IRC logs for #openttd on OFTC at 2015-11-13
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02:06:36 <drac_boy> hm is the forum not wanting to ping back for anyone else?
02:23:20 <drac_boy> nevermind..seem to have been dns or something
02:45:20 <drac_boy> hmm an older topic on forum has me wondering..anyone here have any thoughts of their own on that overpriced white elephant of a Boris Routemaster
03:08:59 <drac_boy> going off for tonight anyhow
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09:15:05 <Taede> boris bus, modern version of the old red london doubledecker
09:15:52 <Taede> nicknamed such as boris johnson is the mayor of london and the driving force behind their getting designed/built
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12:48:36 <drac_boy> hows you mr.greet? heh :)
12:48:53 <greeter> cold but otherwise great. you?
12:50:14 <drac_boy> what doing now anyhow?
12:51:03 <greeter> just playing games, as always :-) you?
12:51:51 <drac_boy> heh..not much atm..some emails..checking out bit more of a catalog..and otherwise slow morning till breakfast
12:52:14 <greeter> the day shouldn't start off too busy
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13:10:17 <Eddi|zuHause> now i remember what was wrong with banished... the citizens are soo terrible at focusing on a task...
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13:34:57 <drac_boy> have fun anyhow greeter and eddi :)
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14:28:25 <Alberth> lack of focus, just like RL people? :p
14:38:16 <Wolf01> you need more people and make them stay well, with enough food and warmth at winter, the only problem i was with that game was a tornado in a early stage of a village
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16:40:12 <Eddi|zuHause> Wolf01: i mean stuff like: people go out cutting stone, and after they are finished, they drop the stone there, and return empty handed, so that another person has to go out and collect the stone.
16:40:36 <Wolf01> you need workers, don't assign everyone to a job
16:41:04 <Eddi|zuHause> or, there's a stockpile of 15 stone, and a building on the other side of town doesn't get its 12 stone to get constructed
16:41:17 <Wolf01> some like more to do the work, some other just want carry the stuff
16:41:21 <Eddi|zuHause> i had several workers...
16:42:02 <Eddi|zuHause> well, until half of them died due to me running out of tools again...
16:42:06 <Wolf01> maybe your builders were busy doing other things
16:43:27 <Wolf01> i installed a mod for realistic aging, realistic feeding and fast repopulation of pastures because yes
16:43:43 <Wolf01> and since then my games were really smooth
16:44:09 <Eddi|zuHause> yes, i started looking into mods now. but gtg...
16:44:15 <Wolf01> i only need to tweak the food production every now and then
16:46:15 <Eddi|zuHause> somehow the mod interface doesn't really work in wine, and my wine steam is screwed up so i can't access the workshop there
16:46:26 <Eddi|zuHause> it's about time for that linux port...
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18:45:14 <DorpsGek> Commit by translators :: r27442 trunk/src/lang/spanish.txt (2015-11-13 18:45:09 +0100 )
18:45:15 <DorpsGek> -Update from WebTranslator v3.0:
18:45:16 <DorpsGek> spanish - 3 changes by SilverSurferZzZ
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19:37:32 <frosch123> i found the keyword to make it sans-serif
19:38:43 <andythenorth> I was going to play with css<->svg
19:38:47 <andythenorth> but not tonight, likely
19:39:02 * andythenorth keeps getting woken up too early
19:39:08 <andythenorth> no brain for OpenTTD code
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20:27:13 <Eddi|zuHause> yes, i came across that
20:27:30 <Eddi|zuHause> not tested it yet
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22:08:04 <Eddi|zuHause> __ln__: it's fake.
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22:54:47 <Eddi|zuHause> this mod interface seems a bit unstable...
22:55:22 <Eddi|zuHause> i tried adding a mod to the game, and it immediately crashed
22:58:29 <frosch123> factorio also exits that rough
22:58:53 <frosch123> if the mod does not "compile" with the version of the game, it exits directly
23:03:42 <Eddi|zuHause> using wine probably doesn't help with stability either
23:03:53 <argoneus> are you guys discussing OTHER GAMES?
23:03:59 <argoneus> the fuck is this, a channel for FUN?
23:04:33 <argoneus> I would buy it if it was on steam
23:04:43 <frosch123> (i considered kicking you with a "yes", but iirc you did not took that well last time :p)
23:05:26 <argoneus> it was because we were discussing gypsies
23:05:28 <argoneus> and you disagreed with me
23:05:31 <argoneus> and then i disagreed with you
23:05:38 <argoneus> banter kicks are fine
23:06:44 <argoneus> 26 confirmed casualties in paris
23:06:50 <argoneus> shit is getting real and i dont likei t
23:07:32 <argoneus> frosch123: have you played minecraft?
