IRC logs for #openttd on OFTC at 2015-11-12
            
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02:43:19 <Wolf01> 'night
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08:18:51 <andythenorth> o/
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11:35:48 <argoneus> \o
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12:05:09 <fjb> Moin
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13:15:55 <Wolf01> hi hi
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14:52:17 <andythenorth> o/
14:52:36 <greeter> greetings andythenorth
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15:33:09 <andythenorth> ho ho
15:33:15 <andythenorth> anyone playing this? http://dinopoloclub.com/minimetro/
15:34:15 <greeter> what is it?
15:34:32 <andythenorth> game
15:34:39 <greeter> ah i see
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16:11:28 <frosch123> hoi
16:11:44 <greeter> greetings frosch123
16:11:51 <frosch123> andythenorth: i made some things: https://devs.openttd.org/~frosch/firs/html2/economies.html https://devs.openttd.org/~frosch/firs/diffs/
16:12:09 <andythenorth> frosch123: :)
16:13:22 <andythenorth> the removal of manufacturing supplies arrows was wise
16:15:13 <andythenorth> RT 3 did similar with fertiliser http://hawkdawg.com/img/rrt/rt3/1024_Industry_Chart.jpg
16:15:49 <frosch123> i also had a version with the preview images
16:16:01 <frosch123> but graphviz cannot scale them, so they were way too big
16:16:05 <andythenorth> yeah
16:16:11 <andythenorth> I could scale them
16:16:19 <andythenorth> but it might be tmwftlb
16:16:25 <andythenorth> they won’t look crisp
16:16:47 <frosch123> well, apparently it would be enough to give them some different dpi information
16:16:55 <andythenorth> hmm
16:18:37 <frosch123> https://devs.openttd.org/~frosch/firs/diffs/10_fixes.diff <- some industries were missing the 'life_type' (paper and steel mill irc), so i moved it to the baseclass
16:24:56 <andythenorth> I wonder why I didn’t do that already
16:24:58 <andythenorth> thanks :)
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18:23:29 <Alberth> hihi
18:23:36 <andythenorth> lo
18:25:11 <frosch123> i made some more pictures: https://devs.openttd.org/~frosch/firs/suggestions/BASIC_TROPIC2.dot.svg https://devs.openttd.org/~frosch/firs/suggestions/MISTAH_KURTZ2.dot.svg
18:25:59 <frosch123> i think the kurtz economy lacks a key feature cargo :)
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18:26:44 <andythenorth> hmm :)
18:31:17 <frosch123> i think cargo transport directly between blue (black hole) industries is a BAD FEATURE
18:31:28 <frosch123> so, i removed the link from basic tropic
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18:31:46 <frosch123> the only one left is in kurtz, but i guess it is fine in the kurtz context
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19:20:18 <Alberth> a man of very few words :)
19:23:11 <Alberth> food and alcohol seem to be very alike in basic tropic?
19:23:31 <Alberth> exactly the same destinations
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19:25:18 <Mazur> It would be nice, for variety, to have some more simple primaries/secondaries combinations like but different from the regular set.
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19:26:07 <Mazur> Just a thought.
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20:08:13 <andythenorth> Mazur: o_O ?
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20:11:23 <andythenorth> Alberth: any BB ideas recently? o_O
20:11:35 * andythenorth has been not paying attention here recently
20:11:42 <andythenorth> shipping a RL v2
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20:14:40 <Alberth> :o
20:14:48 <Alberth> congrats
20:15:31 <Mazur> I just mean, always hauling coal, wood, livestock, grain, oil, gets a bit repetetive, of course there's tropical, whihc is a bit different, but not much, or Martian, whihc is rather sweet for a diabetic...
20:15:42 <Alberth> nope, no new ideas, other than lack of concentrated cargo movement demands, but that's more in the alley of SV
20:16:15 <Mazur> Then there's FIRS or YETI, but htey get quite complicated.
20:17:07 <Alberth> there's also toyland :)
20:17:26 <Mazur> That's what I meant when I said Martian.
20:18:34 <Alberth> there is also a supposedly martian economy for toyland
20:19:27 <Alberth> andy, in my current game I have stopped bothering with BB, until it gives me more sane goals :)
20:19:39 <Mazur> Anyway, like I said, just a thought, since at Public we seem to play the same sets over and over.
20:20:29 <Mazur> Just my personal feeling.
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20:28:12 <V453000> YETI is just as complicated as you let it be :P you can only use 2 cargoes for example
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20:33:01 <Mazur> You tell that to the plan makers and voters.
20:34:38 <andythenorth> Mazur: tried OpenGFX+ industries?
20:35:02 <andythenorth> nothing new, but cargos can be mixed more between climates
20:35:08 <andythenorth> or tried FIRS basic?
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20:42:44 <frosch123> damn, how does evolution manage to even open a window that has global keyboard focus
20:42:52 <frosch123> or maybe kde is broken
20:42:58 * frosch123 should have stayed on wheezy
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20:48:58 <Alberth> it's not evolution that's broken?
20:49:27 <frosch123> no idea, i have been trying to send an email for an hour
20:49:38 <frosch123> it's the first outgoing mail since i updated to jessie
20:50:04 <frosch123> i never understood how it is possible to receive mails, but not send them via the same account :)
20:50:13 <frosch123> but that's a problem i have had before
20:52:00 <frosch123> well, someone knows whether kmail is better than evolution?
20:52:18 <frosch123> evolution seems to have the same bugs as it had in wheezy, in some more
20:56:34 <FLHerne> KMail2? Wipe all your emails and save some time, IME
20:57:09 <TrueBrain> just use netcat
20:57:12 <Eearslya> So, possibly a noob mistake, I'm trying to compile in MSVC right now and a few files in the OpenTTD essentials are throwing a ton of errors out; mostly missing semicolons and such. Not quite sure where I went wrong.
