IRC logs for #openttd on OFTC at 2015-11-04
            
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01:34:09 <drac_boy> hi
01:41:37 <Wolf01> 'night
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10:18:35 <George> Hi.
10:19:00 <George> Can anybody tell, why does the patch https://bugs.openttd.org/task/6315 is not in trunck yet?
10:19:10 <George> What is wrong with it?
10:29:17 <blathijs> Looks like it just needs someone (probably frosch) to invest some time in reviewing the new patch agin
10:42:28 <Eddi|zuHause> maybe it's because the snow is so catastrophic it destroys all fences, and they have to be rebuilt in the spring :p
10:43:19 <Eddi|zuHause> (the original game had no changing snow levels, so this was less apparent)
10:54:04 <__ln__> George: it's a hundred-line patch. even two-line patches take 3..6 months to get reviewed.
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10:54:34 <__ln__> so you can extrapolate it'll take 150..300 months to review that.
10:56:12 <OsteHovel> Of ingame time?
10:56:15 <OsteHovel> ;-)
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12:51:43 <George> But the first version was reviewed, so it is not 100 lines of new code ///
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14:20:56 <M-E> Bah humbug
14:21:01 <M-E> freaking timetables
14:23:33 <M-E> Question. I want an untimed (feeder) service bringing coal from a mine to a collection station.
14:23:51 <Wolf01> don't use timetables
14:24:37 <M-E> When the truck is less than, say, 10% full after leaving the mine i want it to stay 90 days in a depot. how would i accomplish that?
14:25:36 <Eddi|zuHause> you can't stay in the depot
14:26:09 <Eddi|zuHause> but you can stay at the station with a "no loading" order
14:26:21 <M-E> 0.o that's weird
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14:26:41 <M-E> why not?
14:26:45 <Eddi|zuHause> that will help preserve the cargo value, but drop your ratings
14:27:07 <Eddi|zuHause> $someone thought it wasn't necessary/useful
14:27:26 <M-E> ah. the old 'DIY' comment, eh
14:27:43 <Eddi|zuHause> not really
14:27:50 <M-E> So, i suppose i'd empty the truck again, and then wait.
14:29:02 <Eddi|zuHause> the same kind of "why the hell would anyone want THAT?" attitude made it take ages for a "no loading and no unloading" order to be possible
14:29:30 <M-E> :/
14:29:52 <Eddi|zuHause> also, nobody really wants small changes to timetables, knowing that a bigger change is necessary, but the bigger change is way too much work
14:30:21 <Eddi|zuHause> nobody "in power", i mean
14:30:47 <M-E> :/
14:30:53 <Eddi|zuHause> i think there is a "wait in depot" patch out there
15:00:46 <Wolf01> mmmh memory leak, 2GB in 15 seconds
15:01:08 <M-E> Oopsie
15:05:14 <planetmaker> Not sure I'd call that 'leak' anymore ;)
15:05:49 <M-E> Sure, if you call the bottom of a bucket falling out a leak
15:05:59 <planetmaker> :)
15:06:23 <Wolf01> the worse thing is that i can't find it, i'm disposing everything i need to dispose and for the other things the garbage collector does it work
15:06:45 <planetmaker> obviously not :)
15:08:32 <Wolf01> it must be in the tiles for sure
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15:12:07 <Wolf01> a bit of caching did the trick
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16:34:43 <Eddi|zuHause> i feel like "hey, look at this door i made" ~ "sure. and could you build a house around it?
16:34:44 <Eddi|zuHause> "
16:42:42 <planetmaker> :P
16:42:56 <planetmaker> rightfully so :)
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18:45:17 <DorpsGek> Commit by translators :: r27435 trunk/src/lang/spanish.txt (2015-11-04 18:45:08 +0100 )
18:45:18 <DorpsGek> -Update from WebTranslator v3.0:
18:45:19 <DorpsGek> spanish - 5 changes by SilverSurferZzZ
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19:02:11 <frosch123> hoi
19:02:26 <planetmaker> o/
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19:58:24 <George> frosch123: Hi
19:58:57 <George> Could you review the patch https://bugs.openttd.org/task/6315 and help it to go to the trunck?
20:00:38 <frosch123> it's on the list, yes
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20:02:02 <George> Any plan when would you do it? A week or two?
