IRC logs for #openttd on OFTC at 2016-03-03
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01:10:11 <drac_boy> just curious but is 1/8 generally the lowest value you can use for cargo appetance tiles?
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01:10:56 <Supercheese> other than zero, of course ;)
01:12:25 <drac_boy> heh, so could need up to eight tiles/buildings to get an actual station cargo appetance right? (assuming everything was set for 1/8 each)
01:12:38 <drac_boy> uhh sorry not sure I can spell that A word right tonight :p
01:19:15 <drac_boy> and which of hows the supercheese tonight?
01:19:43 <Supercheese> reading about zeppelins at the moment
01:20:05 <Supercheese> "In April 1917, the German Zeppelin L23 intercepted a Norwegian schooler off the Danish coast, determined she was carrying contraband, put a prize crew aboard and sailed the ship back to Germany."
01:21:36 <Supercheese> The crew of an airship actually did successfully board and capture another vessel, sounds straight out of a steampunk novel
01:25:37 <drac_boy> well I'm just having a lazy night atm...kinda am looking at sprites tho .. at least I'm thinking it shouldn't be hard to soon be able to test at least one or more trains as a grf this month :)
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08:40:23 <andythenorth> who here? Anyone?
08:43:39 <andythenorth> why wouldn’t I change grfid for FIRS 2?
08:43:45 <andythenorth> it’s total savegame break
08:43:55 <andythenorth> and then FIRS 1 is still avaialble on bananaannanaannans
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08:47:19 <V453000> sounds like a sensible thing to do
08:50:11 <V453000> yesterday I was actually playing with BRIX
08:50:21 <V453000> discovered that the mass white kind of hurts eyes after a while of playing
08:55:58 <andythenorth> is it white or greige?
08:56:55 <andythenorth> looks greige to me :)
08:58:12 <andythenorth> for my €0.02, it will be the lack of texture that does it
08:58:35 <andythenorth> the effect will vary by screen type and configuration also
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09:17:57 <andythenorth> V453000: did the game you played have a lot of tracks?
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10:38:52 <qunow> what's town car newgrf?
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11:15:06 <V453000> andythenorth: not horribly much :P and yeah, it might be the lack of texture
11:15:17 <V453000> I might try to add some, should be fairly easy
11:15:27 <andythenorth> I think it’s two things
11:15:36 <andythenorth> the edge of the tracks is ragged
11:15:56 <andythenorth> but put put it over totally flat texture, and look at it for n hours
11:16:47 <andythenorth> there’s literal physics about the way human eye follows certain shapes
11:16:56 <V453000> third thing is that when you mix it with 8bpp/x1 zoom newgrfs, it gets particularly insane because the super clean collides with rough
11:17:13 <V453000> basically cause of same logic
11:17:58 <V453000> at least some form of texture would help a ton in many aspects
11:19:15 <andythenorth> airports can be rotated :o
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14:16:59 <qunow> How many kilometer is one tile in openttd? just realized it take more than a year for my ship to make a round trip across its both destinations
14:24:39 <planetmaker> there is no general applicable scale
14:24:55 <planetmaker> thus the answer is 15m to 1000km or so
14:26:50 <qunow> Or is there any km/h to tile/day conversion formula?
14:27:36 <qunow> and ia it possible to male.the android ver run in background ..?
14:29:30 <Eddi|zuHause> there is a formula to convert km/h to tiles/day, but i don't think anybody has fully written it out somewhere
14:30:27 <Eddi|zuHause> also, it doesn't work with diagonal tracks
14:31:53 <Eddi|zuHause> but basically how it works: every tile is made of 16 steps, each step is made of 256 substeps, every tick your vehicle advances by 2 substeps for every unit of km/h-ish. and a day has 74 ticks
14:34:35 <qunow> So it is *74*2/16/256 And thus 100km/h = 3.61 tiles/day. I'd assume diagonal mean multiply by 1.41?
14:43:27 <Eddi|zuHause> no, diagonals don't work that way.
14:44:36 <Eddi|zuHause> sporadically people tried to sprinkle factors of 1.5 in, but it's all very inconsistent
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20:47:04 * andythenorth must stop buying things on ebay
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21:07:26 <V453000> so rendering various cameras from blender is apparently impossible
21:07:55 <V453000> on a scale of 0-10 this is beyond bullshit
21:08:57 <V453000> you have to duplicate the fucking scenes and render each separately
21:09:00 <V453000> which is batch-able already
21:09:19 <andythenorth> because you haven’t fixed it yourself with a patch? o_O
21:09:26 <V453000> it's like why openttd has original acceleration as default
21:10:27 <V453000> I would honestly love to pay even like $200 for Blender, if it had proper features for professional workflows
21:10:55 <V453000> just to pay a bunch of monkeys who process pizza and coffee into code and fix those features
21:11:16 <V453000> /offending python programmers done for today
21:11:18 <andythenorth> I thought you used max?
21:11:23 <andythenorth> like proper CGI people?
21:12:24 <V453000> but I am using it for my new trains just to learn it better for work
21:12:59 <V453000> even though Blender definitely does many things better than Max, the lack of basic features in some spots is just insanely ridiculous
21:13:59 <V453000> I do miss the way of mesh modelling from Max, but there are some things which compensate for it, especially in texturing/UVmapping area, and proper GPU support
21:16:05 <V453000> also I have to admit that I simply enjoy discovering/comparing 3D softwares
21:17:12 <V453000> because if you try to get this info from anywhere, you usually read shit spewed by max users how blender is shit and whatever because of cheap prejudice, or you read shit spewed by blender users how max is corporate evil overpriced shit, but neither of the groups actually has experience with the other software, or definitely not to the point to be able to legitimately compare them
21:17:43 <V453000> which is also why I am putting even more time into blender although I am not super amazed by the modelling, to discover more of it's functions and create a better workflow
21:18:06 <V453000> obviously the fact that it helps me with my performance at work is important
21:26:24 <V453000> so you can link a camera between scenes
21:26:37 <V453000> but then you can't view it because it isn't a camera but an instance XD
21:27:16 <V453000> ok it doesn't render either
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22:24:21 <V453000> k solved, but what a heap of horse shit
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22:30:38 <planetmaker> <V453000> because if you try to get this info from anywhere, you usually read shit spewed by max users how blender is shit and whatever because of cheap prejudice, or you read shit spewed by blender users how max is corporate evil overpriced shit, but neither of the groups actually has experience with the other software, or definitely not to the point to be able to legitimately compare them <--- that is often the case for many things
22:30:53 <planetmaker> nothing beats doing ones own comparison by hands-on experience :)
22:53:47 <V453000> it is everywhere, but in software it feels the most apparent to me
22:53:56 <V453000> especially in 3D because each suite takes years to master
22:55:14 <V453000> btw word fucked is apparently in openttd code XD our server had it as password
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