IRC logs for #openttd on OFTC at 2016-04-21
            
00:16:02 <Samu> t.t no help
00:26:34 <Eddi|zuHause> oh, KSP update
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00:28:55 * Supercheese really should play KSP some time
00:29:35 <Eddi|zuHause> i had some good fun, but i kinda got distracted by the "which mods to try" metagame
00:29:56 <Eddi|zuHause> and starting the game with mods took forever
00:30:05 <Samu> ((128 * 1024L) + (128 * 1024L) / 16 + 64 + 3)
00:30:12 <Samu> how much is this?
00:30:20 <Samu> i dont know how to calculate this thing
00:31:11 <Samu> 128 * 1024L
00:34:51 <Supercheese> https://www.wolframalpha.com/input/?i=%28%28128+*+1024L%29+%2B+%28128+*+1024L%29+%2F+16+%2B+64+%2B+3%29
00:39:25 <Samu> great :(
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00:41:48 <Samu> ok i give up, this is too much for my head
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00:59:15 <Samu> what do u think of auto-loan?
01:00:21 <Samu> performing an action that costs money, raises loan to maximum, performs the action, reduces loan to minimum
01:00:42 <Samu> :( i'm bored
01:18:09 <supermop_> apparently i left work later than i hoped
01:18:31 <Eddi|zuHause> is that not the normal way these things go?
01:19:05 <supermop_> better than yesterday, when i left at 8:45 and the polls closed at 9:00
01:19:20 <supermop_> and my poling place was 15 minutes away
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01:27:30 <Eddi|zuHause> serves you right for living in a place that has polls on weekdays
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03:39:38 <supermop_> Eddi|zuHause: ideally the goal is to make it a public holiday, but that faces opposition from the people who stand to lose if the people who cannot afford to take off from hourly work to go vote were able to vote in larger numbers
03:40:30 <Eddi|zuHause> just make it on a sunday, like a civilized country
03:41:47 <supermop_> the same people oppose that for the same reasons
03:43:15 <supermop_> current electoral laws in this country mean that the electorate skews older, more affluent, suburban, and whiter than the adult population as a whole
03:44:27 <supermop_> and new york is fairly liberal in having its polls stay open from 7 am to 9pm
03:45:19 <supermop_> more conservative states have polls close much earlier, or even require that you show a driver's license or similar to vote
03:47:22 <supermop_> although those laws are fairly new and being challenged in the courts now
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09:22:33 <Wolf01> o/
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11:38:26 <Samu> hi
11:53:36 <Samu> in your experience, what is an appropriate map size for 15 companies? 512x512? more?
11:53:51 <Samu> if all companies are active
11:54:07 <Samu> i should check reddit server often :(
11:59:11 <Samu> ok gonna try insane sizes first
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12:02:42 <Samu> ewm... maybe not
12:02:54 <Samu> 512x512 first
12:13:56 <V453000> 1024*512 is good if the companies get bigger
12:13:59 <V453000> 512x512 for noobs is enough
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12:21:09 <Samu> 256x256 good for 1 company, 512x512 for 4, 1024x1024 for 16, hmm ok gonna try 1024
12:22:48 <Samu> map_x = 10 and map_y = 10
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12:25:10 <V453000> 256x256 good for 1 company has to be quite a big company
12:25:29 <Samu> they will be AIs
12:27:43 <V453000> still
12:40:20 <Samu> i dont know if i should report the same issues to the author if others have reported the same issue already
12:40:33 <Samu> last report was in 2014
12:41:13 <Samu> FastPTPAI about train depots facing wrong direction
12:44:34 <Wolf01> success \o/ I found that the app does not load the resources
12:44:47 <Wolf01> now I must find WHY it does not load them
12:47:21 <Wolf01> the documentation is self-referential like "how to use string resources" -> "loading string resources" -> "how to use string resources"
12:55:59 <Samu> sometimes i wonder what's the point of some AIs
12:56:34 <Samu> CityConnecter builds roads, but that's just it... what's the point
12:56:41 <Samu> no road vehicles
12:57:02 <planetmaker> you described its point very well...
12:57:13 <planetmaker> ... as does its name, doesn't it?
