> er, s/pro/plus/
18:21:10 <monsted> ot
18:21:17 <monsted> it's an option. just don't enable it.
18:21:18 <Eddi|zuHause> "hey, nice advertising business you have there. would be a shame if users couldn't see it."
18:21:55 <Eddi|zuHause> that is precisely what the company behind adblock plus is being sued over currently.
18:22:16 <Islacrusez> that's a bit backwards
18:22:40 <Islacrusez> "Nice adverts you have there, we'll let users choose to show your ads"
18:22:57 <Islacrusez> as opposed to the logical opposite of that feature which is: No ads.
18:23:18 <Eddi|zuHause> Islacrusez: yes. "Nice restaurant you hav there. we'll let you keep it [if you pay us]"
18:23:48 <Islacrusez> Nice restaurant you have there, we'll let you keep it if you comply with health and safety laws?
18:24:19 <monsted> if it's being abused, i'm fine with punishing them for it. for now, i give the web sites a little handout by letting them show ads, as long as they're not annoying.
18:24:58 <Islacrusez> last time I checked, ABP weren't running an extortion racket (unlike, say, Yelp)
18:24:59 <Wolf01> Nice restaurant you have there, let's fix and add new features to ottd
18:25:11 <Eddi|zuHause> for the record: i don't think there is a thing such as non-annoying ads
18:25:28 <monsted> and if i need info about a product i don't like (say, windows 10) and microsoft runs an ad that gets me the info i need, i'll click the ad and cost them a few cents instead of clicking the normal link.
18:25:41 <Islacrusez> if the reality is different from their claims; sue away. otherwise, make decent ads
18:26:42 <Islacrusez> advertising has been allowed free for too long; if they didn't take such oppressive liberties previously, they wouldn't have this problem now
18:27:26 <Islacrusez> free reign*
18:29:09 <monsted> fortunately, i haven't signed anything saying i have to give a shit about the inane things people get upset about
18:30:34 <Islacrusez> monsted: I think it's section 317 subsection gamma in your social contract ;)
18:31:07 <Alberth> some pages got lost :p
18:31:22 <monsted> Islacrusez: if you check the archives, you'll notice that mine appears to be signed by "Santa Claws"
18:32:28 <Islacrusez> touche on both counts
18:35:48 *** juzza1 has joined #openttd
18:36:35 <Wolf01> V453000, hype!!!!!
18:37:15 *** frosch123 has joined #openttd
18:37:20 <Wolf01> quak!
18:37:29 *** Guest2552 has quit IRC
18:37:41 *** juzza1 has quit IRC
18:38:04 <frosch123> hoi mammals :)
18:39:00 *** juzza1 has joined #openttd
18:39:13 <Eddi|zuHause> <Eddi|zuHause> man, i always remember that i wanted to show frosch https://www.youtube.com/watch?v=nvLNNC2rupI when he leaves...
18:40:28 <frosch123> i am not leaving
18:40:41 <Wolf01> he remembers when you leave
18:40:47 *** juzza1 has quit IRC
18:41:33 <Wolf01> oh it started raining
18:41:38 <Eddi|zuHause> no, because of your quit message...
18:41:48 <Wolf01> thunders too
18:42:34 <Wolf01> look at the size of those drops
18:42:53 <Eddi|zuHause> drop size approaching 0...
18:42:55 <frosch123> Wolf01: http://www.spiegel.de/fotostrecke/die-schuttberge-in-braunsbach-fotos-fotostrecke-137711-4.html <- yesterday, not here
18:44:28 <Wolf01> I heared about that, but I didn't look for the article... that's bad
18:44:36 *** Gja has joined #openttd
18:46:37 <Ethereal_Whisper> Well, I'm screwed
18:46:44 <Ethereal_Whisper> I don't know where else to rant about this
18:50:43 *** juzza1 has joined #openttd
18:55:06 *** glx has joined #openttd
18:55:06 *** ChanServ sets mode: +v glx
19:11:55 <_dp_> dammit, just when I finished aligning stuff I realized default font is not monospaced
19:12:04 <_dp_> why's it so ugly then?)
19:12:40 <Eddi|zuHause> what kind of "default" and what kind of "ugly"?
19:13:32 <_dp_> openttd kind :p
19:16:14 <Eddi|zuHause> and if i ask you what time it is, you say "spring"?
19:16:37 <Rubidium> nope, "hammer" ;)
19:16:55 *** Alberth has left #openttd
19:17:13 <Eddi|zuHause> yeah, that was the other option i considered :p
19:19:38 <_dp_> there is only one font that comes with openttd afaik
19:25:20 <FLHerne> _dp_: Not well aliased, because of the palette?
