IRC logs for #openttd on OFTC at 2015-04-30
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02:52:19 <Supercheese> Hmm an interesting proposal: "Crates of Goods" changed to "Pallets of Goods"
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03:05:22 <Eddi|zuHause> Supercheese: for certain definitions of "interesting"
03:05:55 <Supercheese> it wouldn't make much sense for the 19th century though before mass containerization
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03:15:36 <garfield333> I have difficulty finding specific newgrf, can you help ?
03:15:41 <Supercheese> Sure which is it?
03:16:00 <garfield333> name : indstatr.grf grdid: 4A430002 MD5SUM: D8FDBB30E75D117F156D00E4856EADB7
03:16:39 <garfield333> I tried all from bundles.openttdcoop.org/isr/ but non of them match
03:21:58 <Supercheese> not on Bananas I take it
03:29:15 <garfield333> ok I will try once more
03:33:09 <Eddi|zuHause> i don't suppose the gamelog shows the name/version of the grf?
03:33:46 <Eddi|zuHause> like "industrial station renewal v1.2.3"
03:36:47 <Eddi|zuHause> well, i don't see this image
03:38:46 <garfield333> u mean you cannot open a link?
03:39:03 <Eddi|zuHause> i can open the link, but it doesn't show the image
03:40:01 <Eddi|zuHause> only a page that says i can add captions and which other images i might like, otherwise it's blank
03:40:10 <Supercheese> I suspect it is one of the versions available at the link earlier
03:40:12 <Eddi|zuHause> nope, same thing
03:42:34 <Eddi|zuHause> anyway... anybody find it weird that gamelog doesn't show the action14 version?
03:42:56 <Eddi|zuHause> it must know this information to determine compatible/incompatible...
03:45:33 <Eddi|zuHause> garfield333: if you can't find the matching version, you can enable newgrf_developer_tools, open the game without the grf, overbuild any existing station with the default station, and remove the GRF from the list
03:46:09 <Eddi|zuHause> warning: game might misbehave or crash during this process
03:46:22 <Eddi|zuHause> or later in the game, if you missed a station
03:54:38 <Sylf> garfield333, which thread on tt-forums is that gamesave?
03:57:13 <Sylf> nevermind, google found it for me
04:01:34 <garfield333> I have this grf_.rar extracted, but matching indstatr.grf is not there
04:02:13 <garfield333> I have send STD a message, maybe he can send me his copy of indstatr.grf
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12:33:12 <kamnet> Teenagers. Gotta love em. *sighs*
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13:25:50 <supermop> got my shapeways parts
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17:59:12 <Bolli> Quick question: I'm building a script to manage openttd versions on my server, is there anywhere I can get a list of available versions to download in some sort of simple (easily computer readable) format?
18:00:54 <Alberth> you want to know about anything older than say 1.4 ?
18:01:45 <Bolli> I have plenty of savegames that are non-compatable with current versions
18:01:45 <Alberth> it's all backward compatible, why would you want 0.6 or so?
18:02:01 <Bolli> I was more thinking of nightlies
18:05:35 <Bolli> The only idea I could come up with was parsing the HTML page on the mirrors HTML page
18:05:43 <Bolli> but it seems like a messy soloution
18:09:05 <Alberth> but I don't have a 'finger' command to try
18:09:48 <Alberth> although it should be something very simple like opening a network connection to the port
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18:15:54 <Alberth> but afaik there is no full list available
18:17:53 <Alberth> the use of that list is also quite limited
18:18:35 <Alberth> nightlies are not useful longer than say a month
18:18:51 <Alberth> and stable releases longer than say a year or so
18:19:54 <Alberth> and even that is questionable, nightly saves can be loaded in newer nightlies, and release saves can be loaded in newer releases
18:20:19 <Alberth> (as well as nightlies)
18:21:18 <Alberth> while if you have patched versions, you need to keep things completely separate, in general
18:22:20 <Alberth> I wonder if a download manager does not exist, I seem to remember people mentioning such a program
18:28:49 <Bolli> I can at least have the latest nightly as an install option
18:29:35 <Bolli> I can't find an out of the box download manager that runs as a command line program however
18:30:34 <Alberth> sorry, no idea, I just download the source code updates from the repository, and build my own version
18:31:00 <Alberth> unless that counts as "command line program" :)
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19:45:26 <DorpsGek> Commit by translators :: r27262 trunk/src/lang/croatian.txt (2015-04-30 19:45:17 +0200 )
19:45:27 <DorpsGek> -Update from WebTranslator v3.0:
19:45:28 <DorpsGek> croatian - 97 changes by UnderwaterHesus
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20:50:16 <Alkel_U3> That reminds me of something I've been wondering about. Does anyone know if there's a railtype grf containing dual-gauge track?
20:50:27 <Alberth> something looks a bit out of alignment :)
20:51:42 <Alkel_U3> I was kinda getting to the point of making one myself but with my tempo of getting stuff done it might as well not be done before christmas, so I'll rather make sure I'm not reinventing the wheel.
20:54:16 <andythenorth> I was going to, but there are problems
20:54:24 <andythenorth> it was discussed here at least twice
20:54:26 <andythenorth> it won’t really work
20:55:11 <Alkel_U3> oh. Well, thans for the info.
21:03:50 <FLHerne> Alkel_U3: You can't have offsets for trains, so you'd need four rails
21:04:09 <andythenorth> eh, could ignore that probably
21:04:15 <andythenorth> maybe not in EZ :P
21:04:16 <FLHerne> Which would be a bit unusual, and at default zoom levels it would look a bit odd anyway?
21:04:45 <andythenorth> also, you can bodge the offsets
21:04:55 <andythenorth> it would be evil
21:04:57 <Alkel_U3> a pixel off wouldn't bother me as much as inability to share tracks
21:08:42 <andythenorth> iirc, the problem is vehicle-railtype compatibility
21:09:16 <andythenorth> vehicles compatible with mixed gauge would either be only mixed guage, or would be compatible with mixed, AND narrow and broad/standard
21:09:23 <andythenorth> can’t remember the details
21:09:27 <andythenorth> it was a bad idea anyway
21:14:12 <Alkel_U3> I was afraid it would be something like that. So you can't assign both normal and narrow gauge to one railtype, is that right?
21:14:54 <andythenorth> or Eddi|zuHause might remember
21:15:27 <Eddi|zuHause> there should be "equivalent railtypes" or something
21:15:58 <Eddi|zuHause> but i don't quite understand what you want
21:16:46 <Eddi|zuHause> anyway, a stock "universal railtype" GRF is probably what you are looking for
21:18:48 <Alkel_U3> thanks, that is close, might work for me
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21:49:30 <andythenorth> this running count must be enthralling
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22:01:12 <andythenorth> downhill from here?
22:01:20 <andythenorth> or the last ones never get done?
22:03:11 <Alberth> 2 in 20 minutes? only 50 minutes from finishing :)
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22:57:50 <andythenorth> alberth jinxed me
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23:18:58 <Xaroth|Work> that stuff makes it worth it :p
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