12:57:45 <V453000> XD
12:57:46 <V453000> GG
12:57:51 <V453000> hi planetmaker :)
12:59:28 <Samu> uh? I'm removing it
13:00:04 <Samu> it's not competitive
13:01:29 <Samu> it only makes it harder for me to find a list of actively competitive AIs
13:09:51 <planetmaker> jo, V :)
13:18:35 <V453000> how iz ye?
13:29:02 <planetmaker> busy busy, I fear
13:29:06 <planetmaker> but fine :)
13:32:35 <V453000> same same :)
13:33:02 <V453000> factorio is eating my time and soul, but I love it
13:34:28 <Wolf01> factorio is eating my time and soul too, and I love it too... but our approach to the game is really different
13:34:37 <V453000> :D
13:34:58 <V453000> you wouldn't believe how I am loking forward to playing it, but that is a no-go until 0.13 is out :)
13:35:27 <V453000> in other news, I am kind of fully moved to Prague now, so that helps a ton with schedule
13:36:11 <Wolf01> btw, I found a software house at about 80km away from my house, in the middle of nowhere, but I don't think I'll ask to apply :|
13:36:56 <Eddi|zuHause> 80km is a bit much for a daily commute
13:36:59 <Wolf01> if only we had a better transport service, I'm not going to drive and get a job to pay the fuel
13:37:41 <Wolf01> also I'm not going to get a 1000€ job to pay only a rent (which is 500-700€/month)
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14:30:48 <Wolf01> o/
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14:33:40 <andythenorth> o/
14:45:15 <Rubidium> good evening mr andy
14:45:32 <andythenorth> depends on your timezone :)
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15:34:26 <supermop> yo
15:35:16 <andythenorth> lo Supercheese
15:35:21 <andythenorth> or supermop also
15:35:28 <andythenorth> tab fail
15:37:38 <supermop> hows the trains and legos and such
15:40:00 <V453000> mainly holy cat search?
15:42:50 <supermop> ok time to resume beer hotel research
15:43:31 <Rubidium> you need a hotel for your beers?
15:44:03 <supermop> andythenorth: bad feature for FIRS: Breweries and grain elevators get gentrified into hotels
15:44:26 <andythenorth> BAD FEATURE
15:44:56 <supermop> Rubidium: working on a project to turn an old grain elevator at a brewery in Guangzhou into a boutique hotel
15:45:21 <supermop> kind of missed the market timing by 3 years but that's the developer's problem not mine
15:46:10 <supermop> andythenorth: in the 90s all of your industries close, and then in the 2000s they all turn into start-up incubators and condos
16:03:02 <Samu> who's a gui expert?
16:04:52 <Samu> i'd like a window somewhere to display a summary of all running companies, something like companies console command, but in a gui window
16:05:04 <Samu> show me number of vehicles
16:05:08 <Samu> profit
16:05:09 <Samu> etc
16:05:25 <Samu> I was thinking of expanding this information on the Company League Table
16:05:32 <Samu> put it in there perhaps
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16:31:19 <supermop> hi Alberth
16:31:48 <Alberth> hi hi
16:46:59 <Wolf01> o/
16:47:22 <Alberth> o/
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17:02:22 <supermop> after all these years i still manage to crash two fully loaded trains of metal in such a way as to block all trains going to or from my steel mill in a town where i am not allowed to build another station
17:02:36 <andythenorth> patience grasshopper
17:02:43 <andythenorth> I crash trains quite often
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17:03:11 <Eddi|zuHause> use the undo knob
17:03:30 <supermop> also manages to block all passenger traffic in the town
17:06:26 <supermop> http://www.tt-forums.net/viewtopic.php?f=67&t=44177&p=1167547#p1167547
17:07:52 <Wolf01> crashing trains in factorio is quite fun instead
17:08:09 <Wolf01> and now I can survive even if a train hits me full speed
17:08:30 <Wolf01> *now*... on the died pc :(
17:15:07 <supermop> andythenorth: dirt platforms at the steel mill look a bit odd
17:15:21 <supermop> but the steel mill seems to have a dirt floor?
