IRC logs for #openttd on OFTC at 2016-03-03
            
00:00:12 *** gelignite has quit IRC
00:03:51 *** JezK has joined #openttd
00:08:04 *** Xal has joined #openttd
00:13:42 *** Biolunar has joined #openttd
00:43:59 *** Quatroking has joined #openttd
01:08:25 *** drac_boy has joined #openttd
01:08:26 <drac_boy> hi
01:08:38 *** JezK has quit IRC
01:10:11 <drac_boy> just curious but is 1/8 generally the lowest value you can use for cargo appetance tiles?
01:10:37 *** Clockworker__ has joined #openttd
01:10:49 <Supercheese> I believe so
01:10:56 <Supercheese> other than zero, of course ;)
01:12:25 <drac_boy> heh, so could need up to eight tiles/buildings to get an actual station cargo appetance right? (assuming everything was set for 1/8 each)
01:12:38 <drac_boy> uhh sorry not sure I can spell that A word right tonight :p
01:17:12 *** JezK has joined #openttd
01:18:01 *** Clockworker_ has quit IRC
01:19:15 <drac_boy> and which of hows the supercheese tonight?
01:19:43 <Supercheese> reading about zeppelins at the moment
01:20:05 <Supercheese> "In April 1917, the German Zeppelin L23 intercepted a Norwegian schooler off the Danish coast, determined she was carrying contraband, put a prize crew aboard and sailed the ship back to Germany."
01:20:13 <Supercheese> Damn.
01:20:50 <drac_boy> mm
01:21:36 <Supercheese> The crew of an airship actually did successfully board and capture another vessel, sounds straight out of a steampunk novel
01:25:37 <drac_boy> well I'm just having a lazy night atm...kinda am looking at sprites tho .. at least I'm thinking it shouldn't be hard to soon be able to test at least one or more trains as a grf this month :)
01:30:32 *** DDR has quit IRC
01:36:12 *** JezK has quit IRC
02:08:37 *** APTX_ has joined #openttd
02:09:58 *** _dp_ has quit IRC
02:09:58 *** APTX has quit IRC
02:12:40 *** dP has joined #openttd
02:12:42 *** dP is now known as _dp_
02:20:35 *** day has joined #openttd
02:33:56 *** FLHerne has quit IRC
02:42:09 *** Supercheese has left #openttd
02:48:37 *** drac_boy has left #openttd
02:48:48 *** Quatroking has quit IRC
02:53:06 *** day has quit IRC
03:02:16 *** liq3 has joined #openttd
03:16:04 *** Supercheese has joined #openttd
03:33:03 *** oskari89 has quit IRC
04:05:27 *** day has joined #openttd
04:12:16 *** Snail has joined #openttd
04:29:06 *** Biolunar_ has joined #openttd
04:33:55 *** glx has quit IRC
04:36:05 *** Biolunar has quit IRC
04:49:56 *** day has quit IRC
05:04:10 *** day has joined #openttd
05:44:36 *** Snail has quit IRC
05:46:52 *** Snail has joined #openttd
06:01:06 *** Snail has quit IRC
06:27:15 *** sim-al2 has quit IRC
07:12:54 *** Xal has quit IRC
08:40:00 *** andythenorth has joined #openttd
08:40:16 <andythenorth> o/
08:40:23 <andythenorth> who here? Anyone?
08:41:22 <V453000> hy
08:43:33 <andythenorth> lo V453000
08:43:39 <andythenorth> why wouldn’t I change grfid for FIRS 2?
08:43:45 <andythenorth> it’s total savegame break
08:43:55 <andythenorth> and then FIRS 1 is still avaialble on bananaannanaannans
08:44:44 *** sla_ro|master has joined #openttd
08:45:36 <V453000> idk XD
08:47:11 *** Ketsuban has quit IRC
08:47:19 <V453000> sounds like a sensible thing to do
08:50:11 <V453000> yesterday I was actually playing with BRIX
08:50:21 <V453000> discovered that the mass white kind of hurts eyes after a while of playing
08:55:51 <andythenorth> interesting
08:55:58 <andythenorth> is it white or greige?