20:03:34 <George> Also, could someone help me with devzone? https://dev.openttdcoop.org/issues/7819 should be moved to xUSSR project
20:06:28 <Alberth> done
20:07:18 <George> Alberth: Thank you
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20:28:32 <Alberth> o/
20:29:59 <Taede> n
20:30:17 <andythenorth> o/
20:54:04 <andythenorth> is cat?
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20:54:15 <Alberth> it may be here
20:57:21 <andythenorth> good
20:59:25 * andythenorth must to cook
21:00:00 <Wolf01> o/
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21:13:55 <Wolf01> ok, and now geometry exercises...
21:16:50 <andythenorth> arctan(dx, dy)
21:16:52 <andythenorth> and so on
21:17:06 * andythenorth misses games programming
21:17:21 <andythenorth> can’t even remember how to do it
21:17:35 <andythenorth> but there was a lot of 180 - radtodeg(some trigonometry)
21:17:44 <andythenorth> which basically keeps the monsters looking at you
21:18:44 <Wolf01> the first thing i need to do is to get in which tile of the map is a given point
21:18:55 <Wolf01> and that should be easy
21:19:37 <Eddi|zuHause> <andythenorth> arctan(dx, dy) <-- did you mean "arctan(dy/dx)"?
21:20:16 <Eddi|zuHause> there's occasionally an arctan2
21:20:51 <Eddi|zuHause> which abstracts this thing, and the sign stuff away
21:21:16 <andythenorth> I did mean that yes
21:21:31 <andythenorth> and it was probably cos anyway :P
21:21:40 <andythenorth> dunno, it’s maybe 5 years since I did this
21:21:41 <Eddi|zuHause> (the sign stuff is to determine which quadrant you're in, to do this 180 correction)
21:22:19 <Eddi|zuHause> i'm sure it's more like 10 years ago for me :p
21:22:38 <Alberth> and such problems are so much fun
21:22:42 <Wolf01> ok, i understand i need to take out the school books, i don't remember anything about trigonometry :P
21:22:50 <Eddi|zuHause> cos probably doesn't get you very far (unless you do some crazy theorems)
21:23:04 <andythenorth> I think this was probably the last game I made http://www.y8.com/games/ultimate_dog_racer
21:23:17 <andythenorth> (you have to place bets at the beginning, which the UI does not make obvious)
21:23:53 <Alberth> Wolf01: https://en.wikipedia.org/wiki/Trigonometry we uze the webz nowadays :p
21:24:25 <Wolf01> but i have commented examples and more use cases :P
21:24:44 <Alberth> fair enough :)
21:25:00 <Rubidium> Wolf01: you remember quite a lot, for starters the name and that a circle has 360 degrees ;)
21:25:14 <Alberth> good night
21:25:21 <Wolf01> 'night Alberth
21:25:22 <Alberth> not to mention you need a circle :p
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21:25:32 <Rubidium> there's plenty of people who wouldn't even know those things
21:27:10 <Wolf01> i used to think in radiants, it's easier when you get the idea on how it works :P
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21:34:31 <Wolf01> also, this is a good source of learning http://www.cpcwiki.eu/index.php/User_Manual
21:34:44 <Wolf01> i started with this about 20 years ago :P
21:34:55 <Eddi|zuHause> you should learn to think in fractions of tau
21:34:59 <Wolf01> (i still have it on my smartphone)
21:35:27 <Eddi|zuHause> (where tau=2pi)
21:35:45 <Wolf01> i think i studied that too
21:35:57 <Eddi|zuHause> so 1tau=one circle, 0.5tau = 1/2 circle
21:36:05 <Wolf01> but the last year of school was confusing :P
21:37:05 <Eddi|zuHause> last year? we had trigonometry way earlier
21:37:33 <Eddi|zuHause> like 9th grade (of 12)
21:38:49 <Wolf01> yes, we had earlier too, but the last year we started to use trigonometry everywhere, and each field had different names for the same things
21:40:06 <Eddi|zuHause> you mean like mechanics, and electronics, and ...?