23:07:49 <frosch123> no, it looks quite boring
23:08:06 <argoneus> it's the mods that bring it to life
23:08:08 <argoneus> you can into space and stuff
23:11:27 <Eddi|zuHause> i've seen a video with a moon mod. it didn't quite strike me as interesting.
23:11:57 <argoneus> does factorio into multiplayer yet?
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23:12:55 <Eddi|zuHause> i've never really got the point of multiplayer...
23:12:58 <frosch123> (cooperative; competitive makes no sense)
23:13:13 <frosch123> Eddi|zuHause: cooperative multiplayer is the same as singleplayer, just on larger scale
23:13:23 <Eddi|zuHause> i mean, unless you're in the room with the other people and have fun together
23:13:38 <frosch123> there is chat, teamspeak, ...
23:13:44 <frosch123> what's the difference?
23:14:27 <Eddi|zuHause> whenever i played multiplayer with anyone, they were like "man, your turns take forever...
23:14:40 <argoneus> multiplayer is more fun than singleplayer
23:14:44 <argoneus> i dont feel like im wasting time
23:14:47 <frosch123> don't play a turn-based game then :p
23:14:48 <argoneus> when theres someone else wasting the time
23:14:59 <Eddi|zuHause> and that's not even limited to computer games :p
23:15:08 <frosch123> i tried moo2 back in the past, ...
23:16:00 <frosch123> Eddi|zuHause: so you belong to those people who play "uno" or "halligalli" slow?
23:16:18 <frosch123> Eddi|zuHause: but not in multiplayer :p
23:16:39 <Eddi|zuHause> i've heard horror stories about hour-long wait times for it to synchronize
23:16:55 <Eddi|zuHause> but in dosbox with some patches it always seemed fine to me
23:17:06 <frosch123> i did not have any technical problems with it
23:17:15 <frosch123> just that some turns take very long
23:17:27 <frosch123> though i considered playing a multiplayer game with myself
23:17:30 <Eddi|zuHause> i always played cybernetic klackons
23:17:37 <frosch123> i.e. playing two races cooperatively
23:17:57 <argoneus> frosch123: do you want to factorio mp
23:18:04 <Eddi|zuHause> i totally dominated my friend on production
23:18:19 <frosch123> i always play cybernetic telepaths
23:18:31 <Eddi|zuHause> they banned telepaths in my game :p
23:18:51 <frosch123> i like telepath because you do not have to bother building transports
23:19:09 <frosch123> but yes, you can have some insane rush strategies
23:19:33 <Eddi|zuHause> build a battleship early, which is no problem with klackon production boost
23:19:39 <Eddi|zuHause> and they fall like flies
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23:20:00 <Eddi|zuHause> and you don't have any trouble with integrating the other population
23:20:37 <frosch123> argoneus: i don't like the regular gamegoal of factorio
23:21:27 <Eddi|zuHause> especially cool if you play against AI saurians who go underground, food, production and growth boost...
23:21:40 <frosch123> but that limits playing to when i have a specific factory plan
23:22:33 <frosch123> Eddi|zuHause: you can reduce the rush by increasing galaxy size
23:23:03 <Eddi|zuHause> i always play maximum galaxy size
23:23:48 <frosch123> anyway, usually my games become a bit coinfllppy
23:24:17 <frosch123> i.e. considering the ai races and starting positons, i can usually tell whether it gets easy or hard
23:24:51 <frosch123> some combinations are deathly, while some opponents seem to be always weak
23:27:39 <Eddi|zuHause> i just don't get repulsive races...
23:28:46 <Eddi|zuHause> i usually go uncreative, and -1/2 food
23:29:45 <frosch123> i assume you maxed out the negative points up to -10 :)
23:30:14 <frosch123> i.e. lots of disadvantages and advantages
23:32:16 <Eddi|zuHause> i just looked up my last race, and i have -1/2 food, +1 production -10 ground combat, unification, large home world, poor home world, cybernetic, uncreative and telepathic
23:33:10 <Eddi|zuHause> sometimes i go low-g
23:33:36 <frosch123> i guess my last would be something like: telepathic, cybernetic, omniscient, -1/2 money, -10% ground combat, and then either prod and/or science increase
23:34:10 <frosch123> maybe also negative espionage, can't remember
23:35:14 <frosch123> how do you compensate uncreative?
23:35:33 <Eddi|zuHause> spies, they work quite well with telepathic
23:35:35 <frosch123> are you able to trade, steal or conquest the tech?
23:36:26 <Eddi|zuHause> although the ai is somewhat hesitant on trade
23:36:27 <argoneus> you guys should play
23:36:30 <argoneus> sins of the solar empire
23:36:47 <Eddi|zuHause> i played that a while ago
23:37:02 <Eddi|zuHause> then i got lost with all the addons and stuff
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