IRC logs for #openttd on OFTC at 2016-02-02
            
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01:24:13 <Wolf01> 'night
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10:32:33 <V453000> ok so who played train valley? I played like 3 missions and it is awesome :D TRAINZ
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10:54:55 <Eddi|zuHause> never heard of that
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11:23:00 <Eddi|zuHause> doesn't really look like a game i'd enjoy
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11:53:17 <Flygon> V453000: Reminds me of a game I played in the 90s
11:53:29 <V453000> yes exactly
11:54:53 <V453000> shortline railroad probably
11:54:58 <Eddi|zuHause> i like to micromanage the rails, not the train...
11:55:23 <Eddi|zuHause> so this whole "let the trains run without signals" business looks shady to me
11:55:56 <V453000> it is definitely not openttd, at all
11:56:06 <V453000> but it is totally a lot of fun :D looks innocent, but pretty hard :D
11:56:10 <V453000> at points
11:56:31 <V453000> and quite short probably, I already got 25% of the missions done
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12:21:09 <peter1138> http://www.amazon.co.uk/Banana-Guard-Holder-Carrier-Lunchbox/dp/B000SUNVUS
12:21:10 <peter1138> errr
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12:35:53 <Eddi|zuHause> sounds legit
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12:47:45 <TycoonBro> Anyone has some tips for a starter openTTD player?
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12:48:13 <Eddi|zuHause> ...
12:48:34 <Eddi|zuHause> tip #1: wait at least until someone can finish typing their reply
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13:02:44 <argoneus> good morning train friends
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13:04:06 <Wolf01> o/
13:05:41 <argoneus> \o
13:23:50 <mescalito_> Da groove train. Choo-choo!
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17:39:12 <Wolf01> meh, completed an achievement and did not receive the bounty :|
17:39:45 <Wolf01> argoneus, do you know if it's possible to upgrade the legendary gems also if socketed?
17:40:10 <argoneus> Wolf01: yes you can
17:41:40 <Wolf01> oh, now the bounty appeared lol...
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17:42:11 <Alberth> it heard you complain :p
17:45:33 <Wolf01> completed the first set.. almost twice
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17:47:30 <Wolf01> omg, 106,0M crit dmg O_o
17:48:36 <Wolf01> 264 now, lol
17:50:24 <Wolf01> 391 also is a nice amount of damage
18:05:44 <argoneus> nice dong
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18:27:35 <V453000> so where is north
18:27:37 <V453000> "0
18:27:39 <V453000> :)
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18:35:24 <andythenorth> o/
18:35:49 <V453000> yo north
18:35:57 <V453000> have you seen train valley?
18:36:02 <V453000> I lost whole today to it
18:36:04 <andythenorth> nah
18:36:08 <andythenorth> is it what?
18:36:15 <V453000> http://store.steampowered.com/app/353640/
18:39:20 <andythenorth> is it a more complex version of this? https://www.belightsoft.com/products/rails/#mac
18:39:22 <andythenorth> with story mode?
18:39:28 <andythenorth> track switching looks similar
18:39:54 <andythenorth> ‘story mode'
18:40:42 <andythenorth> moar story mode
18:41:04 <andythenorth> will I try it?
18:41:06 <andythenorth> but Steam :P
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18:41:40 <andythenorth> oh it’s on App store
18:41:41 <andythenorth> also
18:41:45 <andythenorth> quak also
18:41:59 <andythenorth> V453000: I’m blaming you for this
18:42:29 <Wolf01> there is also for windows 10/mobile?
18:43:27 <andythenorth> http://train-valley.com
18:44:00 <V453000> I wouldnt call it story but it is interesting to say the least
18:44:06 <V453000> simple, but fun
18:44:27 <andythenorth> waiting for download
18:44:31 <andythenorth> we should make a train game
18:45:26 <frosch123> hola
18:45:53 <V453000> yo
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18:51:17 <planetmaker> o/
18:52:07 <V453000> heyo pm :)
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19:06:22 <starddude> Hi guys! I've got a quick question involving placing train stations near towns in a "build" format game
19:08:59 <starddude> could anyone offer any assistance?
19:10:48 <Alberth> just ask the question in general
19:10:56 <Alberth> more people can answer then :)
19:11:35 <starddude> Ok! So when I build a train station next to a town, generally the goal is to get that town to a certain population
19:11:45 <starddude> let's assume the town is called "X".
19:12:16 <starddude> in order to meet the transport requirements (people, mail, goods, etc...) does the trains station need to be exactly "X" or can it be something like "X-North" or "X-South"?
19:12:53 <Milek7_> this is only name
19:13:06 <starddude> huh?