08:56:55 <andythenorth> looks greige to me :)
08:58:12 <andythenorth> for my €0.02, it will be the lack of texture that does it
08:58:35 <andythenorth> the effect will vary by screen type and configuration also
09:07:39 *** Hiddenfunstuff has joined #openttd
09:13:17 *** Supercheese has quit IRC
09:17:57 <andythenorth> V453000: did the game you played have a lot of tracks?
09:22:37 *** andythenorth has quit IRC
09:25:35 *** andythenorth has joined #openttd
09:36:41 *** TheMask96 has quit IRC
09:40:54 *** TheMask96 has joined #openttd
10:10:12 *** andythenorth has quit IRC
10:16:58 *** sla_ro|master has quit IRC
10:31:41 *** tokai|noir has joined #openttd
10:31:41 *** ChanServ sets mode: +v tokai|noir
10:31:53 *** andythenorth has joined #openttd
10:34:27 *** tokai has quit IRC
10:38:52 <qunow> what's town car newgrf?
10:41:14 *** Clockworker_ has joined #openttd
10:41:14 *** Clockworker__ has quit IRC
11:11:49 *** smoke_fumus has quit IRC
11:15:06 <V453000> andythenorth: not horribly much :P and yeah, it might be the lack of texture
11:15:17 <V453000> I might try to add some, should be fairly easy
11:15:23 <andythenorth> I looked a bit
11:15:27 <andythenorth> I think it’s two things
11:15:36 <andythenorth> the edge of the tracks is ragged
11:15:40 <andythenorth> which is nice
11:15:56 <andythenorth> but put put it over totally flat texture, and look at it for n hours
11:15:59 <andythenorth> eyes hurty
11:16:21 <V453000> yeah
11:16:47 <andythenorth> there’s literal physics about the way human eye follows certain shapes
11:16:56 <V453000> third thing is that when you mix it with 8bpp/x1 zoom newgrfs, it gets particularly insane because the super clean collides with rough
11:17:13 <V453000> basically cause of same logic
11:17:58 <V453000> at least some form of texture would help a ton in many aspects
11:19:15 <andythenorth> airports can be rotated :o
11:19:19 * andythenorth just discovered
11:23:35 <V453000> ogfx+ only?
11:41:47 <andythenorth> think so
11:55:12 *** frosch123 has joined #openttd
12:06:26 *** frosch has quit IRC
12:21:56 *** oskari89 has joined #openttd
12:39:05 *** day has joined #openttd
12:45:33 *** ricus has joined #openttd
12:48:55 *** ektor has joined #openttd
12:51:21 *** ricus has quit IRC
12:51:39 *** ricus has joined #openttd
12:56:50 *** Antheus has joined #openttd
13:05:01 *** andythenorth has quit IRC
13:22:20 *** Quatroking has joined #openttd
13:43:27 *** sla_ro|master has joined #openttd
13:52:04 *** day has quit IRC
14:16:53 *** andythenorth has joined #openttd
14:16:59 <qunow> How many kilometer is one tile in openttd? just realized it take more than a year for my ship to make a round trip across its both destinations
14:18:36 *** roidal has joined #openttd
14:24:39 <planetmaker> there is no general applicable scale
14:24:55 <planetmaker> thus the answer is 15m to 1000km or so
14:26:16 *** Snail has joined #openttd
14:26:50 <qunow> Or is there any km/h to tile/day conversion formula?
14:27:36 <qunow> and ia it possible to male.the android ver run in background ..?
14:28:41 *** day has joined #openttd
14:29:30 <Eddi|zuHause> there is a formula to convert km/h to tiles/day, but i don't think anybody has fully written it out somewhere
14:30:27 <Eddi|zuHause> also, it doesn't work with diagonal tracks
14:31:53 <Eddi|zuHause> but basically how it works: every tile is made of 16 steps, each step is made of 256 substeps, every tick your vehicle advances by 2 substeps for every unit of km/h-ish. and a day has 74 ticks
14:34:35 <qunow> So it is *74*2/16/256 And thus 100km/h = 3.61 tiles/day. I'd assume diagonal mean multiply by 1.41?