17:16:19 <Rubidium> with some extra track those trains should get moving again
17:16:45 <supermop> yeah thats ehat i did, but the extra track is ugly
17:17:02 <Rubidium> not as ugly as a crashed train
17:17:48 <supermop> crashed train adds a little interest to the train
17:18:19 <supermop> maybe the charred, burnt out flatbeds of steel are a little unrealistic though
17:18:32 <Rubidium> actually in the NLs a train once destroyed a number of switches while derailed, so for a (short) while they just put in some straight bits of rail as they couldn't get switches quickly enough to fix it in a reasonable time (the location where thousands of meters of railway tracks, sleepers and ballast are stored was a few km from the accident site)
17:19:51 <Rubidium> and a few months later they readded the switches
17:20:16 <supermop> the subway here often stores the x part of x junctions just laying between the rails a few meter from the X
17:20:43 <supermop> so they dont need to carry one in from queens or the Bronx to do a midday fix
17:21:26 <supermop> but i never see parts of the actual switches laying about
17:21:40 <supermop> i imagine they are too expensive and delicate?
17:21:43 <Rubidium> having to replace them so regularly that you place spare parts near them sounds like a case of bad maintenance
17:22:20 <supermop> Rubidium: the subway couldn't afford to do almost any maintenance from 1960s to around 2010
17:22:36 <Rubidium> what sounds more logical is that those ones laying around are old broken/worn ones
17:23:11 <supermop> also they will often schedule upgrade or replacement work in the few hours between morning or evening rush hour
17:23:37 <supermop> so they bring the parts near by some night a few weeks in advance so they can do the work quickly
17:23:55 <supermop> more major work they do at night or weekends
17:23:58 <Rubidium> in any case, in case of a derailment you likely also need to replace sleepers and catenary, so having spare parts around leads to easily stealable objects
17:24:36 <Rubidium> but here they do preparations as well by placing some parts nearby, but usually in the night before not in the weeks before
17:24:41 <supermop> never tried carrying a big from out of a subway station but i imagine it is very heavy!
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17:24:54 <supermop> frog not from
17:25:31 <Rubidium> well, normal rail is, I'd guess, between 45 and 60 kg per meter
17:25:37 <supermop> the sleepers here are part of a concrete slab floor,
17:26:05 <supermop> so that usually gets replaced more rarely, as the section of track must be closed for a few days
17:27:15 <supermop> but last few months, when they have been replacing rails and the clamps that hold them to the sleepers, i've noticed they are adding a blue pad of some kind instead of just the plain steel plate
17:27:36 <supermop> i guess to minimize vibration
17:28:41 <supermop> my apartment is a couple hundred meters from the manhattan bridge, and the N and Q subway that runs under Canal street over the bridge
17:29:06 <supermop> at night when it is quiet I can still feel/hear N trains from my living room
17:29:29 <Rubidium> can't find weights
17:29:33 <supermop> i dont know if from the tunnel or the bridge
17:30:10 <supermop> standing under that bridge when a train goes over is a whole body experience
17:31:27 <Rubidium> my apartment is maybe 20 meters from a 5 track bit of railway, but it's not like I have any problems with it. Okay, I can hear the trains when it's quiet in my room, but mostly because of them going through some frogs
17:31:46 <Rubidium> I don't feel them, and in summer when the windows/doors are open they are more noticable
17:32:06 <supermop> i usually feel but dont hear
17:32:18 <Rubidium> guess I should propose replacing the 1:9 switches with 1:34.7 switches (movable frog point)
17:32:45 <supermop> i think because the vibration goes right through the granite rock underneath
17:33:17 <supermop> Rubidium: hopefully they dont ask you to chip in to pay for those
17:34:57 <Rubidium> one way or another I already would be ;)
17:38:28 <supermop> back when there was a 1.3B$ lottery here i was thinking that if i were to buy a ticket and win, i should just pay that money to the city to finally get the 2nd avenue subway built down to Canal street
17:39:41 <Rubidium> I would definitely not pay it to the city
17:40:20 <Rubidium> I would fund a company to get everything off the ground and running, and then sell it for 1 unit of currency to the city
17:40:39 <Rubidium> where I would obviously be the CEO/president
17:44:10 <supermop> i wonder if the city would still allow a private subway
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17:45:08 <supermop> other us cities have had them in the later 20th c, but they are no longer common here like they were before 1940 or still are in asia
17:47:06 <Eddi|zuHause> wasn't the "problem" that private companies frequently got in financial trouble and asked for being bailed out?
