IRC logs for #openttd on OFTC at 2015-12-07
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01:12:24 <drac_boy> so..kinda been wondering about this for a bit now if anyone here got something to add....
01:13:34 <drac_boy> why did many classic italy electric locomotives come in a Bo-Bo-Bo favour instead of rather going with Co'Co?
01:13:55 <drac_boy> even the weight isn't that much different
01:20:26 <Eddi|zuHause> the weight really only depends on the number of axles.
01:20:37 <Eddi|zuHause> most likely they thought it would go better around curves
01:22:31 <drac_boy> ohh...you might have hit on what I hadn't thought of ... hmm two short chassis instead of one long chassis .. yes that does seem to make sense
01:23:07 <argoneus> damn V453000 0.13 looks hype
01:27:27 <Wolf01> the track planning tool
01:27:51 <argoneus> im still not sure how the robots work
01:27:53 <argoneus> need to figure that out eventually
01:27:56 <argoneus> they are lategame stuff right
01:28:06 <argoneus> as in I need science packs 3 for them
01:28:11 <argoneus> which are a pain to automate
01:29:00 <drac_boy> hi wolf01 btw where did you said you were from again?
01:29:47 <drac_boy> very funny...if you were really internet you wouldn't need to sleep
01:30:27 <Wolf01> don't expect i can tell you anything about trains of my country, i don't even recognize the models
01:34:10 <Wolf01> btw, i'm from Italy, but don't tell it around ;)
01:38:38 <drac_boy> italy? thats funny because as you see I just asked about a locomotive near you :)
01:39:02 <drac_boy> so mm are you near the inland part (north) or waterside part south?
01:40:34 <drac_boy> nice, never been to venice but always seen many paintings/cartoons about the water-bound city :)
01:41:02 <drac_boy> not to mention I believe james bond was there at least once (that crazy water/land convertible boat-ish thing heh)
01:45:26 <drac_boy> dunno if you watch much james bond, do you wolf01?
01:46:37 <Wolf01> no, i watched the old ones with Sean Connery and Roger Moore
01:47:24 <drac_boy> oh, I'm guessing dr.no and From Russia With Love?
01:47:35 <drac_boy> I sometimes seem to forget which name was which title but mm
01:48:41 <drac_boy> heh found the list and seem I guessed right this once :)
01:48:42 <Wolf01> goldfinger, live and let die, moonraker, octopussy, maybe the man with the golden gun
01:49:21 <drac_boy> Golden Gun .. that was a crazy car ramp stunt they did .. especially when they didn't have a computer to crunch the number for them at that time
01:49:35 <drac_boy> only had one take and somehow nailed it perfectly as I recall
01:50:55 <drac_boy> oh and not sure if you heard of the tv series Mythbuster (it might be north america only) .. but anyhow they tested the myth that you could suffocate if your skin was entirely painted (and of course I think it was a big bust after all)
01:51:00 <Wolf01> i don't really remember them, just some scenes, i was a kid the last time i saw them
01:51:21 <drac_boy> at least that all-gold girl in the bond movie looked nice anyway
01:51:38 <Wolf01> yes, i know mythbuster
01:52:31 <drac_boy> I've only seen small bits of mythbuster but some of the things they try are always amusing (even if its the setup rather than the actual effect that causes the laughters)
01:55:18 <Wolf01> yes, the last one i saw, they were trying to make concrete gliders to fly more than 1m
01:55:49 <drac_boy> wolf01 but anyhow the current mythbuster isn't the same as the old one .. I believe part of the crew were basically kicked (or something else to no-more-shows effect)
01:56:19 <drac_boy> seriously..concrete is kinda the last thing I would ever think of for something thats supposed to fly!
01:56:38 <Wolf01> that was the reason, i think
01:57:34 <drac_boy> mm yeah, at least foam is a nice one if you just want to make a quick (as long as you got a heated wire tool to shape the wings with) glider in a few minutes and not care if it snapped on landing :)
01:59:46 <drac_boy> oh yeah wolf01 one of the few that I remember and liked was to do with diving into the water to avoid getting killed if someone was shooting you ... of course this actually was true
02:00:52 <drac_boy> he (umm forgot name of that older man with the short moustache) even was able to borrow a high-power military rifle ... and that actually shattered on impact with the surface of the water (the weaker bullets just barely got below the water surface)
02:01:55 <drac_boy> but anyway I wouldn't bore you with more details of that show ;)
02:03:29 <Eddi|zuHause> bullets really lose almost all of their momentum the moment they hit water. plus it makes it more difficult to aim
02:11:11 <drac_boy> anyway wolf01 and eddi have fun ok? I'm going off for now :)
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16:56:38 <Wolf01> mmmmmmmm... electric tram... without tracks and catenary... that's what i call an electric bus
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20:12:47 <argoneus> any factoriomen here?
20:12:55 <argoneus> do you need to use both outputs for oilrefineries/chemical plants?
20:13:01 <argoneus> I assume if you only use one it's slower?