14:35:19 <qunow> *divided by
14:36:53 *** day has quit IRC
14:41:11 *** SpComb has quit IRC
14:43:27 <Eddi|zuHause> no, diagonals don't work that way.
14:43:34 *** SpComb has joined #openttd
14:44:36 <Eddi|zuHause> sporadically people tried to sprinkle factors of 1.5 in, but it's all very inconsistent
14:47:40 *** sla_ro|master has quit IRC
14:53:12 *** Snail has quit IRC
14:56:26 *** ektor has quit IRC
15:25:40 *** ektor has joined #openttd
16:11:38 *** _johannes has joined #openttd
16:13:47 *** andythenorth has quit IRC
16:34:53 *** andythenorth has joined #openttd
16:52:34 *** frosch123 has quit IRC
16:55:24 *** sim-al2 has joined #openttd
17:00:47 *** sla_ro|master has joined #openttd
17:03:55 *** Biolunar_ has quit IRC
17:06:32 *** Wormnest has joined #openttd
17:22:39 *** smoke_fumus has joined #openttd
17:28:44 *** Alberth has joined #openttd
17:28:45 *** ChanServ sets mode: +o Alberth
17:29:15 *** ektor has quit IRC
17:46:02 *** Wormnest has quit IRC
17:53:04 *** TheMask96 has quit IRC
17:57:52 *** TheMask96 has joined #openttd
18:04:26 *** sim-al2 has quit IRC
18:17:39 *** Clockworker has joined #openttd
18:18:53 *** Clockworker__ has joined #openttd
18:18:54 *** Clockworker has quit IRC
18:22:38 *** Clockworker has joined #openttd
18:23:31 *** Clockworker_ has quit IRC
18:26:47 *** qunow has quit IRC
18:28:31 *** Clockworker__ has quit IRC
18:29:12 *** DDR has joined #openttd
18:35:08 *** liq3 has quit IRC
18:35:08 *** Progman has joined #openttd
18:38:46 *** HerzogDeXtEr has joined #openttd
18:50:13 *** glx has joined #openttd
18:50:13 *** ChanServ sets mode: +v glx
18:54:52 *** sim-al2 has joined #openttd
19:05:58 *** DanMacK has joined #openttd
19:06:08 <DanMacK> Hey hey
19:07:28 *** Ketsuban has joined #openttd
19:13:09 *** andythenorth has quit IRC
19:15:19 <Alberth> ho ho
19:15:35 <Alberth> andy got scared :p
19:47:02 *** HerzogDeXtEr1 has joined #openttd
19:53:34 *** HerzogDeXtEr has quit IRC
20:02:30 *** tim_s007 has quit IRC
20:04:27 *** andythenorth has joined #openttd
20:04:38 <andythenorth> o/
20:04:54 <Alberth> o/
20:09:12 *** gelignite has joined #openttd
20:11:40 *** _johanne1 has joined #openttd
20:18:43 *** _johannes has quit IRC
20:43:01 *** tim_s007 has joined #openttd
20:44:05 <andythenorth> is cat?
20:44:15 <Alberth> dan is
20:47:04 * andythenorth must stop buying things on ebay
20:47:56 <SpComb> buy cat on ebay?