17:48:23 <Eddi|zuHause> also, you tend to win more in a lottery when the jackpot is low, because fewer people are playing
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17:52:43 <supermop> Eddi|zuHause: in new york's case I believe they bought the IRT and BMT primary because they wanted to merge them into their new publicly owned system, rather than have 3 separate networks
17:53:11 <Rubidium> Eddi|zuHause: the point is to use the money for construction, so up to a budget of I'd say 400 million you can start building and depending on how much remains you can extend the line. Since we are not talking about a loan for construction and the actual operations would be for the local government (i.e. buying of trains, running and maintaining), the network would essentially get a free extension
17:53:32 <supermop> in other cities passenger rail operators were certainly bought by government because they were not profitable
17:54:15 <supermop> and the alternative was complete cessation of service
17:54:37 <Eddi|zuHause> well, in berlin they're currently breaking up the S-Bahn network into 3 more or less isolated groups, which they then can send out contracts for 3 potentially different operators (for X years)
17:54:45 <Rubidium> in the NLs the transport companies were actually privatized a while ago to reduce cost
17:55:21 <supermop> a european style privatization may happen eventually here
17:55:21 <Eddi|zuHause> so you have the ring network, the north-south network and the east-west network
17:55:27 <Rubidium> which is basically weird... failing transport companies become public, but in other cases they are made private again to reduce cost... so what's that?
17:55:50 <Eddi|zuHause> Rubidium: the grass is always greener on the other side
17:56:12 <supermop> this was in the 40s-70s, before the european style franchise system was really established
17:56:29 <Rubidium> although... for busses this is easier since there is barely any infrastructure
17:56:58 <supermop> at that time most successful transit providers in Europe and Asia were nationally owned, so that was the model used her
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17:57:32 <Rubidium> for trains the infrastructure is part of a separate company that is effectively owned by the government, which arranges track maintenance (using tenders) and traffic control
17:57:33 <Eddi|zuHause> each has some advantages and disadvantages
17:57:56 <supermop> the idea of a publicly subsidized private operator was neither precedented or politically attractive at the time
17:58:08 <Eddi|zuHause> the disadvantage of a huge public operation is that in such a monolithic environment it's difficult to assess what each individual part is worth
17:58:27 <Eddi|zuHause> like, judge which lines are profitable, or which lines could be improved
17:58:50 <supermop> and the US at that time was moving towards more big government run agencies, a trend reversed in the 80s and 90s
17:59:15 <Eddi|zuHause> which then leads to lawn-mower type cuts, which in turn reduce the efficiency and make it overall less profitable
17:59:25 <Eddi|zuHause> which is what happened in the 60s
18:00:13 <supermop> Eddi|zuHause: yes most services became worse in a downward spiral of service and profitability after the government took over
18:00:34 <supermop> as the passenger service was also no longer subsidized by freight revenue
18:00:50 <Eddi|zuHause> then there was a huge "private is the holy grail" movement in the 90s, which for all intents and purposes failed. and now we have this system where the infrastructure stays in one central place, but the operations is broken up into smaller chunks
18:01:35 <Rubidium> the fringe lines, in effectively the back country, have gone from the original state government train company to being tendered by local-ish (province) government that also included a load of bus lines. Now the bus lines and train connect better, result: busier trains resulting in increased number of trains resulting in even more passengers. So a great improvement in quality for lines that were previousl
18:01:42 <Rubidium> y not profitable
18:01:52 <Rubidium> so having the trains connected well to the other forms of transport really helps
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18:02:11 <Eddi|zuHause> yes
18:02:25 <Eddi|zuHause> because it's now a much smaller operation, and better to see the optimization potentials
18:02:38 <supermop> also i think more people in this country are coming to see that strict profitability of the lines is not the primary goal of a transit network
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18:02:56 <supermop> a city doesnt have a subway just to make money from the fares
18:04:26 <supermop> a city sees other advantages, such as more development, more people living and working in areas more efficient to serve with other city services, etc
18:04:43 <Rubidium> that said, removing as much obstacles to transfer between types of transport is really useful as well
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18:05:45 <supermop> so if you spend 10B on a subway, but now you make 12B more in taxes, or you save a few B on sewer, or healthcare costs
18:06:31 <supermop> the loss making public train can still be considered economically viable
18:07:55 <supermop> obviously easier to see these benifits in a compact city of 10M people than in a sprawling city of 200,000
18:08:22 <Rubidium> also, because a connection doesn't exist and therefor a small amount of people would use it, making the connection might create a need for the connection
18:09:23 <Rubidium> e.g. people going to other schools, others starting to take public transport to work, ...
