IRC logs for #openttd on OFTC at 2015-05-13
            
00:05:06 <Wolf01> 'night
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01:22:53 <supermop> yo
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12:57:31 <^Spike^> yeah for all the disconnect and dead ams-ix :)
12:58:33 <V453000> GG
12:59:30 <^Spike^> just shows how vulnerable the internet is
13:00:18 <V453000> yeah, fuck the internet
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13:02:41 <planetmaker> ^Spike^, just plug-in that plug again, ok? :D
13:03:43 <planetmaker> weren't you told to not play the network equivalent of "tower of Jenga"?
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13:06:45 <V453000> Gotta dump em all yknow.
13:12:27 <^Spike^> ehm..
13:12:33 <^Spike^> so that was what that button was
13:12:42 <^Spike^> https://ams-ix.net/technical/statistics
13:12:47 <^Spike^> to give you an idea what happend :)
13:13:10 <^Spike^> and no that chart isn't supposed to drop all the way to 0
13:16:25 <Eddi|zuHause> that site is sloooow
13:16:55 <V453000> neat shit
13:17:16 <^Spike^> prob becvause everybody is trying to get ams-ix charts :D
13:17:39 <^Spike^> https://www.evernote.com/shard/s2/sh/3fd14e50-77a8-41bd-815d-748fedbb292a/f61528c51729b442 <-- screencap
13:22:32 <Eddi|zuHause> yeah, now i see it as well
13:23:02 <Eddi|zuHause> doesn't look very healthy :p
13:24:49 <^Spike^> :)
13:25:06 <^Spike^> oh well the moments like these are the ones that ehm... suck :)
13:25:18 <^Spike^> can't do much and all you can do is wait as hosting provider :)
13:27:32 <Eddi|zuHause> reroute over another ix ;)
13:27:48 <^Spike^> ehm that was the whole issue :)
13:27:54 <^Spike^> alot of routers did that :D
13:27:57 <^Spike^> and well... :)
13:30:32 <Eddi|zuHause> i'm sure the actual issue was the spying equipment was overloaded, so they had to throttle the line
13:31:25 <^Spike^> conspiracy theory: ams-ix also wanted to startup in the us, NSA demanded access to all their info everywhere to even start! :)
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13:37:18 <Eddi|zuHause> that's basically how they work, right?
13:38:23 <Eddi|zuHause> what happened to that court case where microsoft sued against handing over information stored on european servers to american agencies?
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13:40:26 * ^Spike^ can't say much and neither does care since work started using office365
13:44:23 <V453000> our offices at least bought the 2013
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17:55:48 <Alberth> hi andy
17:56:08 <Alberth> hmm, 2 seconds in eh? :)
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18:18:20 <Wolf01> hi hi
18:19:46 <Alberth> moin
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19:59:05 <andythenorth> o/
19:59:48 <andythenorth> Alberth: o_O http://www.tt-forums.net/viewtopic.php?f=32&t=73042
20:00:52 <Alberth> ah, you found the post I used as inspiration. Couldn't find it while we were discussing it
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20:01:44 <Alberth> the new thing I added was that the industry is costing you a lot of money :)
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20:08:33 <peter1138> HELLO THERE
20:11:00 * andythenorth wonders about capture the flag with industries
20:11:03 <andythenorth> or capture all
20:11:27 <andythenorth> and the price increases for successful industries
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20:21:52 <Wolf01> http://www.dinofarmgames.com/a-pixel-artist-renounces-pixel-art/ nice article
20:26:48 <andythenorth> poo
20:26:54 * andythenorth was going to share that :P
20:26:56 <andythenorth> you beat me
20:27:03 <Wolf01> :D
20:27:31 <Wolf01> did you see the lego millenium falcon cross section minifig scale?
