IRC logs for #openttd on OFTC at 2015-06-28
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09:13:59 <supermop_> finally got a picture of a red train
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09:33:53 <supermop_> so i can complete my Melbourne transit pride flag montage
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09:44:00 <supermop_> had to use a taxi for the yellow stripe
09:44:15 <supermop_> but i'm going to count that ass it's not a private vehicle
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09:45:52 <supermop_> *that as, not that ass
09:46:16 <Alberth> I guessed as much, it didn't make much sense :)
09:46:56 <supermop_> Freudian keyboard slip i guess
09:48:10 <Pikka> good morning andythenorth
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09:50:24 <supermop_> i tend to type double As much more often that double Ss,
09:50:54 <supermop_> but i guess maybe the subject matter primed me to type ass
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10:39:51 <Wolf01> mmmh, I need to build something special with 2 LEGO rcx and the vision command
10:44:54 <Alberth> the easy solution is to just stack all pieces on top of each other
10:45:12 <Alberth> it's definitely special, but maybe not as functional as you'd want
10:45:40 <Wolf01> I was thinking more about a doggy robot which tries to follow you
10:46:00 <Wolf01> using the vision command should be easy to do
10:46:30 <Alberth> it has wolf detection?
10:47:11 <Wolf01> I tried with a hand and it works, so I bet it detects anything which moves ;)
10:50:24 <Alberth> obviously it's smart enough to know that the hand is also part of wolf :p
10:50:41 <Alberth> movement detection is likely indeed :)
10:54:47 <Alberth> very traditional dog :)
10:57:51 <Alberth> not a roomba-ish shape?
10:58:06 <Alberth> or just a rectangular box :p
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12:49:05 <frosch123> SpComb: oh no, logs are broken, what shall i do with my life :p
12:50:58 <SpComb> frosch123: wait patiently
12:51:52 <Alberth> live with a hole in you memory :)
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16:00:36 <frosch123> V453000: devs.openttd.org/~frosch/dmp_cmds_c92067db_000acf30_00.sav <- what is wrong with train 52 of company 5?
16:00:40 <frosch123> why does it get lost?
16:00:49 <frosch123> do you see something unusual about the tracks?
16:01:32 <frosch123> the station is "Toc"
16:02:35 <frosch123> (it's not limited to that particular train, but it just happening to that train when loading the save)
16:06:32 <frosch123> maybe it is because of the orders, there is only one real order
16:06:39 <frosch123> one implicit, and one vi
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16:10:23 <frosch123> hmm, red signal at end of line i guess
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16:17:38 <andythenorth> so is it a pony request day?
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17:43:14 <frosch123> Eddi|zuHause: "it's a pathfinder / pbs issue" would have been the right answer
17:50:17 <DorpsGek> Commit by frosch :: r27322 trunk/src/gfx.cpp (2015-06-28 17:50:13 +0200 )
17:50:18 <DorpsGek> -Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width'. (adf88)
17:54:19 <DorpsGek> Commit by frosch :: r27323 trunk/src/gfx.cpp (2015-06-28 17:54:12 +0200 )
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18:54:30 <DorpsGek> Commit by frosch :: r27324 trunk/src/gfx.cpp (2015-06-28 18:54:25 +0200 )
18:54:31 <DorpsGek> -Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines. (noticed by adf88)
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20:35:02 <Alberth> but I could not upload it, you have to register at bananas
21:12:13 <jottyfan> didn't recognize the chat window...
21:12:53 <jottyfan> yes, but I'll have a look at the web sites first
21:18:26 <Alberth> no, they are two separate login systems
21:18:46 <jottyfan> ok, account activated
21:18:53 <jottyfan> and what do I have to do now?
21:19:45 <Alberth> minor problem, no idea where it is :)
21:20:02 <Alberth> it's a publishing tool for newgrfs/game scripts
21:21:30 <jottyfan> therefore, I cannot proceed
21:22:06 <Alberth> euhm, seriously, why are you not a manager?
21:22:24 <jottyfan> because of not yet accepted the signup bla - just reading it... :-)
21:23:41 <Alberth> then update the bee awards project
21:23:59 <Alberth> make bananas should do the trick
21:24:27 <Alberth> and afterwards hg update to get back to tip
21:37:44 <jottyfan> sorry, was away for a phone call
21:38:55 <jottyfan> so - for getting this clear - why do I have to do all this
21:39:11 <jottyfan> I just want to upload the tar file
21:39:19 <jottyfan> to the repository of openttd
21:41:34 <planetmaker> you can also upload it manually in the http form. But upload won't work for giant files
21:41:37 <jottyfan> there's a web site for uploading it
21:41:46 <planetmaker> and make sure you really upload the version you say you upload
21:41:57 <planetmaker> and once musa is setup, it's much easier to update.
21:42:17 <planetmaker> And with musa you can set the dependencies you need to set. E.g. libraries you depend on. And you do the latter, don't you?
21:42:52 <planetmaker> just uploading without specifying the libs you depend on will really annoy players. As they get the GS and then cannot use it as they don't have the lib in the proper version
21:43:15 <jottyfan> there's no lib as far as I know that is needed by the game script
21:43:16 <planetmaker> and they have no way to know what they miss. And possibly not even means to retrieve the correct version even when they know
21:43:36 <Alberth> there is no library dependence
21:44:02 <jottyfan> if it is better to use "make bananas", I can do so
21:48:43 <jottyfan> ok, need help for the step by step thing
21:48:53 <jottyfan> I updated Bee Reward to the latest version
21:49:02 <jottyfan> now I just do make bananas?