18:09:46 <Rubidium> this all will reduce the load of some of the neighbouring routes and thus improve those as well
18:10:14 <Alberth> playing the nice network effects game :p
18:10:23 <supermop> if you have a small town that never had good transit before though, you may need 10 years or so to start to see change...
18:10:48 <supermop> as people change their habits, maybe build new house closer to transit routes, etc
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18:25:29 <Wolf01> here they build a transit route, then build houses around it, then sue the company of the transit route because eg. the train is noisy, then the company shuts down the service
18:32:17 <supermop> Wolf01: rubber tyred monorails and low speed maglevs everywhere
18:33:40 <Rubidium> or just proper construction
18:35:04 <Rubidium> i.e. welded tracks instead of jointed track, using "silent" wagons, etc.
18:35:18 <Wolf01> nobody wants to spend money here
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18:35:35 <supermop> nor here
18:35:49 <Rubidium> the advantage of using proper construction is that your track remains better and that your vehicles do not deteriorate as quickly
18:36:06 <supermop> luckily all the money for our subways was legally locked up 8+ years ago
18:36:18 <Rubidium> in India trains from the 2000s look worse than Dutch trains from the 80s
18:36:31 <supermop> new subways that is, still no money for ongoing repairs
18:36:43 <Wolf01> government already takes all the money (in the last 4 years we paid 26.9B€ of taxes more than the previous 4 years... where are the money?)
18:44:06 <supermop> in EU, is a wall between two apartments a standard 100 or 150mm, or do the use a thicker 200 like with a concrete block?
18:47:40 <Sacro> Depends
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18:48:03 <Alberth> hoi
18:48:47 <ConductCat> :3
18:49:12 <frosch123> moin
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18:54:27 <Wolf01> bye
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18:58:01 <andythenorth> supermop: the steel mill ground tile needs work :)
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18:58:57 <supermop> coffee shipment arrived from maui!
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19:03:40 <supermop> nooooo [rince
19:03:43 <supermop> prince
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19:19:21 <supermop> im going to use 150
19:22:36 <_dp_> why is this page asking me a password for router?) http://www.tt-forums.net/viewtopic.php?f=65&t=57886
19:26:45 <peter1138> Someone's dyndns url is setup wrong.
19:27:32 <Samu> i notice a trend quite common with several ais
19:27:52 <Samu> they don't compete with themselves that well
19:28:01 <Samu> they pick the same routes
19:28:22 <supermop> dont know how you'd prevent that really
19:28:24 <Samu> they very much repeat themselves
19:29:02 <Samu> some few ais deal with this decently
19:29:34 <Samu> terron, cluelessplus
19:29:46 <Samu> convoy too, i guess
19:32:52 <planetmaker> Samu, yes, competing with itself is a harder challenge: They all use the *exact* same mechanism to decide what is best. Given the (nearly) same situation, they thus do the (nearly) same thing
19:33:25 <planetmaker> Samu, the only way to combat this is to add some kind of fuzzing to randomly pick one decision when the results are close enough together
19:34:24 <planetmaker> Thus the programming effort to do well in a competition with itself is higher than doing well in a competition with something which uses other cirteria to cast decisions
19:34:31 <planetmaker> good evening everyone also :)
19:35:02 <_dp_> not the only, analyzing other players (or ais) actions would be better probably
19:35:17 <Alberth> evenink planet maker
19:35:53 <Samu> fastptpai actually does decently competing with itself, but it has some weird issues
19:36:02 <Samu> construction issues
19:36:08 <Samu> not related with competing with self
19:37:56 <Samu> AroAI is one of the worst when self-competing
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19:40:24 <andythenorth> supermop: nice FIRS screenie
19:40:33 <andythenorth> finally, a post that isn’t disappointed people :)
19:40:58 <supermop> ran out of room to expand steel station at edge of map
19:42:03 <andythenorth> that scrap line is shameful
19:42:07 <andythenorth> should be trucks :)
19:44:05 <Samu> choochoo is weird
19:44:17 <Samu> it fake-crashes but doesn't crash
19:44:37 <supermop> noo needs tiny trains
19:44:54 <Samu> in the console
19:45:16 <supermop> takes ensp back to the scrap yard
19:45:47 <DorpsGek> Commit by translators :: r27548 trunk/src/lang/korean.txt (2016-04-21 19:45:38 +0200 )
19:45:48 <DorpsGek> -Update from Eints:
19:45:49 <DorpsGek> korean: 1 change by telk5093
19:46:07 <supermop> ensp brought from a port to the SW and transfered at the mill, scrap train and ore trains each take a bit back
19:48:25 <Samu> choochoo is impressive in a big map
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19:49:57 <andythenorth> supermop: oic :)
19:50:29 <supermop> i guess trucks could also haul both scrap and ensp?