21:40:13 <andythenorth> and ugh
21:40:14 <Wolf01> also filters in electronics were a mix of trigonometric functions and complex numbers
21:40:25 <andythenorth> the fragmentation of overlapping concepts into pointless specialisms
21:40:26 <andythenorth> :(
21:41:13 <Eddi|zuHause> i think the concept of AC as complex numbers wasn't conveyed well in school
21:41:28 * andythenorth stopped going to school mostly, after the age of 14
21:41:32 <andythenorth> it was very boring
21:41:55 <Eddi|zuHause> i had some really fun times in school
21:42:07 <Eddi|zuHause> but also some crazy and stressful ones
21:42:21 <Eddi|zuHause> and some just plain bad
21:42:39 <Wolf01> me too, i like to learn and understand those things, but i have bad times when i need to put them together and use them
21:43:44 <Eddi|zuHause> yes, that was always the worst part of school. the gap between the things taught, and how they actually apply to the outside world
21:44:11 <Wolf01> "eh we won't even use a trigonometric function outside school"... here it is
21:44:26 <Wolf01> i also use complex numbers every now and then
21:44:56 <Eddi|zuHause> like, i was always a "good" student in english, but i never really learned to actually use it in conversations, until i joined the internet (about a year after school)
21:45:29 <Eddi|zuHause> i found complex numbers really intriguing even before we had them in school
21:45:39 <Wolf01> i started to perform better in english at school as soon as i started to join internet :P
21:45:51 <Eddi|zuHause> (this was in like 7th grade, and i knew basically nothing about "actual" maths)
21:46:35 <Eddi|zuHause> i still can't properly speak english, because i only use written english
21:46:45 <Wolf01> me too :|
21:47:10 <Wolf01> i can read everything except american slangs and aussie
21:47:14 <Eddi|zuHause> even my parents laughed about my accent that one time i actually spoke english on the phone :p
21:48:24 <Wolf01> i'm not so bad on writing (i admit i do the same errors in italian too), but when i try to talk i say only some words like "yes, no, fine thanks"
21:51:03 <Wolf01> that's because i'm really shy too and i don't like to talk to other people without be acquainted with them
22:02:18 <__ln__> http://www.digitaltrends.com/cool-tech/researchers-conduct-successful-new-tests-of-emdrive/
22:05:27 <Wolf01> and then they discover the force shields by mistake
22:11:42 * andythenorth considers playing ttd
22:11:45 <andythenorth> or ottd
22:11:50 <Eddi|zuHause> __ln__: so, what perpetuum mobile will we discuss next week?
22:13:45 <__ln__> that's up to you, i guess
22:14:33 <__ln__> besides, emdrive is not claimed to be perpetuum mobile
22:15:12 <frosch123> i once had an emdriver
22:15:27 <frosch123> emm386 or so
22:17:56 <__ln__> good for you, i only had that in my pc
22:20:50 <Wolf01> mmmh, interesting, the list of colliding tiles is empty, but i'm sure the bounding box touches at least 4 tiles
22:21:23 <Eddi|zuHause> __ln__: well, it seems to contradict conservation of momentum, so it's equally "perpetuum-mobil-y" as things that violate conservation of energy the 2nd law of thermodynamics
22:25:03 <__ln__> Eddi|zuHause: but if the upcoming peer reviewed paper shows more evidence that it works nevertheless, what should we think about it then?
22:26:35 <Eddi|zuHause> __ln__: certainly not blindly believing a generic news-type that picked out the most headline-y thing to get some kind of virality out of it
22:27:39 <Rubidium> sounds like a "heh we found something we couldn't find a reason for, please destroy this paper"-type of paper
22:27:55 <Rubidium> like the faster than light neutrinos a few years back
22:28:53 <Eddi|zuHause> yeah, something like that. where they said "we think this is probably a measurement error", but all the newspapers were like "EINSTEIN DISPROVEN!!!1!einself"
22:29:40 <__ln__> i thought we learned that the speed of light can be exceeded by using a broken cable
22:29:43 <__ln__> in italy
22:29:56 <Eddi|zuHause> yes, that was that thing we're talking about
22:30:43 <__ln__> so... to build a warp engine, one would need ... a bunch of broken cables and italian engineers?
22:32:05 <Eddi|zuHause> well, there's an actual theory about a warp drive, but it would take a jupiter-sized planet as fuel, and you need to build like a hyperspace lane between here and where you want to go
22:33:05 <Eddi|zuHause> and some "negative energy" type thing which we have no clue how to actually physically create
22:33:53 <__ln__> aww, so close, but not quite
22:34:14 <Wolf01> __ln__ also the school minister at the time of that news said we have a tunnel between the cern and the gran sasso laboratories which was used to do the test... good words from a school minister
22:35:08 <Rubidium> Wolf01: there's mostly nothing between those two laboratories
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22:35:31 <Eddi|zuHause> from the view of the neutrino, it's basically empty :p
22:36:42 <Eddi|zuHause> except for that random idiot that actually managed to hit a water molecule
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