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20:33:19 <andythenorth> nah but I did see this http://www.dinofarmgames.com/forum/index.php?threads/list-of-poor-game-design-practices.1590/
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20:37:17 <Wolf01> that's really interesting, he could make a masterpiece, in either bad or good sense
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20:47:49 <V453000> andythenorth: that list is ridiculously similar to what OpenTTD is :D
20:48:11 <andythenorth> my thoughts too
20:48:11 <Wolf01> ahah, really
20:48:27 <andythenorth> no CYOA style story choices
20:48:48 <Wolf01> we could make a game script for that
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20:52:18 <andythenorth> ‘press 1 to win'
20:52:21 <andythenorth> ‘press 2 to lose'
20:52:56 <Eddi|zuHause> what does "CYOA" mean?
20:53:16 <andythenorth> choose your own adventure
20:53:28 <andythenorth> I assume
20:53:35 <andythenorth> http://en.wikipedia.org/wiki/Choose_Your_Own_Adventure
20:53:36 <Eddi|zuHause> i don't think i've ever played such a game
20:53:46 <andythenorth> me neither
20:53:55 <andythenorth> probably things like monkey island and such
20:53:56 <andythenorth> dunno
20:54:00 <Wolf01> mass effect
20:54:31 <Eddi|zuHause> monkey island is a puzzle game
20:54:38 <Eddi|zuHause> there aren't any choices
20:54:47 <andythenorth> hmm
20:54:51 <andythenorth> in that case, I don’t know :)
20:54:53 <Eddi|zuHause> you either solve the puzzle and go on, or you get stuck
20:55:01 <andythenorth> I read some of the CYOA books, they were underwhelming
20:55:25 <Eddi|zuHause> earlier adventure games also had the concept of death
20:56:28 <Wolf01> I was more interested to an extension of the "do you want to test the new vehicle for a year?" concept, to "do you want to use this vehicle? think wise because this is the only way you could get it or forget about it"
20:57:26 <andythenorth> nice, but eh, newgrf
20:57:46 <Wolf01> couldn't they be hidden via game script?
20:57:46 <andythenorth> ‘this engine is only usable if you have these coaches (and sacrifice a chicken)’
20:57:50 <Eddi|zuHause> Wolf01: that sounds even more silly than the current feature...
20:57:54 <andythenorth> newgrf breaks it
20:58:22 <Wolf01> meh, yeah, I understand the point
20:58:43 <Eddi|zuHause> Wolf01: the game would support disabling vehicles for individual companies, but gamescripts do not have access to this information, afaik
20:59:21 <Eddi|zuHause> Wolf01: the game has a bitmask which companies have access to a vehicle, but only sets "one" or "all" bits
20:59:42 <Eddi|zuHause> ("one" being the preview)
21:00:35 <Eddi|zuHause> Wolf01: other problem is, the gamescript will have no clue which NewGRF is loaded
21:08:32 <V453000> Keeping the color count low, as mentioned before, isn’t just for the sport of it. A harmonious palette creates a cohesive piece(art by Thu on Pixeljoint). This principle, along with many others, applies to all visual art, pixel or otherwise.
21:08:34 <V453000> yes.
21:08:36 <V453000> just yed
21:08:38 <V453000> yes
21:08:54 <V453000> very nice article andythenorth , thanks for sharing
21:09:30 <Eddi|zuHause> what?? games must be high-contrasty blinking piles of madness! otherwise it won't get the user's attention!
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21:11:52 <andythenorth> V453000: it was Wolf01 :)
21:11:57 <V453000> :)
21:12:16 <V453000> WELL THEN THE ARTICLE IS SHIT
21:12:21 <Wolf01> ahah
21:12:35 <V453000> thanks Wolf01
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21:30:08 <Wolf01> http://itlug.org/forum/index.php?topic=4429.0 sorry for the italian, but I want to show you the pictures
21:33:46 <Alberth> wow :)
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22:19:12 <andythenorth> http://www.eurobricks.com/forum/index.php?showtopic=99055
22:22:04 <Alberth> you need a room dedicated to such a model, 1.33m :)
22:23:17 <Alberth> good night
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23:21:40 <Wolf01> 'night
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