19:50:34 <supermop> but less cute
19:52:29 <supermop> adding coal drop station on the SW edge of the mill now, that the town finally lets me
19:56:42 <Samu> have you considered more news messages?
19:57:17 <Samu> "new bridge type available! cantilever rail bridge, tubular, etc..."
19:57:41 <Samu> "new station type available! city airport, or helidepot"
19:58:00 <peter1138> god no
19:58:03 <Samu> :8
19:58:05 <Samu> ok
20:00:22 <supermop> just need to hook up the stockyard and the map will be done
20:05:56 <andythenorth> 'done'
20:05:57 <andythenorth> :)
20:05:59 <V453000> I would find that quite nice tbh, bridges should be announced
20:06:16 * andythenorth needs more diverse goals
20:06:22 <andythenorth> “Diverse Bee"
20:07:19 <frosch123> maybe you should not require to build new bridges... instead bridges could gain experience and level up
20:08:03 <andythenorth> can a GS unlock bridges? o_O
20:08:12 * andythenorth wonders about Tech Rewards Bee
20:08:19 <Samu> no, i'm not speaking about game scripts
20:08:29 <Samu> about those end game bridges
20:08:36 <Samu> they are not advertised
20:09:04 <frosch123> i think tunnels fit better into an endgame scenario
20:11:01 <V453000> fair point frosch123 :>
20:11:11 <V453000> and yes tunnels ^ all
20:11:16 <V453000> > :)
20:11:57 <Samu> choochoo pathfinder isn't too impressive actually
20:12:49 <andythenorth> tunnels with different speeds? o_O
20:13:47 * peter1138 ponders firing up openttd
20:14:03 <andythenorth> I wouldn’t
20:14:22 <peter1138> ew, i don't have the proper graphics installed
20:14:25 <andythenorth> although I have 2 running right now
20:14:59 <andythenorth> peter1138: proper graphics are ‘available’
20:15:15 <peter1138> yeah they're on a cd somewhere :)
20:16:53 <V453000> haha proper reaction
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20:24:58 <Samu> http://www.tt-forums.net/download/file.php?id=191080
20:25:06 <Samu> poor train
20:25:19 <peter1138> 1.6.0's intro game is the best
20:25:42 <supermop> yes
20:25:44 <frosch123> i thought of yuo when adding it
20:25:47 <peter1138> especially with the proper graphics and sound
20:26:23 <supermop> actually the 1.5.0 game would cause my laptop to slow noticeably on loading
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20:26:46 <peter1138> was it one of these newfangled "giant maps"?
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20:30:51 <supermop> had a shitload of stuff on it
20:30:57 <Alberth> title game map? ot likely
20:31:01 <Alberth> *not
20:31:08 <Alberth> o/ Wolf01
20:31:19 <supermop> should i double head the gridiron on this 6 tile coal train?