19:14:09 <Alberth> vanilla openttd doesn't have requirements, so you muct be playing one of the city builder scripts?
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19:14:45 <starddude> Yes. One of the "Builder" maps on multiplayer
19:15:47 <Alberth> the script could have special requirements, but as milek7 said, the precise station name isn't very important
19:16:06 <Alberth> otherwise the script would eg break if you have 2 stations in the town
19:16:16 <starddude> so the station name doesn't have to wind up having exactly "X" be the name?
19:16:19 <starddude> that does make sense...
19:16:53 <Alberth> well, I don't know precisely, as I have never played with such a script, but I'd say it's unlikely
19:17:14 <Milek7_> 434 #openttd.dev You may not change nickname while banned or moderated on a channel (+b/+q/+m)
19:17:16 <Milek7_> stupid server
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19:17:33 <Alberth> you can of course easily try, build a second station, see if it works if you brong goods there
19:18:06 <starddude> yeah i could probably try that too
19:18:26 <starddude> also one last question
19:19:09 <starddude> i one time didn't claim a town (hq wasn't close enough) so i had to delete and move it
19:19:32 <starddude> but then i lost the "claim" on the town and couldn't put it back (prevents me from building in cities). is there any way around that?
19:19:52 <Milek7> propably ask script author
19:20:33 <Alberth> I agree with that
19:20:54 <starddude> lol well i'll try and figure that one out too then
19:20:57 <starddude> thank you for the help though!
19:21:12 <Alberth> you're talking about behaviour caused by the script, there is only one person who knows all the details
19:21:33 <starddude> rodger
19:21:37 <Alberth> you can of course read the source code too :)
19:21:49 <starddude> oh god
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19:24:50 <Milek7> btw, game script can prevent player from building in city?
19:25:17 <starddude> yes
19:25:26 <starddude> you can only "claim" towns that are not cities
19:25:34 <starddude> the goal is usually to get to 4000 pop in your claimed town
19:26:09 <starddude> wait no, you can totally build. just not place your hq in it and claim it
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20:03:51 <andythenorth> is cat though
20:10:48 <V453000> absolutely
20:13:02 <andythenorth> good
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21:16:27 <Eddi|zuHause> <Milek7_> 434 #openttd.dev You may not change nickname while banned or moderated on a channel (+b/+q/+m) <-- that is so you can't spam the channel with nick change messages
21:18:12 <Milek7> yes, so user instead part channel, change nick, and join again
21:18:20 <Milek7> Result: two messages instead of one
21:21:01 <Eddi|zuHause> that may be so, but it has less abuse potential
21:21:46 * andythenorth played rails valley for level 1
21:22:02 <andythenorth> dunno if I’ll play more
21:22:07 <andythenorth> cute though
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21:33:29 <glx> anyway .dev is usually inactive
21:46:58 <andythenorth> it’s a Busy Busy Bee
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21:52:01 <Eddi|zuHause> there are also busy beavers
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21:55:21 <frosch123> game scritps are not busy beaver complete
21:57:50 <andythenorth> hm
21:57:53 <andythenorth> Busy Beaver
21:58:12 * andythenorth ponders
21:58:24 <andythenorth> GameScript that rapidly builds routes, and you have to try and destroy them?
21:58:42 <andythenorth> a bit like pacman, in no real way at all
21:59:24 <andythenorth> Bad Day GS
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21:59:32 <Alberth> rjun a few AIs :)
21:59:36 <Alberth> *run
21:59:36 <andythenorth> randomly closes industries, like recession, but worse
21:59:38 <andythenorth> hmm
21:59:42 <andythenorth> no
21:59:49 * andythenorth had a horrible idea, but won’t post it
22:00:21 <andythenorth> instead, GS where you have to connect at least one industry per year
22:00:26 <andythenorth> but the GS then closes another
22:01:02 <andythenorth> none of these are fun :)
22:02:05 <andythenorth> Waterworld GS?
22:02:17 <andythenorth> start with one small island, deliver cargo, GS raises land
22:02:22 <andythenorth> player is banned from terraforming
22:02:32 <andythenorth> win condition: have n towns
22:02:42 <andythenorth> or support population x
22:03:18 <andythenorth> transport all cargos / serve every industry type GS?
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22:04:48 <andythenorth> hm
22:05:06 <andythenorth> I think ‘Coast-to-Coast-Bee’ remains the most plausible for gameplay :P
22:05:18 <andythenorth> start with one town, on one map edge, and limited industries
22:05:31 <andythenorth> fulfill connection / cargo goals, get more towns and industries
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