IRC logs for #openttd on OFTC at 2015-12-18
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11:06:59 <Wolf01> time to build more lego rolling stock
11:32:26 <Wolf01> oh, now i have a nice train
11:59:35 <argoneus> good morning train friends
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15:36:18 <Wolf01> andy, i finally have a 6 wagons, dual-headed lego mini steam train :D
15:37:03 <Alberth> :O OpenTTD lego model :)
15:40:35 <Wolf01> too bad i can't find anymore the old mini electric train set
15:44:03 <Wolf01> but the electric ones are really nice
15:55:15 <Alberth> nice looking trains for that size
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17:35:35 <V453000> when I have a template
17:35:39 <V453000> like template template_TRACKS_x1(x,y) { //x for movement to next tile //y for Y offsets [12800+64*x, //position on X
17:35:49 <V453000> can I be sure that the 64*x happens before +12800?
17:36:08 <V453000> or is there a way to make () in templates?
17:37:48 <planetmaker> you can use normal math, V453000
17:37:51 <V453000> nvm issue was in the actualy file XD
17:37:58 <V453000> what does that mean though pm?
17:38:08 <V453000> aka I can assume that * will always go before +?
17:38:13 <Alberth> * is done before +, like normal :)
17:38:28 <V453000> last time I tried that threw some errors
17:39:03 <Eddi|zuHause> V453000: yes, precedence rules apply
17:40:02 <V453000> yay it compiled successfully
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17:41:20 <V453000> oh hell yeah transparent ground sprites
17:41:26 <V453000> back to the drawing board XD
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20:15:33 <andythenorth> simon simon simon
20:15:36 <andythenorth> and his naughty cat
20:16:58 <Eddi|zuHause> that was obviously too much for him
20:21:03 <Alberth> one cat was already a problem, let alone more than one :)
20:23:02 <Eddi|zuHause> there's only two cats in the video
20:24:51 <Alberth> hmm, that sounds quite tolerable
20:26:55 <frosch123> its so weird when fixing one bug reveals some other :p
20:27:12 <Eddi|zuHause> isn't that the standard case?
20:27:35 <frosch123> well, the annoying thing is that eints sends me an email everytime some user triggers an exception :p
20:27:42 <frosch123> i got like 50 emails since yesterday :p
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20:29:39 <frosch123> apparently noone ever signed an outdated transalation as valid again
20:34:44 <frosch123> 33 times the same :p
20:44:01 <glx> frosch123: there were reports here about it yesterday :)
20:44:21 <frosch123> ah, so every douche in the channel tried it :p
20:44:29 <frosch123> explains why i got so many mails :)
20:45:05 <glx> or maybe just george retrying a lot
20:48:00 <glx> frosch123: just looking at issues link, I think you should rename 7714 and 7715
20:48:48 <glx> or someone with the rights to do it ;)
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20:50:04 <andythenorth> in Iron Horse, the wagons build randomly as 1CC / 2CC
20:50:17 <andythenorth> and if the player doesn’t like it, they can set both colours same
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20:50:25 <andythenorth> should I do that for trucks in Road Hog?
20:50:31 <andythenorth> is it weird and annoying?
20:50:38 <andythenorth> looks good for trains
20:50:57 <Eddi|zuHause> no, use 1st CC for cab and 2nd CC for body
20:52:05 <andythenorth> and no randomisation?
20:52:18 <Eddi|zuHause> add a parameter?
20:53:27 <andythenorth> the colours GUI already adds enough control imho
21:04:03 <Eddi|zuHause> i'm not sure how you mean that.
21:04:22 <Eddi|zuHause> i found it annoying enough that the GermanRV reversed the colours for long distance busses
21:10:29 <Eddi|zuHause> peter1138: completely unrelated :p
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21:37:28 <andythenorth> Eddi|zuHause: you like all your vehicles same colour? o_O
21:43:59 <George> The problem with saving new values for oudated strings changed. Now I do not get error 500, but after saving the value the string remains outdated.
21:45:40 <George> the proplem happens when the string is saved without any change (the previous value ramains correct)
21:46:11 <George> So I have to add some text. save new value and then to delete it
21:47:34 <andythenorth> Eddi|zuHause: how about I keep the cabs 1CC, and let the body vary 1CC / 2CC? :P
21:48:39 <Eddi|zuHause> George: you probably want to talk to frosch123
21:49:17 <George> I hope he would read it
21:54:39 <frosch123> it may miss dome lng.set_modified
21:59:28 <frosch123> i guess we need to prepare some regression test, which traverses all possible translation states :)
22:13:27 <Alberth> I shall have a look tomorrow
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