20:31:20 <Wolf01> o/
20:31:30 <supermop> doesn't really need it but looks better
20:33:32 <peter1138> k, i fired it up and looked around a server
20:33:38 <peter1138> don't think i bring myself to play though
20:33:41 <Wolf01> so, Prince too, this year must be really bad
20:33:44 <supermop> yeah
20:33:57 <supermop> Wolf01: my fiance and been talking about it all day
20:34:05 <supermop> peter1138: what server?
20:34:17 <peter1138> no idea
20:34:57 <supermop> hmm does the coolness of a supplies car on back of my train outweight the practicality of gondolas which can carry coal the other way?
20:35:15 <supermop> i'd be down to play on a server
20:35:42 <Eddi|zuHause> Wolf01: as you age, every year will be "worse" than the last wrt people that you know dying. because you know more and more people, and they are getting older and older
20:36:10 <Eddi|zuHause> also, you tend to forget how bad the past was
20:36:23 <Wolf01> this app is really strange, it notifies me that one wrote my nick when I'm looking at it, but not if it's on background
20:36:27 <Samu> I suppose i need to set choochoo pathfinder to slow
20:36:39 <Eddi|zuHause> haha :p
20:36:45 <Eddi|zuHause> that sounds very backwards :p
20:37:19 <peter1138> yeah but this year really is bad. bowie ffs...
20:39:09 <andythenorth> yeah
20:39:43 <andythenorth> it’s also what Eddi|zuHause said though
20:39:51 <Wolf01> eddi, I know, but meh, 57yo... I expect somebody like Keith Richards or at least somebody really old, but I'm starting to think that some of them are so tempered that will bring it on for decades
20:42:05 <Eddi|zuHause> well, also really old people die, like Christopher Lee
20:42:18 <Eddi|zuHause> nobody "expects" a death
20:42:50 <andythenorth> eh, lots of people expect a death
20:42:53 <andythenorth> just not today
20:43:52 <Eddi|zuHause> maybe their own death, but not random people's death that they barely know
20:46:14 <Wolf01> I didn't mean that I wish that, but the probability, knowing the life of those people...
20:47:21 <Eddi|zuHause> i don't want to generalize things, but people who have a high likelyhood of long time drug involvement have a higher probability of dying earlier than expected
20:48:30 <andythenorth> so you do want to generalise things :)
20:48:43 <andythenorth> hmm, this bread is very mouldy
20:51:41 <Eddi|zuHause> andythenorth: people who say "i don't want to <X>" generally follow that statement up with something that exactly does <X> :p
20:51:52 <Wolf01> time to try this new game I got for free
20:52:01 <andythenorth> I don’t want to generalise, but I think you’re right
20:52:24 <andythenorth> that was more specific-ise
20:53:23 <Eddi|zuHause> what i didn't want to imply was that people in showbusiness are all drug addicts :p
20:57:14 <andythenorth> is forums today?
20:57:19 * andythenorth looks
20:57:30 <V453000> most likely no shit happening?
20:57:32 <Eddi|zuHause> isn't forums every day?
20:57:56 <andythenorth> forums is mostly not today
20:58:14 <andythenorth> still a dearth of gamescripts
20:59:54 <frosch123> sometimes i "forget" to look on the forums
21:00:05 <frosch123> those days are usually garanteed to be nice :p
21:00:40 <Wolf01> it's a bit ottd-ish this game, too bad it's really resource heavy to be played well here
21:00:52 <Wolf01> maybe on the smartphone
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21:05:14 <Eddi|zuHause> i piled up a giant list of unread posts in some forums
21:05:46 <frosch123> how many unread posts do you have in the "forum games" section?
21:06:21 <andythenorth> people read all posts? :o
21:06:33 <andythenorth> like it’s usenet or something? :O
21:06:41 <Wolf01> I was thinking the same thing
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21:07:21 <Eddi|zuHause> frosch123: i only read the openttd section anyway, but among those subforae i still amassed stuff
21:08:18 <frosch123> i think you can filter out > 50% from that section by blacklisting two nicks
21:08:36 <Eddi|zuHause> i tried that, but forum blacklisting is terrible
21:08:37 <supermop> now i get the pleasure of watching the little trains run around
21:09:04 <Eddi|zuHause> like, it still marks ignored user's posts as unread
21:09:24 <peter1138> well you haven't read them...