20:13:27 <V453000> I think it is there just for later when you have multiple inputs
20:13:58 <argoneus> so like if im making batteries
20:14:07 <argoneus> I can just pipe the sulfuric acid into one input?
20:14:28 <frosch123> inputs and outputs for the same cargo are the same
20:14:37 <argoneus> but won't it get twice the acid?
20:14:47 <frosch123> it just gets added/removed to the internal stockpile, which you can see when opening the industry
20:15:06 <frosch123> if something produces multiple different cargos, you have to collect them all though
20:15:24 <argoneus> ill just use one input then
20:15:29 <Wolf01> V453000, just a thought, do you speak englis or czech at work?
20:15:30 <frosch123> i..e you have to collect all 3 outputs from a refinery, else it stops producing when the output stockpile is full
20:15:31 <argoneus> also im running into a problem
20:15:59 <V453000> Wolf01: depends with who :P generally english but if no foreigner is around, then czech
20:16:35 <argoneus> I have like a main line of iron only
20:16:43 <argoneus> I need it somewhere, I split it and carry on with the line
20:16:47 <argoneus> I need it again, I split it again
20:16:55 <argoneus> thing is towards the end it barely gets any iron
20:17:00 * frosch123 bets V does not know the czech (translation) names of all game entities
20:17:01 <argoneus> after being split in half like 5 times
20:17:10 <argoneus> is there a way to give splitters ratios?
20:17:18 <argoneus> like if I don't want high priority on something
20:17:33 <argoneus> or rather if I want to prioritize iron going to the end of the belt
20:17:36 <argoneus> instead of being split 5 times
20:18:21 <V453000> frosch123: I am not sure if there even exists a name :P
20:18:24 <Wolf01> nice, we instead find difficult to speak even italian sometimes, usually we speak with curses and swearing
20:19:26 <frosch123> sometimes it is enough to say who coded something :p
20:19:36 <Wolf01> btw, if the next year you'll find that you miss a place for a web developer, i might be here ;)
20:20:11 <Wolf01> (too bad i don't know c++ well)
20:20:29 <frosch123> Wolf01: i guess they would rather use steam instead of a custom bananas
20:20:30 <argoneus> you dont need to know c++ well
20:20:40 <argoneus> you'll have to re-learn everything you know when you look at their codebase anyway
20:21:34 <Wolf01> yes, as usually, but with well i think about optimisation and knowing limits and such
20:22:42 <Wolf01> i don't even know PHP well, but when i have to do something i learn really fast
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20:23:05 <frosch123> Wolf01: just don't use all office space to store your lego boxes :)
20:23:15 <Wolf01> i'm already doing this :P
20:23:30 * andythenorth wonders about pikka
20:23:32 <DorpsGek> andythenorth: pikka was last seen in #openttd 4 weeks, 1 day, 0 hours, 6 minutes, and 46 seconds ago: <Pikka> well
20:23:53 <andythenorth> Wolf01: yeah I saw that trailer, it’s neat
20:24:33 <andythenorth> maybe I have a spare PF output on my crane truck, use it for the gooseneck :P
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20:27:16 <Wolf01> also, i tried the bulldozer featured there, pushing candies around a table, i don't know if it was the owner's fault or what but it was really dull... then he disconnected the fake motor from the tracks and it started to be very enjoyable
20:30:15 <andythenorth> I really like the PF bulldozer
20:30:33 <andythenorth> but the track loader B model of the big yellow excavator is much better
20:31:08 <Wolf01> yes, i tried that one too
20:31:33 <Wolf01> too bad the cogs often slip off the axles
20:32:02 <Wolf01> maybe not when new, but after a lot of use they do
20:48:24 <andythenorth> Alberth: no repeating goals in BB so far :)
21:33:26 <andythenorth> repeated goal :P
21:39:34 <Alberth> maybe testing time is too short?
21:43:49 * andythenorth needs to check the code
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21:45:47 <andythenorth> there are 7 destinations for this cargo
21:45:52 <andythenorth> but 4 of them are a long way from sources
21:47:16 <Alberth> Hmm, I think I do a hard cut when it's too far
21:47:40 <Alberth> however, testing should have killed the remaining ones if you service them
21:48:09 <Alberth> but if you don't deliver often enough it might slip through
21:49:11 <andythenorth> interestingly, the only destination served so far is the one that is repeated :)
21:50:49 * andythenorth will keep playing
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22:08:25 <Alberth> would be interesting how much time you have between two deliveries; I just picked a random number 10K ticks, which is about 4.5 months
22:13:54 <andythenorth> Alberth: repeat goal might coincide with a route blockage
22:14:02 <andythenorth> I just found that
22:14:14 <andythenorth> it’s upstream in the chain, but still
22:15:06 <andythenorth> and it’s FIRS, and one of the cargos is supplies, and the chain feeds itself on the supplies it makes...
22:18:30 <andythenorth> snake, eats its own tail :P
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