21:51:41 <jottyfan> so do I just need that one python-Script and copy it to my project folder, where the make file is located?
21:54:32 <planetmaker> musa.py and python should be in your path
21:54:54 <jottyfan> on linux, I just add a new path variablef for that?
21:54:56 <planetmaker> and you update to v3 instead of 'latest version' in order to create the proper tar bundle
21:55:37 <planetmaker> depending on your linux distribution ~/bin might be in your path
21:55:58 <planetmaker> or add it to your path definition in your ~/.bashrc (or whatever sh you use) :)
21:55:59 <jottyfan> musa is checked out in a different folder, not in ~/bin
21:56:28 <Alberth> cd ~/bin ; ln -s /path/to/musa.py .
21:57:02 <Alberth> ie use ~/bin to collect random useful scripts for you :)
21:57:30 <jottyfan> my current path doesn't contain ~/bin
21:57:38 <planetmaker> then it's a good idea to add that
21:57:49 <planetmaker> and use it in the way Alberth just mentioned
21:57:57 <jottyfan> I'd prefer to install musa under /usr/bin instead
21:58:05 <jottyfan> or at least a link to it
21:58:38 <Alberth> /usr/bin is system binaries tradionally
21:59:05 <jottyfan> a pity there's no debian package of musa...
21:59:14 <Alberth> if you want it in /usr, then traditionally it would be /usr/local/bin
21:59:28 <jottyfan> it's a debian I'm using
21:59:29 <Alberth> ~/bin is more user-install than system install
22:00:02 <Alberth> yeah debian is a little paranoish, and doesn't add ~/bin by default
22:00:50 <jottyfan> why not add the link to the project folder directly?
22:03:01 <jottyfan> make doesn't recognize the current path
22:03:40 <Alberth> "." is also not in your path normally (for good reasons)
22:04:27 <jottyfan> if I manipulate Makefile and change the line "MUSA = musa.py" to "MUSA = ./musa.py", that would work, wouldn't it?
22:04:52 <Alberth> cp Makefile mymakefile
22:05:07 <Alberth> make -f mymakefile bananas
22:05:35 <jottyfan> ./musa.py -r -x license.txt -c bundle/bananas.ini "bundle/BeeReward-v5657M-h87c613b7e826"
22:05:41 <jottyfan> value for version is too long
22:05:59 <Alberth> yeah, it detects you change the makefile, so it's not v3
22:07:09 <Alberth> the "M" there means the files are different from the repository version
22:07:28 <jottyfan> it's not v3, but it's tip
22:07:33 <Alberth> 'make' builds a bundle and does version detection
22:08:13 <jottyfan> now I'm asked for a login
22:08:18 <jottyfan> this is from bananas, right?
22:08:58 <jottyfan> uploaded 20412 bytes of 20412 bytes (100%)
22:09:03 <jottyfan> all okay, content uploaded into bananas
22:10:51 <jottyfan> ok, so now we have released BeeReward for the first time
22:10:59 <jottyfan> but why could not you release it?
22:11:08 <jottyfan> you're an author, too...
22:14:24 <jottyfan> so every author must be in bananas first
22:14:35 <jottyfan> now you and anythenorth were, I am
22:14:51 <jottyfan> thanks for all the help
22:15:00 <Alberth> you did most of the work :)
22:15:11 <jottyfan> I've learned much and am able to build own game scripts now
22:15:17 <jottyfan> this is a really good feeling
22:16:19 <Alberth> will add a remark to the post
22:18:06 <Alberth> hi planetmaker, how are you?
22:30:39 <planetmaker> quite well :) Just came back from a food-rich weekend at friends place :)
22:31:25 <planetmaker> but their kids really keep one constantly active :P
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22:33:41 <Alberth> couldn't seduce them to play openttd quietly? :)
22:33:47 <Alberth> too good weather I guess :)
22:34:11 <planetmaker> oh, well. At age < 1 year that's difficult. Unless of course you're andy or so :P
22:34:38 <planetmaker> How're you yourself? :)
22:35:27 <Alberth> quite busy both at work and in corsixth/freerct currently
22:36:07 <Alberth> trying to finish stuff at work before the holiday
22:36:55 <Alberth> still working on the mouse handling rewrite in freerct, although it's getting closer to the end
22:37:07 <Alberth> soon I can throw away lots of code :)
22:37:38 <planetmaker> when's your holiday planned?
22:37:42 <Alberth> but too tired to do anything there in the evening, so playing around with lua in corsixth
22:38:02 <planetmaker> and I didn't quite know you meanwhile were involved in corsix quite actively, too :)
22:38:16 <Alberth> I haven't planned a holiday, like usual
22:38:24 <Alberth> I hope at the end of July
22:38:37 <Alberth> yeah $someone made me a dev there :)
22:38:41 <planetmaker> :) unplanned need not be bad. Actually can be most relaxing :)
22:39:15 <Alberth> so fighting with git a bit, and with crashing lua code :p
22:39:26 <planetmaker> he... you converted to git?
22:39:37 <planetmaker> just use hg-git. Works amazingly well nowadays
22:39:56 <Alberth> both cosrix and freerct are on gh what can you do? :)
22:40:37 <Alberth> I tried hg-git for a while, but I tried using git in hg style, which fails
22:42:17 <Alberth> and git is survivable once you understand it a bit
22:42:32 <Alberth> patch shuffling is just messy
22:42:50 <Alberth> but not sure how hg does that in the evolve world
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