21:09:25 <Eddi|zuHause> and you can't do anything with people who reply to such posts
21:09:43 <Eddi|zuHause> i'd rather want to ignore certain threads
21:10:01 <Eddi|zuHause> like, there's not ever going to be an interesting post in the WAS thread
21:12:57 <frosch123> the development process of was is amazing though
21:13:23 <frosch123> somehow they can't be bothered to install nml locally or something
21:14:36 <frosch123> so they always compile-test via push+compilefarm
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21:15:05 <andythenorth> remote compilation :)
21:15:19 <andythenorth> I seriously considered that
21:16:25 <Wolf01> lol, on the smartphone is 10 times faster
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21:21:49 <Wolf01> it's really nice, for who has windows 10 look for virtual city 2 paradise resort, the full game is free for today
21:24:29 <andythenorth> is it as nice as Township? o_O
21:24:45 <Wolf01> I don't know township
21:25:11 <Wolf01> I just found this because I was notified of the offer :P
21:26:44 <Wolf01> ok, it seem almost the same game, but this is really focused on transport and a bit of city building
21:26:50 * andythenorth lost in a casual game site now
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21:32:53 <supermop> i want to just go to an actual paradise
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21:38:20 <planetmaker> supermop, what is 'paradise' for you?
21:38:41 <supermop> Ha Noi
21:38:45 <planetmaker> I recon if you have N people describe paradise, you get probably N descriptions as to what's important :)
21:38:51 <supermop> or just Honolulu
21:38:57 <supermop> not Florida though
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21:45:52 <andythenorth> can I call a ship set Honolulu?
21:45:57 <andythenorth> I’d never be able to spell it :P
21:46:01 <andythenorth> that Mississipi
21:46:21 <andythenorth> also
21:49:19 <Wolf01> a paradise for me is a warm place with a pool, a sun umbrella and a deck-chair, a pile of books... I won't even touch the water
21:49:39 <Eddi|zuHause> water is fun
21:50:02 <Wolf01> I have breathing problems with water
21:50:45 <Wolf01> specially if cold
21:51:48 <andythenorth> it’s definitely harder to breather under water
21:51:54 <andythenorth> I don’t agree with it
21:52:07 <andythenorth> on top of water is ok :P
21:52:22 <Wolf01> it shouldn't when the water just arrives at your waist
21:52:47 <Wolf01> but meh, I'm strange
21:53:03 <andythenorth> 7 goals seems to be optimum in Busy Bee
21:53:14 * andythenorth reverts a patch for 20 goals :P
21:53:20 <Wolf01> :)
21:54:03 <frosch123> Wolf01: no lego?
21:54:47 <Wolf01> no, I can't play with lego for more than 2 hours straight
21:55:13 <Wolf01> back pain kicks in, also the fingers will bleed
21:55:37 <frosch123> get a table and a chair?
21:55:54 <Wolf01> why, the carpet is the best place ;)
21:55:57 <frosch123> bleeding fingers? i never played lego like that :p
21:56:45 <Wolf01> then play with technic and try to separate a hundred of pins from the beams and such
21:58:07 <Wolf01> I use axles when possible but some times I would like to use teeth, but I don't want to ruin the pieces
22:03:15 <supermop> Wolf01: water isnt cold in honolulu
22:04:03 <supermop> need a new suit for honolulu
22:04:13 <supermop> want linen, but gets to wrinkly
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22:06:56 <andythenorth> Wolf01: I stuck my thumb in a diff + 20t yesterday with direct drive from an XL motor
22:07:14 <andythenorth> surprisingly painful
22:07:28 <andythenorth> not intentional :P
22:08:05 <Wolf01> yeah, that's why it is called XL, not just the size :P
22:08:35 <andythenorth> it did jam, but at full torque :P
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22:13:48 <NGC3982> Do we have a problem with master.openttd.org?
22:14:39 *** Ketsuban has joined #openttd
22:16:13 <frosch123> i have none
22:16:19 <NGC3982> Nope, we didn't.
22:16:26 <NGC3982> It was me, as usual. :-)
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23:00:27 <supermop> damn it just crashed 2 more metal trains
23:00:41 <supermop> except now they are 8 tiles long and double headed
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