20:57:31 <FLHerne> It cleverly organises and indexes your mail in a SQL database, which it then happily corrupts, almost without fail, every feature release
20:58:45 <FLHerne> Eearslya: Have you patched it, or just plain OTTD source?
21:00:37 <Eearslya> Just the trunk, downloaded it this morning
21:03:43 <andythenorth> this is my evening gone http://dinopoloclub.com/minimetro/
21:03:49 <andythenorth> 1507 pax so far
21:03:58 <andythenorth> can’t get longer than 64 days
21:09:20 <Eddi|zuHause> i don't think i play banished correctly... i ran out of tools, my toolmaker is not built yet, and i have everyone on food, but i don't get enough food to feed everyone...
21:10:10 <andythenorth> games are rubbish
21:10:13 <andythenorth> we’re rubbish at them
21:10:17 <andythenorth> let’s write code instead
21:10:39 <frosch123> any wishes left for the cargo graphs?
21:10:42 <andythenorth> frosch123: I’m not ignoring your diffs, just doing other stuff ;)
21:10:53 <andythenorth> ‘not serif font’ ? o_O
21:11:04 <andythenorth> presumably it has some stylesheet thing?
21:11:16 <frosch123> it's a svg
21:12:35 <frosch123> it has some "class=" in the source
21:12:40 <frosch123> but no idea what they link to
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21:12:55 <drac_boy> hi
21:14:09 <andythenorth> I need to learn that
21:14:17 <andythenorth> might be interesting
21:14:48 <andythenorth> graphviz becomes a dependency for FIRS?
21:15:09 <frosch123> yes, but i put an "if" in the makefil
21:15:21 <andythenorth> might need installing on bundles
21:15:22 <frosch123> so, if it is not installed, it skips the images
21:15:44 <frosch123> i already did
21:16:17 <andythenorth> :)
21:18:25 <andythenorth> http://www.graphviz.org/content/external-css-possible-svg-output#comments
21:21:00 <Eearslya> Nobody else has any idea why I'm getting the errors?
21:21:49 <frosch123> you could try pasting something to paste.openttdcoop.org
21:22:17 <frosch123> but other than hat, likely noone here compiles on windows
21:23:37 <frosch123> yeah, kill -9 evolution !
21:25:17 <drac_boy> heh? :)
21:28:44 <Eddi|zuHause> Eearslya: we can't really mind-read your errors
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21:29:50 <__ln__> some of us can't
21:31:48 <andythenorth> Eddi|zuHause: you forgot your smiley :P
21:32:05 <Eddi|zuHause> did i really?
21:32:10 <Eddi|zuHause> damn
21:34:42 <andythenorth> what else could I play?
21:34:43 <andythenorth> Boom Beach?
21:34:48 <andythenorth> Flight Control HD?
21:37:58 <Wolf01> pacman
21:38:39 <Eearslya> Eddi|zuHause: https://paste.openttdcoop.org/psanjrfkd
21:38:59 <andythenorth> pacman :P
21:39:50 <Eddi|zuHause> Eearslya: are you sure you downloaded the correct version of openttd's useful.zip?
21:40:40 <Eearslya> I downloaded 5.1 originally, but that came up with linker errors. I checked the forums, and one of the posts directed me to download 6.0 instead, which is now giving me these
21:42:43 <Eddi|zuHause> did you delete the old version before installing the new one?
21:43:03 <Eearslya> Yep
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21:43:46 <Eddi|zuHause> which version of msvc are you using?
21:44:14 <Eearslya> 2015 community, 14.0.23107.0
21:45:52 <Eddi|zuHause> hm, then i'm out of ideas...
21:46:17 <Wolf01> i don't have any problem compiling with that, check if you got the right zip https://www.openttd.org/en/download-openttd-useful
21:48:23 <Eearslya> If I compile with the essentials from there, I instead get these https://paste.openttdcoop.org/puuzz90w6
21:50:00 <glx> yes 5.1 doesn't work with 2015
21:50:04 <drac_boy> just wondering, whats *-useful for?
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21:51:12 <Eddi|zuHause> i still think you made some mistake that ended up mixing files from different versions
21:51:55 <michi_cc> Eearslya: Make sure to list the directories from the useful zip first in MSVC. Apparently freetype and the Windows SDK have a file name conflict otherwise.
21:52:34 <Wolf01> glx, are you sure? it works for me o_O
21:53:15 <glx> Wolf01: it works for me too, because I forced win7 sdk
21:53:59 <Eearslya> I couldn't even install Win7's SDK, apparently my .NET is too new. Trying to build now with the rearranged include path
21:56:45 <Wolf01> mmmh, maybe it did automatically for me, i installed the win10 sdk just one week ago, so it must had the win7 one as default
21:57:07 <Eearslya> Bingo; putting essentials at the front of the path fixed it! Thanks michi_cc
21:58:27 <Eddi|zuHause> michi_cc: that seems unnecessarily complicated. can't you just rename the file?
21:59:50 <michi_cc> No, I'm not going to rename Freetype header files which will then randomly break if somebody on Linux changes OTTD.
22:01:10 <Eearslya> Complicated? It was a 30-second fix for me..
22:02:49 <Alberth> complicated in you spending time to figure it out
22:03:01 <Alberth> fix once you know what is wrong is always simple
22:03:07 <Wolf01> it might need a wiki page
22:03:14 <glx> I never remember where are the config files :)
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22:07:38 <drac_boy> nevermind..will find out later as need to afk now
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