20:47:58 *** roidal has quit IRC
20:48:30 <andythenorth> sell cat
20:48:38 <SpComb> oh
20:48:57 <SpComb> like https://xkcd.com/325/
20:50:49 <andythenorth> fair
20:59:56 *** zeknurn` has joined #openttd
21:04:53 *** zeknurn has quit IRC
21:04:53 *** zeknurn` is now known as zeknurn
21:07:26 <V453000> so rendering various cameras from blender is apparently impossible
21:07:55 <V453000> on a scale of 0-10 this is beyond bullshit
21:08:27 <andythenorth> :P
21:08:57 <V453000> you have to duplicate the fucking scenes and render each separately
21:09:00 <V453000> which is batch-able already
21:09:02 <V453000> but still
21:09:04 <V453000> WHY
21:09:19 <andythenorth> because you haven’t fixed it yourself with a patch? o_O
21:09:26 <V453000> it's like why openttd has original acceleration as default
21:09:29 <V453000> fuck open source
21:09:56 <andythenorth> bad V453000
21:10:02 <andythenorth> now pay a fine
21:10:27 <V453000> I would honestly love to pay even like $200 for Blender, if it had proper features for professional workflows
21:10:55 <V453000> just to pay a bunch of monkeys who process pizza and coffee into code and fix those features
21:11:16 <V453000> /offending python programmers done for today
21:11:18 <andythenorth> I thought you used max?
21:11:23 <andythenorth> like proper CGI people?
21:12:03 <V453000> I use both
21:12:11 <V453000> Blender is factorio
21:12:24 <V453000> but I am using it for my new trains just to learn it better for work
21:12:59 <V453000> even though Blender definitely does many things better than Max, the lack of basic features in some spots is just insanely ridiculous
21:13:59 <V453000> I do miss the way of mesh modelling from Max, but there are some things which compensate for it, especially in texturing/UVmapping area, and proper GPU support
21:16:05 <V453000> also I have to admit that I simply enjoy discovering/comparing 3D softwares
21:16:50 *** sla_ro|master has quit IRC
21:17:12 <V453000> because if you try to get this info from anywhere, you usually read shit spewed by max users how blender is shit and whatever because of cheap prejudice, or you read shit spewed by blender users how max is corporate evil overpriced shit, but neither of the groups actually has experience with the other software, or definitely not to the point to be able to legitimately compare them
21:17:43 <V453000> which is also why I am putting even more time into blender although I am not super amazed by the modelling, to discover more of it's functions and create a better workflow
21:18:06 <V453000> obviously the fact that it helps me with my performance at work is important
21:26:09 <V453000> jesus fuck, CLUNKY
21:26:24 <V453000> so you can link a camera between scenes
21:26:37 <V453000> but then you can't view it because it isn't a camera but an instance XD
21:26:39 <V453000> fuck me
21:27:16 <V453000> ok it doesn't render either
21:27:18 <V453000> ._.
21:38:18 *** Supercheese has joined #openttd
22:24:21 <V453000> k solved, but what a heap of horse shit
22:28:56 *** sim-al2 has quit IRC
22:30:28 *** FLHerne has joined #openttd
22:30:38 <planetmaker> <V453000> because if you try to get this info from anywhere, you usually read shit spewed by max users how blender is shit and whatever because of cheap prejudice, or you read shit spewed by blender users how max is corporate evil overpriced shit, but neither of the groups actually has experience with the other software, or definitely not to the point to be able to legitimately compare them <--- that is often the case for many things
22:30:38 <planetmaker> like these
22:30:53 <planetmaker> nothing beats doing ones own comparison by hands-on experience :)
22:39:52 *** silverpower has quit IRC
22:44:16 *** Alberth has left #openttd
22:53:35 <V453000> yeah planetmaker
22:53:47 <V453000> it is everywhere, but in software it feels the most apparent to me
22:53:56 <V453000> especially in 3D because each suite takes years to master
22:55:14 <V453000> btw word fucked is apparently in openttd code XD our server had it as password
22:59:45 *** Wormnest has joined #openttd
23:12:38 *** smoke_fumus has quit IRC
23:13:29 *** sim-al2 has joined #openttd
23:29:47 *** Wormnest has quit IRC
23:32:03 *** _johanne1 has quit IRC
23:32:06 *** andythenorth has left #openttd
23:32:13 *** DanMacK has quit IRC
23:35:04 *** Progman has quit IRC
23:36:03 <planetmaker> tehehe :)
23:48:45 *** mescalito_ has quit IRC
23:51:48 *** day_ has joined #openttd
23:57:57 *** day_ has quit IRC
23:59:55 *** day_ has joined #openttd