19:25:42 <FLHerne> And then it's really fat to compensate
19:26:07 <Eddi|zuHause> _dp_: no, the default font depends on the base set you are using
19:27:45 *** shirish has joined #openttd
19:31:18 <_dp_> Eddi|zuHause, oh, didn't think of that
19:34:16 <_dp_> FLHerne, actually, just noticed that main reason for its terrible look is that I use double interface size
19:34:24 <_dp_> on normal it looks kinda ok
19:38:05 *** rahtgaz has joined #openttd
19:44:51 *** Progman has joined #openttd
19:58:34 *** Snail has joined #openttd
19:58:39 <frosch123> https://paste.openttdcoop.org/pysk0tt62?/pysk0tt62 <- FS#6473, this kills the AI after about 1 second of blocking ottd
19:59:05 <frosch123> but I guess zuu is the only one with knowledge in that area
20:00:01 <_dp_> will it kill gs either?
20:01:35 <frosch123> if it is at fault, yes
20:05:27 <frosch123> https://paste.openttdcoop.org/pihxgwnhk <- i wonder whether it is just because the towns are big
20:05:34 <frosch123> or whether they are big and near the map border
20:12:31 <_dp_> I'd bet on map border, otherwise it would slow down smoothly
20:16:53 *** HerzogDeXtEr has joined #openttd
20:24:36 <Samu> I made this piece of code: static int CurrentNoAIs(bool include_dead = true) { bla;bla } but I got a question
20:25:00 <Samu> if I use it like CurrentNoAIs() , does it defauld include_dead to true?
20:26:36 *** tokai|noir has joined #openttd
20:26:36 *** ChanServ sets mode: +v tokai|noir
20:33:18 *** tokai has quit IRC
20:44:01 *** andythenorth has joined #openttd
20:45:46 *** sla_ro|master has joined #openttd
20:54:35 *** andythenorth has quit IRC
21:12:28 *** aard has joined #openttd
21:21:27 *** Arveen has quit IRC
21:24:12 <Samu> hmm nevermind that request
21:26:16 <Samu> how do I synchronize a value over a network?
21:26:19 <Samu> GetGameSettings().difficulty.max_no_competitors
21:26:48 <Samu> how to ask... hmm
21:27:58 <Samu> https://bugs.openttd.org/task/6438
21:28:10 <Samu> it's this bug
21:28:47 <Samu> only happens on multiplayer
21:31:56 *** gelignite has joined #openttd
21:58:20 *** Snail has quit IRC
22:00:04 *** Snail has joined #openttd
22:06:10 *** sla_ro|master2 has joined #openttd
22:10:34 *** sla_ro|master has quit IRC
22:10:46 *** shirish has quit IRC
22:16:29 *** sim-al2 is now known as Guest2569
22:16:30 *** sim-al2 has joined #openttd
22:21:33 *** Guest2569 has quit IRC
22:28:04 <Samu> is this good english? STR_ERROR_AI_CAN_T_START_IN_MULTIPLAYER :{WHITE}Can't start AI in multiplayer game...{}Must allow AI computer players to participate in multiplayer games
22:28:27 *** kais58_ has joined #openttd
22:31:11 <Samu> what would be the Warning Level?
22:31:14 *** kais58 has quit IRC
22:31:56 <Samu> WL_ERROR, WL_WARNING, WL_INFO ? what's the most ideal one for this case?
22:39:20 *** Ethereal_Whisper has quit IRC
22:41:22 <Samu> On second thought... screw the error message
22:41:44 <Samu> just force enable the setting
22:42:31 <Samu> at this point, if someone clicks a button that says "Start AI" - then he really wants an AI to start
22:42:41 <Samu> regardless of game mode
22:48:47 *** Quatroking has joined #openttd
22:58:29 *** Gja has quit IRC
23:03:18 <DorpsGek> Commit by frosch :: r27594 trunk/src/script/api/script_list.cpp (2016-05-30 23:03:11 +0200 )
23:03:19 <DorpsGek> -Fix [FS#6473]: [Script] Kill scripts, when a non-suspendable valuator call takes way too long.
23:03:52 *** pereba has joined #openttd
23:06:50 *** Biolunar has quit IRC
23:11:41 *** frosch123 has quit IRC
23:16:06 *** rahtgaz has quit IRC
23:17:08 *** Samu has quit IRC
23:17:26 *** Samu has joined #openttd
23:25:25 <Samu> on a third though... I need that error message, or it could potentially start more AIs without notice
23:25:29 <Samu> ;o
23:28:37 *** Sacro has quit IRC
23:29:21 *** rahtgaz has joined #openttd
23:34:47 *** Sacro has joined #openttd
23:35:36 *** gelignite has quit IRC
23:54:39 *** aard has quit IRC
23:58:56 *** Progman has quit IRC